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Drybones
04-22-2013, 12:20 AM
What dose everyone think about runefencer, im currently lvl 69 on runefencer and i think its awesome, the rune enchantments are really usefull, it has saved my skin alot cause of the magic defence, either reducing the magic damege are nearly nullifing it, and the damage and normal defence it has isnt the best buts decent and the evasion it ha is high for a dd

Tsukino_Kaji
04-22-2013, 03:25 AM
At 99 with full runes, capped barstone, phalanx and the elemental res JA. Megamaw Mikey still did Stone V for nearly 1k in damage multiple times. So I'm not very impressed.

Darthmaull
04-22-2013, 10:21 AM
At 99 with full runes, capped barstone, phalanx and the elemental res JA. Megamaw Mikey still did Stone V for nearly 1k in damage multiple times. So I'm not very impressed.

Sorry but you sir are doing something wrong. The most ive been hit so far at 99 is in the 400's.

Tennotsukai
04-22-2013, 12:58 PM
Run needs a lot more work to make it usable in end game situations, but it is a very cool job so far. I like the direction it is going.

Also, when I subbed it on blu I was mildly impressed. In times where you want resistance over physical defense then blu/run is a decent option. I wouldn't mind doing Early Bird Catches The Wyrm again as that combo. Also lunge dealt okay dmg as well.

Tsukino_Kaji
04-22-2013, 04:16 PM
Sorry but you sir are doing something wrong. The most ive been hit so far at 99 is in the 400's.
full runes, capped barstone, phalanx and the elemental res JA.Where'd I go wrong?

Delvish
04-22-2013, 09:31 PM
Where'd I go wrong?

Wrong rune element possibly? From what I've read on the forums, the average from MM is 400-600. 1k is almost unheard of.

Drybones
04-22-2013, 10:10 PM
Ive killed it on drk before n thats 99 doing about 500dmg, would have thought using flabra x3 + barstone would lower that dmg at least

Darthmaull
04-23-2013, 01:38 AM
Ive killed it on drk before n thats 99 doing about 500dmg, would have thought using flabra x3 + barstone would lower that dmg at least

It would. I did MM again last night. The most a stone V hit for was 400+. Most hit for low 100's and even some double digit damage. Stonega III was more of an issue along with Full Force Blow. I couldn't keep Foil up every time he used FFB. Some were double digit damage while most were in the 300 range.

Tsukino_Kaji
04-23-2013, 03:23 AM
Wrong rune element possibly? From what I've read on the forums, the average from MM is 400-600. 1k is almost unheard of.Nope, I was using wind for the earth res. Fighting mikey I was taking 600 just from ga III.

Babekeke
04-23-2013, 04:36 PM
Nope, I was using wind for the earth res. Fighting mikey I was taking 600 just from ga III.

Like an above poster said... you're doing something wrong lol. + damage taken gear perhaps? Forgot shell? When I've fought him I also find that FFB does more damage than any of his spells, so I full-time -PDT (which includes -14% MDT) apart from during WS and I also see figures ranging from 300-400 from spells max, then let him cure me with a Stone V for over 1200 once I've taken enough damage XD

Tsukino_Kaji
04-24-2013, 02:23 AM
Shell was up, and I don't have any dmg +/- gear for run what-so-ever.

Tennotsukai
04-24-2013, 06:19 AM
Just an unlucky poor resist?

saevel
04-26-2013, 11:23 PM
Just an unlucky poor resist?

Most likely this. Shell gives a straight -MDT but the rest just increases your ME and like +evasion the monster still has a change to hit. If the monster got lucky and rolled a natural 20 then your just gonna eat the damage.

Babekeke
04-27-2013, 06:04 PM
Most likely this. Shell gives a straight -MDT but the rest just increases your ME and like +evasion the monster still has a change to hit. If the monster got lucky and rolled a natural 20 then your just gonna eat the damage.

This happened to me twice in a row when fighting bombs in Halvung. I had been there a couple of hours doing earth trial and had got complacent. Didn't quite manage to get a ward off after TP move hit big before the spell hit for 900.

Zeargi
04-29-2013, 02:21 PM
To be honest, I'm disappointed in both of the new jobs, more so in GEO than RUN, but the major problems I see are these: Status effect and Debuffs like Rasp, Chock, and Drown still working far to well even with Pflug and Bar-spells. There's No Barlight or Bardark in the game, and I don't want them to be merits... That's lame and there are far better ideas that should be merited. Most Mobs cast multiple elements and having 1 rune of a certain element isn't even remotely effective. Foil is extremely under-effective. I'm also sad that the Liement ability isn't get a time reduction, as it needs it majorly.

Babekeke
04-29-2013, 02:36 PM
Most Mobs cast multiple elements and having 1 rune of a certain element isn't even remotely effective.

One of my theories as to why the elemental resist is being increased today for Runes is for this reason. Unfortunately, and I hope my other theory is wrong, because that is: They were planning to give us an empy piece to allow us 4 Runes, but decided against it so are boosting the 3 we have now instead.


