View Full Version : Good Time all come to an end.
Gokku
10-24-2012, 02:08 AM
Just thought you guys should know.
*Tabula Rasa
The effects of the white magic "Embrava" will be adjusted as follows:
**Duration: Reduced from 5 minutes to 90 seconds.
**Haste Effect: Reduced to 15% + 1% for each 20 enhancing skill. Maximum of +25% at 500 enhancing skill.
**Regain Effect: Changed to Refresh effect (the #/tick is the same as before, based on skill).
Since utilizing the above abilities has become mainstream in order to progress through certain battle content, we have planned to lower the difficulty of that content in accordance with this update.
*Nyzul Isle
**The required number of astraria to replace with the next higher floor equipment will be reduced from 25 to 5. The number in possession will be divided by 5 and rounded down. The premise that floor 100 will only be reached through a combination of great skill and luck does not change. Since the reliance on the effect of Embrava will be reduced, we will relieve this by reducing the number of required astraria for floors below.
*Legion
**Monster HP will be reduced by approximately 10%. All monsters will be included in this change. Since the progress as a whole will be faster but the support effects will be suppressed, we will maintain the 30 minute time limit, or keep it close.
*Einherjar
**Odin's HP (Odin's Chamber II) will be reduced by approximately 10~15%. Since the battle with Odin is more than with just the monster itself, Legion is slightly different, so we will reduce Odin's HP by slightly more.
Damane
10-24-2012, 07:07 AM
I dont feel screwed as a sch. I can still do alot of things with this job.
Dantedmc
10-24-2012, 07:24 AM
I dont feel screwed as a sch. I can still do alot of things with this job.
lol, the only thing sch has left is stun which was indirectly nerfed by this.
Damane
10-24-2012, 07:55 AM
lol, the only thing sch has left is stun which was indirectly nerfed by this.
Flexibility, but thats something you dont seem to be aware of.
Dont get me wrong, Embrava was really nice. I dont feel screwed as a SCH over the nerf, but I feel screwed about the so said "adjustments" they are doing to Legion, ADL, Odin etc. Which really arent any adjustments at all.
Granted the nerf went a bit overboard. I would have rather had a nerf in potency of Haste regain and regen then the duration cut down. But hey they went with nerfing potency and nerfing duration. 2 nerfs for the price of 1!
Luvbunny
10-24-2012, 09:49 AM
They pretty much destroyed one of the best two hours into a rather useless two hours.
Siiri
10-24-2012, 10:16 AM
It was a bit overboard. They could have done with nerfing length, and potency of regain like they did potency of haste. Did they not notice how over powered this was to start with? If it had been nerfed within a couple weeks it wouldn't have caused this much a stir.
Luvbunny
10-24-2012, 10:42 AM
It was a bit overboard. They could have done with nerfing length, and potency of regain like they did potency of haste. Did they not notice how over powered this was to start with? If it had been nerfed within a couple weeks it wouldn't have caused this much a stir.
I know, it's like they are doing mostly nothing in the past 2 years, and actually created many great contents and activities that are fun, worth raving about and doable by all. Then suddenly everything take turn for the worst and all you see is bad news after another, an avalanche of nerfs to almost everything that was good and fun. It's quite a disappointment when you see the amount of bad news they have been delivering this past week alone, not to mention a long list of broken promises from their 2012 plans.
Embrava is not only useful for endgame events, but as well as your normal alliance party in abyssea when you cannot find a healer. It lets scholar do some impossible feat, aka soloing Shinryu, and let us do small group activities when doing old contents. I feel like they are not quite bright over there and not really seeing the bigger picture.
Delvish
10-25-2012, 01:47 AM
I think regain was important to have and should've matched potency nerf with Haste, instead of giving us refresh. No one has had MP problems in years. Other than that, this nerf is fine because SCH still has so much to bring to the table.
Mirage
10-25-2012, 02:11 AM
The regain effect should definitely still be in place. With the current short duration of the buff, it would be fine to give embrava haste, regen, refresh and regain at the same potencies. However, I think it would be better if the duration was at a base of 2.5 minutes, with both regain and refresh, although perhaps 1-2 per tick less than before.
