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View Full Version : Can we get a Snapshot/Rapid Attachment or adjustment to Drum Magazine?



Karbuncle
05-26-2013, 01:09 AM
Hey! Title says it all. I was wondering if SE could give us a Snapshot/Rapidshot Attachment, Or adjust Drum.

Basically, Drum Magazine is our Haste Attachment for RNG Frame, but it comes with a severe Accuracy Penalty, which i felt was just always unfair to the job... I was thinking of a few solutions... But honestly, I think readjusting drum Magazine be the best way, Just remove the r.acc penalty would be super nice, perhaps re-evaluting its R.atk intervuls when not in melee range. For instance... Currently its..

Sharpshot Head/Frame = 20 Second Delay
Max Wind on Drum mag = 12 Seconds.

Proposed Adjustments when out of melee range (or say, 10' +)

Sharpshot Head/frame = 15 Seconds
Max Wind on Drum Mag = 7 Seconds.

This is about the average fire speed of a RNG, and Automatons do get significantly less TP, so this would help... This of course with the removal of the r.acc Penalty.

I'd just take the Penalty removal :\, With events these days, even with Alternator PUP is left behind on the Ranged fights since accuracy needed to cap is very high, and 20 second between Ranged attacks doesn't put PUP RNG Frame very high on any damage charts.

Please and thank you!

Karbuncle
05-26-2013, 04:54 AM
Oh! And i know they lowered the R.acc Penalty on it some time ago, I wish i remember by how much.

Zagen
05-26-2013, 09:08 AM
I'm all for the removal though I have a question as I'm getting different results (excluding Ceizak Battleground fracture farming though that should be a given). What are you fighting where your ranged accuracy with Alternator even with Drum Magazine on isn't capped?

Karbuncle
05-26-2013, 09:34 AM
I'm all for the removal though I have a question as I'm getting different results (excluding Ceizak Battleground fracture farming though that should be a given). What are you fighting where your ranged accuracy with Alternator even with Drum Magazine on isn't capped?

Well, With Delve Mega-Boss, Bee, With ~900 Accuracy, Reports are about 60% Accuracy, I'm assuming our Automatons are a bit worse off. That said, Personally don't have Alternator yet, just thinking about the future of the jerb, and its more the Ranged delay than the Acc bonus, though the acc penalty removal would be tops XD

Though on an honest note, after checking with 3x Wind Maneuvers, the average attack delay between Range Attacks was about 6-7 Seconds, means Wiki is a bit outdated.

Zagen
05-26-2013, 09:40 AM
Well, With Delve Mega-Boss, Bee, With ~900 Accuracy on our RNGs, they get about 60% Accuracy, I'm assuming our Automatons are a bit worse off. That said, Personally don't have Alternator yet, just thinking about the future of the jerb, and its more the Ranged delay than the Acc bonus, though the acc penalty removal would be tops XD

Ah first haha didn't even think you'd be using the mega boss bee for reference. Second I'm impressed with the idea that your automaton would be welcome to that. Third I'm pretty sure Alternator isn't giving that much ACC even when combining skill/agi.

In any case I like the idea of removing it just for the benefit of pups without alternator or those pups who are actually welcome at such high end endgame. At worst it could be changed to work like Velocity Shot where it just hurts melee.

Karbuncle
05-26-2013, 09:44 AM
It'd be cool to have a Velocity Shot-type attachment..

Theytak
05-27-2013, 08:17 AM
Well, With Delve Mega-Boss, Bee, With ~900 Accuracy, Reports are about 60% Accuracy, I'm assuming our Automatons are a bit worse off. That said, Personally don't have Alternator yet, just thinking about the future of the jerb, and its more the Ranged delay than the Acc bonus, though the acc penalty removal would be tops XD

Though on an honest note, after checking with 3x Wind Maneuvers, the average attack delay between Range Attacks was about 6-7 Seconds, means Wiki is a bit outdated.

