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View Full Version : Merging Elemental Obis/gorgets



Fobby
09-24-2012, 02:55 AM
With the creation of Iridal/Chatoyant Staff from all of the elemental staves. Wouldn't it be possible to do the same using all 8 Elemental obis/gorgets? Obviously we'd have to create this using the synergy system with CC 40 or so, maybe smithing or leather 40 for gorgets.

Essentially the obi would have "Gain full effect of current day/weather bonuses"

thoughts? this would definitely save space for people who invest their time into making these items.

Dev team: you dont have to make a new graphic/icon since the item isnt visible on the avatar.

Mirage
09-24-2012, 04:52 AM
Yes. Please do this, SE. I don't care if it is a somewhat time consuming quest involved. Just let us gather all the elemental obis, gorgets, and belts and create one item for each slot that works for everything.

SMD111
09-24-2012, 08:50 AM
i agree we need these so bad because the inventory use is killing me

Spiritmage
09-24-2012, 09:06 AM
Would be nice, look at Twilight Cape, Zodiac Ring, and Sorcerer's Tonban. All pretty much have day/weather effects for magic. Definitely something to look into.

Seha
09-24-2012, 08:21 PM
Support bump!

Rubicant82
09-25-2012, 12:54 AM
Grips too :E
Don't forget the grips!
Allow us to merge them all please SE!

Enochroot
09-25-2012, 01:45 AM
Do this for all the elemental everythings. 8 obis, 8 gorgets, 8 sachets, 8 belts.... ouch. I guess if you were really hardcore about it you might even have all 8 of those grips. A way to merge them all into 1 per slot would be fantastic.

DaBackpack
09-25-2012, 05:16 AM
There's really no good reason to make us lug around 8 pieces of gear per slot. I can't think of any legitimate justification for NOT allowing us to partake in a quest to merge the 8 pieces together. It's not like it would cause balance issues because (at least I'm assuming) you actually would NEED each component in order to make the final result. Plus it'd be Rare/Ex so no problems on that front.

If the developers think that inventory management is supposed to be one of the legitimate challenges in an MMO, then lol.

Mirage
09-25-2012, 05:26 AM
I am actually not sure if sachets should be lumped together with all those other items. At least not by using the same argumentation.

The arguments for combining belts, obis and gorgets is that they grant absolutely no bonuses when used for the wrong WSes and spells, so the argument is that it would have absolutely 0 impact on gameplay and balance, and therefore there is no reason not to do it. However, sachets have stats attached to them, and combining them would give you an item that has all stats +2 in addition to all resistances +10.

This isn't a very big deal, I think, but nevertheless, the situation is different and the same arguments for combining them can't be used. For the obis, the arguments would have to be "the stat boosts are not very big so I think it wouldn't matter very much", while for the others the argument is "It doesn't change anything except our inventory space".

I would like to keep these two matters separated, so that the developers can't use the "but sachets!" thing as an argument against every one of the different items.

Nala
09-26-2012, 08:26 AM
Eh drop the res all and just make it occ nullify magic damage instead of absorb? idk an ammo slot piece that could absorb all would be kind of broken... then again having 8 is detrimental in that you have to reset your tp to make use of them.

In any case +10 to resistance wouldnt be OP by comparison to a combined main effect since no one really makes res all builds in favor of MDT, that and at higher MDT you see diminished returns on MDB and resistance gear.

Rambus
09-28-2012, 12:39 AM
Collecting all 8 ws belts and making it into one would be nice too.

Combining all the obi's gorgets and staffs has been talked about a very long time, the 8 staff thing is really old for blm talks, i am shocked they ac tally did it finally.

maybe 4 years from now all this will happen too.

Mirage
09-28-2012, 12:42 AM
Eh drop the res all and just make it occ nullify magic damage instead of absorb? idk an ammo slot piece that could absorb all would be kind of broken... then again having 8 is detrimental in that you have to reset your tp to make use of them.

In any case +10 to resistance wouldnt be OP by comparison to a combined main effect since no one really makes res all builds in favor of MDT, that and at higher MDT you see diminished returns on MDB and resistance gear.

The ammo items also have base stat boosts on them. Also, you don't lose TP when changing non-consumable ammo. Not when changing consumable ammo for bows/guns/crossbows either.

And while -MDT gear is more reliable in that it always decreases damage, there is still situational use for resist gear coupled with barspells for enemies that favor a single element. Getting 50% resists commonly is pretty useful if you are in situations with limited healing power.

SpankWustler
09-28-2012, 07:00 AM
Yes. This. Combine stuff. Combine all the super-situational elemental stuff!

