View Full Version : Abyssea + 1 seal system revamp/suggestions.
Anjou
05-29-2013, 02:49 PM
With the game leaning more and more towards SoA nowadays, people who haven't quite gotten up to snuff enough to get into those sorts of things are finding it more and more difficult to get the help they need in things such as finding +1 seals for their AF 3 armor. Now to attest to this, I've been stuck on my BLU AF 3 for quite some time since SoA came out. Why do you ask? Because people don't want to take the time to help their fellow linkshell members get their AF 3 seals. This usually leaves players in a stand still due to this new content interfering with getting the proper aid necessary to obtain the needed seals, and personally there aren't enough people to do things like it was months, or even a year ago.
To help remedy this and give players a break from the monster-killing madness where they could constantly get seals they may or may not want or even need, how about using something that is always just sitting in people's Abyssea KI section?
Battle Trophies.
People ask "Anjou, why would you consider having Battle trophies as tradeable KI's that can be redeemed for a corresponding seal?"
Well it's rather simple really.
With the Battle trophies being divided up into 5 echelons (1st being the highest and 5th being the lowest) you can trade the trophies for a seal corresponding to that trophy's echelon.
But wait are people saying that this will make getting armor too easy?
Nonsense, the Battle Trophies get you an entire armor piece (Comes augmented) for just -1- trophy. Trading 1 trophy for a seal isn't that much of a game breaker. You trade 1 trophy for a piece with a random augment, OR you trade (using bodies as an example) 10 1st echelon trophies for a full 10/10 body seals to + an AF 3 piece.
Please note this system covers SEALS, not the items required to make the AF 3 piece +2.
This will get rid of the headache of players doing quests for seals where they almost always get the ones they don't want/need. This system is more effective -because-.
You can trade the battle trophies to get different echelons, thus different seals.
Now people will typically be worried about constant swarms of people huddling around the Dominion tacticians getting their seals, HOWEVER to prevent unwanted congestion in zones, jobs will be divided up into the following zones.
WAR/MNK/THF/RDM/BLM/WHM = Altep's Dominion Tactician.
PLD/DRK/BST/BRD/RNG/SMN/DNC = Ule's Dominion Tactician.
SAM/NIN/DRG/BLU/COR/PUP/SCH = Graub's Dominion Tactician.
This'll have all three areas the (almost) equal amount of player distribution, and thus it allows for less congestion.
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Common Inquiries concerning this:
Most people tend to think that having a BST level'd and geared will be your problem solver all the time. This is a wrong answer on so many levels -because- to get a shot at any needed seal drops, you will almost always need a BLM,NIN,BRD,BLU,WHM to proc magic, and even then you might not get your needed seals. But this system allows players to choose what seals they wish to obtain, but ofc they have to kill NM's to get the trophies, so don't think that they'll be getting the seals super easy or without periods of time hunting lower echelon NM's.
Concerning BST again: Most people also don't want to be a BST, and to ensure that everyone has their options, the battle trophy system allows players to keep their options open because Battle Trophies are a 100% drop off of the NM's that are listed to drop them.
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Thoughts?
OmnysValefor
05-29-2013, 02:54 PM
First, and liked. :)
Really. Great idea.
Karah
05-29-2013, 02:59 PM
Really can't think of any negative argument, an actual good use for battle trophies.
I mean really, it's a pretty sound suggestion. There is a plethora of trophy dropping monsters, congestion would be a non-issue. Even if a group was repeatedly killing one monster, there are basically 57 other monsters you could do.
Actually as I was typing I did think of one possible flaw, and it kinda saddened me. The trade system =/
I just realized that if you were to kill 1 highest tier enemy, it is worth many many lowest tier trophies. So in essence if you killed a Trophy 1 (for one head seal) you could instead get... (16 feet seals).
I might make the suggestion of making (hands/feet/legs) come from 2nd tier, and (head/body) all come from 1st tier.
Or at least some form of happy medium, using tier 1/2/3, 4/5 is probably too low.
(sorry that I had not thought of that prior to suggestion you post, you can add it to your op and I'll remove it from my post, if you like).
OmnysValefor
05-29-2013, 04:12 PM
Well..
Players still wouldn't be falling all over themselves to go kill these nm's for pugs. All this does is enables a person to get into +1 easier. They still have a long road ahead of them, upgrading all that to +2, doing missions and addons, questing worthwhile KIs.
All this idea would do is make starting/coming back not quite so miserable.
Last week, I helped a guy kill the doll in altepa. Had to kill him 15 times for 7 seals probably (we had acquired one already). We ended up spending nearly two hours out there.
It's not fair to say its his fault he came back to the game so late. It is, after all, a game, but neither is it fair that he needs to occupy the time of someone more geared, or shout for pugs, or take chances on bst for every seal he wants.
Suppose he had 0 trophies, I could simply tell him "Go buy x popset, and I'll gear up ninja". We could get him the ki for many seals for +1, some +2s usually, and maybe some other stuff. It makes the task of the helper easier, makes content a load easier to catch up on*, and everybody wins.
By catch up on, I mean it gets him through aby on main jobs a little faster, delve shouts still aren't going to want him unless he's a bard. He still needs much +2s (this now hypothetical guy) and won't have much or anything of note from voidwatch, let alone neo-anything.
