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Leonidus
03-08-2011, 05:38 PM
I figured i might get more attention from the dev's or someone who might be able to change something here rather than at other 3rd party forums. I want to address some problems that i see with the Corsair job and some possible solutions. Those of you who have something constructive to add to the post please do so.

Dice
Every COR's if using their job to its fullest should be throwing out Phantom Rolls at every twist and turn of their PT. Healer's Roll for mages recovering after a tough fight, Chaos Roll for monsters that have their defenses raised, etc.

However obtaining these dice as always been quite bland... In order to get any dice beyond the initial Corsair Dice you must purchase them from 1 of 2 NPCs in the Aht Urghan Areas. I mean I'm all for easier alternatives to obtaining rare items but this is the ONLY way to get Corsair Dice.

I did a quick number crunch and it turns out a Corsair (negating the Corsair Dice you get from completing the job quest) will have to payout, over time, 752,101 gil.

So solutions to this problem.
1. You could make monsters in areas drop Dice, where the price might fall a bit. or at least COR's could go farm them.

2. Make a really long quest line that have dice as rewards. You could even tie it into the COR storyline. But at this point going back and working in another storyline might be a costly endeavor.

Bullets
As most seasoned COR's know bullets are the lifeblood of the job. We Pull Monsters using them, we weaponskill using them and some of us even shoot for damage with them. So why does SE hate us so much?

Back before Campaign Unions and the Chests Steel Bullet Pouch stacks were rare if not impossible to find in stacks on the Auction House, forcing COR's to use less useful Iron bullets (Lv50) or even regular Bullets (Lv22).

With the level increase COR's bullets have increased in level from Steel Bullets (Lv66) to Oberon's Bullets (Lv80). These new bullets are become even more of a problem then the previous bullets. The Formula for Oberon Gold Ingots used to make the bullets are 3 parts Gold Ore and 1 Part Fools Gold Ore. Corsairs are basically FORCED to shoot gold at monsters...

On top of this the Fool's Gold Ore is only obtained via Campaign Unions which the player base has moved away from since Abyssea's release due to the insane EXP abyssea offers.

While i understand that SE cant predict what the playerbase will do as a whole... there could be some alterations made to COR to make it more viable.

One Solution as i see it, is to make a vendor and have him sell bullets (or bullet pouches).
BulletMan
Bronze Bullet Pouch - 100g
Tin Bullet Pouch - 200g
Copper Bullet Pouch - 300g
Bullet Pouch - 400g
Iron Bullet Pouch - 1000g
Silver Bullet Pouch - 1000g
Steel Bullet Pouch - 3000g
Dweomer Bullet Pouch - 5000g
Oberon's Bullet Pouch - 5000g
The issue you run into with doing this is crafting takes another HEAVY blow due to the fact that this NPC basically sets the price of bullets and what they can be sold for without overcharging the Marksmen.

Another solution is to make the ingrediants that are used to craft bullets easier to obtain. Add Firesand to Bombs as a drop, add ore/ingots as a drop to other monsters, etc.
This solution still leaves the players with some decision making as to the prices and the demand of items.

Add the Pouches to Chests in abyssea. Make it so they drop from Gold/Amber Chests at a certain teir making it possible for people to work towards collecting a set of bullets. This is a somewhat similar solution to what you used in Campaign Unions but instead its in abyssea.

Skills
Corsair, a job who's signature weapon is a Hexagun, has more Dagger and Parrying skill than it does with its Gun. While i assume this is a balance issue to make Ranger still the Top Notch ranged job it does seem rather silly.

1. Dont lower our Dagger skill, this is just something i observed. Its not really an issue.

Ethalio
03-08-2011, 05:52 PM
That's the reason why I stopped lvling COR (59 atm). Bullets and dice are too expensive for me; I don't see the point in leveling a Job, who just consumes my hardly earned gil.

- the idea of dice dropping off from monsters sounds really nice; most BLM spells, WHM spells, BRD songs drop from monsters even in Abyssea, but COR is forced to buy his dice for thousands of gil.

Ninian
03-08-2011, 06:01 PM
Another idea could be give COR a 'tool-expertise' type trait. I'm not sure how much that would actually help though. I do agree though, COR is awfully expensive.

Chiibi
03-08-2011, 09:47 PM
main problem with corsair is the fact it relies on crafters to be able to use its main weapon outside of quickdraw. And lets face it, Crafters are not the most corsair friendly people in Vanadiel. NPC Bullets please. (not just the 22 ones all of them)

Yukichibi
03-08-2011, 10:10 PM
Dream: Silver bullet for COR, very easy to make, cheap, and powerful.

Khair
03-08-2011, 10:20 PM
I'll agree that bullets are the most annoying thing about this job. I'd love to actually see a stack of Oberon's bullets on the AH, and by a stack I don't mean bullet pouches... Then again, I'd probably not be able to afford it as the price on steel bullets has rocketed since I last looked (about 6 months ago, yay for stocking up on many, many stacks of pouches >_>).
It's all well and good giving us 'Triple Shot' (which I love), but if we have to shoot a now "rarity" it just makes us pew pew even more gil...

