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View Full Version : Increase the base run speed of characters please!!!



chrism
03-20-2011, 11:27 AM
I know that SE already gives us Sprinters shoes and lil buffs like that on an occasion but wouldn't it be nice to have an increase to over all run speed considering how big the maps are in FF11.

Especially when some players are doing timed missions/quests .. and the party has to go from point A to point B and it takes atleast 8-12mins just to get to that point and I see it as a waste of time when we should all be able to run just a bit faster than we currently are to prevent waste of time during such events and increase overall progress for all. Time = money and if we are saving more time = we are getting are moneys worth in the game. Yes we have chocobos to give us increased run speed for a limited amount of time but what about areas that don't give us chocobo access? What about the new players that are just starting off and why so many new players end up quiting because of A) no one helps them, And B) They don't wanna play a game that seems so... slow. Please comment below as to what you all think about this...Positive feedback would be nice ^_^ Thank you all for reading.

P.S: I didn't see any area on the forums for " game feedback so I'm assuming to post it here.

Alhanelem
03-20-2011, 11:39 AM
Well, they'd have to adjust the movement speed of all monsters as well, which might be a fair bit of work. But form day 1 it always felt like people moved too slow. The running animations like like you're really hauling your rear but you don't move as fast as the animation makes it look.

chrism
03-20-2011, 11:41 AM
Thanks for feedback I await to hear the rest of the community's response to this! :)

Kwate
03-20-2011, 11:44 AM
I think a wise solution might be to have more movement speed gear available, or a food or medicine item, that stacks to 99. Just a thought.

chrism
03-20-2011, 11:49 AM
I think a wise solution might be to have more movement speed gear available, or a food or medicine item, that stacks to 99. Just a thought.


Thanks for the suggestion I can't wait to see what the rest of you would suggest for this topic :)

Malamasala
03-20-2011, 09:03 PM
It already looks like tarutaru flies across the world though. Might be the reason the speed is as is. Tarutaru limitations.

Komori
03-20-2011, 10:31 PM
It already looks like tarutaru flies across the world though. Might be the reason the speed is as is. Tarutaru limitations.

Lol. Tarutarus should just sit in mediation form and use magick to float by. Stubby legs just don't cut it.

Rambus
03-20-2011, 11:34 PM
It already looks like tarutaru flies across the world though. Might be the reason the speed is as is. Tarutaru limitations.
-.-

ever see a tarutaru FLEE???!!!

>.>
<.<

Retsujo
03-20-2011, 11:39 PM
Not only monsters' speed, but chocobo speed, and Mazurkas/Flee as well. Raising the cap on movement speed+ gear would be an excellent idea, though!

Rambus
03-20-2011, 11:41 PM
Not only monsters' speed, but chocobo speed, and Mazurkas/Flee as well. Raising the cap on movement speed+ gear would be an excellent idea, though!

I really do not know about raising base speed on everything but I would love to get rid of alll these caps like this one you bring up

Ahtos
03-20-2011, 11:50 PM
We don“t really need a higher movement speed. We already got outposts, teleports, chocobos, warp, movement+ equip, ships, aircrafts, songs, Bolter's Roll, Fleet Wind, NPC teleport/warp and in abyssea the fluxs and atmas (and i'm pretty sure i forgot something else). In other words: higher movement speed no thanks.

Smokenttp
03-21-2011, 12:55 AM
the base mov speed i dont think they will change but i liked the idea of an food and or med that can raise movement speed.

chrism
03-21-2011, 02:50 AM
Thanks for all the feedback everyone. And Yes I like the idea of having some sort of food.. or gear that would be level 1 and could increase base movement speed of our characters sort of like vagabond gear is except for movement :)


P.S: If you have nothing nice to say dont say anything at all please :) thanks for understanding I don't want to start a thread to feed more trolls, take care.

Vold
03-21-2011, 03:18 AM
I think a merit into movement speed would suffice. I've seen it done in games before.

JagerForrester
03-21-2011, 04:04 AM
I think a merit into movement speed would suffice. I've seen it done in games before.

Not a bad idea. If this would suffice, would it go into the upcoming LV99 merits or the 75?

