View Full Version : An idea on Standings, Points and Notes.
Krashport
01-17-2013, 06:35 AM
Good evening, had an idea and thought I would share it. This idea is kinda similar to the experience system but with Imperial Standing, Conquest Points and Allied Notes.
We could work on merits, experience, we can even set party level using level sync. But all that doesn't help if a person is capped out with experience/merit point etc, they're all hitting the ground.
1.) Imperial Standing, having the system message show us how much we accumulate per mob and being able to chain.
2.) Conquest Points, having the system message show us how much we accumulate per mob and being able to chain.
3.) Allied Notes, can only be accumulated from Campaign battles, adding this system to non-Campaign mobs. Having the system message show us how much we accumulate per mob and being able to chain.
Alhanelem
01-17-2013, 08:57 AM
1.) Imperial Standing, having the system message show us how much we accumulate per mob and being able to chain.notes/standing/points are earned in direct porportion to EXP earned. You don't need a system message to tell you this- just drop the last digit on your xp earned. Also, as a result of this, technically your notes/etc already chain, because when you get exp chains, you get more notes too.
Krashport
01-17-2013, 10:02 AM
You don't need a system message to tell you this- just drop the last digit on your xp earned. Also, as a result of this, technically your notes/etc already chain, because when you get exp chains, you get more notes too.
No one said anything about needing, I just thought it would be handy seeing the actual profit then guessing when it comes to Imperial Standing, Conquest Points and Allied Notes etc, just leave off the last digit on your xp earned; Short and longer answer, No.
Also adding more to the topic then trying to give out a history lesson would make more for a conversation. Like I said this is just an idea, as for the experience point system. Telling us how much we've earned/chained is handy and that started from an idea.
Ladyofdragons
01-17-2013, 10:06 AM
This Idea could possibly add to the Party environment of the game. We all used to run 6 man parties to earn/chain experience, seeing how XI has changed this idea has potential I think.
Alhanelem
01-17-2013, 05:41 PM
Also adding more to the topic then trying to give out a history lesson would make more for a conversation. Like I said this is just an idea, as for the experience point system. Telling us how much we've earned/chained is handy and that started from an idea.It wasn't intended as a "history lesson," I'm sorry you saw it that way.
Also adding more to the topic then trying to give out a history lesson would make more for a conversation. Like I said this is just an idea, as for the experience point system. Telling us how much we've earned/chained is handy and that started from an idea. I understand it's an idea. And my contribution to the conversation is that your idea is already implemented essentially. there's not really a whole lot that could be said to this topic other than "this is a good idea here's why" or "this is not a good idea here's why." So I guess I"m not sure what you are going for.
This Idea could possibly add to the Party environment of the game. We all used to run 6 man parties to earn/chain experience, seeing how XI has changed this idea has potential I think. again, these resources are already chained, because when you get exp chains, you don't just get more exp, you get more of the given resource too. When the exp rate in old areas was increased, that also increased the rate at which we can obtain notes/standing/CP. I don't really see a problem here. Grounds Tome parties are not unusual and you get a lot of CP by partying for them. I suppose the main problem is WotG and ToaU don't have them. It would certainly be good for tomes to be added to areas in these expansions.
Ziyyigo-Tipyigo
01-18-2013, 01:32 AM
And my contribution to the conversation is that your idea is already implemented essentially.
His idea is to have CP/IS gain noted in the log as it happens.
So I guess I"m not sure what you are going for.
http://www.warehouse23.com/img/full/QOW3001.jpg
Alhanelem
01-18-2013, 02:16 AM
His idea is to have CP/IS gain noted in the log as it happens.
http://www.warehouse23.com/img/full/QOW3001.jpg
I read it and acknowleged it, but didn't agree with it, so... I'm not sure what you could be going for other than trolling me, like you've done in several other threads in the past accusing me of not reading, when in fact I have and clearly stated it in my post (and there was more to the idea than having messages displayed).
You don't need a system message to tell you this- just drop the last digit on your xp earned. so maybe you should take your own damn advice next time or stay out of conversations you didn't start and aren't commenting on other than to take stabs at me.
I'm almost totally convinced you do this just to get post likes. I read the post and showed it in my post, so that's the only possibility i can think of- you want to start crap with me to get likes.