PS: Cannonballs please. We are pirates after all >_>

Laurion
03-08-2011, 11:51 PM
I've brought up the idea of the new dice dropping from monsters/chests in the Abyssea zones to my friends quite a few time. I get that we're a ToAU job, but does that really mean we have to keep going back to Nashmau?


Another idea could be give COR a 'tool-expertise' type trait. I'm not sure how much that would actually help though. I do agree though, COR is awfully expensive.

There is a dagger that drops off the Tier III VNM in Abyssea-Grauberg that has this effect for cards. I'm personally hoping that if they do come out with group three merits maybe "card-expertise" will become one of the new abilities we can merit.

Alobont
03-09-2011, 02:03 AM
Bullets arent even a factor any more really. In abyssea evisceration spam is much better then slug. Leaden salute and wildfire are also better then anything else also and those dont require high damage bullets.

Currently only steel is used for /ra and oberons are a QD macro. Grtting cheaper bullets isnt thag big a deal, though I do agree about dice.

Wenceslao
03-09-2011, 02:08 AM
COR's should be able to use more varieties of bullets, we are very limited and expensive job, I'm a lvl90 COR and i still keep using regular bullets as crafters seems not to worry on better bullets to sell at AH, second why we have that awful marksmanship rank? we should have at least an A- or B, we keep missing mobs even with full merits on Marksmanship and acc+ gear and skill capped....

Leonidus
03-09-2011, 02:58 AM
but some people dont want to evisceration spam and want to stay out of TP range for things like Meteor from Rani or Orthrus that uses Gates of Hades/Acheron Flame. Some ppl will dual weild a dagger and a joyuese, however not everyone wants to...

And what about those COR's who have earned Leaden Salute or Wildfire and choose to wield a Dark/Pluto Staff or a Fire/Vulcan Staff respectively. Should we just sit by and watch our Regain tick our TP up and watch our Quick Draw Timers reset?

Felren
03-09-2011, 03:31 AM
One of my biggest problems with corsair now is the lack of magian weapons for corsair. For magian, corsair has................... gun... thats all. Ive always been pro-melee cor, certainly when bullets are at an insane cost to spam. As Dagger=B+, marksmanship=B, Sword=B- for corsair, it really doesn't make much sense to me from a weapon skill standpoint to ONLY give corsair gun magians. At the very least I feel like corsair deserves dagger magian.

Alobont
03-09-2011, 04:52 AM
Any COR worth his salt should be looking at getting wildfir through WoE or magian trials. Any casual group of friends can get either version.

As for leaden salute its a lot easier to get then wildfire.


If your meleeing on mobs then evisceration is going to be slug all day long. If your sitting back with a staff you can always qd and /ra. If your accuracy on /ra isnt capped then your doing it wrong as inside of abyssea unless your fighting a few NMs your acc is normally capped.

Dice need to be changed but thats about it. I havent bought ammo in over 5 mo ths because im either meleeing or qding only.

Yakamo
03-09-2011, 05:31 AM
Dice need to be changed but thats about it.

COR has way more issues than just dice costing too much. Most of that is inside Abyssea, though, where they are largely just ignored. Lack of weakness triggers, meh damage without Wildfire, COR buffs mostly useless with Atma/Cruor, etc.

I'd like to see Quick Draw damage get improved, perhaps modifying AGI to affect their damage like INT affects Elemental spells, so that stat doesn't go mostly wasted as it is now. Also, lowering the cooldowns on QD so I can shoot more than 2 shots every 5 minutes would be fantastic too. If this is mostly COR's main source for damage, then it needs to be buffed since it costs gil to shoot and is significantly weaker than most nukes are with a longer timer as well.

I'd also like some developer to explain to me why certain things are included for COR, like the ridiculous amounts of Magic Accuracy, lack of bullet options, etc, but that would take awhile to all type out.

Mirabelle
03-09-2011, 05:33 AM
I'd like to be able to /ra with Oberon's. I cannot because of 1) poor supply and 2) insane cost. Would like that situation improved. I certainly get that Slugshot is dead these days (although with the Dyna revamp, it might make a comeback). But there is still room for /ra in many NM's where meleeing and feeding massive TP to the mob is unwanted.

Dice i'm fine with the price (please look at tier IV magic scrolls), but they should move them away from an NPC that can be taken in Beseiged and never recovered.

The biggest problem with COR IMO is the fact we can't proc red or yellow natively. That's what really needs to be fixed.
And the fact that ranged attacks in general are lol. My RNG hasn't been out of the mog house in months.

Chewzer
03-09-2011, 07:11 AM
Bullets arent even a factor any more really. In abyssea evisceration spam is much better then slug. Leaden salute and wildfire are also better then anything else also and those dont require high damage bullets.

Currently only steel is used for /ra and oberons are a QD macro. Grtting cheaper bullets isnt thag big a deal, though I do agree about dice.Some people aren't in Abyssea 24/7, and some people like shooting for TP. Though we've had this discussion like 10 freaking times on Alla.

