PDA

View Full Version : Artifact Armor +2



Samm
02-15-2013, 06:25 AM
Hi!

I'm sorry if this isn't the right place to be posting this.

I would like to request Artifact Armor +2 be added to the game. Since we already have Relic Armor +2 and Empyrean Armor +2, it only seems fair. I would also like it to work a little bit like Relic Armor +2 in that you can use the new +2 system to completely skip the +1 version.

Obviously, I'd like the new armor to be useful and maintain its original practicality, but I understand if a few pieces need to be made into duds since no armor set is perfect. As for systems how you obtain the +2, may I recommend Meeble Burrows? The bosses could drop 0-3 upgrade items, and you need 3 per piece you upgrade. Just a suggestion though! You could handle it any way you want to ;)

Thanks for reading!

Alhanelem
02-15-2013, 07:49 AM
I would like to request that this not be added to the game, because... well, I'm the "No Police!" and... it's a suggestion therefore I have to say no!

/cue the humor police

(in all seriousness, I would prefer new job specific armor sets to just upgrading the old ones, but new shinies are always welcome- I would expect they would do this through SoA content though.)

saevel
02-15-2013, 08:17 AM
We've asked for it a few times. Really pushed for it during the "neo Limbus" update, SE was luke warm on the idea.

I really think we should have AF+2 available, many of the original AF items have unique or special bonus's that make them very situationaly useful. Would be good to have an updated version of them.

Zhronne
02-15-2013, 08:42 AM
They already said they don't want to release AF1+2 content when they released the Limbus upgrade. I was kinda disappointed, some of those pieces could become really nice if they get the kind of upgrade relic armor got with AF2+2.

Booh :(

There would really be A LOT of interesting job specific items, plus I love the FF-esque look of AF gear for most jobs.

Alhanelem
02-15-2013, 08:46 AM
I like putting on new looks now and then, which is why I'd prefer an entirely new set to another set upgrade. That being said I prefer specialized job sets to multiple-job gear even though it's more of a strain on inventory space.

Concerned4FFxi
02-15-2013, 10:33 AM
We've asked for it a few times. Really pushed for it during the "neo Limbus" update, SE was luke warm on the idea.

I really think we should have AF+2 available, many of the original AF items have unique or special bonus's that make them very situationaly useful. Would be good to have an updated version of them.

LMFAO. I remember fighting for this, and the DEV response...

Neo Limbus sucks, I do it 2x a week, it's dreadful gear and even worse getting enough people to do the event. I like limbus, so I do the event. +2 would have helped neo-limbus alot, but the DEV choose not to invest time there. To me, you either do stuff right or just don't do...SE doesn't seem to understand this, hence the crappy cap quests from 76-95, hence the poor upgrades for neo-limbus gear...the stupid gear doesn't even have a set bonus (as if that could help the substantly poor gear) in the first place.

Suggestion for enif and the other neo-omega gear set.

Set bonus: enhances breath attacks

This would actually make the set almost worth getting for blu and drg, if the set bonus applied to cures as well as damage, and the bonus was substantial enough to warrant repeating the fight to gear members with a full set each.

Samm
02-15-2013, 12:30 PM
Oh, I'm sorry. I didn't know this was already requested. Could someone point me to the other thread so I can find the dev response to the idea? Thanks!

Yrusama
02-15-2013, 01:28 PM
I'm a fan of this. I like how the original AF looks, particularly PUP and DNC (don't shoot me! ; ;). THF I'd be fine without, though it would be nice to use my 7-year-old WHM AF again.

Zhronne
02-15-2013, 04:55 PM
Oh, I'm sorry. I didn't know this was already requested. Could someone point me to the other thread so I can find the dev response to the idea? Thanks!
Too lazy to search it for you, but if I recall it was within a Neo-Limbus discussion, try to use "Limbus" as keyword and filter to see only threads with dev replies.

Samm
02-16-2013, 04:42 AM
Hi,

I'm sorry, I might just be blind, but I can't find any dev responses to the idea of Artifact Armor +2, or even any threads dedicated to its creation. I searched the term limbus, and I even checked the dev tracker all the way back to October, and all I found were announcements about changed entry conditions. Could someone please help me out here? I'm really curious to see what the devs think about the idea. Thanks!

