View Full Version : Losing Animikii Bullet.
Kylos
07-26-2013, 01:11 PM
As somebody who has not played Corsair all too much, the job is a challenge to me, and I see it requires many sets to be useful.
Recently I defeated all five Wildskeepers, and managed to get this Bullet in the process. I finished the quest with Reja to receive further awards.
This bullet inspired me to bring my Corsair out of retirement, so I could do tougher content like Tojil, as my other jobs are not up to the task.
So I went into Abyssea today to try and cap my Marksmanship skill. I had set macros to bring in Bronze bullets. I found Bhumi and decided to do a Wildfire on it.
Then I noticed my dreaded mistake ... this absolutely insane bullet was gone from my inventory. I had made the terrible mistake of not adding a bullet line to my Wildfire macro.
To lose a bullet of this caliber in such a way is upsetting. In order to get another, I would need to do Hurkan over and over, and just pray it will drop once more. It may require tons of bayld and time to receive something I already achieved.
I called a GM instantly to express my sadness. The GM informed me that they "might" be able to restore the item as part of a one time only service. I am now waiting up to ten days for a response from Square Enix on this matter.
I strongly urge anybody who feels that having the ability to accidentally shoot such a powerful bullet to be ridiculous, to please "Like" my post here.
Square Enix made particular throwing items to be impossible to throw in the past. It only makes sense to make steps to stop bullets such as these (that are clearly not meant to be shot ever) to be consumed. Either that, or change the drop itself from Hurkan.
For example, Hurkan could drop an Animikii Quiver or another item which could expend a particular amount of Animikii bullets. If there is an issue of requiring this bullet to be rare/ex, then perhaps Reja (NPC in the library) could allow players who have defeated Hurkan to buy this bullet for a certain amount of bayld.
I hope SE takes this into consideration.
Yarly
07-26-2013, 07:08 PM
There's already a solution, don't shoot it.
Bamph
07-27-2013, 03:36 AM
I remember when I was playing ranger, and I got my first rare/ex arrow (the combat caster's arrow), I was afraid to shoot it by accident. And then, they introduced the Combat Caster's Quiver, a Rare/Ex waist piece that could dispense one arrow ever 168 hours (in case you lost it). Why can't they do that with each piece of ammo?
Raksha
07-27-2013, 04:41 AM
I would think long and hard before wasting a one-time restore option on a bullet.
larrymc
07-27-2013, 05:48 AM
For anyone that uses standard FFXI macros and also has this concern/fear - use the following quick draw macro - it will ensure you dont ever loose the bullet. This is my fire shot macro:
/equip ammo "Animikii Bullet"
/ja "Fire shot" <t> <wait 1>
/equip ammo
The important line is the last one - this *removes* the bullet from the ammo slot. If you have ever checked a cor, and they have gun equipped, but no bullet equipped, they are likely using this technique to ensure they don't shoot their QD bullet by accident.
I'm a bit paranoid and take this a step further - my "ranged attack" & ws macro does the same:
/equip ammo "Steel bullet"
/ra <t> <wait 1>
/equip ammo
This does add a slight delay to RA - but I would rather have a little more delay than loose my QD bullet.
Having said all of that - I agree with the OP - its silly that we have to go through such lengths to ensure we don't shoot our QD bullet by accident. It should be impossible to shoot - in the same way they made certain throwing items impossible to throw. Although I believe SE has already commented on this in the past and they have no plans to change this behavior ...
Mirage
07-27-2013, 06:18 AM
At the very least, they should function like patriarch protector's quivers, and items like that.
Fynlar
07-27-2013, 08:08 AM
Do Hurkan again. You'll get another one.
And another.
And another.
Seriously, this damn thing is easier to acquire than Omphalos.
Demon6324236
07-27-2013, 08:31 AM
Do Hurkan again. You'll get another one.
And another.
And another.
