View Full Version : best gear for a 90drk/sam
bigbubba
03-22-2011, 06:27 AM
just kind of wondering what ppl are useing these days. most my drk gear is "AH" gear as i have 12 jobs i beat maat on so my gear if set for muti job use.
Spamtastic
03-22-2011, 06:55 AM
i'm currently using full perle while working on af3+2 and getting my hands on twilight head+body+scythe.
Kagato
03-22-2011, 07:26 AM
Currently, the best armor setup for a DRK is AF3+2 Head, body and hands with Ace's pants and feet to TP in. Twilight Head and Body for WS use.
Everything after that is just the best haste and ATK or Store TP items you can get for TP-gain and the best ATK and STR items you can get for WS.
ACC no longer matters.
Neisan_Quetz
03-22-2011, 07:29 AM
Ace's Hose/Sabatons/Dominion Ops leg armor can get up to 4 haste but GL with that, Atheling, some stuff depends on weapon/xhit build... Hoard/Tactical/Attila's/White Tathlum/Rose Strap for instance, Grim Cuirass for PDT set/Potentially some WS sets if nothing better, Twilight once you're that far are options as well. Don't remember everything but that's a few items you should look into.
Raelia
03-22-2011, 02:15 PM
If you're asking what the best gear is, Penitence +2 is far better than Twilight.
Arguably better than Redemption even, because of the sacrifices you have to make (or perhaps impossibility outside of Abyssea) to 5-hit the 502 delay.
So on the TP side:
Penitence +2, Rose Strap, Fire Bomblet
Bale+2 Head, Bale Choker, Brutal Earring, Abyssal Earring
Bale+2 Body, Bale+2 Hands, Hoard Ring, Rajas ring
Atheling Mantle, Goading Belt, Ace's Hose, Ace's Sabatons
26% Haste.
Clean 5-hit.
Only issue is you have to keep the Store-TP gear on for Quietus.
Gradd
03-22-2011, 03:21 PM
Torcleaver >>> Quietus (Quietus is not an impressive Weaponskill)
Also if a WAR is 5-hitting a 482 Delay Ukon then a DRK should have no problem 5-hitting a 502 Delay Redemption, do the math before spouting false information. 5-Hit Redemption is actually very easy to accomplish.
The ODD AM and Lower Delay will destroy Penitence.
Edit:
For those of you that don't know how to math out STP for X-Hits FFXI Calculator is a very useful tool, I highly recommend getting it.
Raelia
03-22-2011, 03:49 PM
Allow me to add some footnotes to your post:
Torcleaver >>>* Quietus (Quietus is not an impressive Weaponskill)
*In Abyssea, with gimp atma and /THF
Outside of Abyssea, Quietus keeps just about the same numbers while Torc drops to about half as strong.
WAR is 5-hitting a 482 Delay Ukon*
*In Abyssea, with a +20 STP atma
5% lower delay and 30 seconds of 10%(?) chance of double damage will not offset loss of 5-hit. Hell, a 528 delay can 4-hit easy in Abyssea.
So as long as we're staying in Abyssea, you might be right. But then the real answer is "Level WAR"
Gradd
03-22-2011, 03:58 PM
Um... No lol Torcleaver Destroys Quietus both inside and outside, especially if you are holding TP (quietus does not increase Damage from TP), and if you are Subbing /thf there is something wrong. The only way Quietus will beat Torcleaver is if you are taking advantage of its Ignores Defense property, which in the majority of situations isnt doing anything for you.
Once again, Do the math before you pull shit out of your ass, WAR can 5-hit outside of abyssea just fine, you can do so with Carbonara or the Regain Earring from WotG.
DRK can 5-hit Redemption with very little effort, and you don't even need to use rose strap to do it.
Raelia
03-22-2011, 05:09 PM
Then obviously you have your terminology wrong and are referring to a 5-hit 'rebuild', which is six hits including WS and thus called a 6-hit.
That you don't understand how a 5-hit makes Penitence better than Redemption isn't surprising.
Nor is the fact that you think a 4k WS will beat a 3k WS dropped twice as often and with superior DoT.
I have surmised your knowledge of this subject exactingly, thank you. Enjoy your e-peen WS.
Gradd
03-22-2011, 05:32 PM
5-hit Build 4-Hit Rebuild, are you really that blind sighted? Things don't NOT WORK because you said so. Your grasp and lack of knowledge on game mechanics is really killing me.
Brutal, Rajas, Ace's Sabatons, Rose Strap, Tactical Mantle, Hoard Ring, Goading Belt, White Tathlum, Askar Korazin, Attila's Ring, Net you 20.8 TP a Swing, putting you at 83.2 TP after 4 Swings, which in Return makes it so you only have to Weaponskill in Brutal/Rajas. This is outside Abyssea and a true 5-hit Build Using Redemption with a 4-hit Rebuild.
Inside of Abyssea you don't have to depend on so much STP because of the Regain from VV.
So once again stop pulling shit out of your ass (you seem to be very good at it) and have math to back up your claims before you spit out bullshit information.
"This can't work because I said so!" is not solid information. Please go Troll somewhere else.
Raelia
03-22-2011, 05:56 PM
Congrats on your gimp set. I didn't say it couldn't be done, I said it couldn't be done without sacrifices. Good job dumping Bale body, Abyssal earring, Atheling Mantle, Core/Bomblet, Bale Choker... all for a 5% delay advantage that will never actually manifest in real applications (see: unless you're fighting something for 45 minutes you'll never get an extra swing or WS) and three base damage that you probably offset well with ~40 gear attack lost (which is even more lost once food is applied).
You assume, like the pompous prick defending his picking the wrong toy from the bin that you are, that I haven't done the math. If you knew who you were talking to you'd understand that I wrote the book on half the math involved.
Go back to being 'quit' and leave us real players to our game, k?
Gradd
03-22-2011, 06:09 PM
Well that answers my question that your the same idiot player from FFXIAH that is known for your lack of knowledge.
The Sacrifice in Gear is more than worth it because going from a 6 to a 5-hit is a 20% increase is over all Weapon Skill frequency, which is kind of a Big Deal, and you are still hitting the haste cap.
A 5-hit Redemption, also still has the monstrous advantage of its Aftermath, Especially inside Abyssea you are constantly swinging for 1k. To ignore that you are just kidding yourself.
Also real players? Please do yourself a favor and go learn the game mechanics you obviously read the forums to see what people have to say, but you seem to ignore all of it and believe what you want to believe even if the math is right infront of your face. Please continue Subbing Thf and doing other stupid things that make you the horrible player that you are.
I am a pretty well respected DRK even if I do come out harsh when people say stuff that is wrong and try to force bullshit info down peoples throats. 90% of the time I am right, and if I am wrong I will humbly admit defeat.
Suck Less, Period.
Raelia
03-22-2011, 06:15 PM
you are still hitting the haste cap.
Gee. My math must be off.
I mean, even if you wanted to argue having a BRD and merited DNC in your party, you don't even have the 24% to be hitting 80% cap full-time, and if you're talking about being that close to haste cap, 3% haste becomes a big deal.
Once you have that nice 70/30 WS:TP ratio of a 5-hit with Empy WS, aftermath damage works out to about +10% to total. Massive!
Also, you used 'respected' and 'DRK' in the same sentence. I find that hilarious.
Gradd
03-22-2011, 06:26 PM
Gee. My math must be off.
I mean, even if you wanted to argue having a BRD and merited DNC in your party, you don't even have the 24% to be hitting 80% cap full-time, and if you're talking about being that close to haste cap, 3% haste becomes a big deal.
Also, you used 'respected' and 'DRK' in the same sentence. I find that hilarious.
Zeleus Tiara, Bale +2 Gauntlets, Goading Belt, Ace's Hose, Ace's Sabs 25% haste in gear, rounded down to 24.51% Haste
So you are actually at 25% in gear, which you need 26% to truly hit the haste cap(That last %.49 is not that big of a deal) using Redemption's 5-hit that I posted, but either way you still have a massive advantage over a Penitence 5-hit.
You are completely Ignorant if your think Penitence can hold a Candle to Redemption.
Once again making more claims without being able to back it up.
Raelia
03-22-2011, 06:32 PM
Hey, I still forget about Tiara. You have me there.
Now let's go back and look at what started your little tirade:
Arguably better than Redemption
Look at how much shit you have to throw at Redemption to 5-hit it and make it better or at least less arguable?
I admit I only did 5-hit Penitence +2 vs 6-hit Redemption (90), but the difference was negligible and came only down to Aftermath, and how much aftermath you get depends on how much haste you have: More haste = more Aftermath overlap.
In terms of obtainability for a given performance level, Penitence +2 still wins.
So when was the last time you hit capped haste? Be honest. That's the crux of Redemption vs Penitence +2 here.
Gradd
03-22-2011, 06:41 PM
Its not arguable it IS better.
Also .49% Haste is basically doing nothing at all and is negligible, especially when comparing a 502 Delay to a 528 Delay.
For Example lets say you throw a Sword strap onto your 528 Delay scythe, Sword strap is roughly equal to 3% haste, that 3% difference only brings your scythe down to a 512 Delay, so either way the 502 Delay has quite the advantage in speed vs. your 528 Delay.
The only scythe that could honestly challenge Redemption would be liberator and thats IF you can maintain the Level 3 AM, which isnt likely at all if you arent in a fast pace attacking situation.
Raelia
03-22-2011, 06:49 PM
Yeah, you missed my concession: I didn't calculate 5-hit Redemption.
Keep in mind you have to WS in that trash though.
But Penitence +2 5-hit was ~4% better in my math without Aftermath calculated on Redemption 6-hit because I wasn't sure how it functioned.
Don't get me started on partial haste increases, because i can say the same about the flat 5% reduction on Redemption doing basically nothing unless the mob is standing for longer than three minutes. I've done that argument to death. If you really want to hear it since I remember the numbers from the Perdu days:
20 hits of 528 delay to 21 hits of 502 delay is 178 seconds for 502 to gain a hit or 12 minutes of straight melee to gain a WS advantage. Apply haste and this starts to go down, but then WS saturation levels it off at ~35% of it or 62 seconds. Any mob that dies before 62 seconds eliminates a major portion of Redemptions delay advantage.
Gradd
03-22-2011, 07:04 PM
You don't, you only have to keep Brutal and Rajas (you would have them on anyways) in your Weaponskill gear for the 5-hit that I gave you for Redemption.
