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View Full Version : Gather: Cirdas Caverns requires 1.5 million gil's worth of items to complete



Edyth
05-31-2013, 03:13 PM
This quest requires Umbril Ooze x5, and each ooze is 300,000 gil.

There's no point in buying the items, and if you farm them, you should sell them, because I'm sure you don't get enough EXP and bayld from the quest to justify not cashing in on your 1.5M.

I know that it's not always possible to predict the market accurately, but this quest needs to be adjusted to a different item that isn't essential to opening up an entire zone (referring to "I'm on a Boat" for Foret de Hennetiel).

Edit: Bolded the key points because people are focusing on the price of Umbril Ooze rather than the ridiculousness of this quest. The point is that this quest requests FIVE of a very high value item in return for nothing but a few EXP and bayld.

Demon6324236
05-31-2013, 06:12 PM
That, or increase the drop rate on the ooze itself.

Rustic
06-01-2013, 03:11 AM
Supply and demand, folks. People don't kill umbrils in large enough numbers = more demand for ooze than available materials.

The solution to 300k ooze isn't always "make it easier", it's "go get hunting the things". They're terrifically weak to magic-based attacks and burn like they were made of oil and magnesium. Tag em with a THF, run em to a few BLM's, torch the thing like it was a birthday candle. Profit, until enough people figure it out.

Plasticleg
06-01-2013, 03:15 AM
god forbid people team up to work towards something in an MMO

get friends and kill the umbrils, they're soloable on BLM, RDM, SCH, DNC, BLU, PUP...anything that can stun...

zataz
06-01-2013, 10:19 AM
i solo them on my rdm/nin <,< only noobs depend on stun for them there not that hard O.o

Demon6324236
06-03-2013, 10:31 AM
Its not really about being hard, who in their right mind would even bother to do this quest when you can do another one for the same rewards using items which are much easier to get, much more common, and in the market cost much less?

Demonicpagan
06-03-2013, 10:47 AM
Take a decent bard and either blm/thf or sch/thf and kill the things. I would like to see the drop rate on quest related items to be increased. Spending hours farming something such as the butterfly wings is ridiculous when trying to increase Adoulin fame

Zarchery
06-03-2013, 10:11 PM
Why even do the quest in the first place is what I'm wondering.

Trumpy
06-04-2013, 04:24 AM
I was trying to farm the butterfly things and the umbrils for the raft quest for like 2 weeks and didnt get a single thing but crystals on my thief. Got so frustrated i jsut ended up buyin the stupid items. Now if i could jstu figure out how to get to Foret!

Hayward
06-04-2013, 04:25 AM
god forbid people team up to work towards something in an MMO

get friends and kill the umbrils, they're soloable on BLM, RDM, SCH, DNC, BLU, PUP...anything that can stun...

Put the spirit squad pom-poms down and think about that for a moment. Who do you know who's going to drop what they're doing and help you with that kind of quest without any hope of profiting from the drops? Once sober, read this question again.

The drop rate of Umbril Ooze is way too low for quest-completion item standards and Umbrils themselves are tougher to fight than most as far as monsters go for quests like this.

Zarchery
06-04-2013, 11:28 AM
I soloed an umbril with my BST, which is one of the stronger soloer jobs. I couldn't believe how ridiculously tough they were. I even used a charmed Adoulin mob under the influence of Familiar. The charmed mob only got it down to like 40%.

Karbuncle
06-04-2013, 12:18 PM
You guys are severely missing the point. They're not hard, But you're trading 1mil~1.5mil worth of Gil for a like, 200 more Exp/Bayld than 3 Matamata Shells, which is 30k~60k Depending on current price fluctuation.

The Coalition assignment itself is a significantly large opportunity cost, way more so than any other assignment. Ones that come close are of course Twitherym Wing/Chapuli wing, but even those at best were ~300k ish... And are now much less.

Long story short these things are expensive because they're used in that new Belt, not the coalition assignment, and they drop from annoying mobs, I think SE Realized they would be expensive... just not this expensive, I think an adjustment would be nice, not necessary, but very nice, either of the Item or of the quantity.