Dragoy
05-29-2013, 05:50 PM
It would be a good use for them indeed.
However, I don't see why one should not get the +2 empyrean armour upgrade items as well. Not sure how I would balance it out, since some of the creatures who have those items provide you with a 2nd echelon trophy instead of a 1st.
Not like they are very balanced in the first place (for example, I think that Orthrus might be way less trouble than Fuath usually is, and I'm not even going to mention Xibalba... oops! And while thinking of Orthrus and unbalanced, I get to thinking of the empyrean weapons, and how those monsters are balanced in the way they spawn and whatnot).
I guess one should need to get at least a 2nd echelon one.
The amount of required trophies of an echelon for any +1 or +2 upgrade item could be balanced out with some thought, and provide players with an item of their choosing. Yes, it would probably require some tweaks so that one can only get +2 items for defeating monsters from 2nd/1st echelon.
I don't know if anyone ever really used the current system either way, except for the cure potency enhancing refresh body, so they could simply re-do it, or build 'next to it'.
Edit: Personally I am able to fell any abyssean beast for the items, so I'm not even thinking of myself here. I do admit that being the collector of stuff that I am, I do collect the empyrean +1, and eventually +2 armour for all the jobs in the game even if I don't even play all of them. I certainly can't say that it would be horrible to have a use for them trophies!
Similar things have been suggested in the past, to combat the unlucky, and the unfair that is random. Something like obtaining an item for defeating a thing for a certain amount of times. Kind of like saying, okay, you should have it by now... here! Take it!
I guess they kind of (quite surprisingly) did that with Nyzul II — The NIUAS.
Tarquine
05-29-2013, 07:04 PM
A great idea, which I think can be further augmented by allowing us to then trade +1 Seals for +2 Items (at whatever exchange rate SE see fit). This would make killing NMs with procs still the most time effective way to obtain this gear, but for those less able to make a party etc. still able to get them via a longer process.
Psxpert2011
05-29-2013, 09:08 PM
SE may go back to their old habits again and take years to make serious updates. Leave us alone to "suck it up" until we accept it all "as is".
They're playing "Hard to get" and Gods without grace!
Most like "oldschool MMOs" should be /sarcasm XD
Would be the time to prepare if your plan to stay or to leave.
Anjou
05-29-2013, 09:18 PM
Sadly it won't be catering to +2 items, as that'd be the game breaker if it did. Also to Karah's comment about people and farming 1st echelon.
A 1st echelon trophy comes from a mob on tier with Dragua, (The dragon NM in Altep.) while lower tiers come from much easier nm's. Battle trophies have a cap number (25 each) so people can't just spam the trophies until they have every job. You have to stop and exchange them, otherwise you won't be getting anything. It's much easier to farm a lower tier NM for your feet-based trophies rather than spamming an NM like Dragua. This being that most 1st echelon NM's require KI popsets, whereas 5th echelon are usually a pop item or even a timed spawn.
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In conclusion:
No this is a system to get people's +1 items without all of the hassle of getting seals that they don't need and cluttering up their inventory. If it catered to +2, there would be no chance in hell it'd be taken seriously, remember there needs to be a challenge in the game still, and this system still provides it since you can't just spam a 5th tier nm and trade up to 1st echelon thanks to the trophy cap and vice versa on spamming 1st tier and trading down. If need be, they can eliminate the trading system to make it where you -have- to farm the NM corresponding to the tier, where something has to be sacrificed in order to bring in something new.
Anjou
05-29-2013, 09:24 PM
Really can't think of any negative argument, an actual good use for battle trophies.
I mean really, it's a pretty sound suggestion. There is a plethora of trophy dropping monsters, congestion would be a non-issue. Even if a group was repeatedly killing one monster, there are basically 57 other monsters you could do.
Actually as I was typing I did think of one possible flaw, and it kinda saddened me. The trade system =/
I just realized that if you were to kill 1 highest tier enemy, it is worth many many lowest tier trophies. So in essence if you killed a Trophy 1 (for one head seal) you could instead get... (16 feet seals).
I might make the suggestion of making (hands/feet/legs) come from 2nd tier, and (head/body) all come from 1st tier.
Or at least some form of happy medium, using tier 1/2/3, 4/5 is probably too low.
(sorry that I had not thought of that prior to suggestion you post, you can add it to your op and I'll remove it from my post, if you like).
Your concerns are actually excellent in this regard, however all 5 tiers need to be in place due to being 5 pieces of empyrean armor. You can't just use 3 tiers and use 1 for 2 pieces (like 3 being hands and feet, 2 being head and legs) that'd make things too easy and even if this system simplifies seal acquisition, you still have beasties to kill.
Anjou
05-29-2013, 09:54 PM
Also I -really- apologize for the back to back to back posts here, but here's the trophies and what pieces they correspond with:
1st echelon = Body seals (The hardest to obtain)
2nd echelon = Head seals
3rd echelon = Leg seals
4th echelon = Hand seals
5th echelon = Feet seals
If Square Enix decides to impliment this idea, I can help them with the menu organization:
When speaking with a dominion tactician (Let's say Altep) she will prompt you on what to do. You can exchange your dominion notes, or battle trophies. Since we're discussing battle trophies, let's go click enter on that option.