DrDelicious
03-21-2011, 05:13 AM
yeah, i do like the lvl 99 merit idea for +movement speed. but to just increase the base speed of players would be a huge undertaking. they would have to change the speed of everything else ingame, monsters, items and abilities. the food or item ideas are good too, or how about just making our sprinters rechargeable. like our xp rings that noone uses anymore haha.

Hoshi
03-21-2011, 05:28 AM
Movement speed merits sound nifty! I'd also love to see mvt speed gear and atmas stack (i.e. crimson legs + skadi feet)

chrism
03-21-2011, 05:34 AM
Ok I have a suggestion and Yes I like the idea of merits for movement speed for players 75+ of the sort but heres another suggestion... What if they allowed us to get a buff from our home nation lets say the signet guard would give us that buff and it would only show up as an option for rank 7 and higher players (in conquest areas only of course) those of us who are Rank 7 and higher a 2-3hr (or longer if your Nation rank is higher) movement speed increase Dependant on our actual Nation RANK. It would also keep those other players below that rank from using it. This would also encourage other lower nation ranked players to do more nation missions!


Opinions and comments below please on this suggestion. Many thanks for all your posts on this topic thus far and can't wait to see what other ideas my fellow Final Fantasy fans have to offer :) Take care.

DrDelicious
03-21-2011, 05:36 AM
Ok I have a suggestion and Yes I like the idea of merits for movement speed for players 75+ of the sort but heres another suggestion... What if they allowed us to get a buff from our home nation lets say the signet guard would give us that buff and it would only show up as an option for rank 7 and higher players of course and it would give those of us who are Rank 7 and higher a 2-3hr (or longer if your Nation rank is higher) movement speed increase Dependant on our actual Nation RANK. It would also keep those other players below that rank from using it. This would also encourage other lower nation ranked players to do more nation missions!


Opinions and comments below please on this suggestion. Many thanks for all your posts on this topic thus far and can't wait to see what other ideas my fellow Final Fantasy fans have to offer :) Take care.

that would be a good idea, and actually get people out of jeuno and back to their home countries. i know that SE said they were planning on putting abyssea NPCs in every nation, and that would be another pull for people to not just chill around the abyssea duo.

chrism
03-21-2011, 05:45 AM
that would be a good idea, and actually get people out of jeuno and back to their home countries. i know that SE said they were planning on putting abyssea NPCs in every nation, and that would be another pull for people to not just chill around the abyssea duo.


Exactly! Also some players would be concerned with if the movement speed would stack with atmas and other classes/players abusing it to kite monsters inside abyssea... well that would probably be one of the few other concerns with the movement speed so I'm assuming to make it work for everyone while outside of abyssea to prevent such a thing. Any suggestions / thoughts about this?


Thanks.

DrDelicious
03-21-2011, 05:50 AM
honestly, with the +movement speed atma, i dont think it would be that game breaking. cause any job thats gonna dot kite mobs already has +movement speed available to them. i just cant wait for the jueno lag to end. seriously people, find somewhere else to idle!

JagerForrester
03-21-2011, 06:02 AM
I like the movement speed Signet idea too. But instead of getting the option like we do with Allied Signets, it would just be automatic for Rank 7+ players. But now I see a fault. Signet only is worth it in Signet-areas only. This would mean we would only have this movement speed in those areas only too.

DrDelicious
03-21-2011, 06:06 AM
yeah, but you can easily make it effective all over the place. i used to abuse the astral candy buffs all the time. get the food buff, eat food, warp somewhere and get signet. and the food buff is still technically "active". and since people mostly want this for abyssea, you can just make it active while signet is on you, and not just in signet areas.

Dazusu
03-21-2011, 07:43 AM
To the OP:

It's called Herald's Gaiters, Danzo Sune-ate, Blood Cuisses, Hermes' Sandals, Sprinters Boots, Trotters Boots, Strider Boots, Ninja Kyahan, Skadi's Jambeaux.

Less asking for easy mode, more obtaining the gear for your job that will give you movement speed. Why don't we just remove the need for weapons while we're at it by giving every job H2H, A+ skill in it and top it off with a permanent +999 attack and +200 STR?