You have to realize also with redemption you are hitting twice as hard with melee swings alone than a regular scythe 40% of the time, Empyrean AM is no joke at all.
I will even go as far as saying that a 5-hit Redemption in a fast high haste situation can and will trump Caladbolg.
Torcleaver is the stronger Weaponskill, but the faster Weaponskill frequency in the end would more than likely trump Caladbolg. I say this comparing the speeds of a 5-hit Apocalypse (513 Delay) to a 6-hit Ragnarok (431 Delay) in a capped haste scenario when I did the math between the two Apocalypse built TP only .3 Seconds faster than Ragnarok.
Redemption with its 502 5-hit Delay would obviously build TP faster than that .3 Second difference, Caladbolgs Delay is 430 very similar to Rag is why I am comparing the two.
Raelia
03-22-2011, 07:12 PM
Torcleaver is the stronger Weaponskill, but the faster Weaponskill frequency in the end would more than likely trump Caladbolg.
Gee, what'd I say four posts ago.
Also:
70%WS/30%TP split, 1.4 * 30% = 42%+70% = 112%
Aftermath isn't all that great since it doesn't work on WS, which becomes the far greater portion of damage with Empyrean WS and serious hit-building.
You don't need the STP gear if you've got VV, but I already stated that if we're talking Abyssea then DRK can get bent and I'll take the WAR. Otherwise, you need the STP gear since you're throwing a 1-hit WS, since you need a full 20tp return from it unless you've got more than a bit extra on your TP phase to start offsetting it. Having your 5-hit cake means eating it on WS too, which Penitence +2 actually stays in better gear for.
Unless you're talking about throwing Guillotine instead, which throws your Aftermath advantage out the window. It's 3am, I'll allow you to have forgotten than Quietus was one-hit.
'Eat carbonara' is not a solution, because then Penitence +2 breaks out the attack food.
Are you understanding now that I do have a basis for all of this and I am not talking out of my ass? Thanks for the petty insults along the way.
Gradd
03-22-2011, 07:27 PM
I understand its early (I have a flight im staying up so I can sleep on the plane) but, Reading comprehension, I mathed out the TP returns for you earlier. I know Quietus is a Single Hit Weaponskill, with the Gear I gave you:
With 20.8 a swing after 4-hits you end up with 83.2, only using Brutal and Rajas in terms of STP while using Quietus, it nets you 17.0 TP exactly After Weaponskill. Meaning After Weaponskill, swinging for a 4-hit Rebuild would put you at 100.2 TP.
I really don't understand your refusal to believe a 5-hit to be possible when i'm doing the math and putting it right infront of you.
I HIGHLY recommend downloading the newest version of FFXI Calculator since you have trouble understanding how STP actually works and what you can do with current gear available.
Also the AM IS a big Deal, that AM is the 5% ODD that relics were so praised for before abyssea but it procs 40% of the time. Especially if you are inside of abyssea where you are constantly hitting for 1k+ with the bonus from Razed Ruins. Outside you would be swinging from anywhere to 560-750, critting for 850-1k when it does happen, this is not something that can be ignored and it makes the weapon vastly superior to others.
Urteil
03-22-2011, 07:35 PM
The ODD is the best when the DRK set effect procs.
The world implodes.
Raelia
03-22-2011, 07:41 PM
Go back and read my first post. I said you had to make sacrifices, and my 'impossibility' standpoint was based on not losing a decent haste value. Zelus Tiara makes up for most of that.
since you have trouble understanding how STP actually works and what you can do with current gear available.
More petty insults.
Also the AM IS a big Deal, that AM is the 5% ODD that relics were so praised for before abyssea but it procs 40% of the time. Especially if you are inside of abyssea where you are constantly hitting for 1k+ with the bonus from Razed Ruins. Outside you would be swinging form anywhere to 560-750, critting for 850-1k when it does happen, this is not something that can be ignored and it makes the weapon vastly superior to others.
Those are great e-peen numbers, but let me put this in dead simple terms.
The more you reduce the number of hits between WS, the more your ratio shifts to being mostly WS.
The higher your fTP (or total fTP for multihit-WS), the more your ratio shifts to being mostly WS.
If you have 4 hits between WS, and a 6.0 WS that carries about 40% more base damage from WSC, you're looking at 67% of your damage being from WS.
So 33% of your damage is from TP phase if you aren't camped out on your 140+ TP like a tard.
40% ODD only affects this 33% of your total damage, and is simply 40% more damage. Crits don't matter, other bonus procs don't matter. It's just 40% more melee damage on top of all of that. 1.4*33% = 46.2%
So even using more grounded figures (I've seen greater spreads from SAMs though, no stretch that a DRK could hit 70/30), you're still only getting ~16% more total damage from Aftermath. It's nothing to sneeze at, but I showed the 'inferior' Penitence +2 beating a 6-hit Redemption by a fair portion of that without Aftermath calculated.
12-16% is not 'vastly' superior. Your overassertion of Aftermath is the same as your overassertion of Torcleaver. It's big numbers only in the small scope. In all seriousness it probably proves even more true on Caladbolg and I bet the total damage increase from Aftermath is a single digit percent.
Once again you've slipped into Abyssea too. Please stay in the real world where we don't get out-DD'd by BRDs (and I don't out-DD hotshot Drakesbane DRGs with Infernal Scythe, trade secret...)
Gradd
03-22-2011, 07:43 PM
The ODD is the best when the DRK set effect procs.
The world implodes.
I have Hit up to 2.3k with Caladbolg's AM and DRK set bonus proc'ing at the same time, its very rare but when it does happen, it is pretty amazing. The proc rate of the set bonus is pretty shitty though, its only around 5% with 5/5, Apoc being the only weapon that can honestly take advantage of the full set, but in all honesty a 5-hit Mixed set would end up being better for Apoc. The average DRK set would be 3/5 (body/head/hands) but in all honesty its nothing groundbreaking at all because its so rare when it does happen.
Gradd
03-22-2011, 07:52 PM
The sacrifices DONT MATTER why? Because they effect your DoT during the TP phase and either way, a 5-hit Redemption is still hitting TWICE as hard as a 5-hit Penitence. Neither are being gimped in terms of Weaponskill gear with the build I gave you (something you keep ignoring).
Why don't you go on FFXIAH or BG and post that you think Penitence is better than Redemption and that Empyrean AM is worthless. Because trust me it won't be just me hounding you for your ignorance.
Raelia
03-22-2011, 08:04 PM
Okay, so explain to me how a chunk of accuracy and attack (and don't say attack is capped, a 90 Apoc DRK with stacked Atma doesn't cap Attack on lv90 abyssea birds even with Red Curry Bun, see BG) is "only affecting melee damage" but suddenly a 40% chance of double damage isn't subject to that same stipulation?
Which boost would you rather have: 30% more damage full-time or x20 damage 1% of the time?
I know it sounds like a retarded question, but you've already given the retarded answer...
You put words in my mouth that Aftermath is worthless, I showed only that it wasn't an n'th as effective in total damage increase as you praise it to be. If ever I need an example of BNS I'll look you up again.
My statement, again for clarity:
Penitence +2 5-hit > or ~= Redemption 6-hit
That you can 5-hit Redemption is interesting, and perhaps changes it back around, but I'm sure if I dug hard enough I could 4-hit Penitence and use your same argument that "the sacrifices don't matter" as long as I'm still hitting 80% delay reduction with a perfect party setup. Please continue putting words in my mouth and cooking up a 'best case' scenario and setup for Redemption to take it's woefully lost title of best scythe back.
You can at least agree that Twilight is trash at this point, no?
Gradd
03-22-2011, 08:20 PM
There is absoultley no reason at all for you to compare a 5-hit Penitence to a 6-hit Redemption, especially when it is not hard to acquire the gear to 5-hit the Weapon. Also Are you seriously comparing ACC? ACC has been irrelevant for a very long time, minus a very select few mobs ACC is capped 90% of situations without using Pizza.
Just like WARs get hastled to 5-hit their Ukons, a Redemption DRK should get hastled to 5-hit their Redemption.
You just assumed and fought against the idea that it was possible to 5-hit Redemption blindingly, even trying to say you sacrifice too much in WS gear without even researching or doing the math to back up your claims, even AFTER I did the math for you to show you otherwise.
The first thing you did was fight against the idea of Redemption being able to 5-hit saying it was only possible inside of abyssea, which I quickly threw the bullshit card on you. The only person trying to turn things around and change opinions is you.
You are comparing a very minor loss in attack, and even if it wasnt Capped do you HONESTLY think your Penitence is doing more damage in the melee phase than a Redemption during aftermath? Its maybe a 60 Attack difference, not that big of a deal for a job with naturally high attack anyways. Redemption also has the higher weaponskill frequency from the lower delay.
Trust me your Penitence is FAR from the best weapon for DRK, I really doubt it even compares to Apocalypse and Apoc is honestly not that great right now, its probably third best Scythe at the moment.
I don't know what the hell you are trying to prove but your weapon is not better than an Empyrean/Relic/Mythic in any way shape or form. It MIGHT come close to apoc but that is very doubtful.
Raelia
03-22-2011, 08:28 PM
I found your 5-hit build for Redemption interesting, but I reject it because you are a douchebag about it and greatly overblow the difference.
Also, I don't even have it, and if I had it I wouldn't even be using it half the time. So what's your point there? You're the one with emotional stake in Empyreans being the best and staying the best.
Anything you say "doesn't matter'" does not magically cease to be a mathematical component of damage dealt, and you have a terrible habit of thinking precisely that.
Seoha
03-22-2011, 09:09 PM
Jesus christ Raelia, Gradd is giving more than satisfactory answers to every post you have.
Here, I'll break it down to you:
1. WS frequency is important. A 6 hit is good, a 5 hit is better. You can say whatever you want about Askar Korazin, IT IS A BETTER TP PIECE if you can 5 hit it compared to Bale Cuirass +2. DO NOT overlook Store TP.
2. 6 hit & 25% haste = good.
5 hit + 22+% haste = Better. WS frequency will trump a TP rush to 100 under a 6 hit scenario. Guess what? more WS's = more damage.
3. Redemption is a good weapon, Caladbolg is as well. It is possible to 6 hit a caladbolg with a little sacrifice on Haste, but given the consistency and overall high-end damage of the WS it is a good weapon if you build it right. I can't vouch for Quietus at the moment. I haven't seen, however, impressive numbers.