So you open the battle trophy menu, and you see the following options:
"Claim guerdon"
"Claim seals"
"Exchange trophies"
So you want some seals hmm? Well ok hit the "Claim seals" option and a menu like this will pop up.
Exchange which trophies?
"None"
"5th Echelon (Currently: 19)"
"4th Echelon (Currently: 1)"
"3rd Echelon (Currently: 15)"
"2nd Echelon (Currently: 10)"
"1st Echelon (Currently: 9)"
You want some leg seals? Well you have 15 of them, so let's select 3rd Echelon trophies and let's see what comes up.
"Ravager's Seal: Legs"
"Tantra Seal: Legs"
"Raider's Seal: Legs"
"Estoqueur's Seal: Legs"
"Goetia Seal: Legs"
"Orison Seal: Legs"
When you make your choice, the Dominion Tactician will say (Yes I even took the time to make a script of dialogue in case this was ever taken seriously)
"With more and more operations being conducted, we've been coming across these random slips of parchment in the field. Command has seen fit to charge me with safeguarding them, and I've just recently been given clearance to exchange these for battle trophies."
You'll of course be prompted if you wish to trade your trophy. If you hit yes, your trophy will be expended, leaving you with 14 3rd echelon trophies, and 1 shiny new leg seal for whichever job you chose.
Anjou
05-29-2013, 10:25 PM
In a sense this can add a layer of challenge to seal farming, as even though you get your seals that you wish, you only get -one- trophy per NM kill instead of proc'ing with a mage and running the chance of getting 2+ seals. It's the slower but guaranteed system, and tbh it'd be more challenging BECAUSE the highest tiers require pop sets to be spawned, this can cost people time and sometimes money for 1 seal, so truly it is just an option if people want a guaranteed seal hunt instead of chancing it and never getting their seals during the run when people have to leave for events.
Thoughts? I'm open to criticism.
Inafking
05-30-2013, 12:45 AM
While it is difficult to get +1 and +2 items, I think the solution lies in being able to trade in unwanted items. If you were able to trade 5 unique seals of the same slot for a seal of your choice (3 for +2) you could leave the system close enough to how it is.
Anjou
05-30-2013, 01:58 AM
While it is difficult to get +1 and +2 items, I think the solution lies in being able to trade in unwanted items. If you were able to trade 5 unique seals of the same slot for a seal of your choice (3 for +2) you could leave the system close enough to how it is.
Yes but bear in mind this is -only- covering +1 items. The truth behind the +2 system and the seal trading, would also be a game breaker if people just saved all of those unneeded seals. They could just spam the NPC until all of their jobs were complete. With this Battle Trophy system, you're using a KI series that is hardly used now, and most likely they won't ever get used (As much as they should admittedly) if the trophies were redeemable for +1 seals. It'd be much more efficient to get what seals you want than to trade them all in for only a few in return, whereas a battle trophy you trade a KI you'll more than likely never use to get augmented items, and get your seals while keeping the unneeded ones for down the line, because we all know "You may not need them now, but down the road...."
Inafking
05-30-2013, 03:00 AM
would also be a game breaker if people just saved all of those unneeded seals
you mean like unused trophies? But seriously, the point behind requiring unique seals is to make you fight at least fight 2 different nms to get unique seals and the less you mess with the overall systems the easier it is to implement. I honestly don't care what they do to fix it, they just need to get it done.
Demon6324236
05-30-2013, 03:39 AM
1st echelon = Body seals (The hardest to obtain)
2nd echelon = Head seals
3rd echelon = Leg seals
4th echelon = Hand seals
5th echelon = Feet sealsI agree with most of what you have said, but this order is a bit off, if you go by the level on each piece of Emp gear it would be...
1st echelon = Body seals
2nd echelon = Hand seals
3rd echelon = Head seals
4th echelon = Leg seals
5th echelon = Feet seals
Anjou
05-30-2013, 03:57 AM
What I used was what each trophy got, and I put it together like it'd get seals for the respective pieces.
Personally it shouldn't matter that they go by a level system, as it'd make much more sense for a battle trophy that yields an augmented pair of gloves, to vendor a hand seal, instead of a battle trophy yielding a head piece giving a hand seal.
OmnysValefor
05-30-2013, 06:59 PM
Concerning BST again: Most people also don't want to be a BST, and to ensure that everyone has their options, the battle trophy system allows players to keep their options open because Battle Trophies are a 100% drop off of the NM's that are listed to drop them.
Of course, the other side is this: If a person has bst, they can solo most trophy nm's, thus leveling bst (with your system) is more rewarding. Even if they can't get help, they can go out and solo it and know that, because it's a 100% ki, they'll get the drop they're after.
Shadowkrusha
05-30-2013, 07:39 PM
Why do they need to add a new system to get +1 bits?
There are multiple quests available to get each the seals !?!
Has everyone forgotten spamming the Galkan Sausage quest, before we knew how to proc grellow...
Karah
05-30-2013, 09:04 PM
Why do they need to add a new system to get +1 bits?
There are multiple quests available to get each the seals !?!
Has everyone forgotten spamming the Galkan Sausage quest, before we knew how to proc grellow...
In the simplest terms, random. number. generator.
Also, it would revitalize a dead system, with no current use at all, Battle trophies.
