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View Full Version : Some GEO questions.



Makenshi
08-27-2013, 06:50 AM
Hi, i have started leveling GEO recently and i am wondering a few things.

When looking into gear what is Geo's most important stat? Does INT, MND or anything affect Geomancy spells?

What sort of weapon should i be looking into? Club? Staff? MP based? What path would i take for with a delve weapon?

And are there any tips for skilling Geomancy skill? or does it just involve standing outside adoulin spamming spells?

Edit: Forgot to ask about Merits. What do people go for?

Demon6324236
08-28-2013, 03:46 PM
When looking into gear what is Geo's most important stat? Does INT, MND or anything affect Geomancy spells?Damage Taken & Refresh, only skill effects GEO spells, no MND or INT.


What sort of weapon should i be looking into? Club? Staff? MP based? What path would i take for with a delve weapon?Club and Shield, specifically, PDT Club and Genbu's Shield.


And are there any tips for skilling Geomancy skill? or does it just involve standing outside adoulin spamming spells?Spellcast, or yeah, standing outside of Adoulin works, Abyssea Uleg spamming GEO spells at worms works as well, targeting an enemy so might be faster, but lose the Ionis skill up rate increase, and also have to get time every lil bit, but no MP issues ever. Take your pick.


Edit: Forgot to ask about Merits. What do people go for?That one, I cant answer.

Aarahs
08-28-2013, 09:10 PM
Think of Geo as a blm with a few party buffs. The buffs aren't hard to maintain as long as you keep an mp buffer, so focus on nuking gear.

FaeQueenCory
08-29-2013, 09:35 PM
INT is relatively important.
But not for your indi-geo-spells.
It's for your T2-ras and other black magic.