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Ziyyigo-Tipyigo
06-10-2013, 12:58 PM
Whoever unleashed this bot on the Gamer Escape wiki should be flogged. I'm getting real tired of having to go into the history of every article and open the last version from before Ccg got to it to find information as fundamental as where a particular item can be obtained.

It seems like S-E's "abandon in place" philosophy is spreading to to the Community Sites.

Tickmeoff
06-10-2013, 03:53 PM
lol, who uses gamer escape wiki

laughinggirls.png

Kristal
06-10-2013, 09:27 PM
Whoever unleashed this bot on the Gamer Escape wiki should be flogged. I'm getting real tired of having to go into the history of every article and open the last version from before Ccg got to it to find information as fundamental as where a particular item can be obtained.

It seems like S-E's "abandon in place" philosophy is spreading to to the Community Sites.

GamerEscape's wiki is being overhauled with smarter data management, but there is a lot of data and not everything is able to be filled in with a bot. For those pages, the data is still there but in hidden fields, which you can see when editing the page. It's a very big project, but only a handfull of people are working on it.

Kristal
06-10-2013, 09:29 PM
lol, who uses gamer escape wiki

laughinggirls.png

It beats BGwiki on cross-linking data.

Demonicpagan
06-10-2013, 09:45 PM
Is there a reason this is posted here and not the forums of GamerEscape?

Ziyyigo-Tipyigo
06-10-2013, 11:36 PM
I'm trying to use the GE wiki (and commenting on it on an S-E forum) because it is prominently listed as a "Premier Community Site," which S-E expects us all to flock to in order to find answers to deliberately obfuscated questions like "What does a cheese sandwich do?" (Gotta make sure Bradygames is able to sell those books, after all!). Of course, apparently "premier" simply means "doesn't link to a 404." Now, for a certain other MMO, the publisher has made (for example) every single recipe available online directly (http://lodestone.finalfantasyxiv.com/pl/recipe?classId=H&rankId=2) (searchable by name, craft, and skill level no less!), but that would make too much sense for FFXI. Instead, S-E deliberately hides information from players, making it available only in the most inefficient ways possible, and then wonders loudly to themselves why the players don't even bother with that content. Those players who do try to find this information out from legitimate, "premier" sources are then left with the task of searching multiple sources simultaneously, as none are complete and all are incomplete in their own, incompatible ways.

And even on those "premier" websites, information is only made available and maintained on content that is actually popular, creating a feedback loop.

And since this is my own thread and I can "hijack" it in any way I please, I'd like to point out that the problem with crafting isn't that we need a chocobo shirt, but that there is no access to critical information on crafting from first-party (let alone in-game) sources. Meanwhile, linking auction houses across Vana'diel but ensuring that guild salesrooms are as segregated as much possible does absolutely nothing to increase access to the low-level (read "low-value") crafting materials needed to get started in crating to begin with. If I get a rabbit hide in Sarutabaruta, I could waste an auction slot on trying to sell it to another player, go through the time and effort necessary to get to the opposite corner of the Middle Lands to sell it to a relevant guild for less than 100 gil, or I could just sell it to an NPC (or drop it outright, because really) and remove that material out of the player economy just as quickly as it was introduced.

Now, if you'll excuse me, I have jobs I need to book/Aby burn to 99, because S-E and their precious community do everything in their power to make sure that player content available before 99 isn't worth my time.

Alhanelem
06-11-2013, 12:25 AM
BG is by far the best for numerical and statistical data, but other information sources are often better for article-style written information because the data is the first priority of BG (which caters more to the elite) while more general information is a higher priority at other sites (caters more to the average player)


And even on those "premier" websites, information is only made available and maintained on content that is actually popular, creating a feedback loop.This is mostly because editing a wiki is seen as a daunting task and most people who visit one are afraid to edit because they don't want to screw it up, thus leaving a massive undertaking to be done by just a few people.

lowkey
06-11-2013, 01:18 AM
Is there a reason this is posted here and not the forums of GamerEscape?

Yea, well, you know what they say about the OP? That's why.

Rustic
06-12-2013, 12:01 AM
Wait. You're complaining about fan-generated content on the official site as if it's S-E's problem to fix.

...What?

Rustic
06-12-2013, 12:15 AM
Now, if you'll excuse me, I have jobs I need to book/Aby burn to 99, because S-E and their precious community do everything in their power to make sure that player content available before 99 isn't worth my time.

Wait, you think that the reason people don't bother with stuff is because it's hard to get NEWBIE gear on? And yes, S-E deliberately made the end game the only game- because they thought the game was about to be abandoned en masse in favor of new players piling into FFXIV, leaving only veterans behind.

No, the reason there's no support for it is because until level gain hits a point where people actually start needing it (read: Around 75 and Dynamis), most gear is virtually useless to get anymore.

You don't need armor when it's 18 people beating on an Easy Prey monster for the optimum exp gaining methods, or someone twoboxing for 16 other people AFKing while spamming Fell Cleave or randomly gimp-fighting worms in Abyssea- then again, it wouldn't matter if they were active because they're going through 50 levels of their PT fighting what's IT++ to them, because they walked in at 30th.

