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View Full Version : Dynamis 1hour plz



Venat
01-16-2013, 08:43 PM
Make Dynamis 30mins-1 hour and double the drops on all Enemies. Give us more time to do other events.

zataz
01-16-2013, 09:33 PM
theres lots of time to do stuff just plan your time out better. <.>

Alerith
01-16-2013, 09:56 PM
...

Drop rates are an issue?

Once you get the time extensions, ancient currency drops like rain. Not to mention that currency/AF farming isn't the sole reason people go into Dynamis.

Manage your time better or understand the fact that you will not always have time to do everything.

Venat
01-16-2013, 10:28 PM
Problem isn't that I don't have time for it but it would be nice if I had more stuff with extra time.
Double all drops in dynamis and make it 1 hour. Probably remove 3 of the 6 TE's and make every TE give 10mins.
This would make LS events shorter for dynamis also.

nyheen
01-17-2013, 12:55 AM
Make Dynamis 30mins-1 hour and double the drop rate. Give us more time to do more events.
you saying just make it 1 hour re entry or add another hour to it? lol. also Drop rates are an issue? 5 TE = red proc. most of the time and it 100% currency drop when you do. it already easy button what more do you want? >.> or you wanna go back to the days when dynamis was HARD to solo duo and needed a big ls to farm currency/AF?

Kincard
01-17-2013, 01:09 AM
No, it sounds like OP is asking for in-Dynamis time to be cut in half and for drops to be doubled accordingly.

Basically, the same amount of currency would flow in per-player, but you'd spend half as much time in Dynamis.

Ultimately this idea, while it might seem like a nice thing at first glance, would lower the prices of currency, so it'll be nice for relic-creators only and basically screw over everyone that uses Dynamis as a solid way of income. I'm not entirely against lowering the amount of playtime I spend in there, though, since Dynamis is pretty boring, so I'm a bit torn.

Tamoa
01-17-2013, 02:15 AM
Hasn't dynamis already been made easy/accessible enough for everyone?

Zhronne
01-17-2013, 03:42 AM
Hasn't dynamis already been made easy/accessible enough for everyone?
^ this!

And judging by the amount of relics flowing out on the market it's absolutely true.
Altough tbh I wouldn't mind having to spend "only" 1hr a day in Dynamis instead of 2, would give me more time to do other stuff! :D But yeah, not going to happen, beyond easy already after all, people just need to set priorities I guess.

Phogg
01-17-2013, 03:51 AM
You are not required to stay in dyna for two hours. Some days I just go in, take 15 mins to get TEs and go at it for another hour and leave. Considering it can take two hours just to start a VW run sometimes, 2 hours in dyna is not exactly a lot of time. Plus it would make getting XP for augmented relics slower.

detlef
01-17-2013, 04:58 AM
Cutting the time in half in Dynamis would effectively halve the number of people in the zone at a given time. That's a plus.

Dazusu
01-17-2013, 05:25 AM
Make Dynamis 30mins-1 hour and double the drop rate. Give us more time to do more events.

You mean there's more to this game than 2 hours of Dynamis, 30 minutes of Nyzul Isle (per day) and 3-4 hours of Legion (per week) - that's actually relevant?

I already have trouble staying entertained in game. Once past the Abyssea crap and everything that comes with it - there's not much more to do. Let's not half the time of Dynamis just to fit your schedule. Just do it less.

Demon6324236
01-17-2013, 06:17 AM
You mean there's more to this game than 2 hours of Dynamis, 30 minutes of Nyzul Isle (per day) and 3-4 hours of Legion (per week) - that's actually relevant?

I already have trouble staying entertained in game. Once past the Abyssea crap and everything that comes with it - there's not much more to do. Let's not half the time of Dynamis just to fit your schedule. Just do it less.Limbus, Salvage, Meebles, yes more does exist. You say relevant, well that really all depends on the jobs you play and how serious you take them, RDM has some useful gear in Meebles, BST, RDM, and BLU have some good gear in Salvage, RDM, WHM, and SCH have some good gear from Limbus. If you are having trouble keeping yourself entertained perhaps its because you are limiting yourself to only a few jobs, which means perhaps you should expand your interests a bit.

Fynlar
01-17-2013, 08:03 AM
This would kinda screw with people who do Dynamis for things other than currency, like ADL farming. So no, they really shouldn't be doing this.