Dragoy
05-30-2013, 11:06 PM
Sadly it won't be catering to +2 items, as that'd be the game breaker if it did.
How, or what would it break exactly?
I might be too lazy and/or sleepy to think, but I don't quite follow. On my train of thought, people would still be required to defeat at least a 2nd or 1st echelon monster. I imagine that one would not be able to obtain +2 items via hunting a 5th echelon monster. That's definitely not what I meant.
As for +1 items, and exchanging them to other seals, yeah, I would have been a fan of that back in the days of running through the Egg Enthusiast for about 279 times! Very quickly I started to simply create all +1 armour, instead of tossing the seals since exchanging them to what I wanted wasn't possible.
I would also go for something like 3 of any +2 body upgrade item exchanged for a corresponding Item of Ardour that which one actually wants. It would even out the battlefield nicely at this point of time, I maybe think.
Anjou
05-31-2013, 12:23 AM
How, or what would it break exactly?
It'd be a breaker -because- if it catered to both +1 and 2 items, there'd be no challenge. With +2 items you have to go after the big bosses, where with +1 you can get a little easier. The system is to make the SEAL hunting not as miserable as usual, because with +2 items you can get those easily while helping a friend with NM kills for things like their empyrean weapons. Besides, something giving +2 with only battle trophies would make the game too easy, and +2 shouldn't be as easy to get as +1 items, they need to be harder because it's the next step.
Anjou
05-31-2013, 12:36 AM
Also to kinda put some more emphasis that this system would be helpful:
Last night, me Unpoper, Dookel, Chaosstrider and Ryuzan of Ragnarok all went to abyssea Misareaux to hunt Athamas and the Funeral Apkallu for some seals. Needless to say, all of that work fighting adds, getting pop items, waiting for Athamas to repop ONLY to see none of our desired seals drop was like a kick in the shin to me. It's frustrating for everyone to the point that a new system should be put in, otherwise people will continue to post complaints just like before
detlef
05-31-2013, 04:59 AM
Don't farm a time spawn NM. You're level 99 now (probably). Your best bet is to spam the living daylights out of a popped NM.
Anjou
05-31-2013, 06:11 AM
Of course, which is the best course of action for the higher-tier trophy instead of spamming the lower tier to work up the ladder. Because doing the math properly.
It takes 100 5th echelon trophies to get -1- 1st echelon trophy. Wouldn't it be so much easier to just kill a 1st echelon nm?
Anjou
05-31-2013, 06:11 AM
Of course, which is the best course of action for the higher-tier trophy instead of spamming the lower tier to work up the ladder. Because doing the math properly.
It takes 100 5th echelon trophies to get -1- 1st echelon trophy. Wouldn't it be so much easier to just kill a 1st echelon nm?
I spaced out and didn't realize you were speaking of Athamas.
I didn't pick the nm, I was along for the ride :/
Anjou
05-31-2013, 11:17 AM
As the system keeps getting more and more attention, I wonder what the devs think about it?
Tarquine
05-31-2013, 07:04 PM
It'd be a breaker -because- if it catered to both +1 and 2 items, there'd be no challenge. With +2 items you have to go after the big bosses, where with +1 you can get a little easier. The system is to make the SEAL hunting not as miserable as usual, because with +2 items you can get those easily while helping a friend with NM kills for things like their empyrean weapons. Besides, something giving +2 with only battle trophies would make the game too easy, and +2 shouldn't be as easy to get as +1 items, they need to be harder because it's the next step.
I don't agree about the the +2's side being a game breaker. At least, not in the way i suggested earlier in the thread, because I am not trying to say trade trophies for +2s.
This is not a call to let the trophies be directly traded for +2s, but it is a call for the +1 Papers to be traded up for +2 Items, which is why I don't think it will be a game breaker.
You trade up trophies for “10 Iga Seal: Feet” – then use those 10 papers to trade up for 1 x “Coin of Voyage”. This would still make it far quicker to farm/kill the NMs which drop the +2s directly, but also makes it viable for people to slowly farm up +2 items solo (or easier).
By doing this it encourages those who already have +1s to help those who are still going for +1s. e.g :
Newbie PinkNinja (player A) makes a seal party looking for NIN +1s - while semi newbie +1WHM (Player B) is looking to complete his WHM +2s. (B) Joins (A) for two reasons:
1) to get trophies from NM to > +1 seals > for +2s.
2) getting bonus +1 seals to trade up to +2s.
Again, it is important to note that it will still be quicker and more efficient to go straight to the +2 NMs, but as we have established, it is not always easy to get people to help out the less experienced/geared!
Anjou
05-31-2013, 09:20 PM
I don't agree about the the +2's side being a game breaker. At least, not in the way i suggested earlier in the thread, because I am not trying to say trade trophies for +2s.
This is not a call to let the trophies be directly traded for +2s, but it is a call for the +1 Papers to be traded up for +2 Items, which is why I don't think it will be a game breaker.
You trade up trophies for “10 Iga Seal: Feet” – then use those 10 papers to trade up for 1 x “Coin of Voyage”. This would still make it far quicker to farm/kill the NMs which drop the +2s directly, but also makes it viable for people to slowly farm up +2 items solo (or easier).