Kojo
06-05-2013, 12:59 AM
If done well, RUN can solo Umbrils, you just need to stay alive for a second Lux x3 Lunge.

Limecat
06-05-2013, 01:45 AM
They could always change the quest reward to match the expense of the items involved. Of course, in this case that'd be "job you turn it in with is now Lv99". XD

Lithera
06-05-2013, 03:57 AM
The ooze reminds me of gnole claws. Remember how annoying it used to be to get one of those before SE changed the drop rate and made them appear more often as spoils after a campaign battle? Trying to finish a quartermaster op before that fix could cost you an arm and a leg gil wise. This is the same thing they are used for various quests yet even if you manage a TH proc in one fight it doesn't mean the ooze is going to drop. I know SE doesn't want to flood the markets, but seriously this is gnole claw and warmura silk all over again.

Also since we don't know if SE got smart or not with new jobs and their AF, yet. I would not put it past them to make something like the ooze be a mat for Geo or Run or heck both AF if they go that route which I hope not. I don't even want to think about how much I spent buying materials for my dnc, cor, pup, and blu combined.

Yarly
06-05-2013, 04:51 AM
Do people not realize that SE doesn't set the AH prices?

detlef
06-05-2013, 05:18 AM
Do people not realize that SE doesn't set the AH prices?The developers *may* have had some input in the Dynamic Belt synthesis recipe as well as the Watercrafting quest requirements.

Mirage
06-05-2013, 06:51 AM
They definitely influence them. Do you think it is a throw of the dice that decides the AH prices?

Karbuncle
06-05-2013, 07:39 AM
Do people not realize that SE doesn't set the AH prices?

If they were crap they'd be cheap.

Chapuli Horns.
Mantid Items.
Half the Food related and Logging Crap.

They do chose the AH Prices to some degree, by designing the items uses and quantity. Umbril Oose, while not a rare drop, is pretty uncommon and from VT~ mobs with stupid TP moves, while they can be solo'd, no ones going to argue they aren't one of the hardest new "normal" enemies, if not the hardest.

And the only reason the prices of the new ores crashed is because of how easy Skirmish is to get into now, and how they immediately sh*t on all the recipes they're used in.

Umbril are expensive still no only because of the quest, but that they're used in a very impressive haste belt, with STR and Accuracy in abundance... something very valuable in SoA. So while they aren't selling them, They are in some regards responsible for their value. As I stated in my above post, the fact that these items are used in the final coalition rank assignment for the time indicates they knew they would probably be expensive, I just don't suspect they thought they would be 1.5~mil for 5 expensive. Which is why i feel the OP is asking for something reasonable here :)

Thanks :D

Kincard
06-05-2013, 07:35 PM
Umbrils also only spawn at night (The easier ones anyway). The ones underground are a pain in the ass to fight if you're solo or duo.

And it's always amusing how for some people the default answer to anything unreasonable in the game is now "HURR ITS AN MMO EVERYTHING SHOULD BE DONE WITH 5 PEOPLE THERE'S NO SUCH THING AS BAD GAME DESIGN". Nobody's asking to be able to solo Delve or Wildskeepers.

Louispv
06-06-2013, 05:43 AM
Umbrils also only spawn at night (The easier ones anyway). The ones underground are a pain in the ass to fight if you're solo or duo.
No, they're not. Switch to a mage job. Now they're piss easy. Oh my god, how dare SE add enemies that resist physical damage and take bonus magic damage, in order to give mages a use.

Don't want to farm your own and don't want to buy them? Then don't do the quest, there's no reason to do it anyway.

Karbuncle
06-06-2013, 09:02 AM
IDK if i could drink myself into such an elegant tunnel vision.

Mirage
06-06-2013, 12:12 PM
No, they're not. Switch to a mage job. Now they're piss easy. Oh my god, how dare SE add enemies that resist physical damage and take bonus magic damage, in order to give mages a use.

Don't want to farm your own and don't want to buy them? Then don't do the quest, there's no reason to do it anyway.

Then why was the quest added in the first place? If a quest is added and there is no reason to do the quest, then the quest is flawed and should be adjusted so that there is a reason to do it.