The whole point of an MMO is to better your character, so how about we stop asking for it to be handed to us on a plate.

On an additional note, the map size in FFXI is miniscule compared to most MMOs.

DrDelicious
03-21-2011, 07:52 AM
To the OP:

It's called Herald's Gaiters, Danzo Sune-ate, Blood Cuisses, Hermes' Sandals, Sprinters Boots, Trotters Boots, Strider Boots, Ninja Kyahan, Skadi's Jambeaux.

Less asking for easy mode, more obtaining the gear for your job that will give you movement speed. Why don't we just remove the need for weapons while we're at it by giving every job H2H, A+ skill in it and top it off with a permanent +999 attack and +200 STR?

The whole point of an MMO is to better your character, so how about we stop asking for it to be handed to us on a plate.

On an additional note, the map size in FFXI is miniscule compared to most MMOs.

that was kind of my point too. theres already so many way of +movement, speeding everyone up would really do nothing. and if they made sprinters rechargeable, that would satisfy the OPs requests. i can see his point, but a little unrealistic. and your post extends to some of the major gripes you read about on these treads: working for something vs. getting it handed to you. like the whole abyssea entry lvl debate; but thats another thread

chrism
03-21-2011, 08:11 AM
To the OP:

It's called Herald's Gaiters, Danzo Sune-ate, Blood Cuisses, Hermes' Sandals, Sprinters Boots, Trotters Boots, Strider Boots, Ninja Kyahan, Skadi's Jambeaux.

Less asking for easy mode, more obtaining the gear for your job that will give you movement speed. Why don't we just remove the need for weapons while we're at it by giving every job H2H, A+ skill in it and top it off with a permanent +999 attack and +200 STR?

The whole point of an MMO is to better your character, so how about we stop asking for it to be handed to us on a plate.

On an additional note, the map size in FFXI is miniscule compared to most MMOs.

I already know about all those pieces of gear.. but who is actually leveling those specific classes..Also how long does it take to camp that NM just to get that 1 piece of gear, how many people are required in a team just to kill the NM? I am not asking to make the game easier I am asking to make the game convenient and faster for our current characters in terms of moving not with combat-related issues... What your saying is completely off topic please do not post on my thread if you have nothing nice to say or suggest I do not want this to turn into another thread that goes completely off the original topic. Also I stated before the signet/movement buff that we would get from the guards in our own nations would only work in all areas but abyssea to balance things out. Indeed Abyssea does give drops that would increase movement speed for certain specific classes but that takes a lot of traverse stones, patience and a dedicated group of players to help. Not everyone has the time to go and get those movement speed gears for each of there classes. I am not asking SE to make the game easier I am simply asking that SE provide us with a basic way for us to improve our base character run speed without all that extra effort involved just to get 1 piece of gear that would take days or even weeks/months.


P.S: If you have nothing nice to say or suggest please do us all a favor and don't post on this thread... For all you know SE will ignore this thread for game suggestions and you'll get your way in the end anyways or not but who knows honestly. I thank the rest of you for your sincere posts thus far and can't wait to see what else you all have to suggest!

Vold
03-21-2011, 12:28 PM
To the OP:

It's called Herald's Gaiters, Danzo Sune-ate, Blood Cuisses, Hermes' Sandals, Sprinters Boots, Trotters Boots, Strider Boots, Ninja Kyahan, Skadi's Jambeaux.

Less asking for easy mode, more obtaining the gear for your job that will give you movement speed. Why don't we just remove the need for weapons while we're at it by giving every job H2H, A+ skill in it and top it off with a permanent +999 attack and +200 STR?

The whole point of an MMO is to better your character, so how about we stop asking for it to be handed to us on a plate.

On an additional note, the map size in FFXI is miniscule compared to most MMOs.I don't see how this matters in the least. We're talking giving us a movement speed boost as the standard because FFXI has always been utterly slow. That means all of the above gear would still work, otherwise there is no point in discussing this topic. You would welcome this as much as the next person, end of story.

But we won't see it unless everything got a boost. You can't have players outrunning danger easily. Then they can't die and time sink themselves naturally...

chrism
03-21-2011, 01:19 PM
I don't see how this matters in the least. We're talking giving us a movement speed boost as the standard because FFXI has always been utterly slow. That means all of the above gear would still work, otherwise there is no point in discussing this topic. You would welcome this as much as the next person, end of story.