I'm definitely in favor of removing the stupid r.acc penalty, but the wiki is definitely outdated (http://www.ffxiah.com/forum/topic/38369/automaton-research-thread/6/#2357543). That said, I wouldn't mind a reduction in the base ranged attack delay, either, since it's ridiculously long anyway, especially given the crossbow used for sharpshot's hand (http://wiki.ffxiclopedia.org/wiki/Repeating_Crossbow).

For the record, 144 ranged delay is like... 1.35 seconds of aiming delay, so, realistically, sharpshot should be able to manage ~2.35 seconds between shots before any delay reduction comes into play. Obviously, given how sharpshot's attacks work, that would be a bit OP, but the current 20 seconds between shots is, effectively, slightly more than twice the delay of the highest delay (http://wiki.ffxiclopedia.org/wiki/Relic_Gun) ranged weapons (http://wiki.ffxiclopedia.org/wiki/Relic_Bow) in the game. That's a bit obnoxious.

nyheen
06-18-2013, 09:25 PM
dont know about you guys but with the h2h and Alternator + cap range skill. iam having no np hitting delve mobs/NMs etc even with the drum on with no acc attachments. the boost on that thing is that good.

Darthmaull
06-19-2013, 01:49 PM
The Alternator puts the Auto at capped Acc and R Acc. You will not have any problems hitting anything in game.

Zagen
06-19-2013, 04:20 PM
The Alternator puts the Auto at capped Acc and R Acc. You will not have any problems hitting anything in game.
No it doesn't. At 320 melee skill my auto parsed 65% accuracy on normal fracture monsters, while that's much higher than most players rocking a 320 skilled weapon but it still doesn't auto cap acc/racc. One Morimar fracture run is far from what I'd consider anything concrete but there's no way a 30% difference in accuracy would count as a margin of error.

If we were to consider my one parse as remotely reliable data (too small of a sample size tbh) that would put the Alternator's Accuracy Bonus around 175 assuming it's a fixed accuracy bonus. That would put us at capped accuracy with capped skill (technically around 390) against Delve fodder assuming that's a static bonus.

Now if you have extensive tests showing that Alternator puts a capped skill puppet at 95% ACC/RACC on various targets I'd love to see that as I'm sure so would others who're interested in how much Alternator has improved the Atuomaton.

Darthmaull
06-20-2013, 09:48 AM
First, why are you even commenting in a negative manner and your skills are nowhere near capped. I dont even have melee merited and my sharpshot skill is 388 capped. Please dont be so eager to try and disprove someone especially if its clear that PUP is not even your main. With that said, here is your proof. Alot more info in this thread thanks to Sylow.

http://www.ffxiah.com/forum/topic/38369/automaton-research-thread

The last comment presently on page 7 sums it up for gimped skills.

Zagen
06-20-2013, 02:41 PM
First, why are you even commenting in a negative manner and your skills are nowhere near capped. I dont even have melee merited and my sharpshot skill is 388 capped. Please dont be so eager to try and disprove someone especially if its clear that PUP is not even your main. With that said, here is your proof. Alot more info in this thread thanks to Sylow.

http://www.ffxiah.com/forum/topic/38369/automaton-research-thread

The last comment presently on page 7 sums it up for gimped skills.

I've been following that thread and it doesn't prove anything about how much ACC/RACC Alternator gives. I commented on your post because your post is filled with misinformation at best. You don't mention capped skill and you also don't mention targets, 2 very important things to note because Alternator and/or Rigor don't auto cap an automaton regardless of skill or target.

Did you even note the post you're talking about? Here I bolded the key part:


The only time it is a factor is like if you dont have capped skill (I know, be less gimp) or at a certain skill threshold.

No one has quantified the accuracy/ranged accuracy bonus given. My 1 parse which isn't enough to get a concrete number is thus far the only numbers I've seen and that's because at the time of parsing I was gimped in melee skills.