How you play doesn't affect the fact that some people want access to bullets.

Hachiiiiii
03-09-2011, 07:34 AM
I'm a fairly new player, and I leveled RNG up to my COR level at one point just so I could skill up Marksmanship without having to pay a lot for bullets. I started levelling Alchemy so I could eventually craft my own, but eventually that cost caught up with me as well. I mean, c'mon, you can't even buy level one Bronze Bullets from a vendor? I think I'm broken enough where I'd be happy with that, and still have to craft the rest. Make the pouch 1000g or 2000g, just want something to shoot while levelling. I guess Quick Draw counts, just need one bullet and cards.

Alobont
03-09-2011, 07:36 AM
Those saying bullets are to high are wrong. Costs 20k to make one stack and thats with a nq synth. Hq can produce 2+ stacks per synth. The crafters who are making them are just gouging prices, not hard to track them down with mats in hand.

Its not about just abyssea, its the fact that /ra in general sucks due to how COR is. I guess im just jaded to being in a small group now instead of a large ls.

Alobont
03-09-2011, 07:38 AM
Qd can already break 1k damage. If they allow it to go much higher its going to be unbalanced.

Quetzacoatl
03-09-2011, 07:45 AM
I'd like to be able to /ra with Oberon's. I cannot because of 1) poor supply and 2) insane cost. Would like that situation improved.

This. So, So much. It's one of the many things that makes me dislike Synergy.

bishop
03-09-2011, 08:16 AM
The biggest problem with COR IMO is the fact we can't proc red or yellow natively. That's what really needs to be fixed.
And the fact that ranged attacks in general are lol. My RNG hasn't been out of the mog house in months.

This annoys me as well, not being able to proc yet having magic based attacks. Nin and brd can, but not Cor? Really should be fixed.

Rezeak
03-09-2011, 10:02 AM
I agree with dice cost honestly not making some die obtainable in abyssea was such a low ball by SE considering COR needs to pay for cards and bullet just to play the job :( (all the mages got there spells inside abyssea)

As for Bullets we should get synergy repices to make the 3-12 pouches
3 X Ignot + 3 Fire sand + Leather = 3-12 X Bullet pouches this would make bullets alot more accessble and cheaper because people won't need to go to some nation to pouch em up.

The Oberon bullets are such a pain to make SE should make the ignot used to make them buyable i think that would solve alot of problems.

On the topic of COR not getting a good Magian weapon Wildfire is very strong and has a great tp mod ^^.

Mirabelle
03-09-2011, 01:59 PM
On the topic of COR not getting a good Magian weapon Wildfire is very strong and has a great tp mod ^^.

Yes. Sadly the best magian weapon for COR also happens to be the hardest to obtain. Other jobs get some pretty nice weapons outside of Empyreans. And look at RDM. No native staff skill but they get on all the MACC/MATT magian staves. COR has B+ Dagger skill and no magian daggers.

But I'm not overly fussed about magian weapons for COR. I'm more upset SE didn't put Xbows on for RNG.

Jski
03-09-2011, 02:01 PM
I like to see cor buffs to be reworked right now atmas make all buff jobs pointless i mean one key item going to give you +50 str and 2 tp ever 3 sec how can any buff job compeat? But yes rng attk atm is very low end on top of being the highest cost in the game. Make slug or another rng ws able to crit. I like to see all ammo crafts 100 % 99 and just simply remove hq from ammo crafting.

tia
03-11-2011, 01:31 AM
die costs are NOT an issue ... have you ever bought all the BLM scrolls .... its 100 times as much cor is one of the cheaper jobs to buy "spells " for

bullets are expensive yes but you knew that when you picked the job
oberons are well in supplie on my server your servers must be low on synthers maybe you should pick up the skill anyone lvling a craft now days HAS to have synergy now days all the crafetrers i know have it caped

the power of cor IS a issue as is the fat that the rolls are almost worthless in abyssea but the same is true of BRD almost worthless now

does anyone else remember when BRD and COR were NEEDED to do merrit partys ... those were great days for COR

QD DOES almost as much damage as some WS i seen sam use lately they can't really increase that much but /RA is not even worth using right now so how is it your all worried about bullet prices i have had the same stack of bullets for a month now lol QD everything and sence you have to get close for rolls anyhow usually end up meleing anyways
now days cor is a ok lvl DD with a small boost ability on att or acc or 1 more mp/tick this needs fixed

Leonidus
03-11-2011, 03:23 AM
really? really? BLM spells can be obtained via other ways MOST of the time. with the exception of spells like Warp II Aspir Drain and Sleepga II, most all BLM spells can be farmed. The above mentioned can be quested as well. COR HAS TO BUY THEIR DICE FROM NPC'S. There are no other options. Its not our fault if you go around buying them all from NPC's or pay ridiculous Auction House Prices instead of getting them yourself.

And your right to that effect the fact that they are expensive really isnt the issue, its the fact we don't have a choice in the matter about how we can get them.