Given the fact that Redemption can be 5-hit'd, then for personal experience I can say that the weapon is in par with Torcleaver (Zic or Raen can correct me there).
and to end:
There is absoultley no reason at all for you to compare a 5-hit Penitence to a 6-hit Redemption, especially when it is not hard to acquire the gear to 5-hit the Weapon. Also Are you seriously comparing ACC? ACC has been irrelevant for a very long time, minus a very select few mobs ACC is capped 90% of situations without using Pizza.
Just like WARs get hastled to 5-hit their Ukons, a Redemption DRK should get hastled to 5-hit their Redemption.
You just assumed and fought against the idea that it was possible to 5-hit Redemption blindingly, even trying to say you sacrifice too much in WS gear without even researching or doing the math to back up your claims, even AFTER I did the math for you to show you otherwise.
The first thing you did was fight against the idea of Redemption being able to 5-hit saying it was only possible inside of abyssea, which I quickly threw the bullshit card on you. The only person trying to turn things around and change opinions is you.
You are comparing a very minor loss in attack, and even if it wasnt Capped do you HONESTLY think your Penitence is doing more damage in the melee phase than a Redemption during aftermath? Its maybe a 60 Attack difference, not that big of a deal for a job with naturally high attack anyways. Redemption also has the higher weaponskill frequency from the lower delay.
Trust me your Penitence is FAR from the best weapon for DRK, I really doubt it even compares to Apocalypse and Apoc is honestly not that great right now, its probably third best Scythe at the moment.
I don't know what the hell you are trying to prove but your weapon is not better than an Empyrean/Relic/Mythic in any way shape or form. It MIGHT come close to apoc but that is very doubtful.
Seriously.
I think a 6 hit Caladbolg may as be in par, if not, out damage your build right now. Don't get too far ahead thinking that the Penitence +2 *is* the best weapon available because it is not.
Kaeoni
03-22-2011, 09:13 PM
This isn't where i parked my car, I could have sworn this was Blue Gartr. Oh well, while i'm here (http://andrewferguson.net/wp-content/uploads/2009/03/patrick-stewart-more-pewpew.jpg)
Taint
03-22-2011, 09:17 PM
My DRK is setup like this atm.
AM Down
Apoc/rose/x/Whitetath
AF+2/Bale/Bale/Brutal
AF+2/AF+2/Raja/hoard
Tactical/Goading/Ace's/Ace's
AM up
Apoc/Rose/x/Bombcore
AF+2/Bale/Bale/Brutal
AF+2/AF+2/Raja/Mars
Atheling/Goading/AF+2/AF+2
My AM up set isn't perfect goes back to a 6hit but as seldom as I use DRK its fun to have the big crits.
http://beast40.com/FFXI/2550crit.png
Kagato
03-22-2011, 11:42 PM
Penitence +2, Rose Strap, Fire Bomblet
Bale+2 Head, Bale Choker, Brutal Earring, Abyssal Earring
Bale+2 Body, Bale+2 Hands, Hoard Ring, Rajas ring
Atheling Mantle, Goading Belt, Ace's Hose, Ace's Sabatons
Considering ACC is pretty much useless now, I suggest only carrying such things as a backup in case you find yourself actually missing the target somehow, and honestly, if you're missing a lot, you should ignore your STP build and eat some Pizza.
I have my Bomblet and Abyssal on stand-by while I use Aesir Ear Pendant and Bomb Core instead.
Also, in regards to redemption and it's low delay not being able to do an effective 5-HIT, abyssea or not, you don't need to make any major sacrifices in gear to do it.
Rose Strap, Aesir Ear Pendant, Brutal Earring, Hoard Ring, Rajas, Goading Belt and Ace's Sabatons will get you enough STP you need as long as you /SAM and eat Carbonara. And again, this is for OUTSIDE abyssea. Inside, drop the Hoard Ring and use a good Regain atma like VV (which any respectable DRK should be using in the first place).
Penitence +2 only makes it easier due to the delay. Also, +2 is only equal to the level 90 redemption. It will lose it's luster once the level cap raises again while Redemption and Apocalypse continue to hold the candle for the best Scythes to use.
IMO, it's better to just use Twilight Scythe and ignore Hoard Ring from the setup I gave (Losing 4 STP will still net you a perfect 20TP per swing for a 5-hit). It's easier to obtain (At least I thought so) and you can put that ring slot to better use without losing any STR or DEX (and in turn ATK and ACC). This is just my preference since you can do whatever you want to reach 5-hit.
Just go for what is easier to get. If you can get Penitence +2 faster, do that. If you already have a twilight scythe or can get that quickly, do that instead. The difference between them isn't major. Yes, you get Quietus, but lets be honest here. Quietus is just a different-looking Guillotine.
Either way, both Scythes are only just placeholders for Apoc, Redemption, or whatever else is coming in the future.
tl;dr version: You have options. The differences really just boil down to 1 or 2 different gear choices and whether you eat STP food or not.
Unctgtg
03-23-2011, 12:23 AM
Apoc will be on top again :)
Why is noone using Bale Earring (I know I do since acc is not an issue), since I have +35 acc with my Apoc alone.
vedder
03-23-2011, 12:53 AM
idk unc but i know most of us are, maybe kag just hasnt got yet?
another question, should i redo quest abyssal > suppa? idk....kinda mixed about it....
Kagato
03-23-2011, 01:20 AM
I don't have it yet. :(
I've asked a good deal on bg about caladbolg vs redemption and the math people there all claim that the gsword beats redemption because quietus is just THAT bad.
Personally I'm torn, not really sure which drk empy to do
idk unc but i know most of us are, maybe kag just hasnt got yet?
another question, should i redo quest abyssal > suppa? idk....kinda mixed about it....
bale earring pretty much makes abyssal earring useless unless you like the look of 5 more skill on your skill level, it doesn't break any tiers or increase our dmg enough to beat bale earring, suppa on the other hand is extremely useful for what should be obvious reasons. I know that i'm redoing DM with my shell to get a suppa.
Raelia
03-23-2011, 04:37 AM
Yeah, I get it guys.
Gradd could still turn down the 'asshole' level about four notches first. I know and understand what he's saying, it just wasn't what I was arguing to start with.
"Accuracy and Attack are useless" is a dangerous meme though.
I was browsing various job forums out of boredom and stumbled across this thread. There's a long held misconception that I would like to correct. Some people have an idea that fight duration has something to do with how effective delay reductions are (from Haste or Dual Wield or simply a weapon with a smaller delay.) There is some truth to it, but it's the opposite of what people typically think.
Every weapon, even without any form of delay reduction, will experience 'waste delay' when you're not the one to get the killing blow. What I mean is that you've swung and you're waiting on your delay but the mob dies before you can swing again. So, for instance, say a fight lasted exactly 15 seconds from when you engaged and you had a 480 delay weapon without any haste. You only ended up swinging twice, once when you engaged and once 8 seconds later, thus there's 7 seconds of 'waste delay.'
In this situation, adding 6% haste would result in a marginal gain of 0% because that individual fight did not last long enough to swing a third time. However, adding 7% haste would put your delay low enough to get in one more swing, which is a marginal gain of 50%.
This exact situation isn't going to occur every fight, I just wanted to illustrate how flawed it is to assess marginal gains from delay reduction in the context of how long a fight would have to be to swing exactly one more time. In fights where you don't swing one more time with the addition of some haste gear, you certainly won't benefit from it, but in other fights you will end up swinging one more time than you would have, and the marginal gains from adding that haste gear is increased.
In the overall scope of things, the amount of 'waste delay' you have is actually decreased by delay reductions. Your killshot frequency will increase (killshots yield 0 waste delay) and your actual delay decreases, decreasing the maximum amount of waste delay you can experience.
vedder
03-23-2011, 06:42 AM
to kaga~ bro i cant recall if it was nameless or taint but they gave me the strat to solo kill sisyphus on blm w/ apoc atma so its very doable, hell im sure if i was an ass i could cockblock ppl an kill on drk/insertsubofchoicehere using same strat just more stones the spot is an ideal kite/deagg spot, mind u i cheated and brought my whm mule cus ill be the first to say leet i am not so im sure u can do eet!
also galka (noob)blm mp sucks horribly even in abyssea ;_;
Yeah, I get it guys.
Gradd could still turn down the 'asshole' level about four notches first. I know and understand what he's saying, it just wasn't what I was arguing to start with.
"Accuracy and Attack are useless" is a dangerous meme though.
Gradd knows his shit stop posting for a sec and read what he is saying and try not to be looking for a way to out smart him.
Cruentus
03-23-2011, 08:07 AM
Currently, the best armor setup for a DRK is AF3+2 Head, body and hands with Ace's pants and feet to TP in. Twilight Head and Body for WS use.
Everything after that is just the best haste and ATK or Store TP items you can get for TP-gain and the best ATK and STR items you can get for WS.
ACC no longer matters.
How do you figure accuracy not mattering anymore? Atma? I'm sure you know that only works in Abyssea (yay for stating the obvious). So...
ACE'S HOSE
DEF: 29
Attack+12
Accuracy-10
Haste+4%
ACE'S SABATONS
DEF: 24
Attack+8
Accuracy-4
"Store TP"+5
Haste+3%
HOMAM COSCIALES
DEF: 35
HP+26
MP+26
Accuracy+3
Enhances "Fast Cast" effect
Haste+3%
HOMAM GAMBIERAS
DEF: 16
HP+31
MP+31
Accuracy+6
Ranged Accuracy+6
Haste+3%
Wyvern: HP+50
Either pair, plus a Velocious Belt, Bale Burgeonet +2, Bale Gauntlets +2, and Bale Cuirass +2 grants maximum equipment Haste. It just depends on whether you favor Attack or HP/MP/Accuracy more, I guess.
Neisan_Quetz
03-23-2011, 08:17 AM
Accuracy is worthless on most monsters inside Abyssea on a 2H job with Razed Ruins + Cruor Buffs, which is true. You can equip around and possibly more than -40 accuracy and still have capped hit rate inside. Outside content it doesn't matter as much due to level correction but you might want to take off some -accuracy depending on if you're using any or not.
It's possible to get dominion trophy pants with 4% haste augment but they're very rare, but no -accuracy from ace's.
Returner
03-23-2011, 08:22 AM
I can't say it any better than Mojo. Unless your fight time is always the same, as well as your surrounding and the damage each person deals, you will always benefit eventually from having a lower delay. There are too many factors that will change who deals the killing blow. There is not a way to always get the killing blow, but there are ways to increase your chance of getting it, and lowering your delay is one of them.
