View Full Version : Additional Effects
Sparthos
03-21-2013, 03:06 AM
Its been beaten to death already but the additional effects of certain BLU spells and weaponskills is and has been broken for months.
Are we gonna see a fix ever?
Tsukino_Kaji
03-21-2013, 06:16 AM
Since you said BLU in your post, they're just going to move it to the blu forums and ignor it.
Prothscar
03-22-2013, 01:40 AM
two+ years later and this hasnt been addressed, honestly my hopes died out ages ago. they either dont care or refuse to admit that this is working as intended because for some unknown reason they want everything to be worthless
maybe we'll see this fix around the same time we get cait sith, some time in late 2019
SpankWustler
03-22-2013, 01:51 AM
maybe we'll see this fix around the same time we get cait sith, some time in late 2019
My personal hope is that the one-eyed race of cyborgs from Uranus who take over earth in 2018 will survey the status of Final Fantasy XI and determine that the decade long delays are just too cruel compared to their own anti-human death camps.
ManaKing
03-22-2013, 06:58 AM
If this is regarding OP broken things for BLU like Tourbillion, then they will be ignoring you or giving very vague or unrelated answers so that they don't distract you from dwelling on the fewer short comings your jobs has, amid a veritable sea of presents.
If this is regarding additional affects for PLD and RDM they will flat out insult you and be done with it.
If this is for things like Metatron Tourment or other poorly designed Relic WSs, they won't even know they exist at all.
All in all, they will find the best way to piss everyone off in general. Way to be the best!!!!