Kristal
06-10-2013, 08:00 PM
They do chose the AH Prices to some degree, by designing the items uses and quantity. Umbril Oose, while not a rare drop, is pretty uncommon and from VT~ mobs with stupid TP moves, while they can be solo'd, no ones going to argue they aren't one of the hardest new "normal" enemies, if not the hardest.


Nah, umbrils can be a pain, but I consider mantids (Amnesia, Defense Down, strong Bio + stat down) or hybrid elementals (JA+heavy nuke combos) a higher difficulty.

Umbril Ooze has something of a 5% droprate, but it's affected by colonization efforts, so it can be lower or higher over time and between servers.

raps1355
06-17-2013, 09:22 PM
Umbrils are easy enough, they get 3 hitted.

Lithera
06-17-2013, 09:50 PM
Umbrils are easy enough, they get 3 hitted.

Yet another person who doesn't understand the point of the op's problem. They never said they had trouble killing umbrils, but the drop rate on their ooze. It's used in various quests yet has a low drop rate and it can be irritating if you need more than one.

raps1355
06-18-2013, 01:44 AM
Yet another person who doesn't understand the point of the op's problem. They never said they had trouble killing umbrils, but the drop rate on their ooze. It's used in various quests yet has a low drop rate and it can be irritating if you need more than one.

No where in the OP does it mention drop rates; they are more concerned with what is technically a waste when they can sell them. The real problem is that the game is so melee orientated/bias that players are struggling to kill them thus making a demand thats not being fulfilled.

detlef
06-18-2013, 06:34 AM
Uh not quite. Here is an extreme example. Let's say the quest required 5 umbral marrow and the reward was 3.6k bayld and xp. A quest with such unreasonable requirements and such meager rewards does not make any sense.

While umbril ooze might be 1/50 the price of umbral marrow, the point stands that the quest's effort/reward is seriously out of whack. This coalition assignment should probably be adjusted or removed from the game.

Kristal
06-18-2013, 10:39 PM
Uh not quite. Here is an extreme example. Let's say the quest required 5 umbral marrow and the reward was 3.6k bayld and xp. A quest with such unreasonable requirements and such meager rewards does not make any sense.

While umbril ooze might be 1/50 the price of umbral marrow, the point stands that the quest's effort/reward is seriously out of whack. This coalition assignment should probably be adjusted or removed from the game.

Umbral Marrow requires an alliance and you can only collect a few every day. Umbril Ooze can be obtained in (almost) every zone from a dozen mobs per zone, solo, with a droprate high enough to flood the AH with 20-40 oozes at any given time. And you can safely ignore this particular quest for 7 others, 2 of which don't even require drops from Adoulin, which can't be said for Umbral Marrow quest. If bayld is your goal, there are far more profitable tasks (6k) that take less time and no AH fees.

Umbril Ooze isn't any rarer then Twitherym Wings, Chapuli Wings or Bloodthread, but if you want to have your cake AND eat it, don't start a bakery.

detlef
06-19-2013, 04:35 AM
It's meant to be an extreme example. Whether it's umbril ooze or umbral marrow, in neither case does it make sense to do this quest. This being the case, instead of just ignoring the quest, why not also let SE know about it?

It's even more ridiculous when you consider that 5 ooze are required when the other Probationer/Disciple/Contributor quests all require only 3 items.

Kincard
06-21-2013, 01:00 PM
No, they're not. Switch to a mage job. Now they're piss easy. Oh my god, how dare SE add enemies that resist physical damage and take bonus magic damage, in order to give mages a use.

Don't want to farm your own and don't want to buy them? Then don't do the quest, there's no reason to do it anyway.

Melees will still kill the umbrils faster than any mage unless your gear is horrible. I'm impressed by all the fellow mages out there that are willing to take anything, even if its awful. It's not impressive or fun that you can kite nuke something to death over several minutes while only having TH2 at best.

And as you also aptly point out, the quest is still stupid.