As far as Torcleaver goes, it is superior than Quietus by quite a bit (you can do the math). However, since Quietus does have better modifier, and that Redemption has higher base damage than Torcleaver, the gap is closed a bit. Coupling that with the fact that most ppl have this disillusion that they are capped in pDIF when it is not the case and the 10% ignore defense at 100% make Quietus seem or look like the better of the two WSs. Comparing a 5 hit Redemption and a 6 hit Caladbolg, which are essentially the same build on TP (.5% short of capped haste), Redemption will WSs slightly more (like 7% or something), so whether that makes it better than Caladbolg is up for debate.
First post in this forum btw. I like how ppl are making suggestions for DRK. I did a few scanning of the JP DRK forum here, and they definitely see the same thing as we do. Faster casting time, stronger absorb, not decaying over time, shorter casting time for dreadspike and making it last longer (since you have a cap on how much you can absorb already, what's the point of making it 1 min is their point), longer LR duration with perhaps less JA haste given as trade off, adjustment to souleater to make it more user and MP friendly etc etc. I must say I am one of those who enjoy reading ppl's idea, even though some are unrealistic, but I suppose SE reads this forum so if they can pick up a couple of the ideas, that will be more than enough.
Plus it is nice to see familiar faces here. I see that a lot of the hardcore DRKs here.
Returner
03-23-2011, 08:26 AM
Accuracy is worthless on most monsters inside Abyssea on a 2H job with Razed Ruins + Cruor Buffs, which is true. You can equip around and possibly more than -40 accuracy and still have capped hit rate inside. Outside content it doesn't matter as much due to level correction but you might want to take off some -accuracy depending on if you're using any or not.
It's possible to get dominion trophy pants with 4% haste augment but they're very rare, but no -accuracy from ace's.
Are you definitely positive with that? may you provide a SS of the pants before I use all my trophies for one. I am currently using Ace's Hose for my Caladbolg 6 hit, but I just hate the -10 accuracy, and I know once we move out of abyssea I am going to need those accuracy back, assuming harder mobs outside and without atma and cruor boost. I know the DRG/BST pants can have 4% haste on them cuz I have a pair, so I assume you are not confused with that one. Let me know. Thank you.
Neisan_Quetz
03-23-2011, 08:28 AM
Actually, think that was DRG pants sorry, might have gotten them mixed up... I know I tried for haste on the hands but didn't see any and the wiki hasn't been properly updated since 2007...
Cruentus
03-23-2011, 08:28 AM
Accuracy is worthless on most monsters inside Abyssea on a 2H job with Razed Ruins + Cruor Buffs, which is true. You can equip around and possibly more than -40 accuracy and still have capped hit rate inside. Outside content it doesn't matter as much due to level correction but you might want to take off some -accuracy depending on if you're using any or not.
It's possible to get dominion trophy pants with 4% haste augment but they're very rare, but no -accuracy from ace's.
Thank you for that. I think I'll enjoy getting a Velocious Belt, but upgrading the Bale Armor Set? That will take some time. So will my Redemption.
I think, to be on the safe side, I'd get both the Ace's and Homam pairs I mentioned. I can switch between them depending on where I'm fighting, I guess. Ace's Hose/Sabatons for Abyssea, and Homam for non-Abyssea. That just leaves getting a new grip, ammo, crossbow (I know our marksmanship skill sucks, but I like having options), and so forth.
thanks nameless for that info about cala vs redemption. I was shying away from redemption for hope that they're going to fix my apoc that i've had for god knows forever -_-, plus I've always been a gsword enthusiast. I just enjoy elvaan gsword animation and ws animation lol
My only fear with all this talk about magic is SE completely ignoring the DD/melee side of our dilemma and just shoving magic down our throats. But, for the record I agree almost universally with the magic fixes that have been listed.
I've said it before and I'll say it again, we don't really need "new" stuff just our old stuff fixed!
Are you definitely positive with that? may you provide a SS of the pants before I use all my trophies for one. I am currently using Ace's Hose for my Caladbolg 6 hit, but I just hate the -10 accuracy, and I know once we move out of abyssea I am going to need those accuracy back, assuming harder mobs outside and without atma and cruor boost. I know the DRG/BST pants can have 4% haste on them cuz I have a pair, so I assume you are not confused with that one. Let me know. Thank you.
with ace's hose here's how I look at it, with homam do i have to drop goading for vbelt to maintain capped haste (this also goes for the hoard/blitz rings) with ace's hose I can maintain capped gear haste and go for a 5 hit with my apoc. (i haven't looked into calabolg builds yet to maintain a proper 6 hit so in that regard i'm clueless)
it is a bit careless to say "you have capped accuracy at all times" but from parses i've run in abyssea this seems to be true. Is this completely definitive? Of course not, just some input.
Cruentus
03-23-2011, 08:50 AM
with ace's hose here's how I look at it, with homam do i have to drop goading for vbelt to maintain capped haste (this also goes for the hoard/blitz rings) with ace's hose I can maintain capped gear haste and go for a 5 hit with my apoc. (i haven't looked into calabolg builds yet to maintain a proper 6 hit so in that regard i'm clueless)
it is a bit careless to say "you have capped accuracy at all times" but from parses i've run in abyssea this seems to be true. Is this completely definitive? Of course not, just some input.
Honestly, I was excluding Haste from all other equipment, if any. Basically, though, the two Homam pieces is Haste+6%, the three Bale Armor +2 pieces are collectively Haste+14%, and that leaves the Velocious Belt, which is Haste+6%. In total, that's Haste+26%, which is cap, right? Well, the two Ace's pieces is Haste+7% in total, which is obviously even more than cap. That's why I pointed out the preference issue between Attack and everything Homam offers.
This being said, though, I freely admit I'm bad at the math involved. I basically just follow guidelines based on what the experts use.
Until my Redemption is done (because I honestly just don't like using an A- weapon when the A+ weapon is available), I'm kind of stuck with the Moliones's Sickle and Ring. I'm honestly not sure what ammo and grip to get. I'm fairly certain about what else I'm getting, though. Basically, what I have kind of sucks.
Moliones's Sickle/Pole Grip/X/Bomb Core
Perle Salade/Chivalrous Chain or Parade Gorget/Abyssal Earring/Coral Earring
Perle Hauberk/Perle Moufles/Ecphoria Ring/Moliones's Ring
Forager's Mantle/Potent Belt/Perle Brayettes/Perle Solerets
What ammo and grip should I get? I obviously plan on getting the Bale Choker, Bale Earring, Velocious Belt, and Atheling's Mantle, plus all the visible gear I mentioned already.
Neisan_Quetz
03-23-2011, 09:00 AM
Goading is fine if it helps xhit, the last .4% isn't that big a deal.
Cruentus
03-23-2011, 09:09 AM
Goading is fine if it helps xhit, the last .4% isn't that big a deal.
The problem with that is I don't have the things needed for the appropriate NM, while the Velocious Belt is much easier to get, and still completes the Haste setup.
Returner
03-23-2011, 09:21 AM
Unfortunately, going for 6 hit Caladbolg requires sacrifice in almost all slots. Current build is this:
Calad/Rose/WhiteTathlum
Zelus/Almah/Brutal/Attilas
Aurum/AF3+2/Rajas/Hoard
Tactical/Goading/Ace's/Ace's
So there is no room for accuracy swap in. I do however expect more new gears in the future with store tp, so perhaps it will offer more flexibility. But for now, unless you are rocking carbonara, this is the best setup. Carbone will pretty much allow you to swap tactical for atheling, but that's about it.
you can cap accuracy naked outside of abyssea on almost everything ............... not like it was all made for ppl with about 100 less skill....... derpp
Cruentus
03-23-2011, 09:45 AM
you can cap accuracy naked outside of abyssea on almost everything ............... not like it was all made for ppl with about 100 less skill....... derpp
I grow weary of your attitude.
Neisan_Quetz
03-23-2011, 09:48 AM
The problem with that is I don't have the things needed for the appropriate NM, while the Velocious Belt is much easier to get, and still completes the Haste setup.
I found goading much easier to get since you can get Lacovie's KIs in gold chests but that was because we are farming Glavoid which is 1/2 his pop, and Chloris's KI drops far too often as well for us...
Cruentus
03-23-2011, 09:55 AM
I found goading much easier to get since you can get Lacovie's KIs in gold chests but that was because we are farming Glavoid which is 1/2 his pop, and Chloris's KI drops far too often as well for us...
I also have no Abyssea linkshell.
Neisan_Quetz
03-23-2011, 11:55 AM
We're a 5 man group with a dbox whm, I had a shell and dropped it when I realized all we were doing was getting gear/emp for the leader and his close friends.
vedder
03-23-2011, 02:47 PM
goading is easier to get in my opinion but hey i havnt been in the KA camp since abyssea was released so cant talk of claim/drop rate + if your box farming/cleaving pops for redemption than u will end up with laco pops by getting chloris/glav and gettn his 2/2 as well essentially giving u two pops for him on ea nm run, hell i had chlor/glav/laco pops on both me an mule and went 1/1 on my belt via blue!!!stagger and have since "wasted" sooo many since my ls is doing h2h x1 g.axe x2 dagger x1 polearm x1 for tahrongi, which is another reason im working on cala, too much tah is not coo brah
just looking at what u r uising for tp returner, am i gonna be seriously shooting myself if i just use whast i currently am?
cala/pole/xx/bomblet
af+2/bale/bale/brutal
af+2/af+2(need to finish coins)/raja/acc3attk7ring(cant recall name atm)
atheling/goad/blitzers(acc7 haste3;need homam/aces but now waiting to see what up with dom pants...)/aces(homam also have)
i havnt checked out calc yet but honestly, are ppl that "are in the know" gonna lol at me ._.
i hate the thought of having to do znm for aurum and tact back just feels like a horrid trade off andthe zelus tiara, well, its a tiara ._., and the hoard/attila trade for bale/ w/e ring.......
it kinda makes me cry... will it really outperform what i use for tp greatly? or just min/maxing..?
