Brightshadow
03-29-2013, 11:30 PM
New Waypoints!
Waypoints are the future of the game with the addition of seekers of adoulin I think that the best thing to do with this feature is to expand it because the main purpose of it is to make transportation around vana'diel easier.
1.) Tavnazian Safehold
2.) Aht Urhgan
3.) Windurst
4.) Bastok
5.) San d'oria
6.) Kazham
7.) Nashmau
Adjustments to Experience
1.) The double experience event is made into a permanent change.
2.) The experience gained by field of valor is reduced by the amount of parties 1 party = 0%, 2 parties = 10%, 3 parties = 15% exp reduction.
3.) Field of Valor is expanded to all expansion zones except abyssea.
4.) Field of Valor books are adjusted to function like Ground of Valor books.
5.) The duration that experience chains last is doubled.
Adjustments to Abyssea
1.) The entry level of abyssea is increased to level 80.
2.) A new chest is introduced called a jade chest.
3.) A new light is introduced called the jade light which is increased with skillchains.
4.) Jade Chest increase the skillup rate of a random combat skill.
5.) A new chest is introduced called a sapphire chest.
6.) A new light is introduced called the sapphire light which is increased with magicburst.
7.) Sapphire Chest increase the skillup rate of a random magic skill.
8.) Killing a NM while in abyssea will no longer reset an experience chain.
Adjustments to the monsters of Adoulin
1.) The monsters in the fields of adoulin are reduced to easy prey up to tough.
2.) The monsters in the dungeons of adoulin are increased to very tough up to incredibly tough.
Waypoints are the future of the game with the addition of seekers of adoulin I think that the best thing to do with this feature is to expand it because the main purpose of it is to make transportation around vana'diel easier.
1.) Tavnazian Safehold
2.) Aht Urhgan
3.) Windurst
4.) Bastok
5.) San d'oria
6.) Kazham
7.) Nashmau
Adjustments to Experience
1.) The double experience event is made into a permanent change.
2.) The experience gained by field of valor is reduced by the amount of parties 1 party = 0%, 2 parties = 10%, 3 parties = 15% exp reduction.
3.) Field of Valor is expanded to all expansion zones except abyssea.
4.) Field of Valor books are adjusted to function like Ground of Valor books.
5.) The duration that experience chains last is doubled.
Adjustments to Abyssea
1.) The entry level of abyssea is increased to level 80.
2.) A new chest is introduced called a jade chest.
3.) A new light is introduced called the jade light which is increased with skillchains.
4.) Jade Chest increase the skillup rate of a random combat skill.
5.) A new chest is introduced called a sapphire chest.
6.) A new light is introduced called the sapphire light which is increased with magicburst.
7.) Sapphire Chest increase the skillup rate of a random magic skill.
8.) Killing a NM while in abyssea will no longer reset an experience chain.
Adjustments to the monsters of Adoulin
1.) The monsters in the fields of adoulin are reduced to easy prey up to tough.
2.) The monsters in the dungeons of adoulin are increased to very tough up to incredibly tough.