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View Full Version : New HNM poping idea/gameplay



Hercule
11-30-2012, 12:52 PM
Hi,

So, this is an idea about a new HNM pop/gameplay system:

-Everyday all players lv 99 should be able to buy a special lotery ticket to an NPC.
-1 winner per day and per server (and per ticket "type").


-An exemple with an already actual HNM (Nidhogg):

You buy a Nidhogg ticket to the NPC, and so there is 1 winner per day, let say you win:

-> Your winning ticket allow you to literaly play the HNM in question.
-> When you use the ticket, you will pop in a random zone of the world of FFXI.
-> You pop with the skin of your HNM, and you get every Ability, TP move, etc... in your usual fight menu.
-> When you pop a server message warn everyone with a message like "Nidhogg just poped in XXX area" (So the HNM "hunter competition" can starting).
-> 1st Player acting on you get the claim for him and his team (then its like a PVP fight).
-> If you be killed from your opponent team, they win the pool of your HNM type.
-> If you kill your claimer, you win the treasure of your HNM type.

So, thats all,

Thanks for your attention :)