skullreaper
08-12-2013, 10:09 PM
Why do Rune Fencers get the spikes spells as magic; I think it would be much more interesting and fitting for their runes to grant them a spike effect since the enspells come from the runes. Here is the example I had in mind.
1.) Ignis: Increases resistance against ice and deals fire damage.
-Grants enfire
-Grants Blaze Spikes (Deals fire damage and has an addition effect of plague.)
-Increases resistance against ice
2.) Gelus: Increases resistance against wind and deals ice damage.
-Grants enblizzard
-Grants Ice spikes (Deals ice damage and has an addition effect of paralyze.)
-Increases resistance against wind
3.) Flabra: Increases resistance against earth and deals wind damage.
-Grants enaero
-Grants Gale Spikes (Deals wind damage and has an addition effect of silence.)
-Increases resistance against earth
4.) Tellus: Increases resistance against lightning and deals earth damage.
-Grants enstone
-Grants Terra Spikes (Deals earth damage and has an addition effect of slow.)
-Increases resistance against lightning
5.) Sulpor: Increases resistance against water and deals lightning damage.
-Grants enthunder
-Grants Shock Spikes (Deals lightning damage and has an addition effect of stun.)
-Increases resistance against water
6.) Unda: Increases resistance against fire and deals water damage.
-Grants enwater
-Grants Aqua Spikes (Deals water damage and has an addition effect of poison.)
-Increases resistance against fire
7.) Lux: Increases resistance against darkness and deals light damage.
-Grants enlight
-Grants Aurora Spikes (Deals light damage and has an addition effect of flash.)
-Increases resistance against darkness
8.) Tenebrae: Increases resistance against light and deals darkness damage.
-Grants endark
-Grants Dread Spikes (Deals dark damage and has an addition effect of drain.)
-Increases resistance aganist light
1.) Ignis: Increases resistance against ice and deals fire damage.
-Grants enfire
-Grants Blaze Spikes (Deals fire damage and has an addition effect of plague.)
-Increases resistance against ice
2.) Gelus: Increases resistance against wind and deals ice damage.
-Grants enblizzard
-Grants Ice spikes (Deals ice damage and has an addition effect of paralyze.)
-Increases resistance against wind
3.) Flabra: Increases resistance against earth and deals wind damage.
-Grants enaero
-Grants Gale Spikes (Deals wind damage and has an addition effect of silence.)
-Increases resistance against earth
4.) Tellus: Increases resistance against lightning and deals earth damage.
-Grants enstone
-Grants Terra Spikes (Deals earth damage and has an addition effect of slow.)
-Increases resistance against lightning
5.) Sulpor: Increases resistance against water and deals lightning damage.
-Grants enthunder
-Grants Shock Spikes (Deals lightning damage and has an addition effect of stun.)
-Increases resistance against water
6.) Unda: Increases resistance against fire and deals water damage.
-Grants enwater
-Grants Aqua Spikes (Deals water damage and has an addition effect of poison.)
-Increases resistance against fire
7.) Lux: Increases resistance against darkness and deals light damage.
-Grants enlight
-Grants Aurora Spikes (Deals light damage and has an addition effect of flash.)
-Increases resistance against darkness
8.) Tenebrae: Increases resistance against light and deals darkness damage.
-Grants endark
-Grants Dread Spikes (Deals dark damage and has an addition effect of drain.)
-Increases resistance aganist light