But we won't see it unless everything got a boost. You can't have players outrunning danger easily. Then they can't die and time sink themselves naturally...


Exactly! Thank you!

Besides that the reason why I mention " please give me your suggestions and feedback on this " is if SE actually does approve this ( which would be awesome! ) then we need to figure out ways to make it fair for everyone. Yes the game wouldn't be fun if we could always 100% of the time out run monsters but besides that its nice to have just a lil bit increase in run speed to our slow ass characters... and for all those pieces of gear. they are 70-80+ besides the Strider boots.

Thank you all for the support and feedback thus far and can't wait to see more suggestions on this topic at hand.


P.S: Off topic: http://www3.nhk.or.jp/nhkworld/ <-- just a link for those of you who are trying to find a way to get up to date information on the reactor situation in japan.
P.S.S: Most the reactors should be up and running in 2-3 days! :) /thumbs up

Atomic_Skull
03-21-2011, 01:33 PM
Well, they'd have to adjust the movement speed of all monsters as well, which might be a fair bit of work. But form day 1 it always felt like people moved too slow. The running animations like like you're really hauling your rear but you don't move as fast as the animation makes it look.

If you move the camera out to it's maximum distance it looks right.

Atomic_Skull
03-21-2011, 01:34 PM
I already know about all those pieces of gear.. but who is actually leveling those specific classes..Also how long does it take to camp that NM just to get that 1 piece of gear, how many people are required in a team just to kill the NM? I am not asking to make the game easier I am asking to make the game convenient and faster for our current characters in terms of moving not with combat-related issues... What your saying is completely off topic please do not post on my thread if you have nothing nice to say or suggest I do not want this to turn into another thread that goes completely off the original topic. Also I stated before the signet/movement buff that we would get from the guards in our own nations would only work in all areas but abyssea to balance things out. Indeed Abyssea does give drops that would increase movement speed for certain specific classes but that takes a lot of traverse stones, patience and a dedicated group of players to help. Not everyone has the time to go and get those movement speed gears for each of there classes. I am not asking SE to make the game easier I am simply asking that SE provide us with a basic way for us to improve our base character run speed without all that extra effort involved just to get 1 piece of gear that would take days or even weeks/months.


P.S: If you have nothing nice to say or suggest please do us all a favor and don't post on this thread... For all you know SE will ignore this thread for game suggestions and you'll get your way in the end anyways or not but who knows honestly. I thank the rest of you for your sincere posts thus far and can't wait to see what else you all have to suggest!

No matter how fast they make you run you'll always feel like you're running "too slow" as long as some jobs have access to movement speed enhancement.

Caesaris
03-22-2011, 10:54 PM
Not gonna happen, people. This game is designed, from the ground up, to be time consuming. It actually wouldn't be too difficult to just increase the game speed of everything in the game all at once, but why would they do that? They make too much money off of our slow running, and that they don't want to change.

Dazusu
03-23-2011, 12:00 AM
Also how long does it take to camp that NM just to get that 1 piece of gear

That is the whole point of an MMO. You're asking for something that's already covered by natural progression in end-game to be made easier. If it's a speed boost you want to do a mission, use Sprinters Boots. Cheap and easy. If it's a more permanent fix, take on one of the many challenges in the game (which are designed to be fun, and part of the game) to better your character.

Essentially, what you're saying is, because you, yourself don't have the time to do missions for atmas, or friends/linkshell to kill an NM - it should just be changed to benefit you, and those like you.

As for your "P.S.", I gave you suggestions on how to speed up your character. I believe that's on topic. Evidently, that's not good enough - because you actually have to play the game to obtain those speed increases.

Every single job is covered by a +12% movement item. One of them is available for 800 AN (I think) - Speeding up movement would enable you to out-run most enemies and make an already easy game even easier.