Sotek
10-25-2012, 02:50 AM
Well, that's all the motivation I need to finally cancel my subscription.
Luvbunny
10-25-2012, 03:01 AM
I think regain was important to have and should've matched potency nerf with Haste, instead of giving us refresh. No one has had MP problems in years. Other than that, this nerf is fine because SCH still has so much to bring to the table.
SCH definitely has more tricks up their sleeves, SE should make Adloquium to give us 2-3TP regain (max 3 with AF3+2). They need to make stormspells boost weaponskill damage to additional 10-20% with full merits. They could also make phalanx benefits from light arts and aurorastorm to reduce damage further. All these will augment Embrava + Perfect Defense and compatible with other jobs that give party defensive or beneficial buffs.
This way they can justify the adjustment by letting us know, yeah we are taking away some, but we are giving you back a lot more and make the other spells more attractive to use instead of one that does it all which means a good SCH will be a busy one.
Sotek
10-25-2012, 03:09 AM
Why would Light Arts boost the effect of Phalanx? Phalanx isn't a SCH spell.
Unless they really are taking RDM out back to put the poor girl down, and giving all the spoils to SCH. That would certainly explain why they saw changing Regain to Refresh as a sensible thing to do.
Mirage
10-25-2012, 03:48 AM
Phalanx, not a very logical idea. -storm spells boosting weaponskill damage of the appropriate SC-property, however, that could be pretty good. Perhaps this could be attached to the Stormsurge merit, granting a 2% WS damage per merit. Just a suggestion though, it could just be granted natively without merits. Or start at 5% without any merits in stormsurge, and have stormsurge increase the effect 1% per merit.
Luvbunny
10-25-2012, 03:54 AM
Why would Light Arts boost the effect of Phalanx? Phalanx isn't a SCH spell. Unless they really are taking RDM out back to put the poor girl down, and giving all the spoils to SCH. That would certainly explain why they saw changing Regain to Refresh as a sensible thing to do.
LOL, was not my intention to put down my other favorite job, RDM. It does baffle me why they would give refresh effect to Embrava when the DD benefits the most from it and regain would be a better solution. On unrelated notes, they definitely need to give RDM some exclusive party AOE spells that gives a better buffing abilities. Better yet, I think it's time they redefine RDM jobs, and give it massive overhaul, similar to how they did good with PUP, DRG, WHM, BST and SCH. I am afraid Rune Fencer is what the RDM should have been overhauled....
Saefinn
10-25-2012, 04:05 AM
I take a hiatus just when Embrava is introduced then soon after I come back it gets nerfed. And I was one of those SCHs who wanted to feel useful again and not a wannabe WHM. Seems nobody loves me. :P
SCH isn't completely useless, but I think it really needs a push to come into it's own. Embrava was a step in the right direction, it played on SCH's 'over time' niche. Regen V and reducing the recast of Modus Veritas were also steps in the right direction. In truth, the only reason people are picking SCH's at the moment is because of Embrava. SE will nerf this, but won't balance things like Abyssea procs. I think if Embrava is to be nerfed, SCH needs something else to win back people's love.
Merton9999
10-25-2012, 10:33 AM
Well, that's all the motivation I need to finally cancel my subscription.
This is where I'm at too, sadly. As is, the game isn't much more than an animated desktop wallpaper on my PC while I play PS3 games. The few things I wanted to stay current or make progress on were all facilitated by Embrava in its current form. I won't have the patience for the repetition without it.
I do hope for the sake of the job that SCH doesn't get stuck in the same hybrid cycle as RDM : useless > used for one ability > useless again. I enjoy the job's strength outside of Embrava currently but I'm afraid it won't be invited along with or over specialized mages again. In fact I worry that though I'm excited about GEO, SE developers will have no ability to treat that job in any other way but this.
The problem is, if they do give SCH something new that is supposed to make up for an unused worthless Embrava, I really have no reason to expect anything other than the stinky examples from the last few years: Animus, Libra, Adloquium, etc. More spells that are out of touch with the current game design or too impotent to matter. That trend of galactic cluelessness is already continuing by replacing regain with refresh.