I'd be willing to make no small investment to combine my elemental obis and gorgets and belts into one inventory slot each, if that were possible.

Kitheren
09-30-2012, 12:55 AM
Support bump!

Belts, obis, gorgets, satchets, grips.. all could easily be condensed into one item.

Fobby
10-10-2012, 03:55 PM
lets see if we can get more support for this. my elemental obis are getting dusty... ultimately i'd eventually like to see this lead to grips and maybe elemental staves of same type (ToM nuking staves and only staves of similar elemental sort because the time investment into making one of those staves is ridiculous.

Mirage
10-10-2012, 06:12 PM
There should definitely be a way to combine magian staves of different elements but otherwise the same boosts. If not a complete merge to one single staff (this would be ideal), we should at the very least be able to combine the "aligned" elements to one. Light, fire, thunder and wind in one single staff, darkness, earth, water and ice in another single staff.

If SE really thinks about this, they'll see that this will actually make people grind more than they currently do, which would lead to people playing longer! While I wouldn't be interested in making both a darkness and ice staff for my sch (I'd stop at ice), if I could combine all those 4 elements to one single staff, I would probably end up making all four of them just so I could combine them.

Likewise, allowing us to combine obis and gorgets would give players a strong incentive to spend time in Sea to farm all the organs for every single obi and gorget, instead of just... idk, personally I have 3 obis and 4 gorgets. If they were combinable, I would make all of them.

Look, SE! People are begging you for a reason to spend days grinding. How can you possibly resist? We all know how much you love to see us grind!

Aarahs
10-11-2012, 12:33 PM
I thought that is what Iridescence did. They didn't include the obis in the effect?

Mirage
10-11-2012, 05:22 PM
Iridiscence is a completely different effect than the elemental obis grant. It simply gives you a chance of an even bigger boost under appropriate weather conditions, making it more beneficial to have obis when you also have access to weather spells (or are in an area with a guaranteed weather). You still need to get the obis normally though, with all the inventory space they have always taken.

Crimson_Slasher
10-12-2012, 09:09 PM
Oh i dont think i want to make 4 more gorgets... Eh, worth it.

Got my support here. Though if theyre too much it could be done in just a 50/50 condense again of light and dark aligned pieces. I mean id love an all in one, but if deemed too powerful then id just have to live with an all in two. That said, both ideas could be used, from taking the light/dark aligned atributes, and fusing them in stages to ensure grinding again, assuming its a reasonable task. Id think an exp related trial similar to dynamis pieces would be ideal for this. Like lets look at the gorgets for a moment.

Taking a "Light Gorget" and a "Flame Gorget" to...well lets use the job-emote moogle, he doesnt get much love or attentionm anyway~ Lets say you inscribe each with a 20,000EXP trial, requiring the piece to be equipped. Thats 40,000EXP and upon finishing both, trading them in would reward a "Fusion Gorget." The new item being a clear reference to skillchains. Now how about some math!

Light Gorget 20,000EXP-----\
----------------------------------= Fusion Gorget 20,000EXP------\
Flame Gorget 20,000EXP----/----------------------------------------\
-------------------------------------------- Solus Gorget (Net total 120,000EXP)
Thunder Gorget 20,000EXP\-----------------------------------------/
-------------------------------= Fragmentation Gorget 20,000EXP/
Breeze Gorget 20,000EXP-/

Now if that were further combined, you would be looking at another 40,000EXP to combine the "Solus Gorget" with a "Lunus Gorget" to make the final product, "Eclypse Gorget." which by that point would have required a total of 280,000EXP or 28 merits for those who like it simplified. So beyond needing to exchange items to get the first gorgets/obis and fights for belts, to make all of them into 3 slots instead of 28, a single player would need to have invested 840,000EXP. Thats 160,000EXP shy of a MILLION exp.

While id like a simpler path mind you, this provides a reasonable way to make the item we desire and allows the developers a good way make players earn the desired result, and prevent the task from being completed too quickly, even via abyssea if that is allowed as a location to perform the task.

VraeliaRDM
10-15-2012, 07:48 PM
I accept! More inventory space <Can I have it?> <please>
If they did this for the Elemental staves, I see no real reason why they can't do it with all the elemental stuff.
SEs are pros right? They can do it! :P

+1 to Supporting this. :)

Fobby
10-16-2012, 01:27 AM
for simplicity sake for the SE team, which might also encourage them to go through with merging obis/gorgets, this would happen with only combinations of Rare/Ex items since they cannot be stored/trashed(unless you want to work for them again).

