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View Full Version : Morimar Basalt Fields Help



lllen
05-17-2013, 01:24 PM
I have one pet peeve with reives, it is in Morimar Basalt Fields. I have been trying to explore and get the outposts that are available. In this particular area there are 3 reives that go on simultaneously, which on my server no one ever clears, meaning you can't get past the #2 bivouac. Even if I wanted to do some of the higher stuff I can't get to it since it appears to all be on the other side of these reives.

I have two questions:

1. is there any other way into this area beside the entrance from Moh Gates?

2. do reives just not stop if no one fights them, I go several times a day for the last 3 days and they are still active. No one seems to be interested in fighting them when I have shouted.

Kristal
05-22-2013, 04:49 PM
I have one pet peeve with reives, it is in Morimar Basalt Fields. I have been trying to explore and get the outposts that are available. In this particular area there are 3 reives that go on simultaneously, which on my server no one ever clears, meaning you can't get past the #2 bivouac. Even if I wanted to do some of the higher stuff I can't get to it since it appears to all be on the other side of these reives.

I have two questions:

1. is there any other way into this area beside the entrance from Moh Gates?

2. do reives just not stop if no one fights them, I go several times a day for the last 3 days and they are still active. No one seems to be interested in fighting them when I have shouted.

1. No.
2. Reives don't die on their own, but they don't recover HP either. (They only recover MP at 1/tick.)

Problem is that there is little incentive to go there. You might see some alliances heading for T1-3/T4-5/Wildskeeper, and those might clear colonization reives on the way, but they reform in an hour.

Once people get their KIs, all they care about is joining the Ceizak Delve to farm plasm. If you happened to be leveling the new jobs or doing something else during the first few weeks of Adoulin, you're out of luck.
The only way to get people back onto reives and field NMs, is to make it worthwhile.

1. Colonization and Lair Reive rewards should be limited to yggrete shards, yggrete rocks, skirmish items and airlixirs (NQ).
2. Plasm rewards from field NMs should be increased 10-fold. Why fight a NM with a 20 minute depop limit and a decent chance of outright failure due to links, bad crits or timeouts for a mere 500 plasm, when you can get 3000-6000 plasm beating trash mobs to a pulp for 45 minutes?
3. PLD (Ochain). Preferably 2. Can't do a single event without them. Entire alliances are sitting in Adoulin, easily waiting 2 hours for that one last PLD (Ochain) so they can do delve. Who do you think that PLD is going to join, the field NM run (clearing reives on the way to ??? pop) or the delve run (and sitting 2 hours in Adoulin again because the first PLD joined the other run.)