View Full Version : Delve instrument?
darkhorror
06-12-2013, 08:29 AM
Getting new ammo, pets,... in the next update any word on a new instrument?
Edit: Or maybe new songs?
Babekeke
06-12-2013, 02:33 PM
Getting new ammo, pets,... in the next update any word on a new instrument?
No, and no thanks.
The only instrument that I can think of that we could use right now is one with Scherzo+ on it. And that wouldn't be worth spending plasm on.
Zhronne
06-12-2013, 03:43 PM
Yeah please no delve instruments! We already have more than enough Inventory wasters for BRD.
I wouldn't mind more DD gear for BRD but please no more instruments!
Limecat
06-12-2013, 05:19 PM
Make it the flute that summons rats from that really old WoW quest in the tram.
all song+2
augmentable
path1 :MACC, chr, ???(fastcast?)=>(enfeeb?)
path2: Acc Atk Dex (mereeBRD?)
darkhorror
06-12-2013, 11:42 PM
Yeah I was more thinking something that gives largest increase to a good number or all songs. Something to help inventory rather than hurt it. Maybe something that gives a bunch of songs +2 or +3, and at 15/15 augment it gives all songs +1 ontop of that.
Babekeke
06-13-2013, 01:36 AM
Yeah I was more thinking something that gives largest increase to a good number or all songs. Something to help inventory rather than hurt it. Maybe something that gives a bunch of songs +2 or +3, and at 15/15 augment it gives all songs +1 ontop of that.
If we got another super instrument, what it would NOT give, is all songs +3/4, nor would it give a 3rd/4th song. That's G horn and Daurdabla.
Hiko's idea sounds plausable.
Tsukino_Kaji
06-13-2013, 02:37 AM
all song+2
augmentable
path1 :MACC, chr, ???(fastcast?)=>(enfeeb?)
path2: Acc Atk Dex (mereeBRD?)If it doen't have at least +3, there's be no point to it.
darkhorror
06-13-2013, 02:46 AM
If it doen't have at least +3, there's be no point to it.
Yeah, this is what I was thinking. with the weapon damage boost, I was hoping to see something new for BRD that comes from delve. Maybe an instrument that augments songs in some way that is different than normal. Or maybe instead add some new higher tier songs.
I mean damage dealers got there RME weapons overshadowed by Delve weapons. Even if it's not as strong as the instruments it seems like BRD should get something good for an upgrade.
Yinnyth
06-13-2013, 06:22 AM
Acc+25, att+25
meleebard or gtfo
Ophannus
06-13-2013, 09:33 AM
Could be an instrument that unlocks a new song(like how Twilight Cloak unlocks Impact) that does something awesome, like a 3min recast song that gives a 15TP/tick plague, or increases damage taken from all sources(reverse DT%) or something that gradually boosts all stats on a single character for its duration(instead of decaying, it gets better). Could call it Hero's Rime like the ultimate song from FF5.
Limecat
06-13-2013, 10:42 AM
Wait, waaaaaaaaaaaait, hold the phone! This guy right here; he's got exactly what we need for a new instrument.
http://www.youtube.com/watch?v=WXlYe2MYQfM&t=1m59s
Yinnyth
06-13-2013, 01:04 PM
Vuvuzela
Requiem+500
Zhronne
06-13-2013, 03:39 PM
I mean damage dealers got there RME weapons overshadowed by Delve weapons.
I don't understand this logic.
I apologize if I sound offensive, but I'm really having troubles understanding it.
SE introduces Delve weapons and players (rightfully) complain because they outshine RMEs, and it wasn't just a matter of getting outshined, but about how huge this difference was.
SE doesn't reserve the same treatment for a couple of things (Shields and Instruments) and what happens? People complain because there are no Delve instruments.
I mean... I think either I'm missing something or people just like to complain no matter what.
Demon6324236
06-13-2013, 03:53 PM
SE doesn't reserve the same treatment for a couple of things (Shields and Instruments) and what happens? People complain because there are no Delve instruments.I think its because of one simple fact, which most will disagree with Im sure, but its possibly true. I would never make my WAR an Emp or Relic, but I would get it a Delve weapon, I would never make a Ragnarok, but I would surly go get a Bereaver. Why? Insanely strong weapons, very little effort by compare. When you look at Shields, there are no shields which stand up to an Aegis or Ochain, not even close, so PLDs without them would have liked something easier to obtain which is similar in power, or at least, not completely dwarfed by them. BRDs without GHorn or Emp Harp probably feel the same way, they have all these instruments, many of which are as strong as a level 95 Relic so far as I know in effect, but it sucks having to carry around 10 instruments just for that, many would love a Delve one with all songs +3 to cut down on it.
When you look at it from another stand point, at least so far as Instruments go alone, its the only thing without a Delve item. Delve weapons, Delve gear for each 3 kinds of sets, Delve Earrings, Rings, Waists, Mantles, Grips, Necks, even an Animator and Shield, but out of all of the item types so far as gear goes, no instrument. They are even making ammo for weapons which will be bought with Plasm they said, Bullets and Arrows bought with Plasm, we already have at least 1 Tathlum, not sure about a throwing item but in the end, Instruments are about all that is missing.
Zhronne
06-14-2013, 12:46 AM
Speaking from the point of view of an owner of both Gjallarhorn and Daurdabla (altough I don't have level 99 for any of those, since I'm a noob) I'd dare to say that it's the Harp that makes the big difference.
Gjallarhorn is cool but it's an inventory saver, with the level 99 version creating slightly more powerful songs and giving more chances to stick debuffs.
But still, it's mainly a matter of inventory saving.
Daurdabla is the true job-changer thing.