Foil is extremely under-effective. I'm also sad that the Liement ability isn't get a time reduction, as it needs it majorly.

Possible that these may be boosted through AF, Relic, Empy or merits, but we'll have to wait and see.

Zeargi
04-29-2013, 10:59 PM
One of my theories as to why the elemental resist is being increased today for Runes is for this reason. Unfortunately, and I hope my other theory is wrong, because that is: They were planning to give us an empy piece to allow us 4 Runes, but decided against it so are boosting the 3 we have now instead.

4 Rune would have been unlike seeing how no other job gets more than 3 of those special buffs: PUP, BRD, COR, etc... But it would be amazing if they did. But I think there needs to be a JA that can convert all active rune to 1 type, with like a 1min recast timer: If you only have 2 runes up, then those rune transfer to whichever is the next element you use.




Possible that these may be boosted through AF, Relic, Empy or merits, but we'll have to wait and see.

Foil might suck too because my Enhancing skill is far from capped, it's like 280...

hiko
04-29-2013, 11:14 PM
4 Rune would have been unlike seeing how no other job gets more than 3 of those special buffs: PUP, BRD, COR, etc... But it would be amazing if there did. But I think there needs to be a JA that can convert all active rune to 1 type, with like a 1min recast timer: If you only have 2 runes up, then those rune transfer to whichever is the next element you use.





Foil might suck too because my Enhancing skill is far from capped, it's like 280...
http://wiki.bluegartr.com/images/thumb/e/e2/Daurdabla_%28Level_99_II%29_description.png/299px-Daurdabla_%28Level_99_II%29_description.png
2songs+2extra songs= 4songs

Zeargi
04-30-2013, 01:18 AM
http://wiki.bluegartr.com/images/thumb/e/e2/Daurdabla_%28Level_99_II%29_description.png/299px-Daurdabla_%28Level_99_II%29_description.png
2songs+2extra songs= 4songs

>_> Naturally BRD doesn't get 4 spells, and that's a whole helluva lot of work for it. Even with NIN's shoes for Utsusemi boost isn't as bad as any of the EMP weapon trials. RUN follow after PUP more-so than it does BRD anyway.

Demon6324236
04-30-2013, 02:31 AM
>_> Naturally BRD doesn't get 4 spells, and that's a whole helluva lot of work for it. Even with NIN's shoes for Utsusemi boost isn't as bad as any of the EMP weapon trials. RUN follow after PUP more-so than it does BRD anyway.Well we were talking about with a piece of Emp gear that RUN would get that extra Rune, so it makes sense that naturally is not a factor.

Zeargi
04-30-2013, 04:25 AM
Well we were talking about with a piece of Emp gear that RUN would get that extra Rune, so it makes sense that naturally is not a factor.

OK, fine... I was unaware of the super harp that gives a 4th song. I only remember hearing that it gave an addition song as it was. But even still, a 3rd and 4th song can be done with an additional BRD as well or having an enemy BRD cast a few more on you.

Babekeke
04-30-2013, 05:48 AM
To me a 4th rune is a natural progression: Enspell damage seems to add less damage per rune, so that wouldn't increase significantly, whereas it would add a very nice boost to lunge, assuming it followed the same formula -

440 x 1.5 x 4 = 2640 before MAB or MB. Now we're talking.

I think 58 is the most MAB we've found without gimping yourself with weapon or grip, giving 4171 without magic Bursting.

Zeargi
05-01-2013, 05:57 AM
To me a 4th rune is a natural progression: Enspell damage seems to add less damage per rune, so that wouldn't increase significantly, whereas it would add a very nice boost to lunge, assuming it followed the same formula -

440 x 1.5 x 4 = 2640 before MAB or MB. Now we're talking.

I think 58 is the most MAB we've found without gimping yourself with weapon or grip, giving 4171 without magic Bursting.
But my questions is how much do the runes effect the JAs? Can you absorb 3 different elements with Liement as it is, because adding a 4th; opens things up for a whole lot of mitigation, no?

Babekeke
05-01-2013, 02:28 PM
But my questions is how much do the runes effect the JAs? Can you absorb 3 different elements with Liement as it is, because adding a 4th; opens things up for a whole lot of mitigation, no?

no, you absorb the damage of only the spell with the most runes of that element, or the most recently done rune if all runes are different. 4 Runes will simply mean you can absorb 145% of the damage that the spell will have done. And for Vallation and Valiance, you can reach 60% MDT that is multiplicative with gear/shell MDT for a cap of 80%, same as Aegis PLD.

Kristal
05-07-2013, 05:11 PM
To me a 4th rune is a natural progression: Enspell damage seems to add less damage per rune, so that wouldn't increase significantly, whereas it would add a very nice boost to lunge, assuming it followed the same formula -

Don't call it Enspell... it reminds me of the rage I felt when RDM/RUN Enspell II gets overwritten by rune additional damage.. despite being a stronger and higher level effect that only affects the 1st hit..