If you don't want to spend the full 2 hours in Dynamis, nobody's forcing you.

Vivivivi
01-17-2013, 08:10 AM
I think Dynamis is fine as is for the most part (with some minor gripes).

Yrusama
01-17-2013, 12:25 PM
You make good points, but I'm suddenly reminded that XI was impossible to solo back in the day. They may be making small steps toward soloability, but at least they're doing it at all.

Personally I think BST should get a massive nerf to bring them back to Vana'Diel. They solo too easily, and I hope any future bosses get a Seymour-esque instant-kill-pet move (I say this as a PUP as well, but don't tell my automaton). I can't enter an area without seeing a BST somewhere in it (excluding Pso'Xja and the like).

Trisscar
01-17-2013, 01:51 PM
Hasn't dynamis already been made easy/accessible enough for everyone?

I take it you haven't tried to solo a city run lately?

Venat
01-17-2013, 02:01 PM
This would kinda screw with people who do Dynamis for things other than currency, like ADL farming. So no, they really shouldn't be doing this.

If you don't want to spend the full 2 hours in Dynamis, nobody's forcing you.

Nope... double the drops... 1 ADL can drop 2~4 items. Its really not that hard to grasp. Other NMs drop double pages. Only problem would is if people that fight a single NM for over hour.

Kincard
01-17-2013, 02:10 PM
The problem with cutting Dynamis time in half and doubling drops is that it'll make ancient currency's inherent value lower. Pretty much every drop has their price determined by time investment in some capacity, and something as drastic as this would lower currency prices significantly. Ultimately, the only people this will benefit are people trying to make Relics, and even then mostly people who are already rich because for a lot of people, Dynamis is their main (only?) form of stable income.

Basically when that happens, for most players it'll basically be the same as if they never cut the time at all and they just spent 1 hour every day in Dynamis and warped afterwards.

Alhanelem
01-17-2013, 05:52 PM
Problem isn't that I don't have time for it but it would be nice if I had more stuff with extra time.
Double all drops in dynamis and make it 1 hour. Probably remove 3 of the 6 TE's and make every TE give 10mins.
This would make LS events shorter for dynamis also.
Currency prices would drop like a rock. You might think that "half time double drop" won't increase the supply but it will. the shorter it is, the easier it is for random people to go in there and do it, since it will be out of the way fast. Currency is already at an all time low. It's not like a relic is hard to get anymore.

Seriously, dynamis used to last 4 hours plus. I think 2 hours is just right.

nyheen
01-17-2013, 08:17 PM
I take it you haven't tried to solo a city run lately?

some of them can be solo or duo 99. it not like you need 18 man power on it anymore

Trisscar
01-18-2013, 12:53 AM
some of them can be solo or duo 99.

True, but they're significantly harder to solo than the dream lands or the out lands.


it not like you need 18 man power on it anymore

I don't recall claiming such a thing.

Zhronne
01-18-2013, 01:40 AM
You mean there's more to this game than 2 hours of Dynamis, 30 minutes of Nyzul Isle (per day) and 3-4 hours of Legion (per week) - that's actually relevant?
There's Salvage 2, there's Meeble Burrows, lots of people still need stuff from Voidwatch, there's normal assault to be doing as well because eventually you're gonna run out of AP to get Remnants Permit, and even old Salvo to complete the pieces you still don't own and need to get the +1 ones.

To this add stuff like skilling up, then looking in bazaars to buy items and currency, shouting to get someone to trade currency 1:1 with you and stuff like that.
Oh right, even lollimbus, which overall is probably not worth it but I guess there are at least a couple of interesting price.

Then maybe add the fact you want to farm a new empy, or the endless hours wasted to help friends doing stuff.


Last but not least, more often than not this game has the WASTED TIME in between all the things I mentioned. Because usually it's not like you log, snap your fingers and magically start doing what you have to do.
You need to wait for friends to log, to unafk, you have to wait for the right shouts or shout yourself, you need to wait for people to gather, for mobs to be in the right time for procs, for the dyna-zone to be empty enough.

You have the long frustrating wait when you want to move items from your satchel to your inventory, or when you have to go waste time to the porter moogle to get the items for the gear you're about to gear up, only to arrive in front of the event you want to do and remember you forgot that one item into your storage, so then you need to warp back and start the process again.