The effort we spend in farming all those organs should count as enough investment. incorporating the idea of exp trials (what conditions will xp need to be gained to count?) would serve as more work and act to deter people from making a merged obi/gorget. furthermore, i hate doing exp trials for dyna equip. synthesis recipes would work best as ToM trials can only upgrade one item a time and not combine more than one (unless you turn it into the box).

i'm all for an "all or nothing" approach to merging. one elemental obi, one elemental gorget. (maybe those m.acc grips too) If I had to work for SE, designing separate trials or multiple syntheses to combine just two or four obis at a time and making those respective products might end up being more a pain in the butt than not.

if SE wants to put in the work to combining two items at a time, they could very well make skillchain named obis. this would only add 4+2+1 items to the game (and reduce inventory for those who only spend time getting those certain obis) remember that my goal would be to reward those who got all the obis/gorgets.

Mirage
10-16-2012, 01:56 AM
You could do it with trials without making it as annoying as dynamis trials are.

I'd suggest something like this: Trade two appropriate gorgets to Yurim, for example light and fire, and she'd tell you some crazy stuff like "well I've made this new item out of those two but it seems like it needs to be charged in some way or another". Then you'd just run to the magian moogle or something and trade this, let's call it Fusion gorget to one of them, who in turn tells you to kill X number of sea mobs with the item equipped. The resulting gorget would work with all WSes that have light, fire and fusion properties.

Repeat for all the other level 2 properties, and then repeat again for lv2 gorgets into lv3 gorgets that each would work for all elements of their alignment. Naturally, if you didn't feel a need for all of them, you could stop anywhere in this process.

I'm sure Yurim would be able to make some sense of the belts as well, considering they can't be all that different from the gorgets.

Considering al'taieu isn't a time restricted zone like Dynamis is, it wouldn't be nearly as terrible. I would get right on a quest like this, at least. I'd quest even more gorgets/obis while doing the trials for my current ones, too.

Byrth
10-16-2012, 01:56 AM
I'd also really support this. I only use 3 gorgets, 2 belts, and 5 Obis but I'd happily collect the other 14 items if it let me combine them and gain 7 inventory spaces.


On an unrelated note, I am afraid I'll have to second that Satchets shouldn't be included in this. As they stand, +10 resist, +2 stat, and an unquantified (5%?) chance of absorbing damage of a specific element is pretty much useless. However, if they combined them then +10 resist, +2 to each stat, and a 5% chance of absorbing any element damage would be easily the best MDT piece and might be a competitive ammo piece for some WSs. I don't think this would be a game-breaking improvement or anything, but I think it's enough of an improvement that SE is unlikely to bite.

Mirage
10-16-2012, 02:00 AM
Yeah, I agree with that. If you want SE to combine sachets, that's fine, but you can't use the same arguments for that as you use for combining belts, obis and gorgets because they are technically pretty different.

Obis/belts/gorgets give absolutely 0 benefits when used incorrectly, while a rainbow sachet would.

Byrth
10-16-2012, 02:30 AM
Well, Obis give a penalty if used incorrectly while a combined Obi could not Still, that was also technically true of Staves and those got combined.

Other Obi things:
* If you use an Obi on the wrong day right now, it forces a weather penalty.
* If you get nuked with an element that opposes the current weather/day with the right Obi on, you force the penalty of that element.
* If you get nuked with an element that is strong to the current weather/day with the right Obi on, you force the bonus of that element.

A combined Obi would be more useful defensively but equally useful offensively. People rarely use the waist slot for MDB/MDT (MDB+4 for PLD? Slipor Sash for mages?) and can cap out easily with other slots and Shellra V, but the complexity of macroing in Obis currently combined with the odds that you're going to be increasing rather than decreasing the magic damage you take from spells makes them pretty untenable as a defensive option unless you're fighting a monster that only uses one element with a Scholar to keep you Storm'd (like Rainstorm vs. Tiamat). If you eliminate the chance that you'll be taking increased damage from the spells, then you could just use an Obi all the time. MDB+4 vs. (at worst) a 2/8 chance at forcing a negative day proc.

The improvement is slight, but it exists (unlike for belts and gorgets).

Mirage
10-16-2012, 02:32 AM
I actually was not aware of the penalties of using an incorrect obi. Well, that's good to know.

Nala
10-16-2012, 06:09 AM
Well, Obis give a penalty if used incorrectly while a combined Obi could not Still, that was also technically true of Staves and those got combined.