Yinnyth
02-16-2013, 04:54 AM
Hi,

I'm sorry, I might just be blind, but I can't find any dev responses to the idea of Artifact Armor +2, or even any threads dedicated to its creation. I searched the term limbus, and I even checked the dev tracker all the way back to October, and all I found were announcements about changed entry conditions. Could someone please help me out here? I'm really curious to see what the devs think about the idea. Thanks!

I think this might be the post they're talking about:


Happy Friday everyone! :)

I have some more information on the Limbus renewal I’d like to share:

• Any plans for area instancing?
Changing the non-instanced Limbus after the fact to be instanced would require large changes to the entry area and the process as well as the possibility that it affects other instanced content, so considering these aspects it is not something we can easily do.

As an alternative direction for congestion, we are making it so that every participant will receive the key item when clearing route 1. This removes the need to repeat runs over and over to get everyone this key item and makes it easier for players to get together and challenge the content.
 
• Why are metal chips included in the participation requirements?
This is basically a continuation of the regular Limbus progression flow, receiving ancient beast coins as well as various chips, and using these to progress to the higher tier version of the content.

If we were to eliminate this process, it would definitely become easy to access the higher tier route, but congestion would become an issue. Based on this idea we have set the rewards and would like to maintain the current metal chip requirement.

Instead, we plan on making adjustments to go along with the large amount of ancient beast coins that are consumed. For example, adding a system for exchanging the chips required for the original Proto-Omega/Proto-Ultima battles for ancient beast coins and other ways to obtain them while also making sure there are merits for doing the currently existing Limbus content.
 
• How many ancient beast coins will drop in the higher tier expansion areas?
We are currently adjusting the drops right now, but we are thinking it will be possible to obtain around 40-50 coins if you defeat all the enemies in Temenos/Apollyon.
(What we are imagining is if the drops are good, then you will be able to obtain a metal chip in a single run.)
 
• Any plans for AF+1 revamps?
We understand that there are a lot of requests for this, but we feel that this would take players away from the new routes, so we will only be adding revamped Homam/Nashira and new gear.

Samm
02-16-2013, 05:09 AM
I think this might be the post they're talking about:

Thanks for finding that for me! I think I actually read over that and managed to skip the end part :( But this is good news! It sounds like they're not opposed to the idea of Artifact Armor +2 at all! They just didn't want it to be part of the Limbus changes. So maybe there's still hope :o

wildsprite
02-16-2013, 05:18 AM
I am for the whole AF+2, I love the looks of my AF gear. I would love to see it upgraded to something more useful for higher levels

the whole "we feel it will take away from new routes" excuse is total garbage, sorry but you could add new routes specific for this, you did it with the Relic Equipment for Relic Equipment +2 sets, so really it is more of a "we don't want to" thing

Yinnyth
02-16-2013, 05:50 AM
I sorta read that as them just not wanting to take the time to put it in Limbus. Seemed like they had the whole thing set up for Ultima and Omega, then people started requesting AF+2. Since they didn't want to put the whole thing on hold for a couple months to add and balance a drop system and the stats for AF+2 itself, I'm guessing they just fed us this side note and merrily went about their business.

Or hey, maybe they've always had plans for AF+2 in SoA and just didn't want to leak that info too soon.

Mirage
02-16-2013, 07:04 AM
Even though they said no some time ago, I would really like to see AF1+2 gear make it, sooner or later.

Zhronne
02-16-2013, 07:41 AM
Neo Limbus was added well before October, and the discussion we're talking off took part before neo limbus actually hit the live servers, so you're gonna have to scroll further down I'm afraid

Mnejing
02-16-2013, 10:06 AM
I guess this would be it:


We do not have any concrete plans for artifact armor upgrades. If we were to implement them it would be around the time when we adjust Limbus content. However, we feel that Homam and Nashira adjustments take a higher priority, so we can’t make any promises.

Economizer
02-16-2013, 02:50 PM
I sorta read that as them just not wanting to take the time to put it in Limbus.

Then don't put it in Limbus.

Honestly I think they should add it to the Sea NM system mobs. ZNMs got a new reason to do them with Pandemonium Warden dropping that item for the 95->99 Mythic upgrade (although I feel the could have upgrades for some of the gear from ZNMs, such as making some of it recraftable or something), and the Sky NM system has major reasons to do (especially if the mob drops Earthen scraps), so why not the Sea NMs?