/hatetradeoffs
Cruentus
03-23-2011, 03:55 PM
goading is easier to get in my opinion but hey i havnt been in the KA camp since abyssea was released so cant talk of claim/drop rate + if your box farming/cleaving pops for redemption than u will end up with laco pops by getting chloris/glav and gettn his 2/2 as well essentially giving u two pops for him on ea nm run, hell i had chlor/glav/laco pops on both me an mule and went 1/1 on my belt via blue!!!stagger and have since "wasted" sooo many since my ls is doing h2h x1 g.axe x2 dagger x1 polearm x1 for tahrongi, which is another reason im working on cala, too much tah is not coo brah
just looking at what u r uising for tp returner, am i gonna be seriously shooting myself if i just use whast i currently am?
cala/pole/xx/bomblet
af+2/bale/bale/brutal
af+2/af+2(need to finish coins)/raja/acc3attk7ring(cant recall name atm)
atheling/goad/blitzers(acc7 haste3;need homam/aces but now waiting to see what up with dom pants...)/aces(homam also have)
i havnt checked out calc yet but honestly, are ppl that "are in the know" gonna lol at me ._.
i hate the thought of having to do znm for aurum and tact back just feels like a horrid trade off andthe zelus tiara, well, its a tiara ._., and the hoard/attila trade for bale/ w/e ring.......
it kinda makes me cry... will it really outperform what i use for tp greatly? or just min/maxing..?
/hatetradeoffs
Could you please type in real English instead of this silly internet speak? Thanks.
Gradd
03-23-2011, 06:57 PM
goading is easier to get in my opinion but hey i havnt been in the KA camp since abyssea was released so cant talk of claim/drop rate + if your box farming/cleaving pops for redemption than u will end up with laco pops by getting chloris/glav and gettn his 2/2 as well essentially giving u two pops for him on ea nm run, hell i had chlor/glav/laco pops on both me an mule and went 1/1 on my belt via blue!!!stagger and have since "wasted" sooo many since my ls is doing h2h x1 g.axe x2 dagger x1 polearm x1 for tahrongi, which is another reason im working on cala, too much tah is not coo brah
just looking at what u r uising for tp returner, am i gonna be seriously shooting myself if i just use whast i currently am?
cala/pole/xx/bomblet
af+2/bale/bale/brutal
af+2/af+2(need to finish coins)/raja/acc3attk7ring(cant recall name atm)
atheling/goad/blitzers(acc7 haste3;need homam/aces but now waiting to see what up with dom pants...)/aces(homam also have)
i havnt checked out calc yet but honestly, are ppl that "are in the know" gonna lol at me ._.
i hate the thought of having to do znm for aurum and tact back just feels like a horrid trade off andthe zelus tiara, well, its a tiara ._., and the hoard/attila trade for bale/ w/e ring.......
it kinda makes me cry... will it really outperform what i use for tp greatly? or just min/maxing..?
/hatetradeoffs
Inside of abyssea that current build you are using is just fine(If you are using VV for regain), you are swinging for 14.4 TP a swing, netting you 86.4 TP after 6 swings, 100.8 after 7 Swings, the problem is if you are only weaponskilling in Brutal/Rajas in terms of Store TP, then after you start to rebuild after your 7th swing you would be at 99.7.
Simple Fix you need 1 more STP in gear (If you are doing things outside abyssea) in your TP phase Either Chiv Chain or Attilla's would do the trick, I use white tathlum personally if I am using my 7-hit build, I started using a 6-hit Build with Carbonara right before I quit, which to me was better, but if I couldnt afford carb I would stick to my standard 7-hit gear.
Keep in mind you only need that 1 extra STP outside of abyssea, inside the Regain from VV would keep your 7-hit with that gear just fine.
Taint
03-23-2011, 08:53 PM
Inside of abyssea that current build you are using is just fine(If you are using VV for regain), you are swinging for 14.4 TP a swing, netting you 86.4 TP after 6 swings, 100.8 after 7 Swings, the problem is if you are only weaponskilling in Brutal/Rajas in terms of Store TP, then after you start to rebuild after your 7th swing you would be at 99.7.
Simple Fix you need 1 more STP in gear (If you are doing things outside abyssea) in your TP phase Either Chiv Chain or Attilla's would do the trick, I use white tathlum personally if I am using my 7-hit build, I started using a 6-hit Build with Carbonara right before I quit, which to me was better, but if I couldnt afford carb I would stick to my standard 7-hit gear.
Keep in mind you only need that 1 extra STP outside of abyssea, inside the Regain from VV would keep your 7-hit with that gear just fine.
Counting on more then 2 tics of Regain means you are doing it wrong.
think i'll just stick with 7 hit cala for now. 6 hit really does seem to sacrifice too much.
Counting on more then 2 tics of Regain means you are doing it wrong.
99.7 + 2 = 101.7 thats 1 tic of the regain <.< so why did you post agian?
Kagato
03-24-2011, 02:09 AM
I grow weary of your attitude.
He has a point, though. Accuracy outside of Abyssea stopped being an issue when most things that were VT or IT to us at 75 are now mostly EP and DC to us at 90. We hardly need any ACC bonuses to hit most, if not all things outside Abyssea.
Inside abyssea, we have enough boosts and atmas to make up for any ACC losses, so ACC equipment is rarely needed and if ACC is ever needed at all, munch on a Pizza.
He has a point, though. Accuracy outside of Abyssea stopped being an issue when most things that were VT or IT to us at 75 are now mostly EP and DC to us at 90. We hardly need any ACC bonuses to hit most, if not all things outside Abyssea.
Inside abyssea, we have enough boosts and atmas to make up for any ACC losses, so ACC equipment is rarely needed and if ACC is ever needed at all, munch on a Pizza.
Red curry* orr even mithkabob* work just as well if not better
Kagato
03-24-2011, 02:56 AM
Not for ACC, which was my point about Pizza.
Cruentus
03-24-2011, 03:09 AM
He has a point, though. Accuracy outside of Abyssea stopped being an issue when most things that were VT or IT to us at 75 are now mostly EP and DC to us at 90. We hardly need any ACC bonuses to hit most, if not all things outside Abyssea.
Inside abyssea, we have enough boosts and atmas to make up for any ACC losses, so ACC equipment is rarely needed and if ACC is ever needed at all, munch on a Pizza.
That's true, but that doesn't mean he needs to be shoving it down people's throats. I'm one of those gifted kids that fell through the cracks, so I know all about the attitude part of it. Just because you're correct/smarter doesn't give you the right to be a jerk about things.
Anyway, what grips and ammo pieces should I be going after? Honestly, I don't think I can afford the highest-end things.
That's true, but that doesn't mean he needs to be shoving it down people's throats. I'm one of those gifted kids that fell through the cracks, so I know all about the attitude part of it. Just because you're correct/smarter doesn't give you the right to be a jerk about things.
Anyway, what grips and ammo pieces should I be going after? Honestly, I don't think I can afford the highest-end things.
Pole grip if you dont need Rose strap and in extreme cases sword strap is better than all if you can still get a good xhit without rose
For ammo slots Bombcore is about all you need i carry it and a tath for INT mod stuff
Cruentus
03-24-2011, 03:34 AM
Pole grip if you dont need Rose strap and in extreme cases sword strap is better than all if you can still get a good xhit without rose
For ammo slots Bombcore is about all you need i carry it and a tath for INT mod stuff
I thought there would be something better than the Bomb Core.
I thought there would be something better than the Bomb Core.
ATT is epic
Cruentus
03-24-2011, 03:47 AM
ATT is epic
(Please do not abbreviate your words.)
vedder
03-24-2011, 04:08 AM
ok so my setup more or less is fine w/VV
so assuming VV/apoc/rr is the standard huh? was hoping to see another possible set but cant seem to get away from those three atma on drk/sam
funny i was /dnc the other week just to skill up and was using axe/sword (skilling remember) and i played around with apoc/AO/rr shit was crazy to say the least lol but ultimately not worth it, no healer that was paying attention and im very new(as in first time i tried) /dnc so i died a ton lol kept peeling hate
what atma combos do you guys use?
soloing w/o my mule (generally skillling up) i do drk/rdm ambition/apoc/rr
otherwise i use vv/apoc/rr
any combo out there that might be more worthy of attention?
and another question cus hey im bored an no math wiz, whats the better non-emp/relic scythe of these three
woeborn/twilight(cant use endark...)/or (what i currently use for scythe)the 125 dmg 9 str 24 attack ToM?
i really dont know myself and have possibly been lying to myself about my ToM(eyeballing numbers lolz)
ok so my setup more or less is fine w/VV
so assuming VV/apoc/rr is the standard huh? was hoping to see another possible set but cant seem to get away from those three atma on drk/sam
funny i was /dnc the other week just to skill up and was using axe/sword (skilling remember) and i played around with apoc/AO/rr shit was crazy to say the least lol but ultimately not worth it, no healer that was paying attention and im very new(as in first time i tried) /dnc so i died a ton lol kept peeling hate
what atma combos do you guys use?
soloing w/o my mule (generally skillling up) i do drk/rdm ambition/apoc/rr
otherwise i use vv/apoc/rr
any combo out there that might be more worthy of attention?
and another question cus hey im bored an no math wiz, whats the better non-emp/relic scythe of these three
woeborn/twilight(cant use endark...)/or (what i currently use for scythe)the 124 dmg 9 str 24 attack ToM?
i really dont know myself and have possibly been lying to myself about my ToM(eyeballing numbers lolz)
Twilight is ahead by far and you should use endark <_<
Cruentus
03-24-2011, 07:45 AM
ok so my setup more or less is fine w/VV
so assuming VV/apoc/rr is the standard huh? was hoping to see another possible set but cant seem to get away from those three atma on drk/sam
funny i was /dnc the other week just to skill up and was using axe/sword (skilling remember) and i played around with apoc/AO/rr shit was crazy to say the least lol but ultimately not worth it, no healer that was paying attention and im very new(as in first time i tried) /dnc so i died a ton lol kept peeling hate
what atma combos do you guys use?
soloing w/o my mule (generally skillling up) i do drk/rdm ambition/apoc/rr
otherwise i use vv/apoc/rr
any combo out there that might be more worthy of attention?
and another question cus hey im bored an no math wiz, whats the better non-emp/relic scythe of these three
woeborn/twilight(cant use endark...)/or (what i currently use for scythe)the 124 dmg 9 str 24 attack ToM?
i really dont know myself and have possibly been lying to myself about my ToM(eyeballing numbers lolz)
Right now, using Endark is better than relying on the Twilight scythe's Death effect. As for Atma, I currently use the Atma of the Stout Arm and the Atma of the Voracious Violet. I don't have my third lunar abyssite yet.
I'm going to check the wiki regarding what the heck ATT is.
Right now, using Endark is better than relying on the Twilight scythe's Death effect. As for Atma, I currently use the Atma of the Stout Arm and the Atma of the Voracious Violet. I don't have my third lunar abyssite yet.