Tinderil
10-25-2012, 06:36 PM
SE you f*ck up yet again. Over and over and over again. People spent time to level SCH, to merit SCH, get the gear and augments to get Enhancing skill up enough to be able to do good Embrava, and get into, among other things, Neo Nyzul Isle groups. These are people who DO NOT CHEAT, unlike those who use all 3rd party tools and cheat and hack and sell NNI clears & gears that you do nothing about. Then you nerf it for the honest players. Badly. You just keep annoying your players, seems you really want to f*ck everyone off.
Now that the cheaters/hackers got their gear, you gimp it for everyone else. BRAVO! BRAVO!
It is not the gilsellers who are ruining the game, it is you SE, you and only you.
Ezikiel
10-26-2012, 10:10 PM
I see the like button on the embrava update. Where is that dont be stupid button? I really really wanna click it. Worse nerf ever why would embrava need refresh on its buff what melee needs that? At least with regain there were WS mages code use to return magic Myrkr, Spirit taker, Dagan, mystic boon, I have no clue what f***ing jobs you had in mind when you changed regain to refresh but it didnt benefit any1 retards. MP was never a problem.
Badieh
10-27-2012, 01:17 AM
Phalanx, not a very logical idea. -storm spells boosting weaponskill damage of the appropriate SC-property, however, that could be pretty good. Perhaps this could be attached to the Stormsurge merit, granting a 2% WS damage per merit. Just a suggestion though, it could just be granted natively without merits. Or start at 5% without any merits in stormsurge, and have stormsurge increase the effect 1% per merit.
Yeah, I think storm spells should give a permanent boost or higher percentage rate of boost with merits. What is it now? A 33% chance of a 10% boost?
Saefinn
10-27-2012, 02:34 AM
I noticed on the [dev 1139] thread there's only 1 like. So I am going to use this as an indicator that folks ain't happy about this. Hopefully SE notices that too. Unfortunately SE doesn't have a dislike button, because if they did, I am sure many folks will be hitting the button.
I was feeling optimistic about SCH's future, but as I've made clear, it's a set back now. That gives me less hope. I may be tempted to main one of my other jobs instead, though at heart I am a SCH. It's an awesome job that's lots of fun to play when you get to play it properly, but SE can never seem to make up their mind about it in endgame scenarios.
Mirage
10-27-2012, 02:45 AM
Yeah, I think storm spells should give a permanent boost or higher percentage rate of boost with merits. What is it now? A 33% chance of a 10% boost?
As far as I know, Storm spells and stormsurge give no boosts to WS damage. Initially, the storm simply changes the weather, giving magical attacks the same effects as if the weather was present in the zone. This only applies to spells and magical weaponskills. Stormsurge adds an enhancement to base attributes such as str, dex, but nothing else.
The suggestion presented by Luvbunny was that all weaponskill damage of the appropriate skillchain property would get a boost from the storm spells as well, meaning firestorm would boost the damage of a physical weaponskill as long as it was of the liquefaction, fusion, or light SC properties. It would not need to be a fire elemental magical attack to gain the boost, as it currently needs to be.
I almost always use sublimation instead of refresh and now my 2 hour gives refresh which does not stack with sublimation... This makes almost zero sense. I totally agree with the dont be stupid button. adloquium's regain effect is too low to be very useful and embrava actually made me use my 2 hour a lot more often. Im keeping my fingers crossed hoping SE changes it back to normal before they actually update it
Ezikiel
10-27-2012, 06:45 AM
I almost always use sublimation instead of refresh and now my 2 hour gives refresh which does not stack with sublimation... This makes almost zero sense. I totally agree with the dont be stupid button. adloquium's regain effect is too low to be very useful and embrava actually made me use my 2 hour a lot more often. Im keeping my fingers crossed hoping SE changes it back to normal before they actually update it
with embrava it acts as its own spell thats how it stacks with haste and regen so refresh part will work but its still stupid to change it
Merton9999
10-27-2012, 12:00 PM
with embrava it acts as its own spell thats how it stacks with haste and regen so refresh part will work but its still stupid to change it
I was assuming the refresh from Embrava would stack with sublimation as well, like it does with Haste and Regen. If it doesn't that would be the icing on the cow pie with this new poopy version.