I'm thinking they could add a point system around the Sea NMs where you get something for fighting Jailers (and around the same time make the places to pop them less obnoxious on respawns and where they are, there should be multiple spawn areas if possible). It should encourage party play so larger groups of people do the fights as well, with more and more points for the stronger Jailers.

Combine this with having to obtain more of the crafted gear for upgrades (especially if it was something that was only ever used for the AF1+1 quests like Holy Leather), turning in a set amount of Virtue Stones or Virtue Stone Pouches, and you have a quest going. It could either be through the usual NPC or through one of the "In the Name of Science" NPCs for upgrades.

Something, something, give me Healer's Mitts +2 already.

Zarchery
02-17-2013, 04:34 AM
I feel so spoilt for choice already. But I suppose Temple Cyclas +2 that further boosted Chakra would be nice. Except then I'd be jealous because I don't have the connections required to get them.

Samm
02-17-2013, 09:17 AM
Then don't put it in Limbus.

That's what I'm really hoping for :D So far all the replies from the devs sound like they just didn't want to put it in Limbus. That doesn't mean they can't put it somewhere else though!

Zhronne
02-18-2013, 11:33 PM
Thanks for finding that for me! I think I actually read over that and managed to skip the end part :( But this is good news! It sounds like they're not opposed to the idea of Artifact Armor +2 at all! They just didn't want it to be part of the Limbus changes. So maybe there's still hope :o
There is, but realistically comparing it with the AF2+2 model doesn't really make it very likely.
You'd have +1 being created inside Dynamis, and then +2 created outside?

Really, as much as I'd love +2 I don't really see it coming.

wildsprite
02-20-2013, 07:26 AM
AF+1 uses Limbus and Dynamis doesn't it?

ShadowFFO
02-20-2013, 03:25 PM
I'd love to see it too for probably the lamest reason possible is that I just happen to like the look of a lot of the gear, and it would be interesting to have more pieces to mix and match into your sets of relic and empyrean +2's.

My hope was that the upgrades to AF1 could be tied into the new expansion areas, but maybe we'll get some new armor with the expansion that I will enjoy even more.

wildsprite
02-20-2013, 08:44 PM
actually thinking about it, you don't require Relic+1 to make Relic+2, it takes longer but you can take a different path and upgrade Relic to +2, I suspect they would do the same for Artifact+2 if they did it, it would be kinda lame not to since not everyone has Limbus access

Plasticleg
02-20-2013, 10:43 PM
actually thinking about it, you don't require Relic+1 to make Relic+2, it takes longer but you can take a different path and upgrade Relic to +2, I suspect they would do the same for Artifact+2 if they did it, it would be kinda lame not to since not everyone has Limbus access

stop being a gimp and clear CoP

wildsprite
02-21-2013, 01:21 AM
I was not referring to myself, quite a lot of players have not even started CoP let alone gotten up to Sea access.


not to mention, many players do not offer any sort of help and not every fight can be solod

your response is more of a troll than to do any contribution to this thread

Plasticleg
02-21-2013, 02:13 AM
I was not referring to myself, quite a lot of players have not even started CoP let alone gotten up to Sea access.


not to mention, many players do not offer any sort of help and not every fight can be solod

your response is more of a troll than to do any contribution to this thread

But you were, your AH website profile states that you're on "A Place To Return" which skews your thought process on achieving "Sea access" and it's difficulty.

And yes, every single fight in CoP can now be soloed.

If you actually had Sea access and did a tad of Limbus, you'd realize how laughably easy it is to attain AF1+.

Mirage
02-21-2013, 05:15 AM
It is actually pretty easy. Maybe you'll need one single person to help you kill That One Dude fast enough, but that should be all.

Demon6324236
02-21-2013, 06:43 AM
4 pots is still a pain to do solo...

wildsprite
02-21-2013, 08:03 AM
just because I dont have sea access yet(which I am working on at my own pace) does not mean I was referring to myself.

stop trolling and yes that is exactly what you are doing.