I'm going to check the wiki regarding what the heck ATT is.
ATTACK...... [Removed by Moderator according to the FINAL FANTASY XI FORUM Guidelines (http://support.na.square-enix.com/rule.php?id=20&la=1).]
also Twilight scythe wins because of this: Hidden Effect: Deals damage that sets Damage Types modifiers to 1.0 on enemies. Bypasses "Physical Immunity" and "Physical Shield" effects. Will also Bypass some but not all "Physical absorb" effects.
also good to know alot of monster types have a damage modifier of 0.87ish so it adds damage to them like it does to elementals.
Cruentus
03-24-2011, 08:12 AM
ATTACK...... [Removed by Moderator according to the FINAL FANTASY XI FORUM Guidelines (http://support.na.square-enix.com/rule.php?id=20&la=1).]
also Twilight scythe wins because of this: Hidden Effect: Deals damage that sets Damage Types modifiers to 1.0 on enemies. Bypasses "Physical Immunity" and "Physical Shield" effects. Will also Bypass some but not all "Physical absorb" effects.
also good to know alot of monster types have a damage modifier of 0.87ish so it adds damage to them like it does to elementals.
Oh, I thought you were abbreviating the name of an item, not a stat. I'm used to Attack being ATK. Sorry about that.
So it looks like my options for the ammo slot right now are the Fire Bomblet and the White Tathlum. I know I have very little chance at getting the latter, so I'll have to go to Halvung or something.
vedder
03-24-2011, 08:12 AM
k thanks lol guess the only benefit to the ToM one i have done is at least it'll (probably) continue to rise whereas twilight will remain where it is, and i would use endark over the proc rate on death, sure thing > random thing.
im guessing the base dmg of the weapon an hidden dmg mod is why its better? cause the 128dmg base and 8str vs the 125dmg base 9str and 24attack "looks" like a toss up ^^;;;
an yea sorry if we have confused you Cruentus, att is abbreviated(sp) for attack
vedder
03-24-2011, 08:14 AM
oh wow hi guys ppl responded fast lol
and thank you jar i was actually very unaware of that bit of info, i knew bout the hidden effect but didnt know more mobs had the 0.87 mod than the commonly expected ones
Oh, I thought you were abbreviating the name of an item, not a stat. I'm used to Attack being ATK. Sorry about that.
So it looks like my options for the ammo slot right now are the Fire Bomblet and the White Tathlum. I know I have very little chance at getting the latter, so I'll have to go to Halvung or something.
i got mine for like 11K on the AH but to each his own adventure lol
k thanks lol guess the only benefit to the ToM one i have done is at least it'll (probably) continue to rise whereas twilight will remain where it is, and i would use endark over the proc rate on death, sure thing > random thing.
im guessing the base dmg of the weapon an hidden dmg mod is why its better? cause the 128dmg base and 8str vs the 125dmg base 9str and 24attack "looks" like a toss up ^^;;;
an yea sorry if we have confused you Cruentus, att is abbreviated(sp) for attack
Yeah without the hidden effect twilight is not much betterat all
also:
Rocs 0.75
Corses* 0.75
Elementals 0.25
Flans (Normal Mode) 0.75
Flans (Spiked Mode) 0.25
Ghosts* 0.75
Hounds 1.125
Mimics 0.50
Rafflesia 1.05
Skeletons* 0.875
Slimes 0.50
most other mobs that are weak to another type of damage take reduced slashing
Cruentus
03-24-2011, 10:02 AM
i got mine for like 11K on the AH but to each his own adventure lol
I only remember it being a million or something when I looked last, but that was a while ago. The price probably dropped since then.
Kagato
03-24-2011, 10:53 AM
ATTACK...... the extent for some peoples stupid is staggering....
So you write ATT and everyone and their mother writes ATK for attack, and yet you're the one calling people stupid? You're Fishing.
Raelia
03-24-2011, 11:01 AM
Just because you're correct/smarter doesn't give you the right to be a jerk about things.
My respect for you was in the basement because of your stint on Alla, but you just jumped back to positive with this. I'm probably guilty of it on plenty of occasions but Gradd blew the top off here.
Goading Belt is far easier to get than V-Belt -- evidenced well that my lazy ass has one -- and about ten times as useful. You'd be better off going for Ninurta's if you wanted a pure haste belt.
The 'best' set for DRK is still too hard to determine and depends almost entirely on Main weapon equipped. Not everyone is going to hammer out a Redemption (without being laughed at anyway), myself included, so the actual best set will always vary. There's also stuff that gets overlooked, like I did with Zelus Tiara because it hadn't even been found when I did my Penitence 5-hit vs Redemption 6-hit math.
Once you start looking at +3 marches with lv90 capped skills and DNC or /DNC in your party for even an unmerited Haste Samba -- and reach 80% cap all the easier -- even capped gear haste loses necessity.
This is the inversion I see too often. Capped gear haste and whatnot is far more important in mildly-buffed situations than fully buffed sprints. I hate comparisons at capped haste (especially when WS saturation isn't factored in) and consider 60% haste a more common value.
It's true that in partial-haste gains you can have the 'overtake' effect and whatnot, but then people still turn that into getting the full benefit of whatever partial delay reduction they fancy. Like my railing against Empyrean aftermath being 'massive', if it doesn't work 100% of the time, you aren't getting 100% of the effect -- yet some people still cheat the numbers towards that.
Kagato
03-24-2011, 11:16 AM
When it comes to gearing DRK, just cap your equipment haste, achieve your 5-hit (if you use scythe), and fill the rest with whatever else you need (mainly ATK and STR these days).
Honestly, if you have gear-specific questions, ask me. Unctgtg is also an excellent source for DRK information if you can ever catch him online here.
Cruentus
03-24-2011, 11:17 AM
My respect for you was in the basement because of your stint on Alla, but you just jumped back to positive with this. I'm probably guilty of it on plenty of occasions but Gradd blew the top off here.
Goading Belt is far easier to get than V-Belt -- evidenced well that my lazy ass has one -- and about ten times as useful. You'd be better off going for Ninurta's if you wanted a pure haste belt.
The 'best' set for DRK is still too hard to determine and depends almost entirely on Main weapon equipped. Not everyone is going to hammer out a Redemption (without being laughed at anyway), myself included, so the actual best set will always vary. There's also stuff that gets overlooked, like I did with Zelus Tiara because it hadn't even been found when I did my Penitence 5-hit vs Redemption 6-hit math.
Once you start looking at +3 marches with lv90 capped skills and DNC or /DNC in your party for even an unmerited Haste Samba -- and reach 80% cap all the easier -- even capped gear haste loses necessity.
This is the inversion I see too often. Capped gear haste and whatnot is far more important in mildly-buffed situations than fully buffed sprints. I hate comparisons at capped haste (especially when WS saturation isn't factored in) and consider 60% haste a more common value.
It's true that in partial-haste gains you can have the 'overtake' effect and whatnot, but then people still turn that into getting the full benefit of whatever partial delay reduction they fancy. Like my railing against Empyrean aftermath being 'massive', if it doesn't work 100% of the time, you aren't getting 100% of the effect -- yet some people still cheat the numbers towards that.
Yeah, I'd like to apologize about the stuff on Alla. I'd do it there, but I lost my password.
Anyway, I'm trying to make a build for Redemption (90) and Moliones's Sickle, since I doubt I'll be getting other scythes. I'm kind of picky in this regard; I prefer the scythe over the great sword for the A+ skill as opposed to A-, and the scythe's always been an epic weapon anyway. If I wanted to use a great sword, I'd ask for Omnislash as a DRK job ability.
For now, what I have can be seen in a prior post, and what I'm apparently aiming for is this.
Moliones's Sickle, Pole Grip, blank, Fire Bomblet
Bale Burgeonet +2, Bale Choker, Abyssal Earring, Bale Earring
Bale Cuirass +2, Bale Gauntlets +2, Ecphoria Ring, Moliones's Ring
Atheling's Mantle, Velocious Belt (until I get the Goading Belt at least), Ace's Hose/Homam Cosciales, Ace's Sabatons/Homam Gambieras
Ace's stuff for Abyssea, and Homam stuff for not, I think. I still have full Haste either way. I'd have the Bale Sollerets +2 and Bale Flanchard +2 to switch in for spellcasting scenarios. What I don't have is a zerging build or a WS build. Honestly, I'm not a fan of the idea of a WS build anyway.
Kagato
03-24-2011, 11:44 AM
Yeah, I'd like to apologize about the stuff on Alla. I'd do it there, but I lost my password.
Anyway, I'm trying to make a build for Redemption (90) and Moliones's Sickle, since I doubt I'll be getting other scythes. I'm kind of picky in this regard; I prefer the scythe over the great sword for the A+ skill as opposed to A-, and the scythe's always been an epic weapon anyway. If I wanted to use a great sword, I'd ask for Omnislash as a DRK job ability.
For now, what I have can be seen in a prior post, and what I'm apparently aiming for is this.
Moliones's Sickle, Pole Grip, blank, Fire Bomblet
Bale Burgeonet +2, Bale Choker, Abyssal Earring, Bale Earring
Bale Cuirass +2, Bale Gauntlets +2, Ecphoria Ring, Moliones's Ring
Atheling's Mantle, Velocious Belt (until I get the Goading Belt at least), Ace's Hose/Homam Cosciales, Ace's Sabatons/Homam Gambieras
Ace's stuff for Abyssea, and Homam stuff for not, I think. I still have full Haste either way. I'd have the Bale Sollerets +2 and Bale Flanchard +2 to switch in for spellcasting scenarios. What I don't have is a zerging build or a WS build. Honestly, I'm not a fan of the idea of a WS build anyway.
Not a bad setup, but I do have some suggestions for you.
First off, you might want to ditch Moli's now. Get a Magian Scythe to tide you over until you get Twilight, Apoc or Redemption. If you're especially lazy, the Weapon-Skill trial Scythe Reckoning is a good one to do in a week if you have the time and patience.
Pole grip is good too, but try and aim for Rose Strap down the road to help your 5-hit build.
Abyssal Earring really shouldn't be needed anymore. Get Brutal Earring for the other slot.
Both of those rings can be traded out. Get Raja's now if you haven't already. I'm sure you can get a Promathia final boss team going shortly. If you're on Phoenix, I'll help you myself. The 2nd ring will come down to preference. Blitz is a good place to start, though.