Really, the amount of wasted time in this game is insane, don't make it look like a 2hr events really take only 120 minutes and 0 seconds because most of the times it's absolutely not like that.



(I forgot exping new jobs, swapping merits and farming cruor!!)

Dazusu
01-18-2013, 02:09 AM
...

Again, just because you're still farming content that's 7 years old - doesn't mean the rest of us are. There's absolutely no need to reduce the duration of revamped content (what little of it there is) simply because you want to do more content that stopped being relevant years ago.

Listing "Skilling up" and "Shouting for currency" as a common activity is absurd too.

Zhronne
01-18-2013, 02:23 AM
Again, just because you're still farming content that's 7 years old
What's the 7 years old content that's in my list? I can't find it.


doesn't mean the rest of us are.
Define "the rest of us"
I have quite a few of skilled and successful friends who are currently engaged only in Salvo2 and Dynamis (for moar and moar and moar relics, can't get enough!) because they're done with everything else, but they're part of a small minority, not the majority.
I'm kinda in-between myself.



There's absolutely no need to reduce the duration of revamped content
If you're saying this in general, I don't know how to answer, I would say "it depends on the content".
If we're talking about dynamis, as per topic, I'm not asking for a reduced Dynamis duration, it would just be absurd.
I just said that while it would not make sense to reduce dynamis duration, I wish that it could be possible, because I sure would enjoy having one more hour of free time every day, since there is still a lot of stuff I need to do, and I never seem to have enough time to do everything.



Listing "Skilling up" and "Shouting for currency" as a common activity is absurd too.
My list of silly things was just a way to say that judging the amount of time an event requires from you by the max amount of time that event can last is not realistic, because in this game, more often than not, there is a fuckton of wasted time in-between those events and their respective max duration times.
Some particularly organized people with particularly organized friends will see this only to a certain extent while other people will be crushed under its frustration, but its undeniable we all experience it, and sometimes it's more the time you waste in these things than the time you use inside the real event.


So yeah, saying it requires you 18 mins for 6 Qilin runs just because each kill takes 3 minutes is not realistic, because you're gonna be using way more than that with all the time it takes to start a group, swap gear, sort jobs, getting everybody to gather, emptying boxes, etc etc.
(just another silly example, of course)
The same applyes for Dynamis and its 2hrs, altough to a lesser extent I guess, since most people tipically solo it and so don't have to rely on other players.

Llana_Virren
01-18-2013, 02:25 AM
I'm not asking for a reduced Dynamis duration, it would just be absurd.
I just said that while it would not make sense to reduce dynamis duration, I wish that it could be possible, because I sure would enjoy having one more hour of free time every day, since there is still a lot of stuff I need to do, and I never seem to have enough time to do everything.

This is already possible:
1. Enter Dynamis
2. Stay in Dynamis for 1 hour.
3. Leave Dynamis.
4. ???
5. Profit!

Zhronne
01-18-2013, 02:29 AM
This is already possible:
1. Enter Dynamis
2. Stay in Dynamis for 1 hour.
3. Leave Dynamis.
4. ???
5. Profit!
Oh yes of course! I've done it from time to time.
But the idea of the op was different. Getting in 1hr the same amount of currency you get in 2!
Man! I'd love that! :D

Of course, once again, I'm well aware it would just make no sense for two thousand and one reasons. But I'd love to get the same results in half the time. That would mean more free time to do other stuff hey! ;)

Waldrich
01-18-2013, 08:45 AM
Dynamis from 2hrs to 1hr and Umbral Marrow from 12,5mil to 25mil! gratz!

Calatilla
01-18-2013, 09:01 AM
You make good points, but I'm suddenly reminded that XI was impossible to solo back in the day. They may be making small steps toward soloability, but at least they're doing it at all.

Personally I think BST should get a massive nerf to bring them back to Vana'Diel. They solo too easily, and I hope any future bosses get a Seymour-esque instant-kill-pet move (I say this as a PUP as well, but don't tell my automaton). I can't enter an area without seeing a BST somewhere in it (excluding Pso'Xja and the like).

BST is fine as it is, it's a solo job, that's it purpose. It doesn't get invited to anything because it doesn't bring anything to the table that another job couldn't cover. There's no reason to nerf it.

Venat
01-18-2013, 01:32 PM
Dynamis from 2hrs to 1hr and Umbral Marrow from 12,5mil to 25mil! gratz!