If you look at requirements, they ask for "3-4 songs BRD" not for "Relic/Empy BRDs". While Gjallarhorn is cool, nobody really cares that much wether you have it or not, Harp is the real thing for BRDs.
A Delve instrument with +3 songs or whatever else bonus, won't change anything. The only thing that would change something is another instrument with the same bonuses as Daurdabla, and we all know it's not going to happen.
Demon6324236
06-14-2013, 01:00 AM
Never said it would change things, its just the fact everyone else got a cool new toy, and yet, Instruments did not, be it that non-RE BRDs wanted a new one to have that did not require RE, or the fact its just a weird thing that got left out, either way.
Zhronne
06-14-2013, 02:10 AM
Never said it would change things, its just the fact everyone else got a cool new toy, and yet, Instruments did not, be it that non-RE BRDs wanted a new one to have that did not require RE, or the fact its just a weird thing that got left out, either way.
I see your point, I understand where it comes from and I wouldn't dare to say you're wrong.
But I would agree with it even more if this was like 2006 or 2007 or something.
These days you can hardly find people with only one job. Sure, you may not get a little new toy for your BRD (which, for instance, it's my favourite job), but I'm sure you'll get a lot of new interesting toys for your other jobs.
As Matsui himself said more than once already, we can't go on anymore under the assumption that every job can be considered the same in every possible circumstance.
The consequence of this is that you can't really focus too much hypothizing that people may only have a single levelled job because that's a very very small minority.
I do agree it's a bit weird, but we know BRDs will get some love with the next patches (a new powerful song has been mentioned, which will be as difficult to get as Meteor/Arise)
Babekeke
06-14-2013, 04:00 AM
G Horn is not just inv saver and M. Acc, it's also a massive bonus to ballad. Anything with 'all songs +3' or more would be too much, for this reason alone.
I'm all for an inv space saver, but I'd settle for perhaps ballad +1, minuet +3 and requiem +4. It's still inv +2, but by no means OP.
Stick haste, or a melee stat on it as well, so that it has some use to a G Horn owner and makes it special in a way.
Edit: In fact, it wouldn't need a melee stat on it, as it would be augmentable:
A) M. Acc path.
B) Acc Path
C) Att path
Glamdring
06-14-2013, 07:41 AM
I don't understand this logic.
I apologize if I sound offensive, but I'm really having troubles understanding it.
SE introduces Delve weapons and players (rightfully) complain because they outshine RMEs, and it wasn't just a matter of getting outshined, but about how huge this difference was.
SE doesn't reserve the same treatment for a couple of things (Shields and Instruments) and what happens? People complain because there are no Delve instruments.
I mean... I think either I'm missing something or people just like to complain no matter what.
no, your last sentence clause summed it up pretty well. This game is played by Walter and Wendy Whiner of 2nd Gen SNL fame.
BigPapaBlueJay
06-14-2013, 10:43 AM
I wouldn't mind an instrument from delve that would grant an additional song. 5 song bard go!
Or an instrument unique to offensive songs, like "Enemy Targeted Songs"+25 CHR+50 MAcc+100! Or it could go another route with: Augments "Elegy" "Finale" "Requiem" "Lullaby" and add an additional effect such as 2 buff removal or Lullaby becoming a nightmare or hyper sleep effect.
Ophannus
06-19-2013, 12:09 AM
Wait, waaaaaaaaaaaait, hold the phone! This guy right here; he's got exactly what we need for a new instrument.
http://www.youtube.com/watch?v=WXlYe2MYQfM&t=1m59s
what is this....i don't even
Kristal
06-19-2013, 12:44 AM
G Horn is not just inv saver and M. Acc, it's also a massive bonus to ballad. Anything with 'all songs +3' or more would be too much, for this reason alone.
I'm all for an inv space saver, but I'd settle for perhaps ballad +1, minuet +3 and requiem +4. It's still inv +2, but by no means OP.
Stick haste, or a melee stat on it as well, so that it has some use to a G Horn owner and makes it special in a way.
Edit: In fact, it wouldn't need a melee stat on it, as it would be augmentable:
A) M. Acc path.
B) Acc Path
C) Att path
Delve gear has augments tailored to their item, so an instrument would not have melee stats. MACC, Song Duration, etc.. with CHR as 3rd stat. Though don't get your hopes up, because the Alternator does not have any augments either. (Then again, it already has more stats then all REM weapons combined, so I'm not complaining :D)
OmnysValefor
06-19-2013, 03:24 PM
Without insulting bards who put effort into the job, about the only thing they could do is something like All Songs +1, Magic Accuracy+X.
It would fill gaps, replace the ballad harp, and be the goto instrument for gimpy bards--like me--landing important debuffs, if my standard set couldn't. By 'fill gaps', I mean the songs non-horn bards can't enhance. I don't mean allow people to be lazy.
Enhances song duration would be okay, but that encourages people to not swap instruments, and there's enough people who don't anyway.
Before anyone says "delve weapons insulted melee", yes they did, and people got upset and SE is patching it. There's no intended patch for Aegischain and Daurdahorn.
And I say this as a bard who carries around the individual intstruments because I don't have R/E.
I'd like something to reduce the inventory smothering... and honestly, I don't think it's fair that BRD's don't get an "easy path" like DD's do - especially when, I am on my BRD all the time in Delve... yet there is actually not a lot to work towards from the event for my BRD.
Let's face it D-Harp is for Masochists/Multi-boxers only. SE should add a both an instrument that gives 1 extra song (Dharp would still win for being able to get 4) and an "all songs +3" instrument to be just below Ghorn 99. That would be more in line with what is happening with Melee where 99 versions will be competitive/better than delve- why should a level 90 instrument outrank all other instruments in it's class? Why should bard and paladin be the only jobs that HAVE to do tons of old content to compete? (PLD has it worse but at least they got the steadfast shield)