Cruentus
03-24-2011, 12:10 PM
Not a bad setup, but I do have some suggestions for you.
First off, you might want to ditch Moli's now. Get a Magian Scythe to tide you over until you get Twilight, Apoc or Redemption. If you're especially lazy, the Weapon-Skill trial Scythe Reckoning is a good one to do in a week if you have the time and patience.
Pole grip is good too, but try and aim for Rose Strap down the road to help your 5-hit build.
Abyssal Earring really shouldn't be needed anymore. Get Brutal Earring for the other slot.
Both of those rings can be traded out. Get Raja's now if you haven't already. I'm sure you can get a Promathia final boss team going shortly. If you're on Phoenix, I'll help you myself. The 2nd ring will come down to preference. Blitz is a good place to start, though.
Unfortunately, I'm on Asura.
I was going to work on a Maleficence +2 for my zerging build. That would probably do until Redemption's done.
Ancient Beastcoins come from Al'Taieu, right? Is it possible for a DRK/SAM to solo there, or should I find a group?
I really don't want to pay a million gil for one piece of armor, so I'm probably not going to get a Blitz Ring. Besides, once the Bale Armor +2 set is done, and I have the Ace's/Homam pants and boots, I wouldn't need it.
So you write ATT and everyone and their mother writes ATK for attack, and yet you're the one calling people stupid? You're Fishing.
When it comes to gearing DRK, just cap your equipment haste, achieve your 5-hit (if you use scythe), and fill the rest with whatever else you need (mainly ATK and STR these days).
Honestly, if you have gear-specific questions, ask me. Unctgtg is also an excellent source for DRK information if you can ever catch him online here.
Not a bad setup, but I do have some suggestions for you.
First off, you might want to ditch Moli's now. Get a Magian Scythe to tide you over until you get Twilight, Apoc or Redemption. If you're especially lazy, the Weapon-Skill trial Scythe Reckoning is a good one to do in a week if you have the time and patience.
Pole grip is good too, but try and aim for Rose Strap down the road to help your 5-hit build.
Abyssal Earring really shouldn't be needed anymore. Get Brutal Earring for the other slot.
Both of those rings can be traded out. Get Raja's now if you haven't already. I'm sure you can get a Promathia final boss team going shortly. If you're on Phoenix, I'll help you myself. The 2nd ring will come down to preference. Blitz is a good place to start, though.
ALL off that and you didnt even say he is at 27% haste with Ace's hose on THAN you even said to get a blitz ring. who would come to someone that cant count to 26 for gear advice.
Unfortunately, I'm on Asura.
I was going to work on a Maleficence +2 for my zerging build. That would probably do until Redemption's done.
Ancient Beastcoins come from Al'Taieu, right? Is it possible for a DRK/SAM to solo there, or should I find a group?
I really don't want to pay a million gil for one piece of armor, so I'm probably not going to get a Blitz Ring. Besides, once the Bale Armor +2 set is done, and I have the Ace's/Homam pants and boots, I wouldn't need it.
Zerging is not needed anymore i wouldnt waste you time on that scythe most mobs that you would even think to zerg are immune to souleater or even immune to bloodweapon
Ancient Beastcoins are from Limbus witch you can duo/trio easy
the only thing you really need to do is get a better weapon empy or Twilight scythe if you have the time to get a whole trial scythe in before you get twilight access go ahead but you can leech the NMs and caturae easy my group lets whoever wants in.
also at least you noticed that you where capping haste lmao
Raelia
03-24-2011, 12:31 PM
I was going to work on a Maleficence +2 for my zerging build. That would probably do until Redemption's done.
The 2-4 variant of Maleficence has some interesting uses, chief among them some mild zerging capacity (still worthwhile despite some mobs being resistant, that just stops you from having twelve DRKs on it). You can also put on Cosmos, Kirin, and a MAB atma and be swinging a 90 damage Endark and 1.5k Infernal Scythes like a madman. It's honestly a bit too fast and quickly runs afoul of WS saturation slowing it down, but it chews up Elementals like nothing else.
Also, Shinryu is dark resistant, so don't bother brewing him with Infernal Scythe. For most others it's good but you'll want Cosmos and Griffon's Claw as MAB gets capped anyway.
The 2-4 variant of Maleficence has some interesting uses, chief among them some mild zerging capacity (still worthwhile despite some mobs being resistant, that just stops you from having twelve DRKs on it). You can also put on Cosmos, Kirin, and a MAB atma and be swinging a 90 damage Endark and 1.5k Infernal Scythes like a madman. It's honestly a bit too fast and quickly runs afoul of WS saturation slowing it down, but it chews up Elementals like nothing else.
Also, Shinryu is dark resistant, so don't bother brewing him with Infernal Scythe. For most others it's good but you'll want Cosmos and Griffon's Claw as MAB gets capped anyway.
yeah i'll agree that using MAB stuff and the 2-4 hit scythe is really fun should beable to get 2~K out of it but overall not as strong as normal DDing
Raelia
03-24-2011, 12:55 PM
Actually it crushes all but Empyrean/WoE and heavy Crit WS jobs unless you're pushing serious haste and WS saturation becomes a problem. You might be underestimating how stupidly fast it is when the scythe averages two hits a round and you only need four hits to WS (5-hitting).
1.5k was with Cosmos/Kirin/Ultimate and no Ascetic's. Will hit 2k with Ascetic's Gambir.
Also throws a good 900 damage Nether Void Drain II.
For pickup groups, KI/feet farming, and cocking about in low-buff situations: It's perfect.
Actually it crushes all but Empyrean/WoE and heavy Crit WS jobs unless you're pushing serious haste and WS saturation becomes a problem. You might be underestimating how stupidly fast it is when the scythe averages two hits a round and you only need four hits to WS (5-hitting).
1.5k was with Cosmos/Kirin/Ultimate and no Ascetic's. Will hit 2k with Ascetic's Gambir.
Also throws a good 900 damage Nether Void Drain II.
For pickup groups, KI/feet farming, and cocking about in low-buff situations: It's perfect.
Id still vote thats nothing i arg 1.9K with~4K+triple attacks on guillotine and melee for 390~700crit+
you might think your doing crazy damage but JUST weaponskill damage is all your doing no RR means your melee will be smalls :x and really low base damage will cut it even more
Raelia
03-24-2011, 01:24 PM
I already said it wouldn't hold up to Empyrean and heavy Crit jobs.
You also skipped Endark pushing the per-hit damage over 250 or so, so 500+ damage a round isn't too shabby.
WSing so often slows it down though, so it's strictly a low-buff build.
I already said it wouldn't hold up to Empyrean and heavy Crit jobs.
You also skipped Endark pushing the per-hit damage over 250 or so, so 500+ damage a round isn't too shabby.
WSing so often slows it down though, so it's strictly a low-buff build.
you can melee during weaponskill animations
Kagato
03-24-2011, 03:05 PM
Unfortunately, I'm on Asura.
I was going to work on a Maleficence +2 for my zerging build. That would probably do until Redemption's done.
Ancient Beastcoins come from Al'Taieu, right? Is it possible for a DRK/SAM to solo there, or should I find a group?
I really don't want to pay a million gil for one piece of armor, so I'm probably not going to get a Blitz Ring. Besides, once the Bale Armor +2 set is done, and I have the Ace's/Homam pants and boots, I wouldn't need it.
True, once you do finish Bale+2, you won't need it, but like I said, it's a good piece to have now until you do, but I don't think anyone's going to kill you if you don't since it's only 1% haste.
Lets assume you only have the +1 Bales right now. That's 11% Haste, plus the 7% you get from Ace's, then 6% from v-belt. Only got yourself 24%. Blitz would bring you up to 25%. Once you were done with it after upgrading to Bale+2 (which might take a while) then you could sell it back. It's a popular item on the AH. Then get Goading and keep your v-belt for a different job since anything after 26% is wasted. Just don't be fooled into thinking 25% is the true cap. 25% actually calculates out to less than 25. More like 24.56% or so.
Now, back to the ring issue, again just use what you feel works well for you. If you need more STP, get Hoard Ring. Sure it has -4 STR and DEX but that's not an enormous loss for a 5-hit. I personally use Keen Ring for now until I get something better as I'm still working on my 5-Hit myself. ToAU ring can be a decent placeholder too if you want. Just whatever you can get your hands on.
As for Ancient Beastcoins, you get them in Limbus. I suggest having a few people come with you. You need a lot of them though, so if you have cash to blow, buy some coins off of bazaars. Otherwise you'll need to find a Limbus group.
And as far as Maleficence +2, good choice. Which version are you getting?
Raelia
03-24-2011, 03:41 PM
you can melee during weaponskill animations
Only because the two second delay involved is shorter than most WS animations.
Next you'll say JAs don't have a delay, and every THF in the game will pimp slap you.
Cruentus
03-24-2011, 04:49 PM
The 2-4 variant of Maleficence has some interesting uses, chief among them some mild zerging capacity (still worthwhile despite some mobs being resistant, that just stops you from having twelve DRKs on it). You can also put on Cosmos, Kirin, and a MAB atma and be swinging a 90 damage Endark and 1.5k Infernal Scythes like a madman. It's honestly a bit too fast and quickly runs afoul of WS saturation slowing it down, but it chews up Elementals like nothing else.
Also, Shinryu is dark resistant, so don't bother brewing him with Infernal Scythe. For most others it's good but you'll want Cosmos and Griffon's Claw as MAB gets capped anyway.
Duly noted, thanks. I'll have to figure out how to get that third lunar abyssite first, though.
Actually it crushes all but Empyrean/WoE and heavy Crit WS jobs unless you're pushing serious haste and WS saturation becomes a problem. You might be underestimating how stupidly fast it is when the scythe averages two hits a round and you only need four hits to WS (5-hitting).
1.5k was with Cosmos/Kirin/Ultimate and no Ascetic's. Will hit 2k with Ascetic's Gambir.
Also throws a good 900 damage Nether Void Drain II.
For pickup groups, KI/feet farming, and cocking about in low-buff situations: It's perfect.
Wait, there's a "Magic Attack Bonus" thing on the Maleficence +2? Not when I last looked.
you can melee during weaponskill animations
Yes, but it requires very precise timing.
True, once you do finish Bale+2, you won't need it, but like I said, it's a good piece to have now until you do, but I don't think anyone's going to kill you if you don't since it's only 1% haste.