As for the Bullets EVEN IF your server has a decent supply of them (which to me would be 3-10 stacks of pouches on the AH at all times) its the fact that they restricted it to a recipe that requires you to use only gold ore and fool's gold ore. Both of which were NEVER in high supply.

My friend leveled Goldsmithing some time ago and would camp the AH for weeks waiting for gold ore to skill up. and to make it worse the Fool's Gold Ore is only dropped from Campaign ops a less than desirable event atm.

So the bullet issue is them bottlenecking the recipe with 2 items that were never that popular to begin with. Add that ontop of a currently unpopular job and in some cases (servers) the demand isn't high enough to provide a supply.

Wenceslao
03-11-2011, 04:36 AM
SE is letting COR behind T.T

Anza
03-11-2011, 08:09 AM
really? really? BLM spells can be obtained via other ways MOST of the time. with the exception of spells like Warp II Aspir Drain and Sleepga II, most all BLM spells can be farmed. The above mentioned can be quested as well. COR HAS TO BUY THEIR DICE FROM NPC'S. There are no other options. Its not our fault if you go around buying them all from NPC's or pay ridiculous Auction House Prices instead of getting them yourself.

Um... how about you go farm/quest BLM spells and use the proceeds to buy your dice then? Dice are not an issue. I'm not sure I agree that dice should be priced by level (Courser's Roll and Allies Roll should be cheaper because they are so highly situational), but I have no issue buying dice. Anything you can buy can be "farmed" by getting gil from some other means and investing it in the buyable item you want.

Ammo is certainly the problem today. Steel Bullets are rare enough on my server, and there haven't been any stacks/pouches of Oberons sold on my server in over 6 months. I understand S-E is reluctant to damage the potential crafting market, but crafters are NOT supplying ammo.

I'd be perfectly fine with NPCs selling ammo for a cost that is high enough that crafters could still make the stuff and sell it for a profit. But at least give me the opportunity to buy it. I was lucky enough to get a single Oberon's Bullet months ago, but I sure hope I don't accidentally shoot it because of a macro error, lag, or my own mistake. I'd be very happy to be able to buy a stack and be done with it.

Militis
03-11-2011, 12:50 PM
Technically Bombs and Djinns and Clusters already drop about one-third of Firesand. The recipe for making one's own Firesand, which is a lower level than actually using it to make bullets, involves [mob] Ash + Sulfur. So the problem with availability of making bullets is not the Firesand, it's with the ingots.

Also Firesand is a Very Common find when using the RNG ability Scavange.

And since when was COR an unpopular job? I seem to recall people looking for CORs specifically. Even today in Abyssea there are many people who still prefer to have a COR in their party than another full-fledged DD.

But in all seriousness, what really needs to be fixed on COR is also the main thing the everyone is agreeing with, not only for COR, but for RNG as well. The ammunition problem needs to be resolved.

Leonidus
03-11-2011, 01:21 PM
Um... how about you go farm/quest BLM spells and use the proceeds to buy your dice then? Dice are not an issue. I'm not sure I agree that dice should be priced by level (Courser's Roll and Allies Roll should be cheaper because they are so highly situational), but I have no issue buying dice. Anything you can buy can be "farmed" by getting gil from some other means and investing it in the buyable item you want

Dice are an issue though. Why do the BLM, WHM, NIN, BRD, & RDM spells drop from gold chests but COR still has to go buy its dice...? Why did COR ever only have the option of buying dice? I could buy the whole set of dice several times over. But im thinking about the new player, who for some insane reason likes COR more than any other job at lv30. They are gonna have a hell of a time leveling COR and trying to buy dice, bullets, and cards.


And since when was COR an unpopular job? I seem to recall people looking for CORs specifically. Even today in Abyssea there are many people who still prefer to have a COR in their party than another full-fledged DD.

I have never in my abyssea LS or lowmanning things, had someone request me as Corsair as opposed to WHM MNK BLM or BRD.
COR as a mainjob:
1. Can't proc Yellow
2. Can't Tank
3. Can't Heal
4. Can't even fully proc Blue Marksmanship (even though its signature weapon is a gun). Let alone fully proc any Blue weakness Weapon on its own.
5. Can't proc any Red without Subjob (this isnt really an issue given our choices of subs)

In my abyssea LS COR is considered a Dead Weight Job because of this. Until i finish my stage 2 Armageddon i will continue to goto everything as WHM or MNK.

Seha
03-11-2011, 08:43 PM
They should move the npc in Al Zahbi that sells dice. Nowadays with the low success Besieged has, he's always kidnapped which makes new corsairs' life difficult.

Alobont
03-12-2011, 01:38 AM
Yes. Sadly the best magian weapon for COR also happens to be the hardest to obtain. Other jobs get some pretty nice weapons outside of Empyreans. And look at RDM. No native staff skill but they get on all the MACC/MATT magian staves. COR has B+ Dagger skill and no magian daggers.

But I'm not overly fussed about magian weapons for COR. I'm more upset SE didn't put Xbows on for RNG.

Cor has one the easiest empys to obtain what are you talking about? Carabosse is a joke to kill and farm pops for and the same for the fish.