Without those being fixed, the community doesn't really give a flying fig about crafting low-level gear, supplies for same, or anything much else other than "watch the next level-up animation until I can get my cheap-o L78 gear and start farming Dynamis". I watch new players on the linkshell I'm on get to 70 and wonder why it's so hard to beat this Maat guy with no gear, no skills, and no frickin money because all they did was Gusgen -> Crawler's -> Oubliette in flail-and-fail mode.

And all it'd take is two things to fix.

One: Abyssea gets the same level limits as Dynamis had. 75+.
Two: Book pages don't work in alliances. Abyssea exp bonus effects don't work in alliances. Voila, you're back to a 6-man system again that actually requires some effort and gear to be effective, but with book/Aby exp bonuses for those the journey is no longer a painful, hideous grind that makes you wish you'd never heard the word "colibri" again.

IMHO, until that happens, information (and efforts to generate) on lower-level stuff will be poor at best. People tend to wikis that have relevant information. Anything pre-50 at this point is barely relevant and hence barely given any effort.

Demon6324236
06-12-2013, 12:24 AM
Wait. You're complaining about fan-generated content on the official site as if it's S-E's problem to fix.

...What?I think its because of SE only redirecting us to community sites for information. SE relies on those sites for other players to get any information, so a problem with that site can be impeding a players experience, and thus, it is partly their problem, especially since they treat everything super secret and force us to use these sites for any information rather than providing us an official source.

RalphTheGalka
06-12-2013, 01:05 AM
There is simply not enough job diversity to force players to go back to six person parties. Currently on Carbuncle most of the spots you're complaining about are nearly empty. 6 people in Gusgen. 8 people in Bos{tab}. 2 people looking for group on the entire server. Almost no support jobs in there at all. You can make 2 six person groups, and then have the rest sit on their asses due to lack of healers. That doesn't sound fun at all.

The current system is a band-aid, but at least it lets players participate when populations are this low.

Forcing people back to six man parties will not bring flocks of people back to levelling, it will do just the opposite. A lot of people are levelling their x-th job just because they can. Make them jump through hoops and they'll just say screw it and do something else.

Rustic
06-12-2013, 01:43 AM
There is simply not enough job diversity to force players to go back to six person parties. Currently on Carbuncle most of the spots you're complaining about are nearly empty. 6 people in Gusgen. 8 people in Bos{tab}. 2 people looking for group on the entire server. Almost no support jobs in there at all. You can make 2 six person groups, and then have the rest sit on their asses due to lack of healers. That doesn't sound fun at all.

The current system is a band-aid, but at least it lets players participate when populations are this low.

Forcing people back to six man parties will not bring flocks of people back to levelling, it will do just the opposite. A lot of people are levelling their x-th job just because they can. Make them jump through hoops and they'll just say screw it and do something else.

Except that you don't frickin' need healers for easy prey targets- but you do need to spread out more.

Oh, my goodness. Players using more than three zones to level. WHAT WOULD WE DO.

You don't even need to go to 6-man parties, you simply need to get to the point where gear is no longer a useless thing to get it back into the AH and people playing.

Gusgen @10 or so for alliances? No. Dangruf Wadi instead, doable solo to 6-mans to 24. CN? Delfkutt Gigas will take you all the way up to 49th instead, and the Necropolis is the big boy bones version of Gusgen- again, doable with a party vs. an alliance.

People mindlessly leveling alliance-style doesn't do much for the game. It's sitting there running from mob to mob while everyone beats on it- and if there's not enough people in said crappy gear to do anything? Nobody's doing anything there.

I watched my LS bitch and moan about how nobody was killing leeches all day in the Oubliette while I was cheerfully dinging 64 off of page after page of mummies and liches in the Necropolis. There's tons of places like this scattered around Vana'diel, sitting unused because of alliance-style exp. Nobody uses LFG because face it, they're used to walking into the zone, shouting {Experience Points} {Alliance} , {Can I have it?} and getting dropped in- or AFKing in leech mode in Abyssea anyway, with much the same effort and results.

The only difference if I'd had two, three, more people is I'd have been killing them faster. Fact is, I'll have to look and see if anyone's in my level range so I can invite them along, I could easily keep the entire group alive with THF/DNC. It's EP's, after all. Edit: And I actually have solid gear for my level.

Lithera
06-12-2013, 02:45 AM
It's not even gear that is lacking on gamer escape's wiki. It's most items on there that are missing most of their info in the current version of the wiki. It's why I use BG's wiki and gamer escape's because if you can't find the info you want on one then the other normally has the answer.

Ziyyigo-Tipyigo
06-12-2013, 02:59 AM
It doesn't exactly help the situation that S-E is ensuring there is nothing to do at low levels. For example, right off the bat, anything that continues to have a level cap is literally not worth doing. High-level players aren't interested in helping someone with, say, a level 40 BCNM, because they already know that it's nothing more than an experience in self eye-gouging.

And a lack of desire for buying low-level equipment would only explain that gear selling for low prices, not why said gear isn't being synthed outright. The aforementioned Leathercraft Guild Salesroom isn't awash with Rabbit Mantles that players can't even give away (and not just because someone in San d'Oria has no idea what Grass Thread is, even if they can get an NPC to randomly explain the Rabbit Mantle recipe to begin with). You can't help but not get EXP in this game, but critical, game-breaking secrets like "What's a sickle for?" are duly hidden from all but the most prying eyes, at least unless you just happen to be in a relevant area and just happen to target an inconspicuous and literally nondescript Harvesting Point.

Grounds Tomes at least show up on radar.