Other Obi things:
* If you use an Obi on the wrong day right now, it forces a weather penalty.
* If you get nuked with an element that opposes the current weather/day with the right Obi on, you force the penalty of that element.
* If you get nuked with an element that is strong to the current weather/day with the right Obi on, you force the bonus of that element.

A combined Obi would be more useful defensively but equally useful offensively. People rarely use the waist slot for MDB/MDT (MDB+4 for PLD? Slipor Sash for mages?) and can cap out easily with other slots and Shellra V, but the complexity of macroing in Obis currently combined with the odds that you're going to be increasing rather than decreasing the magic damage you take from spells makes them pretty untenable as a defensive option unless you're fighting a monster that only uses one element with a Scholar to keep you Storm'd (like Rainstorm vs. Tiamat). If you eliminate the chance that you'll be taking increased damage from the spells, then you could just use an Obi all the time. MDB+4 vs. (at worst) a 2/8 chance at forcing a negative day proc.

The improvement is slight, but it exists (unlike for belts and gorgets).

Using the wrong staff also provided a penalty, though obi's are farm more situational.

Fobby
10-18-2012, 01:31 AM
can we get dev team opinion?

Ordoric
10-21-2012, 09:26 PM
got a question would the "rainbow sachet" give + 2 to each stat as well as occ absorb any elemntal damage ?

Mirage
10-22-2012, 07:18 PM
That's why Byrth and I aren't so sure that we should include the sachet in this request.

Kincard
11-02-2012, 10:02 AM
People rarely use the waist slot for MDB/MDT (MDB+4 for PLD? Slipor Sash for mages?) and can cap out easily with other slots and Shellra V

I use Lieutenant's Sash myself. I'm not entirely sure I'd drop a consistent damage reduction like that for something that's actually going to increase the damage I'm taking 1/8 of the time. It's only -2%, but always remember that capping in any other slot allows you start gearing MDB in slots that would otherwise be occupied (Mujin Stud instead of Merman's Earring, etc) Granted, I could always make two seperate MDT macros, but a lot of times there's little going through my mind when throwing on a DT set other than "oh shi-".

But yes, please, please do this SE.

Chimerawizard
05-02-2013, 06:50 AM
Still waiting for a response.

And bump, necro even.

Jerbob
05-03-2013, 06:50 AM
This quite clearly needs to happen. I only have a few of the relevant items but, like many people here, I would be more than willing to make the whole lot if I could combine them.

RushLynx
05-03-2013, 08:55 PM
Elemental Magian Staves and stuff too please... As much time and effort goes into making the magian weapons it definitely wouldn't be too over-powered to be able to combine all 8 of the same types into a single item... (Particularly the staves, obviously... but I don't see a problem with the other weapons either except maybe system limitations on the number of mods an item can have... in any case, I'm sure melee people wouldn't be completely heartbroken if only the staves were combine-able...)

Fobby
08-31-2013, 04:30 PM
At this point, I've been bored enough that I've accomplished the 8 smn staves (III) and soon to be 8 nuking (I) staves. In addition to the set of obi's I've accumulated, that's 24 inventory spaces that i'd really want to have consolidated. As said before, can use the iridal staff icon (8 element) for -casting time, magic damage, magic accuracy, avatar perp cost, bp delay, etc. Similar can be done for obi where only spell of day gets boosted. It shouldnt take too much to code for the synergy recipe to combine them or make effects work on the staff. If synergy is that bad, make it a trial using Crook and turn in all 8 staves of same path.

Staves will definitely not go beyond current ilvl staves, but it would certainly reward the ppl who've put in their time.

Kimjongil
09-02-2013, 07:44 PM
One thing though. Maybe I am wrong. Wasn't their a hidden affect on obs that the reverse element of obi would be weekend? And the staves the opposites would increase timer? So how would this work after taking into the penalties they may cause?


I do agree I would like this done though.

Kristal
09-03-2013, 09:13 PM
(Particularly the staves, obviously... but I don't see a problem with the other weapons either except maybe system limitations on the number of mods an item can have... in any case, I'm sure melee people wouldn't be completely heartbroken if only the staves were combine-able...)

Melee jobs, no.. pet jobs, yes. BST, PUP and SMN pet weapons are all stackable with Pet Level gear, and provide an assorted of nice stats to boot.

I think SE has moved beyond the whole magian weapon thing though, so don't expect anything while it could be usefull still.

Umichi
09-03-2013, 09:29 PM
As I mentioned in another thread that suggested this as long as they keep the item aquisition fair and not something simple like a synth I'll support... then again I only own a light gorget :)