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View Full Version : Attack/Defense Ratio and Low-Level Content



Ziyyigo-Tipyigo
05-07-2013, 11:28 AM
Long story short: a melee-focused Sky Orb battle (i.e. capped at 30) that I used to be able to solo in my sleep I am now timing out or flat-out dying in. The only thing that has changed that I can think of is the relatively recent attack/defense ratio adjustment.

I know this adjustment was made with higher levels in mind, and I also know that most people here have been busy with level 99 content lately, but has anybody else noticed such a drastic change in things at such low levels? Am I imagining this? Is there some other factor that I'm missing? Were there changes to the level sync mechanics applied to high-level gear?

Byrth
05-07-2013, 07:58 PM
I have not noticed that and they specified that the changes would not affect low levels, I think, but they might have messed up Level Sync.