Jaall
01-18-2013, 03:52 AM
notes/standing/points are earned in direct porportion to EXP earned. You don't need a system message to tell you this- just drop the last digit on your xp earned.
Obviously don't know much about psychology do you? Remember the tp merit parties that were always going on? Getting to chain 500+ always seemed like a huge achievement and people stayed to achieve that whether they needed to or not just because they didn't want to break the chain and they weren't guessing how many they had killed. They had a visual display of the increased exp and the chain increasing. I really miss that to be honest even though it makes sense to not have that in abyssea (due to the chain being off the scale after a few hours). To actually have it shown on your screen how much you got, together with the chain which already exists would, I think, give people more incentive to stay in exp parties or party in different locations.
I think this would make a great addition to the new expansion because it would give people more incentive to search out exp camps again and explore the new region in greater depth. Although SE may have already thought of that and developed a new system to promote exploration, who knows!
Krashport
01-18-2013, 03:59 AM
I understand it's an idea. And my contribution to the conversation is that your idea is already implemented essentially.
You are wrong Imperial Standing, Conquest Points, the system does not show them gaining/chaining in the chat log. As for Allied Notes "you" can't. (I repeat) can not, acquire them from non-campaign mobs. "You" can only acquire them from a Campaign battle which goes on "your" performance and not chaining mobs, in other words you can sitting in a corner during a Campaign battle and cast Shell on "yourself" or NPC(s) and acquire experience and notes etc.
Obviously don't know much about psychology do you? Remember the tp merit parties that were always going on? Getting to chain 500+ always seemed like a huge achievement and people stayed to achieve that whether they needed to or not just because they didn't want to break the chain and they weren't guessing how many they had killed. They had a visual display of the increased exp and the chain increasing. I really miss that to be honest even though it makes sense to not have that in abyssea (due to the chain being off the scale after a few hours). To actually have it shown on your screen how much you got, together with the chain which already exists would, I think, give people more incentive to stay in exp parties or party in different locations.
I think this would make a great addition to the new expansion because it would give people more incentive to search out exp camps again and explore the new region in greater depth. Although SE may have already thought of that and developed a new system to promote exploration, who knows!
I couldn't agree more Jaall, Right to the point good job! ^^
Krashport
01-18-2013, 06:57 AM
You don't need a system message to tell you this- just drop the last digit on your xp earned.
^
so maybe you should take your own damn advice next time or stay out of conversations you didn't start and aren't commenting on other than to take stabs at me.
I'm almost totally convinced you do this just to get post likes. I read the post and showed it in my post, so that's the only possibility i can think of- you want to start crap with me to get likes.
You are quoting and commenting yourself now? Tahngarthor has never posted in this thread there is not even a link to where Tahngarthor posted that. Also that is the same thing you quoted me on. :confused: Alhanelem has a character named Tahngarthor on Shiva and might as well have a different log in on these forums. If it looks like a duck walks like a duck it might as well be a troll account.
The best advice I could give you on understanding when reading. Finish school, reread something more then twice or have someone in your household read it to you, then make sure you understand it completely. Decide to reply or not, though you don't have to reply to everything, quote everyone.
This is one of many reasons why, see below. Your quote here makes no sense at all. All she is doing is agreeing with me. The way you keep editing your last post says to me. Wow this person/thing really don't know what they're typing about or just throwing sentences together kinda like typing out of ones ass.
Ziyyigo-Tipyigo
01-18-2013, 07:42 AM
Besides, EXP/10 only gives you the base CP/IS earned; there are other modifiers, (local influence, candy, etc).
And the talleys on /rmap and /bmap don't update in realtime.
Alhanelem
01-18-2013, 10:36 AM
You are quoting and commenting yourself now? Tahngarthor has never posted in this thread there is not even a link to where Tahngarthor posted that. Also that is the same thing you quoted me on. :confused: Alhanelem has a character named Tahngarthor on Shiva and might as well have a different log in on these forums. If it looks like a duck walks like a duck it might as well be a troll account.dude... Wow...
I made a mistake: I typed my name in there- my user name is Alhanalem on just about everywhere but my character name for XI is tahngarthor. You are being a jerk here and you know it.