Unctgtg
03-23-2011, 12:40 AM
Rambus you post to much lol only 574 ;)

Grasshyren
03-23-2011, 12:12 PM
I honestly couldn't agree more to moving faster, as a new player it is rather bothersome to get to where you're going! No move speed buffs, no chocobos, no teleports, no outposts, no backstreets to the mog houses! It is entirely cumbersome to get from point A to point B, just trying to get from the port in Sandy to southern takes up a huge amount of time and have I feel especially sorry for any new players who started out in Windurst X_X

Kirana
03-23-2011, 06:26 PM
Not only monsters' speed, but chocobo speed, and Mazurkas/Flee as well. Raising the cap on movement speed+ gear would be an excellent idea, though!

There isn't a "cap" per se on movement speed gear. It's just that only 1 piece of movement speed gear can be active at a time (the highest one).

I would also like to see this limitation removed, and more gear added to increase movement speed (especially for "light" jobs which logically should move faster)

Tsukino_Kaji
03-23-2011, 06:27 PM
I wouldn't mine an increase in speed, but I think it should be limited. Like a +12% flee that all jobs got. You can keep the cool down, but increase the duration.


Rambus you post to much lol only 574 ;)Dose he now? Ram you better watch yourself, or else you'll earn a reputation at this rate.

Insaniac
03-23-2011, 07:18 PM
Best option to keep battles from getting wonky looking would be to increase movement speed only when neither you or anyone in your group has any enmity generated on anything. A 25% boost would be as far as I would go and don't let it stack with any movement gear. Movement gear would be used for kiting only. Honestly though a speed boost is not REALLY needed. It's quite easy to get movement gear for almost any job if you care enough to put the minimal effort in.

Lancil
03-23-2011, 09:10 PM
If running around was too much of an issue SE should make the "Swift Shoes" effect available everywhere. As of right now getting around is not catastrophic. For all abyssea related stuff, you can warp to maws, and use confluxs to warp around the zone saving you hours. As for outside abyssea, we have chocobos, OPs, teles, etc.

IF I'm not mistaken, every job in the game can get some form of gear that increases movement speed. Sure some are tougher to get than others, but that is what makes the game fun-to go collect gear.

Cerelyn
03-24-2011, 12:03 AM
There is a reason I town idle on BRD with AF3+1 feet = <3 movement speed yoo!

Karumac
03-24-2011, 01:00 AM
MAZURKAAAAAA!

Kavik
03-24-2011, 02:07 AM
ASA pants make it possible for every job to have movement speed at +8% at least (I got them for my sch because i was killing an Aptant NM that would kill me otherwise) Anywho, I'm all for a signet based movement speed boost so long as you don't have aggro on a mob (the pre-reqs for sprinter, maz, fleet wind, etc) When you're low lvl and it takes you 25 mins to run from sandy > dunes because either A. Sandy doesn't have the OP and you havn't been able to get it yet (or u could be so new you don't know what an outpost is) B. Are not high enough lvl to choco or have a license or C. have never been there before to obtain any of these things. I think it is entirely fair to ask for some sort of speed increase, even if it were by as much as 2-3%

Cerelyn
03-24-2011, 02:46 AM
ACP is Body, you are talking about the Shantotto (sp, been away from the game to long!) add-on reward which are legs.

Leatherman
03-24-2011, 03:01 AM
Please increase the SPEED!!! run and chocobos! PLEASE!

annewandering
03-24-2011, 03:12 AM
galka do move like molasses. or so it seems. its all those pixels. maybe they could give us a diet plan so everyone could be speedy with fewer pixels like tara are now.

Kavik
03-24-2011, 03:32 AM
A taru will beat my average sized hume every day of the week from point A to point B lol

annewandering
03-24-2011, 03:36 AM
We run like the wind! Check out their boots lol. My harold gaiters are pretty darn good and that is my main selfish reason to not mess with speed of the movement as it is. Stack the gaiters with the mog tablet speed and I am more like a tornado moving through. Which brings up the points others have posted. If you want to move faster get the job, gear, quests etc to do it.

chrism
03-24-2011, 04:26 AM
Thank you everyone for the posts thus far and for those of you who want an increase in run speed as well :)


Yea atleast SE should give us all Swift shoes for a longer period of time... Instead of having to wait for someone to discover a mog tablet for the same nation as you just to get swift shoes... If thats the case make swift shoes a permanent Mog-buff for all of us players in all areas ( conquest areas only ) and for Abyssea & Treasures of Aht Urghan its not a huge deal because you get chocobo access and staging points/ and abyssea gives drops for movement speed gear... which I have yet to attain >.>

Thanks all see you on Friday!

annewandering
03-24-2011, 04:29 AM
hmm each nation gets different buffs? I thought we all got the city warps, speedy boots same as everyone else?

chrism
03-24-2011, 04:33 AM
hmm each nation gets different buffs? I thought we all got the city warps, speedy boots same as everyone else?