I was simply showing support for an idea, and explaining that because you no longer require Relic+1 to get Relic+2 they will probably do the same for AF+2.

honestly if you think I'm against the idea of having to have AF+1 before hand you're wrong.
my thought process is not skewed, I have talked to a lot of people, they agree on many of the fights being difficult and for some jobs damned near impossible to solo.

your argument is invalid, I was not referring to myself with that.


But you were, your AH website profile states that you're on "A Place To Return" which skews your thought process on achieving "Sea access" and it's difficulty.

And yes, every single fight in CoP can now be soloed.

If you actually had Sea access and did a tad of Limbus, you'd realize how laughably easy it is to attain AF1+.

Zagen
02-21-2013, 08:44 AM
just because I dont have sea access yet(which I am working on at my own pace) does not mean I was referring to myself.

stop trolling and yes that is exactly what you are doing.

I was simply showing support for an idea, and explaining that because you no longer require Relic+1 to get Relic+2 they will probably do the same for AF+2.

honestly if you think I'm against the idea of having to have AF+1 before hand you're wrong.
my thought process is not skewed, I have talked to a lot of people, they agree on many of the fights being difficult and for some jobs damned near impossible to solo.

your argument is invalid, I was not referring to myself with that.

I don't see how any argument about not having Sea access is valid. I mean it's not like you get the best DD ring, best waist for nukers, or best waist for healers among other gear that's useful in many situations. Oh wait Sea still offers all that even at 99.

As to the OP I honestly don't care for the idea of AF+2 in the sense of having the same look. If they gave us new gear in the same slots with updated stats of what makes AF useful that would be cool. That said the lazier route would be to create AF+2 instead of new gear with similar functionality.

wildsprite
02-21-2013, 09:25 AM
I did not argue about not having sea access, I simply said I was doing things at my own pace.

as for the mission I am on,not that it matters to any of you elitist trolls but, I decided to wait to move farther to do it with others I know are getting close to that mission because quite frankly I find soloing in this game boring

I will have sea access eventually, I do not see why it matters to any of you if I have it right now or not

and I do not see any argument as to having to level jobs you don't even like to solo through CoP as a valid argument, sure I can probably solo Omega and Ultima on SMN but most likely not at the speed needed to beat the battlefield, and I certainly know I'm not going to solo that battlefield on RDM at the speed needed

Demon6324236
02-21-2013, 09:44 AM
I certainly know I'm not going to solo that battlefield on RDM at the speed neededNot sure if you mean that personally or because its RDM. : /

In either case its funny how derailed this got off a single post about skipping +1 Artifact gear...

Zagen
02-21-2013, 09:48 AM
I did not argue about not having sea access, I simply said I was doing things at my own pace.

Actually you did here:

it would be kinda lame not to since not everyone has Limbus access
While it doesn't outright state "this is an argument in favor of not needing Sea" it clearly implies it.


I did not argue about not having sea access, I simply said I was doing things at my own pace.

as for the mission I am on,not that it matters to any of you elitist trolls but, I decided to wait to move farther to do it with others I know are getting close to that mission because quite frankly I find soloing in this game boring

I will have sea access eventually, I do not see why it matters to any of you if I have it right now or not

Had you not brought up the topic of having Sea access I wouldn't have cared that you or anyone else (because I'm not solely calling you out) didn't have Sea yet. More power to you and others for working on it. However it still doesn't validate any argument against needing Sea access because even if AF+2 were never introduced with a requirement of items from Sea, there are many other reasons to get Sea access.


and I do not see any argument as to having to level jobs you don't even like to solo through CoP as a valid argument, sure I can probably solo Omega and Ultima on SMN but most likely not at the speed needed to beat the battlefield, and I certainly know I'm not going to solo that battlefield on RDM at the speed needed

I nor anyone else said you or other players had to solo it but I find it hard to believe none of these apply to players in a FFXI today:

They have jobs leveled for the fun of solo challenges or to get things done without bothering others.
They have friends willing to help them on easy fights.
They have gil (in an era where it's easy to make gil even after the Cruor nerf) to pay off mercenaries.

