Frodnon
05-16-2013, 09:51 AM
what's the point of the 5 minute timer at the end of an event such as delve, when items are still lost due to teleporting out at the same time they should have dropped?
we did delve:
5 weapons in pool. one member was away and did not pass.
the timer changed to 5 the moment the items went in.
because the timer counted down, and because the loot pool follows old dynamis rules (anyone in zone participates, in or out of party) of the five weapons that were in pool, one dropped, to the party leader. the rest trashed since people were out of the zone the moment they dropped.
Why isn't this timer 5:10, 5:30 or even 6 minutes to compensate completely for the treasure pool clearing?
we did delve:
5 weapons in pool. one member was away and did not pass.
the timer changed to 5 the moment the items went in.
because the timer counted down, and because the loot pool follows old dynamis rules (anyone in zone participates, in or out of party) of the five weapons that were in pool, one dropped, to the party leader. the rest trashed since people were out of the zone the moment they dropped.
Why isn't this timer 5:10, 5:30 or even 6 minutes to compensate completely for the treasure pool clearing?