Yes we all get same buffs.. But you know how like when specific person from a specific nation discovers a tablet and that specific nation gets a lil buff to increase stuff for them, like " mystery boxes sandoria" - " swift shoes " - " martial master " theres an example of what I mean't sorry for confusion. ><

annewandering
03-24-2011, 04:35 AM
Yes we all get same buffs.. But you know how like when specific person from a specific nation discovers a tablet and that specific nation gets a lil buff to increase stuff for them, like " mystery boxes sandoria" - " swift shoes " - " martial master " theres an example of what I mean't sorry for confusion. ><

Ty :D Ok then I will try my best to restrain myself hunting them because I am not overly fond of Mystery Boxes: Nation.

chrism
03-24-2011, 04:37 AM
Ty :D Ok then I will try my best to restrain myself hunting them because I am not overly fond of Mystery Boxes: Nation.

I have yet to discover a mystery box... They should give us permanent Artisan mog buff, swift shoes and martial master.. I'll be a happy man :D

annewandering
03-24-2011, 04:41 AM
I have yet to discover a mystery box... They should give us permanent Artisan mog buff, swift shoes and martial master.. I'll be a happy man :D

I love the city warp more than I can say. The rest are good except the boxes but...... city warp wins by far.

chrism
03-24-2011, 05:02 AM
I love the city warp more than I can say. The rest are good except the boxes but...... city warp wins by far.

Yes it does :)

annewandering
03-24-2011, 05:12 AM
It would be nice to run faster overall. Mobs would have to run faster as well etc but it would leave a bit more time here and there to battle, farm and whatever in the game instead of just running around.

chrism
03-24-2011, 05:31 AM
It would be nice to run faster overall. Mobs would have to run faster as well etc but it would leave a bit more time here and there to battle, farm and whatever in the game instead of just running around.

Precisely and everyone keeps saying this game already gives you enough MOVE SPEED Gear but still you have to work your way up there... Just more movement speed so we have more time to get more stuff done. Simple as that and I'm glad lots of others agree. I hope one of the devs check this out and decide to do so.

annewandering
03-24-2011, 05:40 AM
Now one thing has to be clear on this. Movement speed on gear has to be on top of the new rate of normal speed. Right?

chrism
03-24-2011, 06:45 AM
Now one thing has to be clear on this. Movement speed on gear has to be on top of the new rate of normal speed. Right?

Of course it would stack with the new rate, as long as they are in the conquest areas then yes, But if they are in other areas then No. It would still be +12%.

Nacht
03-24-2011, 06:48 AM
I like warping from jeuno's AH to the MH.

chrism
03-24-2011, 06:54 AM
So to put it bluntly... if we are able to move slightly faster in turn it would mean that we are saving more time. Time = money and if we are saving more time = we are getting are moneys worth in the game.

I feel bad for those of you who read this thread and can't agree with that concept...

P.S: thanks for understanding <3

Tsukino_Kaji
03-24-2011, 06:56 AM
I like warping from jeuno's AH to the MH.I do this all the time. Walking is for chumps.

Kavik
03-24-2011, 08:23 AM
Movement gear doesn't help the people that are too low level to obtain it and quite frankly those are the ones that need it in my opinion. If they made it as i stated above they would not have to adjust monster run speed etc, it would just making getting from point A to point B quicker by a few minutes, which would probably save a few ppl's lives when you desperatly need help unexpectedly. IE getting aggroed by bones in QI when a friend is just around the corner to save you from that gigas you accidently aggroed, but arrives in time to see you splat into the ground. If they'd just had 2% more movement you might have lived.