Demon6324236
02-21-2013, 10:17 AM
While it doesn't outright state "this is an argument in favor of not needing Sea" it clearly implies it.Its not all to unreasonable, Dyna is no different except the gear comes from the same event as the upgrades. But if it didn't, you would never even have to goto Dyna, or get any rank missions done, because you can buy all of the forgottens from bazaars. You could have never touched Dyna since, say, 2006, and still get the +2 gear today. It sounds like it would be fair to have the ability to skip +1 with or without sea access. And while I agree, CoP being finished is very worthwhile, and extremely common now days. I think it is unfair to act as though it is so terrible someone mentions having a system built to allow people without it done. The entire reasoning behind doing it is for SCH, /SCH, and melee jobs. WHM has no real use of anything coming from Sea that you can not just buy for instance.

wildsprite
02-21-2013, 10:19 AM
how about we just get back on topic rather then argue the semantics about what players do and don't have done in the game.


While it doesn't outright state "this is an argument in favor of not needing Sea" it clearly implies it.


it clearly implies it? bovine scatology, I was not arguing against having sea access, you took that post entirely wrong, I was comparing getting AF+2 with getting Relic+2, nothing more.
you took it out of context

Zagen
02-21-2013, 12:12 PM
Its not all to unreasonable, Dyna is no different except the gear comes from the same event as the upgrades. But if it didn't, you would never even have to goto Dyna, or get any rank missions done, because you can buy all of the forgottens from bazaars. You could have never touched Dyna since, say, 2006, and still get the +2 gear today. It sounds like it would be fair to have the ability to skip +1 with or without sea access. And while I agree, CoP being finished is very worthwhile, and extremely common now days. I think it is unfair to act as though it is so terrible someone mentions having a system built to allow people without it done. The entire reasoning behind doing it is for SCH, /SCH, and melee jobs. WHM has no real use of anything coming from Sea that you can not just buy for instance.

I understand there are many events where a WHM without a SCH is functional, though in those events I'd be on SCH instead of WHM because it does the healer role better, though that's a whole other argument.

I'd love to meet a person who's so die hard WHM that they won't focus on any other job. Though I wonder if someone that die hard is probably looking to Sea for Altruistic Cape to get that 1 extra Healing Magic Skill in the back slot for Cursnas. I'm sure they wouldn't be interested in Merciful Cape for maximizing Boost spells either.


it clearly implies it? bovine scatology, I was not arguing against having sea access, you took that post entirely wrong, I was comparing getting AF+2 with getting Relic+2, nothing more.
you took it out of context

Actually I didn't initially read it that way but could see how it would be read that way, Plasticleg did, then you defended the point as if his (assuming from the galka pic, sorry if you're a girl behind the galka) interpretation was right. Maybe you got overly defensive because your lack of Sea access was called out, in which case I'm sorry I took that reaction incorrectly.

wildsprite
02-21-2013, 01:21 PM
no I got a bit offended because he acted like I was saying that for myself when that was not the case, I am working on getting sea access, I'll get there, but I'm not in any hurry for it because I honestly don't care about anything from it at the moment, nor do I know anyone who actually does Limbus, that might change in the future but for now it is what it is,

@Plasticleg I am not gimp because I don't have CoP finished, quite frankly if you think I am then you must be among those elitist trolls who think pimp or gimp really matters more than skill

Demon6324236
02-21-2013, 01:23 PM
You don't actually NEED the cape to cap boosts. My point was that there are some people who play jobs that do not really need gear from Sea. There are a few people on my server who only play a single job, and they are some of the best at that job. If those jobs do not need things from Sea, or CoP in general, why would you even do it besides the story?

But I digress, the point of the matter was that AF1+2 would be accessible without sea access, in all honesty, that makes sense in either case because the AF itself is not in any way related to CoP. So if you could skip straight to +2, and the items involved were not from Sea, but another location entirely, then it would make perfect sense. Just because one path to upgrading the gear involves Sea and Limbus does not mean both have to, nor does it mean they should be a requirement.

The entire point of this thread was to request that AF1+2 be added. In all honesty, it may just save Neo-Limbus from its current fate of being untouched by most players due to its gear not beating out VW, Meebles, NNI and NS options. AF1 gear for some jobs still holds up today, only mage gear for the most part, but with a +2 version of them, some could shine even brighter. Also, it would stop people from choosing level 52~60 gear over 90~99 gear because the lower level gear actually has better stats, such as in the case of NIN with its AF3+2 body, vs the AF1 body. Why should it matter if the items come from Sea, Sky, Dynamis, Abyssea, SoA, BCNMs, or a Taru punting competition? The point of the thread was to request this gear coming into existence, especially because SE's original reasoning took a turn for the worse.