My PUP wasn't a Valoredge main before Alternator/Rigor existed. All my skills are capped now, I hadn't bothered with valor frame because I didn't have a need for it, still don't actually. I only bothered capping melee because Sharpshot is able to tank a lot of things it couldn't before.

Darthmaull
06-20-2013, 03:38 PM
No it doesn't. At 320 melee skill my auto parsed 65% accuracy on normal fracture monsters, while that's much higher than most players rocking a 320 skilled weapon but it still doesn't auto cap acc/racc. One Morimar fracture run is far from what I'd consider anything concrete but there's no way a 30% difference in accuracy would count as a margin of error.

If we were to consider my one parse as remotely reliable data (too small of a sample size tbh) that would put the Alternator's Accuracy Bonus around 175 assuming it's a fixed accuracy bonus. That would put us at capped accuracy with capped skill (technically around 390) against Delve fodder assuming that's a static bonus.

Now if you have extensive tests showing that Alternator puts a capped skill puppet at 95% ACC/RACC on various targets I'd love to see that as I'm sure so would others who're interested in how much Alternator has improved the Atuomaton.

So in one day you have capped your skills? Ok. The tests were given on the first page and that thread has much more information on what the Alternator does for the Auto. Much more info then any thread on any forum that I know of.


By Fenrir.Sylow 2013-05-17 00:18:15
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Alternator\Accuracy + Ranged Accuracy

Parsed a couple of delve farms with RNG Automaton - Auto has capped ACC and RACC on everything

Zagen
06-20-2013, 03:50 PM
So in one day you have capped your skills? Ok.

Herp-a-derp that 65% I referenced is about a month old shortly after getting Alternator...


Parsed a couple of delve farms with RNG Automaton - Auto has capped ACC and RACC on everything
Again doesn't actually give the accuracy levels all that shows is that an Automaton is gaining at least 135~190 ACC/RACC. Also "Accuracy + Ranged Accuracy" is a bit confusing I assume that means Rigor but it isn't explained if that is what it means then subtract 20.

Darthmaull
06-20-2013, 03:53 PM
I've been following that thread and it doesn't prove anything about how much ACC/RACC Alternator gives. I commented on your post because your post is filled with misinformation at best. You don't mention capped skill and you also don't mention targets, 2 very important things to note because Alternator and/or Rigor don't auto cap an automaton regardless of skill or target.

Did you even note the post you're talking about? Here I bolded the key part:



No one has quantified the accuracy/ranged accuracy bonus given. My 1 parse which isn't enough to get a concrete number is thus far the only numbers I've seen and that's because at the time of parsing I was gimped in melee skills.

My PUP wasn't a Valoredge main before Alternator/Rigor existed. All my skills are capped now, I hadn't bothered with valor frame because I didn't have a need for it, still don't actually. I only bothered capping melee because Sharpshot is able to tank a lot of things it couldn't before.


http://www.ffxiah.com/forum/topic/38...esearch-thread

There is the link again. You seemed to have missed it. And capping just Sharpshot melee skill is 388, Valoredge is 427 and you did this in one day?

Zagen
06-20-2013, 03:56 PM
http://www.ffxiah.com/forum/topic/38...esearch-thread

There is the link again. You seemed to have missed it. And capping just Sharpshot melee skill is 388, Valoredge is 427 and you did this in one day?
Sorry I didn't think it needed to be spelled out I capped melee on Valoredge because it doesn't have ranged attacks reducing melee swings and what's that link supposed to point to? And again I didn't do this in 1 day I actually did it over a couple of weeks.

Edit: I just took a second look at my quick math and if I am correct in that the Accuracy/Ranged Accuracy is talking about Rigor's bonus then that would put the upper cap around 170 which would match up with my all be it small sample size estimating a 175 bonus.

It would be interesting if there were others who were gimped in skill that happen to have alternator to see if their numbers add up.

SqEnisfilledwithgeniuses
06-20-2013, 08:32 PM
Or....Just an idea. There's this other wind based attachment called a Scope that could offset the accuracy penalty by 40 with 3 wind maneuvers up.