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View Full Version : Enemy Magic Accuracy - did it change?



Kokorololi
03-31-2013, 05:12 PM
Ever since the update I've seen extraordinarily accurate magic coming from lower level enemies. I saw no mention of this being changed in the update notes, so it really caught me off guard. I'm dying to magic attacks that I was able to survive before. Magic that used to hit for 40-80 is now consistently hitting for hundreds. I throw on Barspells and Addle and it doesn't seem to be helping.

I've also seen one person elsewhere say that they noticed Tiamat was now hurting a lot more than before with Fiery Breath against an Aegis.

Magic, breaths, and Mijin Gakures from enemies of considerably lower level. All are consistently doing 4-10x more damage than before.

Anyone else experience this? I'm wondering if it's some kind of bug. It's honestly causing problems.

zataz
04-01-2013, 02:35 AM
i noticed that the behemoth in limbus does alot more damage to my pet with meteor then they used too