Seriously, this damn thing is easier to acquire than Omphalos.That makes everything ok, cause I can just reach up my ass and pull out 50~75k Bayld.
No, really though, there is no defense for this kind of problem, its stupid, its one of the obvious situational pieces they create for us and know we will macro in but at the same time give us every opportunity to lose it accidentally without any way to stop it. Its 100% stupid no matter how common a drop or how easy Bayld is.
Louispv
07-27-2013, 10:20 AM
It really should be a pouch rather than a single bullet. However, they can't make it unshootable. The way they did that was to remove the damage and delay from those weapons,and thus the game couldn't use it as a weapon. Which would make it unusable as a bullet for quickdraw/unlimited shot.
FrankReynolds
07-27-2013, 01:40 PM
It really should be a pouch rather than a single bullet. However, they can't make it unshootable. The way they did that was to remove the damage and delay from those weapons,and thus the game couldn't use it as a weapon. Which would make it unusable as a bullet for quickdraw/unlimited shot.
I think the idea about making an item that can dispense them works fine. They are rare / ex anyways right? I mean it's not like you can sell them.
Hawklaser
07-27-2013, 07:27 PM
Wonder if could ever convince them to make certain ammo infinite? Believe they changed from a consumable ammo system to a non consumable one in XIV. Yes a change like that would hurt crafters, but most people I know that use ammo on a consistent basis tend to make their own ammo anyways.
Zohno
07-28-2013, 12:28 AM
Even using macros there is risk of lagging and getting screwed anyway, even worse in Delve where the connection between your client and their server likes to randomly drop packets, skipping your commands.
Demon6324236
07-28-2013, 01:04 AM
Same thing with WK Reives I think. I mean hell, last night I used Convert during a Yumcax fight, it popped up the recast timer, but my HP & MP did not change at all.
Kylos
07-28-2013, 03:19 AM
I would like to thank everybody for their support on this.
It was really dumb of me to shoot this bullet, but as I explained, it was a simple macro error and was unaware of the /equip ammo command that would unequip any bullet currently in use.
As for the guy who said I could do Hurkan over and over and get it all the time... there is definitely a chance I could receive it from one fight, or I could end up getting the axe, then the scythe, then the head, and so on, and I was definitely not prepared to do that. (The only item I am interested in getting from it now is the axe, but it is no biggie).
As for the person saying I should strongly reconsider using this one time service on a bullet, I have been playing this game since 2004 and never needed a GM to restore anything. Also I am a very careful person who has never been hacked (as I know how to protect myself from said hackers) and therefore have total faith I will never need this service again. Also getting this service for the bullet may encourage SE to do something about it, as I know I am not the only person who has had this bullet restored since it was released.
On a final note, I will be getting the bullet back on Monday when a SGM is available, and I am looking forward to it. I shall treasure it a lot more, as this item will actually be created by a SGM specifically to be put into my inventory, and SE did not have to do this. They could have turned around and said "No, it was your fault, get another", so it gives me even more faith that SE understands that mistakes can happen, and they will be sympathetic.
Mirage
07-28-2013, 05:46 AM
Don't use the restore thing for the bullet, man! At least not right away.
Kylos
07-28-2013, 06:10 AM
Too late. However people seem to be mistaking this item restoration with the other restoration where they roll back your character to an earlier time.
Also I had somebody tell me today they have had more then one restoration of an item. One in 2009 and one recently for this very same bullet. GMs will restore items like this if you are respectful and genuine. There is absolutely no reason why I should have waited and I don't get why some of the minority say I should not get a restoration.
No one seems to be expanding on the reasons why I should not, but it doesn't matter now anyway, I will get it back on Monday, thanks to the lovely GM service.
Demon6324236
07-28-2013, 07:14 AM
Many more important things than a single bullet to use a 1 time recovery on. If you drop a RME120 later on after the update & whatever crazy ass thing they want us to do for it has already been done, you would need it for that. If it were truly a 1 time thing at that point, which would you rather do? Remake a RME99+ or redo a Wildskeeper Reive?