By doing this it encourages those who already have +1s to help those who are still going for +1s. e.g :
Newbie PinkNinja (player A) makes a seal party looking for NIN +1s - while semi newbie +1WHM (Player B) is looking to complete his WHM +2s. (B) Joins (A) for two reasons:
1) to get trophies from NM to > +1 seals > for +2s.
2) getting bonus +1 seals to trade up to +2s.
Again, it is important to note that it will still be quicker and more efficient to go straight to the +2 NMs, but as we have established, it is not always easy to get people to help out the less experienced/geared!
Hm...I think I see where you're getting at, then again I could work the system to where you have to collect/trade certain seals to get a certain +2 item, kinda like how the seals correspond with a certain job.
Doctrine
06-01-2013, 12:22 AM
I don't agree about the the +2's side being a game breaker. At least, not in the way i suggested earlier in the thread, because I am not trying to say trade trophies for +2s.
This is not a call to let the trophies be directly traded for +2s, but it is a call for the +1 Papers to be traded up for +2 Items, which is why I don't think it will be a game breaker.
You trade up trophies for “10 Iga Seal: Feet” – then use those 10 papers to trade up for 1 x “Coin of Voyage”. This would still make it far quicker to farm/kill the NMs which drop the +2s directly, but also makes it viable for people to slowly farm up +2 items solo (or easier).
By doing this it encourages those who already have +1s to help those who are still going for +1s. e.g :
Newbie PinkNinja (player A) makes a seal party looking for NIN +1s - while semi newbie +1WHM (Player B) is looking to complete his WHM +2s. (B) Joins (A) for two reasons:
1) to get trophies from NM to > +1 seals > for +2s.
2) getting bonus +1 seals to trade up to +2s.
Again, it is important to note that it will still be quicker and more efficient to go straight to the +2 NMs, but as we have established, it is not always easy to get people to help out the less experienced/geared!
I might actually start playing again if they do this.
Anjou
06-01-2013, 01:08 AM
I don't agree about the the +2's side being a game breaker. At least, not in the way i suggested earlier in the thread, because I am not trying to say trade trophies for +2s.
This is not a call to let the trophies be directly traded for +2s, but it is a call for the +1 Papers to be traded up for +2 Items, which is why I don't think it will be a game breaker.
You trade up trophies for “10 Iga Seal: Feet” – then use those 10 papers to trade up for 1 x “Coin of Voyage”. This would still make it far quicker to farm/kill the NMs which drop the +2s directly, but also makes it viable for people to slowly farm up +2 items solo (or easier).
By doing this it encourages those who already have +1s to help those who are still going for +1s. e.g :
Newbie PinkNinja (player A) makes a seal party looking for NIN +1s - while semi newbie +1WHM (Player B) is looking to complete his WHM +2s. (B) Joins (A) for two reasons:
1) to get trophies from NM to > +1 seals > for +2s.
2) getting bonus +1 seals to trade up to +2s.
Again, it is important to note that it will still be quicker and more efficient to go straight to the +2 NMs, but as we have established, it is not always easy to get people to help out the less experienced/geared!
After re-reading your comment and the stuff with it, I'm definitely in agreement with this, though each seal should correspond with a certain +2 item, at least to prevent people from abusing the system with trading easy to obtain seals for things like +2 body items
Duelle
06-01-2013, 03:13 AM
No this is a system to get people's +1 items without all of the hassle of getting seals that they don't need and cluttering up their inventory. If it catered to +2, there would be no chance in hell it'd be taken seriously, remember there needs to be a challenge in the game still, and this system still provides it since you can't just spam a 5th tier nm and trade up to 1st echelon thanks to the trophy cap and vice versa on spamming 1st tier and trading down.Your premise is poor if you're using "challenge" in context of game content that few people do or care about yet is designed around groups to actually complete.
Omnys makes a good point, and to add to it this could be part of a bigger set of changes to help people catch up and prepare themselves for Adoulin within a reasonable amount of time.
Anjou
06-01-2013, 04:36 AM
Your premise is poor if you're using "challenge" in context of game content that few people do or care about yet is designed around groups to actually complete.
Omnys makes a good point, and to add to it this could be part of a bigger set of changes to help people catch up and prepare themselves for Adoulin within a reasonable amount of time.
Which is why after I thought about it, I agree that it's a good idea.
Anjou
06-01-2013, 04:36 AM
Which is why after I thought about it, I agree that it's a good idea.
I admit I'm a little on the slow side when it comes to realizing things.
Dragoy
06-04-2013, 06:01 PM
How, or what would it break exactly?It'd be a breaker -because- if it catered to both +1 and 2 items, there'd be no challenge. With +2 items you have to go after the big bosses, where with +1 you can get a little easier. The system is to make the SEAL hunting not as miserable as usual, because with +2 items you can get those easily while helping a friend with NM kills for things like their empyrean weapons. Besides, something giving +2 with only battle trophies would make the game too easy, and +2 shouldn't be as easy to get as +1 items, they need to be harder because it's the next step.
Much like Tarquine, I didn't mean it should be that easy. One would still need to defeat the bigger bosses. One definitely would not be able to get +2 items via trophies from +1 item NMs. I do however like the idea of being able to trade excessive amounts of +1 items to +2 ones, but I don't quite see that happening.
