View Full Version : Old HNM: When is the adjustment comming?
Natenn
05-27-2013, 03:29 PM
I remember seeing a few months ago the timers for old HNM such as Tiamat, Vrtra, Jormungand, Gulool Jaja, Medusa, and Gurfurlur we're going to be reduced or have spawn conditions changed. Did this get little project get scrapped or what is the deal? Aside from being sick of camping Tiamat against RMT BSTs i hear constant complaining about Aht Urghan Beastmen Kings never being up or not popping for weeks. You might as well just go ahead and make them all 21-24h pops or just urn them into ??? pops like you did with the old Faf/Adamantoise/Behemoth. Just do it, its time to drive the final nail on the coffin for world spawns HNM.
Natenn
05-27-2013, 03:35 PM
I mean tiamt can be solo now, whats the point in 3~5 day pop? its obvious you are staying away from adding more things like this and thats fine, i loved old HNM and im content with delve mega bosses but i cant just stop tiamat cause then RMT will start getting free claims.
Mirage
05-27-2013, 06:09 PM
Natenn - Protector of the realm.
Natenn
05-27-2013, 06:54 PM
indeed, also. try posting from a non lv1 char
Mirage
05-28-2013, 06:18 AM
It's funny how you seem to think a character with bard unlocked wouldn't have other jobs leveled up past lv1.
But sure, I'll grant you your wish.
On topic though, I fully agree, old HNM spawn conditions should be lowered by a lot.
Natenn
05-28-2013, 05:07 PM
devs hellooooo?
Natenn
05-31-2013, 09:06 AM
they said they were gonna reduce timers a year ago i think, whats the hold up? cant be that hard to fix.
zataz
06-01-2013, 10:08 AM
=P i like to kill the old hnms