The best advice I could give you on understanding when reading. Finish school, reread something more then twice or have someone in your household read it to you, then make sure you understand it completely. Decide to reply or not, though you don't have to reply to everything, quote everyone. I understand reading perfectly. I don't need your advice, and I respectfully ask you to stop being rude and condescending toward me.
Your last requote of me serves no purpose. my reply to the other posters quote made complete sense.
Your only purpose in this thread is to troll and attack me and collect likes from your 3 buddies, and I won't stand for it any longer.
Edit: made a mistake describing my mistake (lolz). But the point remains the same. You knew what I was talking about and chose to poke fun at it.
By the way, I finished school 10 years ago. I have a bachelor's degree. You can cease with the personal attacks at any time.
Alhanelem
01-18-2013, 10:48 AM
[sorry for the multi-post: I wanted to separate thoughts on the actual topic from the off-topic frustration]
You are wrong Imperial Standing, Conquest Points, the system does not show them gaining/chaining in the chat log.I didn't say they did. In fact the whole point of my post was to say it's not necessary to show them, and to say we don't need to "add" chains because they already exist: they're called EXP chains, and when you get EXP chains, you get more points as well.
I understand the psychological effect that you're talking about, both Jaall and Krash, but I don't feel that extends to these resources. Do you really think you'd get psyched over getting 5 more CP on one mob than you did on the last mob?
More information never killed anyone, but I feel that with 16 million other problems that need fixing, this isn't something we really need- Not because it's bad (it's not) but because the benefit is comparatively small.
Krashport
01-18-2013, 01:18 PM
I didn't say they did. In fact the whole point of my post was to say it's not necessary to show them, and to say we don't need to "add" chains because they already exist: they're called EXP chains, and when you get EXP chains, you get more points as well.
I understand the psychological effect that you're talking about, both Jaall and Krash, but I don't feel that extends to these resources. Do you really think you'd get psyched over getting 5 more CP on one mob than you did on the last mob?
More information never killed anyone, but I feel that with 16 million other problems that need fixing, this isn't something we really need- Not because it's bad (it's not) but because the benefit is comparatively small.
Correct, We don't necessary need them, but no one said we did in the first place. It's also not necessary needed to fix any of those 16 million other problems you speak of. Other then that, why look at my idea as another one of your 16 million problems. I kinda find it amusing cause its really not a problem nor a need and you keep calling it just that. (Anyways.)
Correct, We do have Limit and Experience points chains and they do show in the chat log. No one said otherwise ;). About your question on CP profit, I can honestly say you are amusing. (In any case, SE could up the gain if that is the case.) I feel it would add to a party environment of XI and it would make some new/old/returning players psyched. (Not everyone, but some.)
I feel it could give more to the players old and new. It could also reward those players that are all capped out and sitting on 30/30 with no profit being gained. Having it show in the chat log, I mean why not it worked for experience points.
So you have decided to disagree with my idea cause XI is lacking the support and staff. I find this very weak, but I do respect your decision.
Your only purpose in this thread is to troll and attack me and collect likes from your 3 buddies, and I won't stand for it any longer. I'm not in anyway trying to attack or troll you, I feel you are doing just fine by yourself.
http://ts3.mm.bing.net/th?id=H.4645428878573678&pid=15.1
Alhanelem
01-18-2013, 01:23 PM
So you have decided to disagree with my idea cause XI is lacking the support and staff. I find this very weak, but I do respect your decision.Well, we have an accord. I didn't ask for you or anyone to like my point of view. I didn't ask for attention and I most certainly am not trolling. Please understand that just because I disagree with your position, that doesn't mean I don't respect it. I do- and I appricicate your candor.
If the fixes you've been waiting for for years never happened, it's not hard for one's expectations to drop rather low. so I hope you understand where I'm coming from- I don't hate your idea and I'm sorry if it sounded that way.
Jaall
01-18-2013, 04:17 PM
I don't think any real fixes we need are coming any time soon, most jobs have been waiting for fixes for years. a little bit of text to show up everytime you kill a mob, in exactly the same way as the little bit of text shows up after you kill a mob to show exp gained, isn't a huge "fix". I don't think it would take the development team more than a few hours to get it ready to be implemented let alone a day, but chances are it will never happen because they're too busy getting SoA ready, and after that all fixes will be to do with that and the old problems will be put to the side.