Lets assume you only have the +1 Bales right now. That's 11% Haste, plus the 7% you get from Ace's, then 6% from v-belt. Only got yourself 24%. Blitz would bring you up to 25%. Once you were done with it after upgrading to Bale+2 (which might take a while) then you could sell it back. It's a popular item on the AH. Then get Goading and keep your v-belt for a different job since anything after 26% is wasted. Just don't be fooled into thinking 25% is the true cap. 25% actually calculates out to less than 25. More like 24.56% or so.
Now, back to the ring issue, again just use what you feel works well for you. If you need more STP, get Hoard Ring. Sure it has -4 STR and DEX but that's not an enormous loss for a 5-hit. I personally use Keen Ring for now until I get something better as I'm still working on my 5-Hit myself. ToAU ring can be a decent placeholder too if you want. Just whatever you can get your hands on.
As for Ancient Beastcoins, you get them in Limbus. I suggest having a few people come with you. You need a lot of them though, so if you have cash to blow, buy some coins off of bazaars. Otherwise you'll need to find a Limbus group.
And as far as Maleficence +2, good choice. Which version are you getting?
I was already planning on the "Occasionally attacks 2-4 times" one, and then I noticed Raelia mention it, and I was like, "I'M DOING SOMETHING RIGHT! HECK YEAH!!"
But I really don't have the gil for a Blitz Ring. I guess I'll just wait on that until I beat the storylines and such.
Raelia
03-24-2011, 06:08 PM
I was already planning on the "Occasionally attacks 2-4 times" one, and then I noticed Raelia mention it, and I was like, "I'M DOING SOMETHING RIGHT! HECK YEAH!!"
Maybe not 'doing it right', but perhaps doing something feasible in Abyssea if you can get Atma of the Cosmos from Iratham and any MAB atma at least. Atma of the Banisher from finishing CoP is okay too but not nearly as strong as Cosmos and Atma of the Kirin (from killing Kirin, obv.) is nice for the INT and Magic accuracy. There's no MAB on Mal +2 though, that's all from Atma and Gear.
If you haven't got your third Lunar:
Cosmos+Banisher will push you well into 90/hit Endark with full skill, which adds up to a lot of damage.
Cosmos+Baying Moon, Beyond, or Ultimate is probably a better mix.
Cosmos+Kirin is probably the most reliable, since everything will stick and it still helps your Infernal Scythe damage.
Cruentus
03-24-2011, 06:33 PM
Maybe not 'doing it right', but perhaps doing something feasible in Abyssea if you can get Atma of the Cosmos from Iratham and any MAB atma at least. Atma of the Banisher from finishing CoP is okay too but not nearly as strong as Cosmos and Atma of the Kirin (from killing Kirin, obv.) is nice for the INT and Magic accuracy. There's no MAB on Mal +2 though, that's all from Atma and Gear.
If you haven't got your third Lunar:
Cosmos+Banisher will push you well into 90/hit Endark with full skill, which adds up to a lot of damage.
Cosmos+Baying Moon, Beyond, or Ultimate is probably a better mix.
Cosmos+Kirin is probably the most reliable, since everything will stick and it still helps your Infernal Scythe damage.
Kirin? What is that, some kind of snail?
Ha ha, I'm joking. But yeah, that seems worth looking into. I'm already really close to finishing Chains of Promathia, but no one will help me with the damn escort mission in the Grand Palace.
Gradd
03-24-2011, 06:42 PM
You do realize En-Spells are not effected by MAB in the very least right?
Sacrificing Razed Ruins and other Stronger Melee atma for a 2-4 56 Damage Scythe so you can spam Infernal scythe is a horrible idea.
Cruentus
03-24-2011, 07:02 PM
You do realize En-Spells are not effected by MAB in the very least right?
Sacrificing Razed Ruins and other Stronger Melee atma for a 2-4 56 Damage Scythe so you can spam Infernal scythe is a horrible idea.
That I didn't know. Forgive me; I'm still learning.
But it is still a decent zerging weapon, right? Not to mention it's really easy to get, assuming you don't need to gain EXP from the mobs you slay.
More like 24.56% or so.
Just because i love you ill tell you it is 24.7%
Gradd
03-24-2011, 07:33 PM
It's decent for zerging yea, its probrably just under Mercurial Kris honestly in terms of effectiveness, but really other than Dynamis Lord and Kirin what do you Zerg these days?
The 2-4 Great Sword would be better in terms of a zerg weapon though. It has a much lower Delay 480 (sword strap pushes it down to 465) which wins in a souleater zerg situation.
You do realize En-Spells are not effected by MAB in the very least right?
Sacrificing Razed Ruins and other Stronger Melee atma for a 2-4 56 Damage Scythe so you can spam Infernal scythe is a horrible idea.
pfft i said it nicer than this and they tried to justify it.. need to stick with my old ways..
ohh and hi gradd lol
Gradd
03-24-2011, 07:35 PM
pfft i said it nicer than this and they tried to justify it.. need to stick with my old ways..
ohh and hi gradd lol
Jar you are a sexy beast.
True Story
Hi!
Jar you are a sexy beast.
True Story
Hi!
you too? i guess lol
you know why these guys are all QQ on drk?
Gradd
03-24-2011, 07:56 PM
you too? i guess lol
you know why these guys are all QQ on drk?
idk Drk is pretty bad lol x:
I mean Drk is my favorite job and I played it anyways, but it does need a fix, being bottom Tier DD sucks.
Outside of Abyssea its still a good job, but inside i'd rather be on my WAR or BLU x:
idk Drk is pretty bad lol x:
I mean Drk is my favorite job and I played it anyways, but it does need a fix, being bottom Tier DD sucks.
Outside of Abyssea its still a good job, but inside i'd rather be on my WAR or BLU x:
yeah i have whm blm blu drk and pld soo ive been mage to alot of stuff..
but i more or less only play drk now that i really know what im doing with it. After learning alot of the math it isn't to terrible unless your with a war that's smart too D:
started working on my caladbolg should be done soon after the servers back
vedder
03-24-2011, 08:03 PM
i was doing the oat2 scythe but even though getting the habits/necklets was easy bloody verthandi cockblocks like u wouldnt believe >< was gonna use it plus rr and fulltime SE (with my very own whm mule cus im cheap like that) and see if theres a way to bring up my dps vs others that way
originally the thought process behind this was good, but with the emp ws flying all over i really cant think of any non emp-type weapon+atma combo competeing, though for capping certain lights faster i do like the idea rae
on another note and just cause i saw it on another forum COME BACK GRADD WE NEEDZ J00
not that i know you at all but when you have that many ppl telling you to come back your obviously missed
Gradd
03-24-2011, 08:12 PM
yeah i have whm blm blu drk and pld soo ive been mage to alot of stuff..
but i more or less only play drk now that i really know what im doing with it. After learning alot of the math it isn't to terrible unless your with a war that's smart too D:
started working on my caladbolg should be done soon after the servers back
Abyssea screwed me over, i went from being a Main PLD in a HNM shell to Perma-WHM Bitch. Which I honestly didnt mind too much I am a pretty damn good WHM (oddly I actually enjoy the job as well) I won't lie x: But playing it all the time got old <.<
Glad to hear your working on Calad, I am pretty sure you will enjoy it! I enjoyed mine o;
Gradd
03-24-2011, 08:17 PM
i was doing the oat2 scythe but even though getting the habits/necklets was easy bloody verthandi cockblocks like u wouldnt believe >< was gonna use it plus rr and fulltime SE (with my very own whm mule cus im cheap like that) and see if theres a way to bring up my dps vs others that way
originally the thought process behind this was good, but with the emp ws flying all over i really cant think of any non emp-type weapon+atma combo competeing, though for capping certain lights faster i do like the idea rae
on another note and just cause i saw it on another forum COME BACK GRADD WE NEEDZ J00
not that i know you at all but when you have that many ppl telling you to come back your obviously missed
OAT is honestly probably still a very good non relic/empyrean/mythic Scythe, I remember it doing really well at 75 anyways, it parsed just under Apoc at the very least.
I gave Gradd away to a close friend tho, I just get on the forums to talk to friends that I still have in game to stay in contact o;
If I like what I see when 99 comes around I might start playing again, but right now I need to focus on IRL which FF tends to get in the way of some times lol.
Raelia
03-24-2011, 08:40 PM
You do realize En-Spells are not effected by MAB in the very least right?
Sacrificing Razed Ruins and other Stronger Melee atma for a 2-4 56 Damage Scythe so you can spam Infernal scythe is a horrible idea.
Thanks captain obvious, but please pay attention: Cosmos and Banisher still affect Endark (though the latter still sucks). The MAB is for Infernal Scythe.
You have this strange infatuation with never doing anything but one way. The per-round damage is on par with non-RR+GH DDing and the WS spam puts it well past average. It's just too specialized and saturation prone. To be perfectly honest it spanks most vanilla DRK, and you shouldn't say otherwise until you've seen it for sure... which you won't but you'll spout off anyway.
I am still pinning down what to use as a third atma. Buffalo are darkness resistant so I was having to use Kirin, but I wouldn't pass up putting RR back on with Cosmos/BM. Stout Arm is another option since VV is just a STR atma to this setup.
It's no RR+GH+SS Raging Rush, but it gets shit done.
give me haste samba over en dark any day and twice on sunday!
Cruentus
03-25-2011, 09:20 PM
I was thinking of using the Atma of the Stout Arm, the Atma of the Voracious Violet, and the Atma of the Foe Flayer together. That way, I get permanent Regain and daytime Refresh, so I can almost use my spells as much as I want. It should do until I have something better, like the Atma of the Razed Ruins.
So, that just leaves hunting for equipment, seals, and whatever else I need to upgrade my Bale Armor Set. I'll have to get some help with the Big Bomb at Halvung, since the Fire Bomblet's better than the Bomb Core I have now. I think I'll make a list of things to do later, and you guys can help me prioritize, and maybe add to the list (yeah, yeah, Blitz Ring, I know, bleh).
For now, though, my computer's in the shop until Tuesday-ish, thanks to a spyware attack. I guess I'll just play Pokémon Black Version and Dissidia 012 Final Fantasy until then.
bigbubba
07-13-2011, 04:50 PM
ok heres the guts to my question.
in aby atm my guiltone does 2-3k and 3-4k with soul eater
i want more. much more
i wear mostly bale +2 all but legs(only+1)
i got a war in my empy group makeing me look bad. i may not catch him but i want to close it up some
email me if you got tips or questions; bigbubbadrk@hotmail.com