SE originally said they did not want to do AF1+2 because of the fact it may take away from the other gear we were being given. However, the other gear was not up to par with what the player base expected, and instead was ignored. Now that we have seen this happen, it should be changed, with AF1+2 added we may see people actually doing Neo-Limbus more often because there are pieces in there which could be brought to a level high enough for current players to make use of it. In such an event, Limbus would be reborn again in the eyes of players, rather than looking like just another event which could have been something if the rewards were better, so you were not dragging your friends along to do an event just for you.

Demon6324236
02-21-2013, 01:27 PM
@Plasticleg I am not gimp because I don't have CoP finished, quite frankly if you think I am then you must be among those elitist trolls who think pimp or gimp really matters more than skillSorry, but no matter your skill, your gear is gimp if you play any melee job and do not have a Brutal and Rajas. They are the easiest pieces of gear in the game to get that last from start to end, literally being in the best setups even though they are level 75 cap gear. While you have only mentioned SMN & RDM as your jobs, I will say that you are not missing out a ton from not doing CoP for those 2 jobs if you play RDM as a mage only. But if you played another job, say THF, or DRK, I would say you are gimp, because you miss 2 of the most basic and yet amazing pieces of gear in the game.

wildsprite
02-21-2013, 01:35 PM
Sorry, but no matter your skill, your gear is gimp if you play any melee job and do not have a Brutal and Rajas. They are the easiest pieces of gear in the game to get that last from start to end, literally being in the best setups even though they are level 75 cap gear. While you have only mentioned SMN & RDM as your jobs, I will say that you are not missing out a ton from not doing CoP for those 2 jobs if you play RDM as a mage only. But if you played another job, say THF, or DRK, I would say you are gimp, because you miss 2 of the most basic and yet amazing pieces of gear in the game.

I don't play melee jobs, and I intend to get a Tamas ring once CoP is finished for me,

however I am going through CoP for the story, which I happen to be enjoying

Economizer
02-21-2013, 01:35 PM
I understand there are many events where a WHM without a SCH is functional,

If you don't have light weather to work with then haste belts tend to be best in slot due to the large amounts of recast reduction.

While I know some players favor a Witiful Belt, personally I favor the Goading Belt (the enmity doesn't hurt in the slightest currently), but if I ever fight AV I'd be strongly considering the Ninurta's Sash. Still the argument about it being buyable stands.


I'd love to meet a person who's so die hard WHM that they won't focus on any other job.

Well, I can't say I don't gear other jobs...


Though I wonder if someone that die hard is probably looking to Sea for Altruistic Cape to get that 1 extra Healing Magic Skill in the back slot for Cursnas. I'm sure they wouldn't be interested in Merciful Cape for maximizing Boost spells either.

Altruistic isn't really worth it.

Merciful is definitely worth it currently.

Rajas Ring is pretty good for the melee inclined (doesn't hurt that Tamas is crap).

Healer's Mitts +1 are still pretty good for what they do.

The Shedir Manteel is roughly best in slot for TP build for melee White Mage (and also very good for a recast set).

The Adhara Turban and Healer's Duckbills +1 are essential parts of any spell interrupt set, although building such a set is hardly essential.

SpankWustler
02-21-2013, 03:33 PM
I'll take any and every set of JSE that the Development Bros feel like making. The last few sets have been really interesting, and many pieces of Artifact Armor +1 such as the Ninja body or the White Mage hands have yet to be replaced in whatever niche they fill.

Looking at the amount of Dual Wield on the Ninja Relic Body +2, I have to wonder if it intentionally stops short of replacing the AF+1 piece completely. If that's the case, I'd really love level 99 versions of this stuff that level 99 equipment might be taking care not to replace.