Leonidus
03-12-2011, 03:29 AM
Yes. Sadly the best magian weapon for COR also happens to be the hardest to obtain. Other jobs get some pretty nice weapons outside of Empyreans. And look at RDM. No native staff skill but they get on all the MACC/MATT magian staves. COR has B+ Dagger skill and no magian daggers.

But I'm not overly fussed about magian weapons for COR. I'm more upset SE didn't put Xbows on for RNG.
Cor has one the easiest empys to obtain what are you talking about? Carabosse is a joke to kill and farm pops for and the same for the fish.

Agreed. After having helped with Briareus, Carabosse, Glavoid, Chloris, Sobek, Cirein-Crion, Itzpapalotl, & Ulhuadshi stage 1/2 trials... Carabosse / Cirein-Crion Trials are the easiest of the bunch.

Glavoid and Chloris take 4 pop items to pop
Itzpapalotl, Sobek, & Briareus take 3 pop items to pop
Carabosse, Cirein-Crion, & Ulhuadshi take 2 pop items to pop

Both gun trials require NM's that need 2 pop items each making it the faster weapon to build. In addition...
Carabosse Doesnt have AoE Doom, AoE Zombie Effect, it doesnt heal from phys damage while using TP moves (grrr, glavoid). It just has a bunch of rules to play by, most of which you can ignore at 90 with 3 atma anyway.

The Moth can be a pain from its Haste move if your shell doesnt dispel it. Ulhuadshi is another sandworm... nuf said. Sobek has an instant KO move, Dispite the fact its a low proc rate it still can mess up a low man pretty easily. but the fish has an AoE charm move, not that it matters any job with range could solo it over time.

Chewzer
03-14-2011, 04:54 AM
Cor has one the easiest empys to obtain what are you talking about? Carabosse is a joke to kill and farm pops for and the same for the fish.Read the post that you quoted again. Mirabelle was comparing the difficulty of obtaining Armageddon in comparison to the other magian guns, not compared to other Empy weapons.

Hoshi
03-14-2011, 05:15 AM
Technically Bombs and Djinns and Clusters already drop about one-third of Firesand. The recipe for making one's own Firesand, which is a lower level than actually using it to make bullets, involves [mob] Ash + Sulfur. So the problem with availability of making bullets is not the Firesand, it's with the ingots.

Also Firesand is a Very Common find when using the RNG ability Scavange.

And since when was COR an unpopular job? I seem to recall people looking for CORs specifically. Even today in Abyssea there are many people who still prefer to have a COR in their party than another full-fledged DD.

But in all seriousness, what really needs to be fixed on COR is also the main thing the everyone is agreeing with, not only for COR, but for RNG as well. The ammunition problem needs to be resolved.

I was helping some friends with feet seals from the bomb in vunkerl. I asked them if i could lot the djinn ash and ended up with 2 stacks of it. I made 10 stacks of firesand from that, which was nice... the big issue is the time it takes. 24 synths for the firesand and then if i want bullets (which i have a horrible failure rate with for someone who has 66 alch) it's going to be another 80+ synths (seeing as I fail 3 out of 12 attempts) to make a stack of pouches plus the 24 synths to make the ingots. I know why crafters aren't making these... they don't sell as fast as they used to and it takes a TON of time to make them whereas you can find something else to make that's faster and sells better. It is concerning when you go through 2+ stacks of bullets a night though lol.

Leonidus
03-14-2011, 05:19 AM
Cor has one the easiest empys to obtain what are you talking about? Carabosse is a joke to kill and farm pops for and the same for the fish.Read the post that you quoted again. Mirabelle was comparing the difficulty of obtaining Armageddon in comparison to the other magian guns, not compared to other Empy weapons.

Perhaps but thats the way it is for most Empy vs Magian weapons anyway... i fail to see this as an issue for COR

Evilvivi
03-14-2011, 07:21 AM
I really dont see a problem with COR.

A COR only really need to use bullets for Wildfire since otherwise Evisceration is better. If you make the option to shoot over meleeing, well, bite the bullet and pay the price, its your choice. I dont see the problem with bullet prices, if you dont like the price, dont buy them, they arent necessary to do good damage. All you really need is an oberon bullet for QD. AH prices is Capitalism at its finest, beautiful isnt it.

As for die prices, if you cant afford them, you should just quit COR right now gil is easy to make.

Hoshi
03-14-2011, 03:34 PM
I really dont see a problem with COR.

A COR only really need to use bullets for Wildfire since otherwise Evisceration is better. If you make the option to shoot over meleeing, well, bite the bullet and pay the price, its your choice. I dont see the problem with bullet prices, if you dont like the price, dont buy them, they arent necessary to do good damage. All you really need is an oberon bullet for QD. AH prices is Capitalism at its finest, beautiful isnt it.

As for die prices, if you cant afford them, you should just quit COR right now gil is easy to make.

