View Full Version : Alternate way of Getting Relic gear
Teraniku
01-02-2013, 02:39 AM
Through Campaign, at the appropriate price Allied Notes per piece, it wouldn't restrict people doing dynamis for a free shot piece and currency, but would allow people to work toward Relic gear, without being unlucky with either drops or lot.
Yrusama
01-03-2013, 01:43 AM
I kind of like this idea, especially with the Campaign tie-in. While I'm not so sure about the ToAU jobs mysteriously gaining relevance in the Crystal War, it makes sense that the NPCs in the WotG cutscenes got their gear from somewhere in their era.
I'm kind of curious, are they going to bother releasing relic armor for the SoA jobs now that the lvl70-75 range isn't as important?
Teraniku
01-03-2013, 02:41 AM
I kind of like this idea, especially with the Campaign tie-in. While I'm not so sure about the ToAU jobs mysteriously gaining relevance in the Crystal War, it makes sense that the NPCs in the WotG cutscenes got their gear from somewhere in their era.
I'm kind of curious, are they going to bother releasing relic armor for the SoA jobs now that the lvl70-75 range isn't as important?
Well with the +2 upgrades available for relic they can be turned into a usable piece at the level cap.
Kincard
01-03-2013, 05:37 AM
With the job list ever expanding I would really love it if there's some way to pinpoint a specific piece you want like this. It's ridiculous that I'm something like 18/20 on my glacier pieces but I've done maybe 5 runs without getting either one of the pieces I need. It's really unnecessary for gear that's pretty mediocre nowadays.
I'm kind of curious, are they going to bother releasing relic armor for the SoA jobs now that the lvl70-75 range isn't as important?
They were perfectly willing to AF armor (50-60) when 75 was the cap so I doubt the "relevancy" of the armor is ever a factor...hell, I'm sure the AF armor will be overall more useful at the cap than half the 99 pieces they add with each patch, lol.
Mageoholic
01-03-2013, 07:59 AM
Even a gear exchange NPC would be nice. Maybe tie it to the goblins that already exist for currency exchanges.
Example.
I get Clerics Mitts, but want a Dchap.
Go to Gob.
Trade Cmits for Dchap.
Limit it to zone by zone exchanges, so Xarc with Xarc/Bastok with Bastok.
is a PITA farming through all these items with stupid low % drops only to drop them all when you are done because you don't have that job, or don't want that item.
Vicious
01-03-2013, 10:17 AM
Have you been in Dynamis lately? You can get 20+ drops in a single run if you don't screw around. The droprate is fine.
Kincard
01-03-2013, 04:23 PM
The drop rate isn't the problem, the problem is that I continuously get the pieces I don't need. If I could force a drop by already having the other pieces that would be great, but since they don't let you do that I've gone like 5+ runs getting a ton of Relic armor that i just plain don't need.
When you consider that you only have a 5% chance past the actual ~5% drop rate of relic armor you'll realize how bad your odds are of getting the piece you actually want.
Demon6324236
01-03-2013, 04:36 PM
I swear forcing drops has seemed to work for me. I went to Dynamis Xar on my other characters BST, leaving all gear from that zone in my Locker, and I got every piece in only 3 runs except the DRK head. I had no doubles, and I had no slow down in the rate of drops, so it seemed to work just fine.
Kincard
01-03-2013, 05:22 PM
As far as I know, forcing drops makes it so that the items just don't appear in the pool at all (Otherwise people would just use it to force KB to drop DRings), so you're not actually increasing your odds in any way, you're just making it so you don't have to /toss a bunch of random stuff after/during your run.
Whatever the case it's a lot more annoying to obtain them than it should be considering how the lv. 70 relic gear itself is mostly mediocre.
Demon6324236
01-03-2013, 06:46 PM
Agreed....