Actually wouldn't change cus ADL would drop up to 2~4 Umbral Marrows instead of 1~2

Alhanelem
01-18-2013, 01:36 PM
Actually wouldn't change cus ADL would drop up to 2~4 Umbral Marrows instead of 1~2Or you lose and get nothing instead of getting a second chance.

Afania
01-18-2013, 10:28 PM
Problem isn't that I don't have time for it but it would be nice if I had more stuff with extra time.
Double all drops in dynamis and make it 1 hour. Probably remove 3 of the 6 TE's and make every TE give 10mins.
This would make LS events shorter for dynamis also.

95% of players will never have enough time to get everything in FFXI, if you can only do 1 event a day, it's probably better to accept that fact, and any other event you don't have time to do/gear you can't get just let it go. Or just don't do dyna and do other events.

Although you can only do dyna for 1hr too, but you'd actually farm coins less efficient than doing it for 2hr due to the time spent on TE. I often only do dyna for 1 hour too since I don't have all day, but in reality it's less efficient than staying for 2hr with TEs.

Areayea
01-18-2013, 11:01 PM
Actually wouldn't change cus ADL would drop up to 2~4 Umbral Marrows instead of 1~2

it'd be much more difficult to farm a pop and then kill it, so even though there might be more drops... it'll be even harder to get those drops because then you're wasting 3 or possibly 4 days in dyna instead of just getting it done in hopefully 1 or 2...

As for the rest of it, the could make the drops like they were in the old days as in just mega drops off every mob and get rid of the procing system, but if they did that anyway then you could prolly just stay in dyna for like an hour then have a decent yield. However I have wrapped things up on multiple occasions in 1.5 hours just by leaving, so if you want it to be shorter, then leave earlier.

Cyllene
01-18-2013, 11:19 PM
The new Dynamis doesn't bother me as far as time goes, can also leave early if you had to it will still be there tomorrow~ My only wish in Dynamis is that white proc would occur more often when you don't use a subjob :/

lllen
01-19-2013, 12:11 AM
I think people are getting spoiled, wasn't that log ago Dyna was a LS event that was 3 hours of constant fighting, 2 alliances and few drops, and could only go in 2 times a week. I still remember the thrill of getting my Rdm Pimp hat, omg how long I waited my turn to get it, and my thief hands, but nothing was like the day I got my Rdm hat.

Dazusu
01-19-2013, 12:38 AM
I think people are getting spoiled, wasn't that log ago Dyna was a LS event that was 3 hours of constant fighting, 2 alliances and few drops, and could only go in 2 times a week. I still remember the thrill of getting my Rdm Pimp hat, omg how long I waited my turn to get it, and my thief hands, but nothing was like the day I got my Rdm hat.

That's the whole problem with open forums. Everyone wants the game changing to suit their personal preference and schedule. It's gone from a game that could keep you entertained for hours to what it is now - an easymode grind with no inkling of consistent challenge. People always find a way to ask for things to be made easier, or more accessible - and reducing Dynamis to 30 minutes while doubling the drop rate just takes the cake.

Ziyyigo-Tipyigo
01-19-2013, 02:42 AM
I think people are getting spoiled, wasn't that log ago Dyna was a LS event that was 3 hours of constant fighting, 2 alliances and few drops, and could only go in 2 times a week.

And the drops were wroth it. Today, even your RDM pimp hat is comparatively "meh" in our brave new 99 world.

I'll let you folks dicker about what is/is not appropriate work for getting such-and-such weapon, but I feel something needs to be done about NQ/+1 relic armor and/or +1 artifact armor acquisition.

Ryanx
01-19-2013, 06:59 AM
why do people sugest the most stupid idea's ever? dyna is fine the way it is

nyheen
01-19-2013, 01:18 PM
why do people sugest the most stupid idea's ever? dyna is fine the way it is
people always keep asking for more and more. it just like if someone gave them a free 1 mil they would be complaining about why they didn get 2 mil $.

Tamoa
01-25-2013, 05:58 AM
I take it you haven't tried to solo a city run lately?

Why on earth would I want to do that? Cities are awful to solo for currency, which is one of 2 reasons I do dynamis - the other reason being ADL. And like someone else mentioned; 1 hour dynamis would be absolutely horrible for those of us that do ADL.