As you say COR pretty much only needs to use bullets for wildfire. I get smoldering sky, ultimate, and sea daughter and come /sam. Between meditate, quickdraw, and my atma I constantly have tp for wildfire. I go through 2+ stacks of bullets in about 4 hours. My ls does abyssea 4 times a week... sometimes more. I'm going through about a stack of pouches a week. I appreciate that I'm an extreme case (for a COR... a RNG would put my ammo usage to shame since they don't have to take downtime for rolls) but I don't see many CORs using evisceration at events... it's pretty much wildfire or leaden salute and that means bullets. The price is a bit on the high side but it's the rarity that really concerns me.

Fetus
03-14-2011, 05:51 PM
So, to summarize:

1) Add a variety of methods by which to acquire die.
2) Increase the natural Marksmanship skill of COR.
3) Amend the recipes of certain types of bullets.
3a) Alternatively, add new recipes for new ammunition that uses plentiful synthesis materials.
3b) Alternatively, add a NPC that retails numerous types of ammunition at affordable prices.
4) Reduce the recharge time on Quick Draw or allow additional charges.

About right? Concise enough?

Leonidus
03-15-2011, 03:29 AM
4) Reduce the recharge time on Quick Draw or allow additional charges.
I think with merits being able to bring it down to 50, and ACP body with the capabilities of bringing it down to 45, i think its low enough if your QD's are hitting for 1000-1200 in abyssea.

Jski
03-15-2011, 04:33 AM
The problem is mainly that you guys keep thinking cor is a pure dd its not a rng i am sry its a buff job that can do dmg. The rolls of this job is the main reason for the job not the new ws that only a few can get. They need to fix the rolls effect much before any thing like ammo cost and the dmg output for cor.

bishop
03-15-2011, 06:40 AM
The problem is mainly that you guys keep thinking cor is a pure dd its not a rng i am sry its a buff job that can do dmg. The rolls of this job is the main reason for the job not the new ws that only a few can get. They need to fix the rolls effect much before any thing like ammo cost and the dmg output for cor.

Nobody is saying that COR is a pure DD. Yea, COR was made to support and damage, but with all this new content I think it's time to address issues with ammo cost. With the atmas that are available I have no problem with the dmg output. But if CORs main damage is gonna come from marksmanship, the issues needs addressing. It's been a thorn in COR's side for a long time now. Just give us a vendor that sells them at a reasonable price, doesn't even need to be the best ammo. Or make RNG exclusive ammo available to COR.

Militis
03-15-2011, 12:55 PM
Are you guys aware of the npc in the Metalworks that sells Bullets? I mean as in the standard Bullet, you know the level 22 ammo for COR, RNG, NIN, and THF.

As per bishop's post, it is available for a decent price, sure it might be kinda crappy compared to other alternatives but at least it is there for if/when the AH runs dry on ammunition supplies.

bishop
03-15-2011, 01:27 PM
I guess you could buy from that npc if you are really desperate for ammo, still a little pricey. I'm more so referring to paktong, iron bullets, and maybe even corsair's. maybe stretching with corsair's but the others would be nice.

Jski
03-15-2011, 02:51 PM
Nobody is saying that COR is a pure DD. Yea, COR was made to support and damage, but with all this new content I think it's time to address issues with ammo cost. With the atmas that are available I have no problem with the dmg output. But if CORs main damage is gonna come from marksmanship, the issues needs addressing. It's been a thorn in COR's side for a long time now. Just give us a vendor that sells them at a reasonable price, doesn't even need to be the best ammo. Or make RNG exclusive ammo available to COR.

The only way cor hopes to do dmg is that it dose mag dmg at best cor dose "ok" physical dmg and that was on mobs that give you a +25% dmg because they where flying. When it comes to real mobs cor dmg is going to fail hard core. I am hoping atmas will be abyys only and they will not come out of it because if they do this game is good as dead in that stagger will become the only true important thing any job can do dmg, and a lot of jobs can tank only a few can stagger and unless they add in more stagger needed or the replacement type this game will go down hill fast because only a few jobs will be needed to even play the game. I am saying simply that cor is buff if its made to go dd its is a dead job.

bishop
03-15-2011, 03:31 PM
So the last sentence I assume that you believe COR should just stand about and roll and not even worry about trying to DD? I've DD'd just fine on COR, including various NMs, BCNMs, and even Aby mobs. I've never had a prob with my damage output with COR, even before Aby. If I wanted to simply just stand about and be a buff I'd play BRD full time. I play COR so I can help DD and buff.

Sp1cyryan
03-15-2011, 04:32 PM
I am saying simply that cor is buff if its made to go dd its is a dead job.

Hey, focus on buffing Spicy, stop doing 4k Wildfires with your WoEs gun.

Leonidus
03-15-2011, 06:24 PM
you guys see this video yet?
(youtube link) http://www.youtube.com/watch?v=s1puyxhsqhc&feature=player_embedded
A COR 1 shot's Shinryu

Jski
03-16-2011, 04:50 AM
Hey, focus on buffing Spicy, stop doing 4k Wildfires with your WoEs gun.

