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View Full Version : NM spawn times



Majique
12-08-2012, 07:56 AM
Isn't it about time to re-evaluate the spawn times/conditions of NM's? For example, NM's that are required for magian trials? Further to the point, should it really take upwards 7+ hours to get the chance to kill one drooling daisy? Place holder killing for hours is a bit ridiculous, and people shouldn't be expected to have to camp for that kind of time anymore, be it something as time consuming as Tiamat or trivial as Mysticmaker Profblix. Its not like I'm saying anything about drop rates, just time spawn conditions. Just a suggestion. I have many suggestions actually, but this is the most valid imo.

katz
12-08-2012, 10:15 AM
try camping the triple black star bats those are fun if you want to waste time.

Kincard
12-09-2012, 05:11 PM
If they don't want to readjust the pop times, I wish they would at least remove the concept of lottery pops altogether and just make NMs their own separate spawn on their own timer. At least then I could set a timer, read a book, and then just come back to kill the NM every hour or 2 or whatever. Forcing me to kill a fodder monster every 5 minutes is irritating.