Its only a matter of basically saying not to waste it, not that you should not do it, or should not get it back.
Umichi
07-28-2013, 10:47 AM
Many more important things than a single bullet to use a 1 time recovery on. If you drop a RME120 later on after the update & whatever crazy ass thing they want us to do for it has already been done, you would need it for that. If it were truly a 1 time thing at that point, which would you rather do? Remake a RME99+ or redo a Wildskeeper Reive?
Its only a matter of basically saying not to waste it, not that you should not do it, or should not get it back.
why would you drop a 100mil+ weaponin the first place... regardless if it got nerfed to oblivion by other weapons
Demon6324236
07-28-2013, 01:15 PM
why would you drop a 100mil+ weaponin the first place...Accidents happen? Hell why would you need a 1 time item recovery in the first place? Everyone makes mistakes, I have seen screenshots of people who accidently dropped things from Defending Rings to RMEs and so on, its not that impossible, but it is a mistake, and if you do such a thing by accident it would really bite you in the ass to have used up this 1 time recovery on something as simple and easy as a bullet.
FrankReynolds
07-28-2013, 02:49 PM
My cat walked all over my keyboard and bazaared a 2 mil item for 20k one time. My bad for falling asleep with the bazaar window open, but still... Stuff happens.
Traxus
07-28-2013, 03:42 PM
I think the idea about making an item that can dispense them works fine. They are rare / ex anyways right? I mean it's not like you can sell them.
SE updated the r/ex conquest ammos to work this way many years ago; rather than buy the ammo, you buy a r/ex quiver than dispenses the r/ex ammo on 1 week cooldown. Idk why they gave up on this concept...
FrankReynolds
07-28-2013, 03:58 PM
SE updated the r/ex conquest ammos to work this way many years ago; rather than buy the ammo, you buy a r/ex quiver than dispenses the r/ex ammo on 1 week cooldown. Idk why they gave up on this concept...
Seriously, why even a week cool down? It could be like one hour. I don't think someone using R/E bullet for one shot once per hour is going to break any content. Really anything along those lines would be better than just losing it though.
Umichi
07-28-2013, 10:04 PM
Accidents happen? Hell why would you need a 1 time item recovery in the first place? Everyone makes mistakes, I have seen screenshots of people who accidently dropped things from Defending Rings to RMEs and so on, its not that impossible, but it is a mistake, and if you do such a thing by accident it would really bite you in the ass to have used up this 1 time recovery on something as simple and easy as a bullet.
yes but your example specified that you droped it because you thought the RME was useless... if your going to make an example to correct me on then you better make sure your specfic to what your trying to makea point of. anyways im out although i can feel your pain...... OP a long time ago I had accidentally thrown a grenade you got as a quest item in WOTG was pretty decent for drg at the time and GM would not replace it because i couldn't remember the time i had thrown it... anyways im out of this thread and OP you are justified in your recovery of thisw item... although be more careful next time... there is a reason why SE lets them get destroyed. they are very powerful bullets and arrows :)
Demon6324236
07-29-2013, 04:50 AM
yes but your example specified that you droped it because you thought the RME was useless... if your going to make an example to correct me on then you better make sure your specfic to what your trying to makea point of.
Many more important things than a single bullet to use a 1 time recovery on. If you drop a RME120 later on after the update & whatever crazy ass thing they want us to do for it has already been done, you would need it for that. If it were truly a 1 time thing at that point, which would you rather do? Remake a RME99+ or redo a Wildskeeper Reive?
Its only a matter of basically saying not to waste it, not that you should not do it, or should not get it back.Please do me the favor of showing me where I said that this was in an instance of which you dropped it due to lack of use right now due to being outclassed by delve weapons.