I hate spamming forms like this but that kind of the problem that there is ONE item to get that makes cor into a top dd and that seems wrong its like saying you only have one chose in what gear you can use which in an mmorpg is a very bad way to go so many things go to unused. Even back when level 75 was caped level the relick weapons where not end all be all they where good and the best but would not give you a ws that would so out sine all others.

As for cor not being a dd that is wrong and i am not trying to even say that i am saying that if cor is purely going to be jugged and buffed on its dmg alone its nothing more then a rng and due to the lack of staggers that cor and rng weapons over all have makes cor a pointless dd. To truly fix the cor job its the buff that should be looked at much more then its dd power but at the same time its dd power should not be comply forgotten.

Need to add this the ws wildfire is op there is no if and or buts about it and your living in a dream that they are not going to nirf it one day. Something that can do 40k+ on most any thing is simply wrong. You got to think beyond this ws if cor is an ok dd that good but it cant be purely based off one ws and the very suasion of a primal drink.

bishop
03-16-2011, 05:40 AM
COR can be a good DD without Wild Fire anyway, don't see what you're QQ'n about tbh. Do you not have Wild Fire, and if you do are you really complaining about the damage it dishes out? I mean, wow.

Bongs
03-17-2011, 05:55 AM
Drop bullets from mobs (Yes, Please). SE.

I've been playing for a couple of months with my 62 Cor, and getting bullets is such a pain in the ass. I mean 6k for bronze bullets, and I can barley afford those.

At least if there were mobs that dropped bullets, I could spend an hour or so farming a couple of stacks, it's only fair.

kyawind
03-17-2011, 09:51 PM
As you say COR pretty much only needs to use bullets for wildfire. I get smoldering sky, ultimate, and sea daughter and come /sam. Between meditate, quickdraw, and my atma I constantly have tp for wildfire. I go through 2+ stacks of bullets in about 4 hours. My ls does abyssea 4 times a week... sometimes more. I'm going through about a stack of pouches a week. I appreciate that I'm an extreme case (for a COR... a RNG would put my ammo usage to shame since they don't have to take downtime for rolls) but I don't see many CORs using evisceration at events... it's pretty much wildfire or leaden salute and that means bullets. The price is a bit on the high side but it's the rarity that really concerns me.


i was just wondering if i was to use my Lv85 armageddon in abysea like you stated in a exp pt to be on cor/nin to dual wield for tp or cor/sam like u said with wildfire(both setup with wildfire) what would be the recommended atma combination??

oh and whats the numbers looking like with wildfire on your cor/sam setup u said too???

Alobont
03-18-2011, 04:10 AM
I dont understand hiw you guys are so poor. You can npc dominion dagger, scrolls and stuff from gold chests, and npc cruor gear which are all generally 6k a pop. On top of that what else is there to buy really? Just by npcig random drops i maintain a solid 600k in the bank and thats fueling to chars with medsnand consumables.

To evilvivi, lolmasamune.

Jski
03-18-2011, 04:18 AM
I dont understand hiw you guys are so poor. You can npc dominion dagger, scrolls and stuff from gold chests, and npc cruor gear which are all generally 6k a pop. On top of that what else is there to buy really? Just by npcig random drops i maintain a solid 600k in the bank and thats fueling to chars with medsnand consumables.

To evilvivi, lolmasamune.
Its not about gil always its the availability of ammo no one crafts any more because it dose not make as much gil as going after npc dominion dagger etc.. so there is a very limited supply and being cor, ninja, and rng being tired to craftier to play the jobs makes it hard on them when you lack a critical number of craters.

Leonidus
03-18-2011, 04:39 AM
I dont understand hiw you guys are so poor. You can npc dominion dagger, scrolls and stuff from gold chests, and npc cruor gear which are all generally 6k a pop. On top of that what else is there to buy really? Just by npcig random drops i maintain a solid 600k in the bank and thats fueling to chars with medsnand consumables.

To evilvivi, lolmasamune.
I've got maybe 4.8m on my character atm. So i goto the AH to buy Oberon's Bullet Pouches... 0 for sale. ok then Oberon's Bullet stacks, 0 for sale. How about a single Oberon's Bullet, 4 for sale... I cant play COR with 4 bullets, regardless of the cost.

Nacht
03-18-2011, 06:54 AM
As for the ammo problem, I craft my own steel bullets. As long as you have the 48 alchemy and 30 smithing, there's no reason why you should complain. Just carry materials on you when you're running low on bullets.


i was just wondering if i was to use my Lv85 armageddon in abysea like you stated in a exp pt to be on cor/nin to dual wield for tp
This is fine if you're killing trash mobs or weak NMs in a small group. If your wildfire is going to do decent damage, your damage while TPing is going to be pretty bad.


or cor/sam
On bigger NMs, I prefer shooting and avoiding massive TP feed with melee.


what would be the recommended atma combination??
Lone Wolf, Smoldering Sky, Ultimate maximizes Wildfire
unless you have the atma from Pandemonium Warden, in which case PW, Ult, and (LW or SS)


oh and whats the numbers looking like with wildfire on your cor/sam setup u said too???
I landed a 9k? I think wildfire on a regular pugil in grauberg.
More realistically, I can't break 2k on some NMs; other NMs I can hit 4-5k. It's highly variable depending on the mob's MDB, -MDT, and mob int.