Louispv
06-22-2013, 01:36 AM
Melees will still kill the umbrils faster than any mage unless your gear is horrible. I'm impressed by all the fellow mages out there that are willing to take anything, even if its awful. It's not impressive or fun that you can kite nuke something to death over several minutes while only having TH2 at best.

And as you also aptly point out, the quest is still stupid.
What? They take half damage from melee and every one of their ws's makes you unable to melee at all, inflicting paralyze blind and curse all at once, or paralyzing you and doing massive damage, or dealing even more damage to all of the melees, binding them so they can't escape the aoe spam, and inflicting an 80 hp/tick bio. Unless you've got several yagrush whm's following you, good luck dealing with that in a timely manner.

On the other hand, Stoneskin->Firaja-> fire V, collect your spoils while still at full health 15 seconds after you started. Only thing limiting you is repop time.

Oh and look at that, there's never less than 40 up for sale and they've dropped to 100k a pop once people stopped bitching and actually went to go get some. Hell the only reason it's not cheaper than chapuli wings or mata mata shells is because of Dynamic belt.

Please don't lie.

raps1355
06-22-2013, 01:52 AM
Melees will still kill the umbrils faster than any mage unless your gear is horrible. I'm impressed by all the fellow mages out there that are willing to take anything, even if its awful. It's not impressive or fun that you can kite nuke something to death over several minutes while only having TH2 at best.

And as you also aptly point out, the quest is still stupid.

But who is hit and running though? that's old. You stand there and cast 3 nukes and its dead, you will have enough mp for 2 umbrils as a hume with average gear. Well geared blms would easily 2 hit these. These are the cirdas cavern umbrils as well so no waiting on repops or night time. I Can get 5 ooze in an hour and a half at caverns. I can only imagine you got griefed trying to lvl blm solo pets at newton movalpolos so I can understand your thoughts toward mages.

Kristal
06-25-2013, 08:01 AM
It's meant to be an extreme example. Whether it's umbril ooze or umbral marrow, in neither case does it make sense to do this quest. This being the case, instead of just ignoring the quest, why not also let SE know about it?

It's even more ridiculous when you consider that 5 ooze are required when the other Probationer/Disciple/Contributor quests all require only 3 items.

There's no problem with letting SE know about problems, but the problem in this case is that you don't want to do an entirely optional quest because it's more profitable to sell the items on the AH. Crafters are paying 100-200k to craft a belt that sells for 20k, hoping for an illusive HQ with minor upgrades that gets replaced by some delve drop in the next couple of updates. At which point the ooze loses all value and can be bought for less then NPC value.

Plasticleg
07-26-2013, 07:38 AM
Put the spirit squad pom-poms down and think about that for a moment. Who do you know who's going to drop what they're doing and help you with that kind of quest without any hope of profiting from the drops? Once sober, read this question again.

The drop rate of Umbril Ooze is way too low for quest-completion item standards and Umbrils themselves are tougher to fight than most as far as monsters go for quests like this.

Sounds like you have no friends in an MMO.
Find another shell or quit?
Really sucks that everyone dislikes you...

Babekeke
07-26-2013, 02:28 PM
god forbid people team up to work towards something in an MMO

get friends and kill the umbrils, they're soloable on BLM, RDM, SCH, DNC, BLU, PUP...anything that can stun...

I've been soloing them on DRG/RDM and RUN/WAR.... They're easy to kill.

Kote
08-12-2013, 07:36 AM
I've been farming them on pup ever since I got those knuckles from Morimar. Part of the reason most folks hate farming them is mostly from their tp moves. You do need a healer to remove curse, bio, a verry consistant paralyse stattus. They have some kind of -pdt and take more from monks with formeless. You also need Tresure Hunter to get the ooze to drop at a decent rate. That said the, Umbrials in Morimar are better to farm because they also drop a ~200k rock to enter delve along with an ooze or two. Part of why the ooze also costs so much is also because its used for a KI quest, used in a fame quest, and a synth ingrediant for another expensive haste belt that sells for more than the ooze. I'd say go as a trio and farm them (healer/thf/tank) and skip the quest and put them on auction.. just don't flood the inventory or folks will under cut the price for a quick sell.