For one, it could be sort of like a bonus on the side for helping people with NMs that do not have the particular items for you.
As for challenge, to me, the +2 item NMs are not any more challenging than the +1 item NMs. All they are, is more or less annoying and time consuming to spawn, and usually have a bit more hit points.
One time I defeated the Cirein-croin three times in a row without any Atma active on me, and I didn't even notice until later on!
Yeah, I still don't know how I managed to miss infusing them, and then not realising I didn't have them...
I'd go as far as to say that at least in some cases, the +2 items are easier to get than the +1 items.
OmnysValefor
06-05-2013, 06:30 PM
I really wish SE would consider this idea, and hope that they are.
sc4500
06-05-2013, 08:25 PM
OP got a great idea, With all the new gear that been added since abby it is not going to be a gamebreaker and allows small groups and friends get +1 they do not have or got in there porter moogle and allow the new players and returning players a way to catch up somewhat. Since abby now is for most of the stuff, is only for people that are small groups or solo anymore, but exp.
Should take it a step further and any BCNM type fights over lv 75 should be able to choose a seal of your choosing , when you turn in the orb to shami if only you succeed.
Hope square reads your idea, but if anything like last 11 yrs they will take to long to fixed and balance old content to the casual and hardcore player base and always work on the newer stuff for the Elite player base. Until the casual and hardcore start dropping like flys again.
Leatherman
06-05-2013, 08:40 PM
Awesome Idea! I kinda get all my seals using my PUP, though the farming extends quite a bit since sometimes I will have no seal or any drop so that is a restart by farming pop item and then fighting the NM again...
I find myself with a lot of friends but when I really need them most are busy with personal quests/events/runs.
Along with Anjou's idea, I would like to suggest trade of seals, for example: 10RNG body seals = 10ANY job body seals.
the same goes for +2 Upgrades, trading to moogle for something of your choosing.
Frankbrodie
06-06-2013, 07:52 AM
Any system where it allows trading of seals for other seals, at whatever rate, would have to take into account that all the +1 and +2 items are account sendable.
I would have mules in full +1 gear by this time tomorrow if you allowed me to trade any seals at a 10/1 rate for any other seal of my choosing. Really I would. I have hundreds stored on my seal mule.
It all comes down to the fabled barance again. What's hard for some people is not hard for other people.
I would welcome them doing any of these suggestions in this topic.
I do not however, see it happening any time soon. It's already way to easy to solo 99% of any of the +1 seals. Just not very quick. At all. Which I am also 99% sure is the intention.
Even the +2 items I'm struggling to think of many that are even remotely hard to solo something for. Again just not quickly or reliably.
Spectreman
06-06-2013, 09:36 AM
Some suggestions:
1) Remove proc crap from abyssea and let them drop without needing always a THF a NIN and a BLM or put all those procs possible in other jobs.
2) Increase the time limit for each traverser stone to 2 hours so new players have more time to do their farming.
3) Make Dominion Ops NPC ALWAYS give the seal matching the job you are into or looking for.
4) Lower difficulty for +2 Mobs so ALL of them can be done with 5-6 players at best with level 78 gear.
5) Make light building easier so any job can up them without needing others.
Maybe then players that are starting now or returning without finishing Abyssea might reach the START of Adoulin content.
Or screw everything above and create basic gear (level 90 version of that 78 basic gear from abyssea)for Adoulin for each job that can be solo quested.
Demon6324236
06-06-2013, 10:28 AM
1) Remove proc crap from abyssea and let them drop without needing always a THF a NIN and a BLM or put all those procs possible in other jobs.Eh, takes away something unique about the content.
2) Increase the time limit for each traverser stone to 2 hours so new players have more time to do their farming.That sounds good.
3) Make Dominion Ops NPC ALWAYS give the seal matching the job you are into or looking for.If by that you mean, the job your on at the time, I agree.
4) Lower difficulty for +2 Mobs so ALL of them can be done with 5-6 players at best with level 78 gear.Well, this I disagree with, Visions is meant for 75~80 players, Scars is meant for 80~85 players, and Heroes is meant for 85~90 players, we are at 99, with some decent gear or +1 gear the +2 mobs are normally not all to hard to take down, mind you, Atma are obviously required, as they were a factor taken into account when the content was made I am sure.
5) Make light building easier so any job can up them without needing others.Mostly possible already, but I would not mind something to make it less annoying to get certain lights as certain jobs, or flat out get certain lights at all on certain jobs, like WAR trying to get Azure, would never happen.
Maybe then players that are starting now or returning without finishing Abyssea might reach the START of Adoulin content.Adoulin was meant to be higher level content, not something you just jump into, Abyssea is basically what you are supposed to do before Adoulin, if you haven't finished it yet, then chances are SE did not intend you to move onto Adoulin. Its to a lesser extent what ToAU was like, where you had to level to 60ish or above to really do anything in that expansion at all.
Or screw everything above and create basic gear (level 90 version of that 78 basic gear from abyssea)for Adoulin for each job that can be solo quested.That already exists actually.