Not that it matters though - I can't remember the last time I gave a fig about having more MP on SCH. Oh I know, it was the last time I remember caring about player enmity levels and being able to affect them, which SE also dumped on SCH too late to matter. SE's new SCH 2012 would be a great job for ... 2008.
Ezikiel
10-27-2012, 12:26 PM
i just have to LOL thinking of which idiot is going to get fired for swapping regain to refresh, sadder version is they are high fiving the nutjob
Mirage
10-27-2012, 09:27 PM
Fire? Ahahaha.
Luvbunny
10-29-2012, 06:36 AM
i just have to LOL thinking of which idiot is going to get fired for swapping regain to refresh, sadder version is they are high fiving the nutjob
Yeah I wonder who came with Embrava idea in the first place and where is this said person now. It is sad when you see SE actually is capable on designing an amazing 2 hours in the first place for Scholar. They should look at is as inspiration moving forward and make every 2 hours in the same level as original Embrava in terms of how good it is (I am not suggesting Mighty Strikes and Hundred Fists that last 12.5 mnts btw).
Calatilla
10-31-2012, 03:07 AM
i just have to LOL thinking of which idiot is going to get fired for swapping regain to refresh, sadder version is they are high fiving the nutjob
If they fired him there`d only be the 1 guy left to work on FFXI, you know how short handed they are since everyone else jumped on the 14 boat.
Thorbean
11-03-2012, 11:12 PM
I wouldn't care about this in the slightest if SE fixed Modus Veritas and made Libra actually usefull. Instead they nerf a decent spell and completely ignore the broken abilities we are plagued with.
100% land rate on MV while simply adding the damage again instead of multiplying would be fine.
Ps. The cut duration is the worst decision ever. At least give it 3 mins base duration. SCH is supposed to be all about "effects over time" while this new embrava is going in the opposite direction with short duration providing a damage spike for a few mins before wearing off.
Luvbunny
11-06-2012, 05:37 AM
If they fired him there`d only be the 1 guy left to work on FFXI, you know how short handed they are since everyone else jumped on the 14 boat.
LMAO - we all know this SoA expansion is not coming until March at the earliest and probably close to May. I am not going to be surprised if it ends up being released in Nov 2013, with barely any content and barren landscape. And not even any end game activities till 2015, don't keep your hopes up. They still have not released any info on what type of expansion this is.
Mirage
11-06-2012, 07:40 AM
Oh, it's one of those expansions that have like textures and 3d models and stuff.
Waldrich
11-07-2012, 05:53 AM
I hope SE is aware we (Real players) aren't doing Legion after Embrava nerf. at least I'll avoid this 30min die section with fucking NM's "AOE 1-shot" with PD having less time than it had before... with those situational rewards... Hardcore players will still do it though (Masochism GO!).
Babekeke
11-08-2012, 03:22 AM
Only room for 1 arise whm.
5 DDs
1 WHM
1 COR
1 BRD
10 SMN
saevel
11-08-2012, 08:47 PM
Only room for 1 arise whm.
5 DDs
1 WHM
1 COR
1 BRD
10 SMN
Haha so funny yet almost true. Typically you want to bring at least 2 SCH/BLMs for chain stunning some NMs so you don't need as many PD's. Embrava is / was nice and all, but their chain stunning was more important.
Ordoric
11-13-2012, 12:02 PM
we still have adaloquium
Luvbunny
11-17-2012, 02:25 AM
we still have adaloquium
Only if they are SMART enough and make it so you can get 2TP with enhancing over 250. 3 TP with enhancing over 350. This will be more balanced since they are taking it away from embrava but at least giving it back to us via the actual spells.
Ordoric
11-25-2012, 09:34 AM
With the right setup adaloquium can last 7 minutes @ 1 tp a tick. benicer if our alies Store TP gear could be applied to our spell. are scholars becomming as complaing as our red mage counter parts. we are tactical mages cappable of healing and inflicting damage. and yet we complain our clean slate god like spell we must complain, im sorry but embrava is a big improvment to just un capped cast of stratagems.