This post was only meaning that if you dropped it for whatever reason, you would later regret not being able to recover it due to it being used on something like a bullet. If your gonna use it, use it on something priceless, something that would be horrible to have to do again, in my opinion, Hurkan, isn't to bad, and isn't on that level.
there is a reason why SE lets them get destroyed. they are very powerful bullets and arrows :)So let me get this straight, since its powerful, it should be easy to lose by mistake and we should have no way to recover it? That's like saying every time I WS with my RME weapon there should be a .1% chance that my weapon will break & shatter so that I lose it, but its powerful, that's why SE let it get destroyed. No, an items power should have nothing to do with anything, its an item they made to be situational, no way around that, on top of it you have a flawed, slow, out of date macro system which allows it to occasionally be shot, when the bullet of choice came from Akvan it was horrible, but at least you could spam him all day, now its just getting worse.
Your justification here, was horrible, and in my opinion its even worse seeing as your someone who did something similar, yet think it was apparently ok, and that SE has some sort of reasonable ideals as to why it should be such a way.
Umichi
07-29-2013, 07:32 AM
ummm the bullet still drops off of an nm does it not? the bullet does massive damage.. why should SE allow you to keep an item that you can get over and over again when you accidentally mess up and shoot it, doesn't it create incentive to do the content again?
FrankReynolds
07-29-2013, 07:48 AM
ummm the bullet still drops off of an nm does it not? the bullet does massive damage.. why should SE allow you to keep an item that you can get over and over again when you accidentally mess up and shoot it, doesn't it create incentive to do the content again?
Because if they didn't they would be complete jerks? Because it's a super lame way for this to work?
Why should they let you keep your stuff when you get KO'd? Why should they not just delete your character and make you start over? The game still exists does it not? You can re-level / re-gear over and over. Why shouldn't they make you do so?
Garota
07-29-2013, 05:10 PM
Version Update (03/22/2010)
The reward items obtainable with Conquest Points have been altered as follows:
Grand Knight's arrow -> Temple Knight's quiver
Gold Musketeer's bolt -> Iron Musketeer's quiver
Patriarch Protector's arrow -> Combat Caster's quiver
http://wiki.bluegartr.com/images/7/72/Update03-22-2010_4.jpg
*These new enchanted items can produce ammunition with identical attributes to the former items. *Players possessing the former items may trade them to a Conquest Overseer to receive the new items.
FFXI - 1 step forward, 3 steps back. They should a done this with all the random Abyssea Rare/Ex Ammo, the bullet from the Amphiptere in Xarcabard (S), as well as that Voidwatch Bullet and now Hurkan's bullet... Oh well.
SpankWustler
07-30-2013, 03:35 PM
At the very least, it should be made possible to mail this bullet to yourself if that isn't already the case.
That would make it a little less pointless to do Hurkan over and over in hopes of getting something that isn't the bullet or the grip. Just a little. Just the tiniest bit.
Kristal
07-30-2013, 04:44 PM
At the very least, it should be made possible to mail this bullet to yourself if that isn't already the case.
That would make it a little less pointless to do Hurkan over and over in hopes of getting something that isn't the bullet or the grip. Just a little. Just the tiniest bit.
You can account-mail the bullet, did it myself. I think only the bayld items cannot be send to mules.
Kylos
07-31-2013, 07:52 PM
On Monday I contacted the GM service and was greeted by the kind SGM Ektakus.
We discussed this topic, and he admitted it was far too easy to lose these kinds of items. He also informed me that others have also had this bullet restored. I told him of the ideas that were discussed in this topic and he agreed they were good ideas.
Then after a nice little chat, he sent me to Mordion Gaol. I had only ever seen this area in videos, and it was the first time Kylos had ever seen these four walls since 2004. He created the bullet for me, and asked me if i had it in my inventory. It was really nice to see it back in my inventory.
As I begin using my Corsair more, I am going to take steps that the nice people here have put forward.
1) Use /equip ammo in all macros to ensure the Bullet is unequipped after each Quick Draw, and before any WS or Ranged Attack macro.
