View Full Version : Summoning Skill up rate...
Karah
02-01-2013, 12:50 AM
OK before I post this, I -AM- well aware of 2 things.
(this is specifically for people who reply not SE itself)
1) Bloodpacts, raise skill faster, I don't care about this fact.
2) It's not "easy mode" nor "Q.Q"
The skill up rate on summoning magic, is a little... well.. lacking.
Do you think, by now, we could seriously get this one looked into?
I realize things like parrying, guarding, shield etc, (were) also difficult, then adjusted... why wasn't summoning magic?
http://i45.tinypic.com/3446ych.png
I realize the picture is huge, but it is what it is.
If you can't see what I'm attempting to point out in the picture, its the roughly 100 casts of summoning magic, to achieve .1 skill.
Mirage
02-01-2013, 12:58 AM
There is a pretty long thread about this that I made some months ago. SE reps said "dealwithit.jpg". Good luck with this thread though, you're gonna need it :p.
Karah
02-01-2013, 01:04 AM
I mean, they did somewhat recently adjust the rate on defensive skills, I figured it was worth a re-visit.
Giers
02-08-2013, 12:56 PM
Just started summoner, an after skilling up well I keyed I have 71 Summoning skill and I am now level 99. I would settle for merit points giving you 1 skill up in everything at this point as a trade off.
10k Exp for 1 skill up in everything, sounds fair to me.
Miiyo
03-28-2013, 12:54 AM
Nah. Summoning rate needs to remain impossible to gauge because once you max your summoning skill you become the most coveted job for events(and not for PD)!!!! ...said no one ever.
Sircurtis
03-28-2013, 03:14 AM
Basicly they want you to waste $15 or one months payment to them to get your skill ups. It is an old trick of gauging the customer. I bet one of their Developers had a board meeting with the bosses and the question was. How to we get the money we spent on our latest bombed game and take it out on the old players of ffxi.
One for the money, Two for the Show, Three to get ready, So lets Go Go GO!
Archades
06-13-2013, 08:57 PM
Imma just say this. mind you it is just my own opinion and you can try it for yourself or not is up to you.
We can use physical food for skill ups
the physical help our skill up rate when useing BPs
I noticed the jump when i was skillling up staff on mnk so i could get shattersoul.
once i reached skill i unlocked at went straight to aby started playin w/ it on smn while doing a staff trial. i still had the skill up food on and i noticed i was gettin skillup every 2-5 BPs as soon as the food wore off didn't see another skill up rest of time. Well that was what convinced me. if this already been mentioned or you dont believe it, then feel free to ignore. XD
Alpheus
06-13-2013, 09:16 PM
While the above is normally helpful, an actual item aimed at helping the skill up rates of Magic skill categories was actually found to not work with Summoning Magic (Limnus Earring), I wouldn't be surprised if the error causing that is also at play with skill up food. Pure conjecture but the fact that they are initiated via JA may be the cause as to why in game aides to skilling up Summoning Magic skill may not be working correctly. making an already long process even longer despite having the proper set up.
Karah
06-13-2013, 10:16 PM
The skill up foods do not work with summoning magic, that picture was taken WITH the magical skill up food on.
Summoning is just terrible to skill up, period, however, now that Perfect Defense has been ruined, #whocares.
SMN doesn't even exist as a job anymore.
http://i44.tinypic.com/2qkuybq.jpg
I posted this picture 2 years ago, it was of me eating a pitaru (poultry) and casting/releasing for the entire half hour.
Archades
06-13-2013, 10:23 PM
What i was saying in short was: try using a physical bonus food for blood-pacts, not magic, because BP are JA.
I am tired. magic skill up via magic skill up food being crap fine i get it, but im convinced about the physical food - BP relationship.
Karah
06-13-2013, 10:26 PM
What i was saying in short was: try using a physical bonus food for blood-pacts, not magic, because BP are JA.
Read the Original Post.
1) Bloodpacts, raise skill faster, I don't care about this fact.
Summoning MAGIC... should have a DECENT skill up rate upon, you know, CASTING the spell.
But again;
Summoning is just terrible to skill up, period, however, now that Perfect Defense has been ruined, #whocares.
SMN doesn't even exist as a job anymore.
Archades
06-13-2013, 10:36 PM
You're missing my point, the skillups with Bloodpacts i was gained with the physical gain food was much greater than after when in wore off.
Archades
06-13-2013, 10:42 PM
But again;
Karah's Avatar
Quote Originally Posted by Karah View Post
Summoning is just terrible to skill up, period, however, now that Perfect Defense has been ruined, #whocares.
SMN doesn't even exist as a job anymore.
I agree i was just giving my opinion of something that made it (IMO) faster for myself.
Karah
06-13-2013, 11:25 PM
The thing is you're missing "THE" point, not "my" point.
If you legitimately play smn, you like smn, you use smn... you're going to blood: pact things and skill, at an almost decent pace.
If you have smn, don't really main smn, but need to skill up smn... you DON'T generally blood: pact things. I know this may be a hard concept to grasp... but read between the lines.
Summoning skill has to be the hardest thing to skill, just in sheer time wasted, let's assume you get a skill up every 5th blood: pact, that's about a .1 every 2 minutes... Do you want to spend 20 minutes per 1 skill level? (approximate).
I think that it's a little too slow to be realistic, 20 minutes of casting the spell won't even (generally) get you a single .1
(though I say again, it was important 6 months ago when mules were on smn, to shock squall... now it's 100% irrelevant basically). It's a dead horse argument. There's only one guy in the entire world of FFXI that is probably bringing SMN to current content. and I'm certain his(her?) skill is capped out.
RAIST
06-14-2013, 12:46 AM
Summoning Magic is not so hard to skill if you do it right. Capped mine from around 85 to 99 one weekend just using Martial Mastery Latent. If that's not available (or you want a stronger effect), there is skill up prowess in GoV. We also now have skilllup enhancent via SoA full time with Ionis.
A little research can go a long way for skilling up.
Archades
06-14-2013, 11:22 PM
Yes I got your point, nobody likes sitting outside grinding the skill to get nothing.
I am NOT against what you are saying. I am with you.
My comment was for anyone looking in that thread for advice that might appear about skill up, since that is part of the concern of your topic. Guess I should have been a little clear with that.
I was receiving .4 and .5 skill ups quite frequently (along with .1,.2, and .3s) and didn't really die away (the 4s and 5s) until the last 5-7 levels worth of skill.
I'm done with this now.
Babekeke
06-15-2013, 02:14 AM
If only they had never prevented skillups in WoE, I imagine I would have not had any issue with needing to skill up in the first place >< Got about 15 of my 75>99 levels in there whilst it was skillup free ><