Plasticleg
11-25-2012, 01:18 PM
With the right setup adaloquium can last 7 minutes @ 1 tp a tick. benicer if our alies Store TP gear could be applied to our spell. are scholars becomming as complaing as our red mage counter parts. we are tactical mages cappable of healing and inflicting damage. and yet we complain our clean slate god like spell we must complain, im sorry but embrava is a big improvment to just un capped cast of stratagems.
this is an mmo, i'm sry that you enjoy SE keeping you gimped.
Merton9999
12-07-2012, 07:30 AM
this is an mmo, i'm sry that you enjoy SE keeping you gimped.
This, and worse than that, re-gimping after a year of current Embrava effects. If Embrava had done originally what they are planning for it now, this wouldn't have been an issue at all. Aside from Legion and Nyzule, I primarily enjoy it for blowing through Empyrean weapon trials, magian trials and clearing old content for returning friends.
After a year with Embrava for those activities (where Embrava can effectively be full-timed with one SCH), the new Embrava will make me feel like I've been afflicted with a permanent Fistule-potency gravity effect. I don't plan on continuing them after the eventual implementation.
I don't see an upgrade to adloquium coming. The elimination of regain from Embrava completely makes me think they're not going to re-introduce more with a spell that can be full-timed all the time everywhere. A rep post mentioned adding adloquium-enhancing gear at one point. As far as I know that still doesn't exist, and in the current game I don't think I'd want it to anyway - with their current obsession for requiring a thousand repetitions to upgrade anything, I'd expect the same for such gear.
Einalem
12-08-2012, 12:36 AM
While not a popular answer, I'm sure: I can understand making Embrava Refresh instead of Regain, just not for endgame. SCH lacking Refresh and not being able to stack Refresh and Sublimation can be an issue in mid levels. This change would be very nice in a traditional (2008) leveling scenario. Due to endgame content, the currently proposed and thankfully held-off nerf doesn't make sense.
Let's not beat around the bush though! Our post 75 spells and skills and even certain others we complain about regularly *cough Modus Veritas cough* are not in a place they should be. If they were this nerf would honestly matter less. Square, don't put the cart in front of the horse! Fix the already broken SCH abilities before nerfing the one good thing we have going for us post 75. And in case it really has to be reiterrated, this means:
Adloquium being non scaling/weak
Animus not stacking Pax, not affecting real current hate values, etc
Modus Veritas just being a waste even against non-boss monsters
Libra not having any range and an awkward display for values in an Alliance/Party.
Fix this stuff before any nerf.
Mookies75
01-23-2013, 01:11 PM
Flexibility, but thats something you dont seem to be aware of.
Dont get me wrong, Embrava was really nice. I dont feel screwed as a SCH over the nerf, but I feel screwed about the so said "adjustments" they are doing to Legion, ADL, Odin etc. Which really arent any adjustments at all.
Granted the nerf went a bit overboard. I would have rather had a nerf in potency of Haste regain and regen then the duration cut down. But hey they went with nerfing potency and nerfing duration. 2 nerfs for the price of 1!
Let me explain something to you since you seem hopelessly oblivious to it... After this nerf goes through, there is almost no reason to even play sch as a main job. What? Are people going to take you for your sub par nukes instead of a BLM? Are they going to take you for your cheesy utterly useless utility spells, why not take a rdm instead if you were going to do that? Are they going to take you for regen 5? Are they going to take you for the new lolbrava? No.
There is nothing SCH can do that another job can't do better. There is no reason to have a jack of all trades but master of none in the alliance unless they just feel bad for you. Essentially I would rate SCH post nerf 2nd most useless and pointless main job in the game right now. There is no reason to go past 49 on it from nerf patch forward.
Arcon
01-23-2013, 02:19 PM
Let me explain something to you since you seem hopelessly oblivious to it... After this nerf goes through, there is almost no reason to even play sch as a main job. What? Are people going to take you for your sub par nukes instead of a BLM? Are they going to take you for your cheesy utterly useless utility spells, why not take a rdm instead if you were going to do that? Are they going to take you for regen 5? Are they going to take you for the new lolbrava? No.