2) Make absolutely sure I never manually type /ra <t> or manually click on the Ranged Attack option.
3) If I ever do Hurkan again, send the bullet to my mule for the possibility of having more than one bullet.
Even though I will be taking these steps, it is still possible to fire this bullet due to server lag missing out on a command, like someone stated on a previous page. It is easy to say "just don't shoot it", but a bullet is meant to be shot, and it is always possible no matter how safe you are.
SGM Ektakus did not inform me that this was the first and only time I could use this service. I believe in certain circumstances where SE has created such an item that can be used so easily, it is not entirely the players fault, and they will let you off. I think if I accidentally drop a relic a few years down the line, the GMs would not use this incident against me. Therefore I had every right to use this restore option, and unlike others who I know who are trying to get their bullet back the proper way, I was not prepared to farm the bayld, and spend many hours for the chance to receive something I had already achieved legitimately.
For those of you who have accidentally shot the bullet, call a GM asap and inform them of the time you lost it. They will investigate and restore it for you. It was nice to spend a little time in prison with an SGM, I was a little sad that he did not also give me a 99 Apocalypse with afterglow that I requested, but I suppose you can't have everything :)
Peace.
Fynlar
08-02-2013, 04:13 PM
That makes everything ok, cause I can just reach up my ass and pull out 50~75k Bayld.
You kinda can, really... pretty much did just that today by joining a skirmish-bayld run. Better to do that kind of thing now, while there are craploads of ppl doing reives and getting skirmish pieces + people that want bayld in order to do naakual fights with.
Same thing with WK Reives I think. I mean hell, last night I used Convert during a Yumcax fight, it popped up the recast timer, but my HP & MP did not change at all.
Paralyzed.
As for the guy who said I could do Hurkan over and over and get it all the time... there is definitely a chance I could receive it from one fight, or I could end up getting the axe, then the scythe, then the head, and so on, and I was definitely not prepared to do that. (The only item I am interested in getting from it now is the axe, but it is no biggie).
Nah, that really isn't going to happen. Trust me, you'll get the bullet over and over and over and over and over.
Done the fight only 5 times so far; gotten 3 bullets and 2 grips.
there is a reason why SE lets them get destroyed. they are very powerful bullets and arrows
That actually has nothing to do with it at all.
The reason they let it happen is so you'll go back and fight their precious Zapdos again.
Demon6324236
08-02-2013, 05:58 PM
Paralyzed.I am nearly positive it showed the animation and all that I used Convert yet nothing changed, I could be wrong.
Fynlar
08-02-2013, 07:43 PM
I am nearly positive it showed the animation and all that I used Convert yet nothing changed, I could be wrong.
The only other possible circumstance I know of in which that could happen is if your MP was at 0. If this is the case, it will let you "use" Convert but nothing will happen (because, if something did happen, your HP would become 0, and you'd just die)
Not sure what Zombie/ST20 status does to Convert, though, but I don't think Yumcax inflicts that?
Demon6324236
08-03-2013, 02:35 AM
He doesn't, I figured it was lag from all the people which somehow messed it up, though now that I think of it if my HP/MP got a momentum boost right around when I used it, within a couple of seconds, then they would have refilled and the effects would have looked like they did almost nothing.
Kristal
08-05-2013, 08:06 PM
Not sure what Zombie/ST20 status does to Convert, though, but I don't think Yumcax inflicts that?
Since Convert is a HP/MP swap and not healing, it should not be affected by Zombie Curse. I know Role Reversal still works, for example.
Fynlar
08-06-2013, 12:35 AM
Killed 6th Hurkan today, got 4th bullet. Seriously, it's easier than Omphalos.
Since Convert is a HP/MP swap and not healing, it should not be affected by Zombie Curse. I know Role Reversal still works, for example.
Didn't know how thorough they would make it. I know it stops any form of regen from working, so it's not just direct heals that are prevented. But yeah, if Role Reversal works, Convert probably does too