Log in

View Full Version : [dev1142] Adjustments to Minimum Enmity Amounts



Gildrein
05-31-2013, 06:07 PM
The minimum amount of enmity generated from job abilities and spells will be adjusted as given below.

<table width="500" border="2"> <tr> <td width="30.0%" bgcolor="#a8d0d7">&nbsp;</td> <td width="20.0%" align="center" bgcolor="#a8d0d7">Pre-adjustment</td> <td width="10.0%" bgcolor="#a8d0d7">&nbsp;</td> <td width="20.0%" align="center" bgcolor="#a8d0d7">Post-adjustment</td> </tr> <tr> <td align="center" bgcolor="#f5fafb">Damage-volatile enmity</td> <td align="center" bgcolor="#eaf2f3">1</td> <td align="center" bgcolor="#eaf2f3">→</td> <td align="center" bgcolor="#eaf2f3">0</td> </tr> <tr> <td align="center" bgcolor="#f5fafb">Time-volatile enmity</td> <td align="center" bgcolor="#eaf2f3">1</td> <td align="center" bgcolor="#eaf2f3">→</td> <td align="center" bgcolor="#eaf2f3">1</td> </tr></table>


*Examples of affected content include beastmaster, summoner, dragoon, and puppetmaster pet commands.


-----
If you wish to discuss or submit feedback on this topic, please use the [dev1142] tag.