Hoshi
03-18-2011, 07:08 AM
I'm using smoldering sky, ultimate, and sea daughter (5 tp a tic regain... i definitely wouldn't use this if you plan to melee.. for the most part in abyssea I'm farming upgrade items and +2s with my ls). My numbers are a little lower than Nacht since I'm taking one less damage atma (around 4k on trash mobs, somewhere between 1-3k on NMs depending on their tier).

Definitely use Nacht's atma config if you plan to not wear vulcan's staff (in my experience you lose around 700 damage taking vulcan's off).

kyawind
03-18-2011, 07:30 AM
well i mean my tp dmg i wouldnt really care about it for cor/nin situation more like acc for landing the hits with a mkris/joy dual wield (this is more of the exp kinda thing when im trashing trash mobs, of course this would be using wildfire too)

with the cor/sam(cor/rdm and cor/whm too) still gona plan on doing it for exp/events where im gona stay far away and shoot/QD and then WS

what im not too sure was like between the atmas(i got most if not all atmas) for like what combinations??? like to me solid 4k on trash mobs is pretty insane lol, so for me its more like whats the faster way to smack up the TP i need to wildfire spam?? since i used to go merit bird pt in 75 camp on brd + cor setup with me being the cor i just go cor/nin DW mkris/joy and just slug the hell outa it. just kinda wondering how would i kind of get that idea across into abysea since everything kinda changed alot since then... let alone besides NM hunting on my bst i havent really used my cor alot

Alobont
03-19-2011, 02:54 AM
Its not about gil always its the availability of ammo no one crafts any more because it dose not make as much gil as going after npc dominion dagger etc.. so there is a very limited supply and being cor, ninja, and rng being tired to craftier to play the jobs makes it hard on them when you lack a critical number of craters.
If its not about gil then level the craft your self.

Jski
03-19-2011, 05:22 AM
If its not about gil then level the craft your self.

Well that means the class that need crafting needs to level a craft up why not make other jobs do the same we can make them make there own food or even add in items that you can only craft for your self making it the high end of gear for that class... come on man that just a mean statement at best. To truly make your own ammo you got to be a one man economy you will have to mine the ore make the fire sand and make the ingots and then make the ammo witch can make a crazy amount of skilling in both the nominal crafts and the new one on top of that.

Hoshi
03-19-2011, 06:37 AM
If its not about gil then level the craft your self.

I did that... it takes a ton of time to make the ammo you need and it gets used up very quickly.

Hoshi
03-19-2011, 06:48 AM
well i mean my tp dmg i wouldnt really care about it for cor/nin situation more like acc for landing the hits with a mkris/joy dual wield (this is more of the exp kinda thing when im trashing trash mobs, of course this would be using wildfire too)

with the cor/sam(cor/rdm and cor/whm too) still gona plan on doing it for exp/events where im gona stay far away and shoot/QD and then WS

what im not too sure was like between the atmas(i got most if not all atmas) for like what combinations??? like to me solid 4k on trash mobs is pretty insane lol, so for me its more like whats the faster way to smack up the TP i need to wildfire spam?? since i used to go merit bird pt in 75 camp on brd + cor setup with me being the cor i just go cor/nin DW mkris/joy and just slug the hell outa it. just kinda wondering how would i kind of get that idea across into abysea since everything kinda changed alot since then... let alone besides NM hunting on my bst i havent really used my cor alot

From what you say it sounds like you really enjoy meleeing for TP. I'm really not the best person to ask about melee stuff as I don't really play any melee jobs. ><;; Ultimately you need to parse it since your playstyle is pretty different to see if you do more dmg by spamming weaker wild fires or doing strong wild fires less frequently. You should probably try 2 different atma setups: try a setup that maximizes your tp gain ( vv + apoc + not sure for a third - maybe get one wf atma and go with ultimate? ) and try a setup that maximizes your ws dmg ( smoldering + wolf + ultimate ). See which one wins in a parse. Sorry i'm not more help.

Nacht
03-19-2011, 07:56 AM
Stuff

Due to having Joy and Mkris, your tp gain speed won't gain that much of an improvement, since you have multihit weapons on both hands. The only atmas I'd consider using to up your tp speed are Alpha&Omega or Apocalypse. Keep ultimate, and most likely 1 other wildfire atma.

Honestly, you're probably best off sticking with the normal smoldering/wolf/ultimate setup while meleeing.

However, you mentioned accuracy. Eat acc food; either sushi or pizza. Don't waste an atma slot on acc, since our wildfire damage doesn't get a significant boost from food (the best is some agi from squid or w/e).

kyawind
03-19-2011, 11:13 AM
aight kool~ gona check it out and see when servers are back up then heh~

Takun
03-20-2011, 10:50 AM
This might seem out of place but as a Corsair main, Í think it'd be fun to be able to use grenades and throwables.

And I would totally make the macro go "Bob-omb's away~".