I don't play melee jobs, and I intend to get a Tamas ring once CoP is finished for me

Sadly, I am not exaggerating when I say that you would be better off just getting the Raja's Ring for those times when you melee on your mage jobs. Tamas Ring was originally a valid option for someone with only mage jobs, but it has not aged well at all. The only positive thing that can be said about Tamas Ring now is that it's free.

wildsprite
02-21-2013, 03:54 PM
Sadly, I am not exaggerating when I say that you would be better off just getting the Raja's Ring for those times when you melee on your mage jobs. Tamas Ring was originally a valid option for someone with only mage jobs, but it has not aged well at all. The only positive thing that can be said about Tamas Ring now is that it's free.

in that case I guess I'll get the Raja's Ring then

Economizer
02-21-2013, 05:48 PM
Sadly, I am not exaggerating when I say that you would be better off just getting the Raja's Ring for those times when you melee on your mage jobs.

Shoot, Occult Acumen benefits from Store TP, and Subtle Blow limits TP feed. It's an irreplaceable ring for casting if you need those stats... whereas Tamas isn't just replaced for what it does, but stomped into the ground.

Zhronne
02-21-2013, 09:00 PM
As to the OP I honestly don't care for the idea of AF+2 in the sense of having the same look.
I do like the look of AF1 armor, it's so FF-esque! But it's not just a matter of looks, doubt I would fulltime any piece.

My concerns are mainly about the job specific enhancements on AF1 (and AF1+1) pieces.
Some are unique and really awesome.
Those effects stay the same in the upgrade from AF1 to AF1+1. It was the same for AF2 and AF2+1.
Then AF2+2 came, they upgraded all of those job specific effects, and so people like me started dreaming the same could happen to AF1, having AF1+2 with upgraded effects.

Imagine a Temple Cyclas +2 with upgraded Chakra effect and +15 VIT, imagine an upgraded Temple Gloves +2 that furtherly enhances the amount of attack you get from Boost.
Imagine a Ninja body +2 with some useful stats and 10% Dual Wield.
AF1+2 feet with perma 25% movement speed
And so on, and so on, and so on.
There are many of these situational AF1 pieces that I still use to macro in and out, it would be incredibly awesome to have an upgraded version of those pieces, if not to fulltime it at least to even furtherly enhance those special job abilities/spells of each Job in the game.

Zagen
02-21-2013, 11:34 PM
I do like the look of AF1 armor, it's so FF-esque! But it's not just a matter of looks, doubt I would fulltime any piece.

My concerns are mainly about the job specific enhancements on AF1 (and AF1+1) pieces.
Some are unique and really awesome.
Those effects stay the same in the upgrade from AF1 to AF1+1. It was the same for AF2 and AF2+1.
Then AF2+2 came, they upgraded all of those job specific effects, and so people like me started dreaming the same could happen to AF1, having AF1+2 with upgraded effects.

Imagine a Temple Cyclas +2 with upgraded Chakra effect and +15 VIT, imagine an upgraded Temple Gloves +2 that furtherly enhances the amount of attack you get from Boost.
Imagine a Ninja body +2 with some useful stats and 10% Dual Wield.
AF1+2 feet with perma 25% movement speed
And so on, and so on, and so on.
There are many of these situational AF1 pieces that I still use to macro in and out, it would be incredibly awesome to have an upgraded version of those pieces, if not to fulltime it at least to even furtherly enhance those special job abilities/spells of each Job in the game.

I understand what's wanted and I'd prefer along the lines of: new body armor with enhanced Chakra effects instead of AF+2.

With the exception of a few pieces in Relic+2 they're all still macro items only, they become better macro items but still macro items only. I'm sure I'm missing some but the only one close to "full time" that comes to mind are NIN's Relic Legs and at 75 those were close to full time.

Mirage
02-21-2013, 11:42 PM
But why? I think the designs are pretty cool, and SE loves reusing things that look cool. Why not use the new designs they're going to make on gear that is even better?

Zhronne
02-22-2013, 12:46 AM
I understand what's wanted and I'd prefer along the lines of: new body armor with enhanced Chakra effects instead of AF+2.
The result would be the same, I don't really care for looks and I don't want to factor the portermooglization of AF1+2 gear, so the difference is in another aspect.

That is: were they to release AF1+2 we'd have the warranty that EVERY SINGLE ONE of those bonuses would get an enhanced version.
Were they to follow your paradigm, we would only see a couple of pieces here and there for some jobs.

