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View Full Version : Changes to Legacy Content



Sargent
09-14-2012, 05:25 AM
Seemed a bit weird to rejuvenate Dynamis, Salvage and sky drops, and leave other endgame events out, so...

Sky:
- After the Synergy augment update, Ii don't think there's much of a reason to change or enhance the equipment since this has already been done.
- Drastically lower the respawn times on NMs in sky.

Sea:
- Change the drop rate system on Ix'Aerns so they will always drop the Deed and occasionally drop the Vice, much like Jailers in general.
- Adjust Jailer of Temperance so it either spawns faster or becomes a force pop.
- Introduce a way to enhance current equipment so it becomes more relevant at Lv.99, and adjust the level accordingly i.e.
-- Capes: MP+35 skills+7~8. Add Blue Magic skill somewhere (and maybe Bell skill for GEO?)
-- Torques: stats+7, skill+10 (makes them same attributes as Neo-Dyna necks, and better acc/atk than Agasaya's)
-- Novio/Novia do not need adjusting, they're still the best Enmity-/MAB earrings in the game
-- Maybe enhance some of AVs drops.

ZNM:
- Introduce a way to enhance the stats on Aurum, Enkidu, Hachiryu and Oracle gear.

VNM:
Posted in the VNM page, but reposting here:

- Remove the flee speed from VNMs prior to them being spawned (after being spawned is fine)
- Lower the respawn on T2+ to 10~30 minutes, 60 minutes is a pain when doing Magian trials
- Increase the chance of a shadowed VNM popping or,
- Add a item in which you trade to either the VNM NPC or Magian Moogle along with the Lv.75 stat rings to enhance the equipment into a Lv.99 ring, so for example: Strigoi Ring +1: STR+7 Attack+5, Galdr Ring +1: INT+7 "Magic Atk. Bonus"+2

hiko
09-14-2012, 06:33 PM
Sea
-lower Aern repop timer in Ix(drg/drk) room