Vesca (http://www.bg-wiki.com/bg/Vesca)
Karieyh Armor Set (http://www.bg-wiki.com/bg/Karieyh_Armor_Set)
http://www.bg-wiki.com/images/8/82/Karieyh_Morion_description.png
http://www.bg-wiki.com/images/a/a9/Karieyh_Haubert_description.png
http://www.bg-wiki.com/images/f/f4/Karieyh_Moufles_description.png
http://www.bg-wiki.com/images/a/ae/Karieyh_Brayettes_description.png
http://www.bg-wiki.com/images/4/4b/Karieyh_Sollerets_description.png
Thurandaut Armor Set (http://www.bg-wiki.com/bg/Thurandaut_Armor_Set)
http://www.bg-wiki.com/images/a/a3/Thurandaut_Chapeau_description.png
http://www.bg-wiki.com/images/8/85/Thurandaut_Tabard_description.png
http://www.bg-wiki.com/images/2/2a/Thurandaut_Gloves_description.png
http://www.bg-wiki.com/images/5/5a/Thurandaut_Tights_description.png
http://www.bg-wiki.com/images/7/78/Thurandaut_Boots_description.png
Orvail Armor Set (http://www.bg-wiki.com/bg/Orvail_Armor_Set)
Cant put this set here cause you can only have 10 pictures in a post. But you get the idea. ^_^
Spectreman
06-06-2013, 12:42 PM
Didn't know about those.. Can fresh 99 solo them?
OmnysValefor
06-06-2013, 01:41 PM
Yes.
Are you familiar with campaign? Colonization reives are a lot like them in that you can go participate on your own, but difficult to solo. In other words, many soloers can do it, one soloer can't, or it takes a really really... really long time.
And then there's Support reives.
Spend 60 tags (20 3*tag repeats) of Support: Ceizak Battlegrounds. Doing this will get you enough bayld for your first armor piece or two. This part takes about 2 days to do. The reason is because tags take time to recharge, and after you deplete the 15 you have, you'll need 5 more and that takes about 2 days.
And then, when you can do Support: Foret de Hennetiel, you can and should do the quest "I'm on a boat" at the same time. I'm on a boat. (http://wiki.bluegartr.com/bg/I'm_on_a_Boat) since you'll be walking out there anyway. Make certain that you don't take any waypoints before completing "I'm on a boat.". There's a waypoint and station administrator on most of the islands in the zone. Any but the first will work for the turn-in for Support: Foret.
This is crappy art depicting the basically fastest path there. There's clearly a path that looks faster, but there's typically a reive in the way.
First, follow this path through Ceizak to Sih Gates:
http://i.imgur.com/F4CuAs3.png
And then, through Sih Gates to Foret:
http://i.imgur.com/kCHb9He.png
And finally, once that's done, you need to do "I'm on a boat" and take your package to any of the station administrators besides the one at the island you arrive on.
I prefer this path once "I'm on a boat" is done.
http://i.imgur.com/XLl8Lxo.png
Lithera
06-06-2013, 08:28 PM
I'm not sure they were talking about rieves or anything in Adoulin when they were asking about soloing.
Demon6324236
06-06-2013, 09:15 PM
I'm not sure they were talking about rieves or anything in Adoulin when they were asking about soloing.
create basic gear (level 90 version of that 78 basic gear from abyssea)for Adoulin for each job that can be solo quested.Specifically says from Adoulin, and its possible to do quests solo for all of the Bayld you need, just much more time taking if you do not do Reives.
Spectreman
06-06-2013, 09:18 PM
Interesting... Might be my salvation to this game since i realized that there are no more Abyssea dedicated Linkshells in FFXI any more.
Demon6324236
06-06-2013, 09:28 PM
Well in all honesty Abyssea does not require a linkshell anymore, shouting can often lead to success if others are interested, or if you can make some good friends willing to help you out with it. Almost everything in Abyssea can be done with a party at most, or a duo/trio of decent players, so it should not be all to bad to catch up through that with some help. That is, of course, provided you can get said help, its not as easy as it sounds sadly but if you can its easy.
Lithera
06-07-2013, 01:07 AM
Specifically says from Adoulin, and its possible to do quests solo for all of the Bayld you need, just much more time taking if you do not do Reives.
I know but that isn't what this thread is about. If one read that post and kept in mind of what this thread is about it's easy to think they were talking about Abbysea and not Adoulin. A new 99 who might not have done anything but xp inside might not be able to solo things for seals. Or get the ones they want thus the birth of this thread as an idea on how to help with that. Not if rieves are soloable or not. Nor if someone should go from the 78 gear straight to the 99 bayld basic gear.
OmnysValefor
06-07-2013, 05:12 AM
A new 99 should start working on their bayld immediately, and while the karieyh, etc gear is mostly meh (it was neat for like a week there), it is better than most +1 and a chunk of +2 (job/set-bonus/piece stats dependant). Players should still get the +2, but having this gear will allow them to do that better.
This doesn't at all fix the problems with abyssea being a ghost town, but it helps players when they must solo their abyssea stuff, and helps them contribute more when they're in a group.
A naked lv1 can do this, so long as there's no pre-requisitive level. Lowest level I've done it on is 59.
Just did it on 30 Corsair. Lowest job. I got the same 6k exp and bayld that my 99s get.
Anjou
06-08-2013, 01:22 AM
Question: Why are we talking about SoA in an aby thread? O_o
Back on topic since people kept talking about the whole +2 integration.
