Log in

View Full Version : Ophidian Trident



Helldemon
07-06-2013, 08:59 AM
I'm posting here to ask why is dragoon's plasm weapon weaker then multiple weapons introduced before SoA while all the other plasm weapons are far stronger and beat all the other jobs RME. Mythic beats it hands down and even gungnir, which has a fairly weak ws and a broken/non-working aftermath beats it in some cases.

And as for suggestions it would be nice if you fixed/changed the aftermath of Gungnir, Also, when are you going to fix the problem between def down on Gungnir and angon?

Edit - I can't think a change for the aftermath but if you wanted to keep the shock spikes, make them work. Thousands of hits, mostly from mobs 20-30+ levels below me and I have only seen the stun proc twice. The stun has to have a absolute minimum rate of 20% even on NM's and higher for regular mobs with a stun duration of sudden lunge. The spikes on normal monsters should be capable of doing up to 100-150 damage and not be completely resisted on NM's.