There is nothing SCH can do that another job can't do better. [..]
Let me explain something to you since you seem hopelessly oblivious to it. SCH is the best stunner in the game. That alone is reason enough why SCH will have a place in important events. SCH is also the best nuker in the game. And unlike BLM it can function as an emergency AoE healer/eraser at a moment's notice.
Now let me ask you something, did you enjoy playing Embrava whore? What's the point of "getting to play SCH", when in reality you're not playing SCH, you're playing a dude who just casts Embrava on everyone and locks onto a target for the rest of the event (I know that's no longer an option, but doesn't change the point)? Being wanted for one buff only is not job inclusion. It's the same reason why wanting a THF for TH is not good for the THF. No one wants to sit on the sidelines and just apply TH (or Embrava), that's not playing a job, that's wasting a party spot that could have gone to someone better but didn't because of one single aspect that was wanted or needed that this job provided.
And still, even if any of what you said made sense, Embrava should have still been nerfed, because it was broken. There is no denying that. If SE wants to promote job inclusion they should make jobs reasonably useful, not hopelessly overpowered.
Demon6324236
01-26-2013, 07:12 AM
Let me explain something to you since you seem hopelessly oblivious to it... After this nerf goes through, there is almost no reason to even play sch as a main job.
I do not main SCH, however I do like the job a lot and play it quite often so I feel like responding to this.
What? Are people going to take you for your sub par nukes instead of a BLM?
With correct use of weather SCH can hit harder with single target nukes than a BLM can, however they cast slower which is their flaw.
Are they going to take you for your cheesy utterly useless utility spells, why not take a rdm instead if you were going to do that?
Because RDM has no real utility spells, RDM has almost nothing you can not get with SCH using RDM as a sub-job, which is actually the best setup for SCH in most situations, to have RDM as a sub-job. RDMs only unique buffs, Phalanx and Enspells, which are able to hit other players under any circumstance are available to SCH with subbing RDM, and they have the exact same potency. In other words, rather than saying "Why bring SCH when you can bring RDM" is really more or less the opposite of what happens, because everything RDM has unique about itself that helps others is basically accessible from a sub-job standpoint.
Are they going to take you for regen 5?
Actually yes, in events like Meeble Burrows, Nyzul Isle, Salvage, really any event where you are not fighting only bosses, SCH is an amazing healer, part of which is because Cure IVs can stand up to the same power as Cure Vs with proper gear, which helps with MP, the other reason is due to Regen V. Regen V is 69HP/Tick for 100MP, can make it last up to 2 and a half minutes, so you get an amazing 50 ticks, that is a grand total of 3450 HP over the course of 2 and a half minutes. On anything not hitting increadably hard it allows the SCH many options, buffing, /healing, splitting up from the group, and all of this is because the SCH has a healing over time spell that is keeping the others alive for them while they are not healing. I personally bring SCH to any event that is not just bosses, as the primary healer instead of a WHM because of Regen and its other good uses, like Phalanxga and Regain while we are on the move.
Are they going to take you for the new lolbrava? No.
Only for that? No, however, the spell still works well for some things. For instance in Neo-Salvage I have 2 SCHs, 1 for the NQ and 1 for the HQ bosses, each of the SCHs 2 hour. Embrava works well for keeping the party alive from small damage numbers, the Refresh easily helps you keep your MP up, and the Haste helps kill a bit faster. Is the spell as amazing as it used to be? No, not in a damage stand point, I believe the spell should have a longer duration as well, but the overall effects I have to say feel better to me post-nerf than pre-nerf, as much as people hate it. Also as a side note, for both the NQ and HQ Kaustra is very effective for keeping the Regen on Hydra down, and dealing some good damage over time in other cases, making it a useful spell, even if people normally scoff at the though of it by compare to Embrava.
There is nothing SCH can do that another job can't do better. There is no reason to have a jack of all trades but master of none in the alliance unless they just feel bad for you. Essentially I would rate SCH post nerf 2nd most useless and pointless main job in the game right now. There is no reason to go past 49 on it from nerf patch forward.