I agree now that it could be put into the system as well, though they can't be obtained via battle trophies straight out. Instead you trade seals to get +2 items.
3 seals = 1 +2 item. However the 3 seals have to be the same (To make it easier for the dev's if they ever incorporate this into the game which more than likely they won't despite the thoughts put out by the community.)
OmnysValefor
06-08-2013, 03:35 AM
Because, the gear is relevant to newbie players, and a lot farther than that. Newbie players, who are likely interested in this thread, need to know that have immediate good options if they are left to just soloing/shouting for groups.
Would you rather someone show up in full perle or full Karieyh?
I don't think +2 should be implemented. There's a difference between giving people a leg-up, and making things too easy. +1 is enough.
Anjou
06-08-2013, 01:52 PM
Oh how I love the current system, just spawned Ningi in Aby Grauberg 4 times and didn't get a single worthwhile drop. Seriously why do they make us suffer like this?
Anjou
06-08-2013, 02:41 PM
Update: got 1 Mavi seal in those 4 runs and we had proc every time...
Lithera
06-09-2013, 02:12 AM
How many people did you do him with? The cactaur tends to be Mavi heavy if you have enough people to spread out the needle damage. Slightly easier pop set unless the mandy is not being helpful with dropping the water.
Anjou
06-09-2013, 11:43 PM
With Ningi? We had 4 people (Joecool, Yku and Boa came with me) we proc'd the Hydra every single time.
I'll try your idea with the Cactuar, -if- I can get people to come and help me since every time I ask it's always "Not that son of a b***h"
Demon6324236
06-10-2013, 12:41 AM
I'll try your idea with the Cactuar, -if- I can get people to come and help me since every time I ask it's always "Not that son of a b***h"Well, admittedly its well deserved... whoever thought it was a good idea to make a Seal NM be able to spam 4k Needles back to back 4 times in a row... as well as the guy who thought it was a good idea to allow ??? Needles to hit for tens of thousands of damage (enough to kill more than an Alliance of Galkan MNKs)... are both are completely insane.
Anjou
06-10-2013, 09:34 AM
Well, admittedly its well deserved... whoever thought it was a good idea to make a Seal NM be able to spam 4k Needles back to back 4 times in a row... as well as the guy who thought it was a good idea to allow ??? Needles to hit for tens of thousands of damage (enough to kill more than an Alliance of Galkan MNKs)... are both are completely insane.
That's why legitimately at this point I want to abandon seal hunting and just stick to using relic +2 and get empy +1 on the side. Because in all honesty this is just too stressful.
Demon6324236
06-10-2013, 10:08 AM
Well some of them are, like that one, others are quite easy, your after BLU body? I honesty think DK is easy, but that's just me, tank him from the back, have a good enough WHM they can keep you alive, if you want to be really careful bring a PLD with some level of tank gear and Atma so they can hold it. So long as you yellow it and kill it fast enough Chainspell will never show up, if you take to long and it does, then hope the PLD can be kept alive. Besides that anyone making the Harp or getting an Almace/Kannagi to 90 probably wont need the seals, so run by DKs spawn at Flux 7 Uleg and check it out now and then, might get lucky and find a group to help ya out while they do their own thing as well.
Elaric
06-12-2013, 01:34 AM
Last nights NIN Leg seals run resulted in me completing the legs for MNK (AND had to throw away 6 seals), COR, and PLD before completing NIN. While I guess it's good that those jobs are covered now I would have liked to just use the OP system and trade up for what I needed and not waste 4 hours of everyones time.
Lisotte
06-12-2013, 01:54 AM
Last nights NIN Leg seals run resulted in me completing the legs for MNK (AND had to throw away 6 seals), COR, and PLD before completing NIN. While I guess it's good that those jobs are covered now I would have liked to just use the OP system and trade up for what I needed and not waste 4 hours of everyones time.
That's just it as well. Certain nm's seem to favour certain seals over others. However usually you can only guess which will have the best droprate. This is irritating because people generally want to farm the easiest nm possible in a group.
BTW... in 3 days I mostly solo farmed most of my brd seals on pup/thf. Legs feet head were cake. Hands I farmed half by myself and half with a group (however even with grellow that ladybug was stingy so maybe I should've just soloed it). For body seals I actually did them as a group; however it was with a group farming colorless souls which had to fight gamayun for it (so it isn't really too hard to find a group doing that for the empy).
Not that this wasn't a pain in the ass but... still 3 days. I also had time for other things such as salvage 2, dynamis and ls event.
Emitremmus
06-12-2013, 04:59 AM
This is a great idea. When I AM able to log in, it's usually between 8-10pm CST until 1-2am CST, and there is hardly anyone around to get help with things. Not that I blame them. I have a few 5/5 +2 sets, but with BLU as my main, I've still yet to get my +2 Mavi body after countless kills of Dhorme and Ningishzida.
Farming the +1 items is indeed more difficult than the +2 items in many cases, as I've had the Stones of Ardor to +2 my Mavi body for well over a year. I really hope they implement this system, or at least start making it so that +2 items can be dissolved down into desirable seals with an NPC.
Anjou
06-13-2013, 10:35 AM
I doubt they would implement it at this point, I just wish that it'd get looked at since people seem to like the +1 idea so much.