This is my main concern.
If Matsui comes here tomorrow and says "we're gonna release new gear with augmented version for every single one of the job specific enhancement of AF1" then I will have nothing to complain about. But realistically that won't happen, while with AF1+2 they'd be "forced" to do it.
And that's probably the reason why they don't want to do it: too much effort :p



I'm sure I'm missing some but the only one close to "full time" that comes to mind are NIN's Relic Legs and at 75 those were close to full time.
Uhm I never said they are fulltime pieces, sorry if I made other people assume so from my posts.
I more or less think the same way as you do, altough I have a much more optimistic view on the issue.
Yes, the majority of those items are macro-only for JAs or WSs etc.
There are some exceptions. The number of these exceptions is very small if you're the sort of player that has a fuckton of awesome gear (Salvo+1, NNI, Legion etc), while it becomes potentially larger if you're an average player that hasn't got much more than Empyreal+2 and some random Voidwatch stuff.

So on a large perspective, AF2+2 offers a relatively easy to obtain option for average players in many slots.
From this point of view, it's a good thing no?

I'm sure the same could happen with AF1+2.
Some itemizations (the majority? :P) were completely random and made you wonder why they even bothered to put those stats on the slot, but some other options would be good, it's just that their stats are too low.

Zagen
02-22-2013, 02:15 AM
As long as AF+2 doesn't have something stupid like requiring full augmentation like Relic+2 does now to be stored it's just ascetics for me. After playing for 10 years looking at different gear is appealing.

As to Mirage's comment: what's to stop new gear from not only being awesome but also replacing AF/+1?

Zhronne
02-22-2013, 02:36 AM
As long as AF+2 doesn't have something stupid like requiring full augmentation like Relic+2 does now to be stored it's just ascetics for me. After playing for 10 years looking at different gear is appealing.
Uhm... not sure I got what you meant D:
What is "it's just ascetics for me" supposed to mean? I beg your pardon for such a stupid question but english ain't my mother language.

Demon6324236
02-22-2013, 04:14 AM
Basically its just looks.

Plasticleg
02-24-2013, 07:29 AM
aesthetics*

And people should complete large portions of the game before submitting their point of view on future updates.
However, these are the OFs...lol.

Mirage
02-24-2013, 08:05 AM
As long as AF+2 doesn't have something stupid like requiring full augmentation like Relic+2 does now to be stored it's just ascetics for me. After playing for 10 years looking at different gear is appealing.

As to Mirage's comment: what's to stop new gear from not only being awesome but also replacing AF/+1?

I dunno, I thought that was kind of what I was getting at.

Zagen
02-24-2013, 08:20 AM
aesthetics*
Wow I just noticed what i submitted wasn't aesthetics maybe I'll have to stop posting from my phone, though I did learn a new word thanks to an auto correct fail.


I dunno, I thought that was kind of what I was getting at.
If that's the case your statements contradict themselves which confused me. If I ignore the first part of your post I see what you mean.

Mirage
02-24-2013, 09:07 AM
I am a bit contradictory at times.

In either case, gonna try to clear it up even if I am mad wasted at the moment.

I think the AF designs in many cases look cool. I also think that SE should make new designs for gear for us to get excited over. However, there are many cases where SE re-uses boring-looking gear models, like mediocre crafted gear from the lv50s when they release new gear that is relatively good. Why not reuse cool-looking designs for various situationally best-in-slot gear instead of boring-looking designs, in addition to the new and fresh designs they no doubt have planned as well?

Zagen
02-24-2013, 09:40 AM
I am a bit contradictory at times.

In either case, gonna try to clear it up even if I am mad wasted at the moment.

I think the AF designs in many cases look cool. I also think that SE should make new designs for gear for us to get excited over. However, there are many cases where SE re-uses boring-looking gear models, like mediocre crafted gear from the lv50s when they release new gear that is relatively good. Why not reuse cool-looking designs for various situationally best-in-slot gear instead of boring-looking designs, in addition to the new and fresh designs they no doubt have planned as well?
Ah, I see exactly what you mean now, heh for being wasted quite a good explanation. I'd be fine with that method of reuse, heh I loved when they reused Scorpion Breastplate model for Avalon Breastplate as it gave me a reason to look at it besides town gear.

Edit: Interesting idea would be if SE let us vote on which gear to reuse for new stuff, well assuming SE would actually listen and it didn't mean the stop of new models from time to time.