View Full Version : how do run's work?
katiekat
03-30-2013, 04:24 AM
am not quite sure how runs work if a mob is week to fire do i use fire run or the run opasit of it?
Horadrim
03-30-2013, 04:49 AM
am not quite sure how runs work if a mob is week to fire do i use fire run or the run opasit of it?
How do "Runes" work.
I'm going to use fake numbers, you'll have to refer to the wiki to find out what the real numbers are -- these are just for an example:
When you activate a Rune, you gain affinity with that rune -- you deal damage of the same type as that rune and take less damage from the element it is strong against.
Ignis (Fire) gives you +10 Ice Resistance and EnFire, for example. If the monster you're facing is weak against fire, you want to use Ignis. If it is a fire monster, however, you want to use Water (as per the last sentence, you gain +10 Fire resistance because Fire is weak against Water).
Basically memorize the elemental relationships:
Fire melts Ice -> Ice chills Wind -> Wind moves Earth -> Earth grounds Thunder -> Thunder shocks Water ->Water douses Fire
Light and Dark have a mutual relationship, whichever one is stronger beats the other:
Darkness consumes Light | Light penetrates Darkness.
Runes go to the right (what you'll hurt more)
Rune : Fire > Ice > Wind > Earth > Thunder > Water > Fire | Light <-> Dark
katiekat
03-30-2013, 05:17 AM
had my gf rite this so it is eazer to understand me so am not sure i getwhat you
If mob uses fire damage then do I use Vallation with the fire based or water based rune to reduce damage.
Horadrim
03-30-2013, 06:49 AM
had my gf rite this so it is eazer to understand me so am not sure i getwhat you
If mob uses fire damage then do I use Vallation with the fire based or water based rune to reduce damage.
Water Rune reduces Fire Damage.
Water beats Fire, so you use Water to protect you against Fire. .
katiekat
03-30-2013, 07:06 AM
oh ok yea let me know if it works how you think that would help alot
Horadrim
03-30-2013, 07:47 AM
oh ok yea let me know if it works how you think that would help alot
OK I just checked. The Weakness part is wrong, that was another piece of gear I was wearing. Everything else is right though.
EDIT:
K, fixed everything.
katiekat
03-30-2013, 08:24 AM
oh ok ty also thanks for not treating me like a n noob while explaining its r refreshing on this boreds .
Horadrim
03-30-2013, 10:55 AM
oh ok ty also thanks for not treating me like a n noob while explaining its r refreshing on this boreds .
Everybody's new to something. :/ I barely understand how RUN works, no reason to be a jerk to you. :) Glad I could help!
Potyhoty
04-01-2013, 06:46 AM
Water Rune reduces Fire Damage.
Water beats Fire, so you use Water to protect you against Fire. .
Does this principle work on Wards, also? For example, if I have Sulpor up and use Ward: Liement, am I absorbing Water damage or Lightning damage?
Thanks.
Horadrim
04-01-2013, 10:36 PM
Does this principle work on Wards, also? For example, if I have Sulpor up and use Ward: Liement, am I absorbing Water damage or Lightning damage?
Thanks.
Yes. If you want to absorb Earth Damage (with Liement) you need to use Wind Runes. To absorb Water, you need Thunder.
It should be noted you do seem to get resistance boost from the Rune you're using, but it looks like (if I remember correctly) it is about half of the resistance you gain from the weak element.
To that extent, I assume the higher your resistance the more you gain from the nuke that procs Liement. My average with 3 runes seems to be around 550 HP restored.
Delvish
04-02-2013, 06:22 AM
To that extent, I assume the higher your resistance the more you gain from the nuke that procs Liement. My average with 3 runes seems to be around 550 HP restored.
So on that note, what happens when you stack those 3 runes with a barspell?
Horadrim
04-02-2013, 06:59 AM
So on that note, what happens when you stack those 3 runes with a barspell?
Haven't tried, but its easy enough to test in Zeruhn. I'll have to go check it out.