Regen, DoT, Cure IV, single target nuke, buff a party. Yes, SCH has things it can do better, WHM is better in large party situations, or against large enemies, BLM is better in cases where you need magic damage on multiple enemies. In reality, SCH is a very powerful job, I love the job, and I think its one of the best jobs in the game. Unlike RDM, it has unique things about it, and a lot of power in the areas it is not focused in, not to mention in some ways it can out perform the general task of another job. In this case, it can in some situations heal better and buff better than a WHM, while it can nuke single targets for more damage, even if they have a longer cast time. SCH also has the second most MP sustainability with Sublimation, next to RDM with Refresh II.
The way you speak is as though Embrava was all that made SCH a job, thats not a job, its a spell. SCH as a job has a lot of strength, Embrava is being nerfed, so it loses some power, but it still is a good job over all, when they nerf Regen, removed SCHs ability to use weather bonus so well, and they kill off Kaustra's DoT effects, then yes, SCH will be a weak job, but till then I believe the job is strong and worth bringing to many low man, or dungeon-like events.
shaheen
03-28-2013, 09:50 AM
I level up sch to 99 just to find pty to do NNI to use Embrava and regain is one of the main obective to get an invite. now i say goodbye NNI invite since you only get invite if you have relic weapon or static party. there are some improvement but changing Embrava cotent is a wrong choice..I simpaly loss my interest to play the game since not maney chance for people to invite regular job without Relic weapons
Demon6324236
03-28-2013, 10:24 AM
I level up sch to 99 just to find pty to do NNI to use Embrava and regain is one of the main obective to get an invite. now i say goodbye NNI invite since you only get invite if you have relic weapon or static party. there are some improvement but changing Embrava cotent is a wrong choice..I simpaly loss my interest to play the game since not maney chance for people to invite regular job without Relic weaponsNew NNI still needs SCH, it will be SCH BRD and 4 DDs, people do not say they want only relic DDs, they want heavy DDs with Emp/Relic and I can assure you if you have a good enough weapon most groups will take you on a heavy DD job, some weapons for example are the OAT GS for DRK, or TP GK for SAM. SCH is still needed because it needs to cast Regen V and Pro/Shell on everyone, BRD has to do double marches. SCH can also use Adlo for Regain and Phalanx for less damage taken, together it basically covers everything Embrava did except for the Regain you are losing, and is not all that hard to do if people keep track on timers for buffs.
Ezikiel
03-29-2013, 01:24 AM
all good points im still mad though :)
Demon6324236
03-29-2013, 07:41 AM
I am not really happy about the changes to Embrava myself. There was a middle ground to be found, they took the duration from 5 minutes to 90 seconds for example. Simply changing it to 3 minutes would have been fine, it would have much lower, even with all extra duration bonus we would still only hit 7.5 minutes, which sounds fair to me, thats 3/5th of the old time. Even 2 minutes, would have been better, right now I can pop it at the start of a short boss fight in Meebles and it wears before we get the mob to 25%, which on some of them like Samursk is a real problem. Refresh rather than Regain is really just a bunch of DDs whining about not getting more DPS, its a good change, it really does help mages, it would just be nice if the duration was not trash, and the regen is still there and full potency which is fine too, just as it should be.
Basically, my entire problem is the duration.
Kokorololi
03-30-2013, 03:38 AM
Meanwhile, almost every other job's SP lasts 30-60 seconds.
It needed to be nerfed, and it needed to be nerfed bad. I'm sad it got nerfed, but it was too good to last. I'm amazed it got greenlit to begin with. It's still extremely powerful as it is. Plus we still have Kaustra and 180-210 seconds of free strategems during our SP.
Luvbunny
04-01-2013, 07:16 AM
Please let's not post how good the rest of what Scholar can do here, we do not need another "adjustment". We know the job is good, and loosing the regain factor is not a huge big deal since you still have the tp regain spell, yes it is 1 tp, but better than zero. I only wish they would just keep the longer duration and loose the regain. There are tons of things that Scholar can do in a party, especially for small party events. For those who only level it for Embrava NNI, congratulations, now you actually have to learn the job properly, or go back and level another hot jobs at the moment - until further adjustment is made to those said jobs.