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BigPapaBlueJay
09-10-2012, 10:37 AM
We need a Slip 15 for these, they shouldn't need to be augmented to store, as some of the augments are just a waste of time.

Mirage
09-10-2012, 11:01 AM
The above poster is correct.

BigPapaBlueJay
09-10-2012, 06:23 PM
Needs more replies so it can hit that hot list on the front page for more views!

Mirage
09-10-2012, 07:19 PM
Maybe this will do the trick

Calatilla
09-10-2012, 08:19 PM
I completely agree with this, I shouldn't have to get 10k exp on a piece of equipment just to be able to store it. Augmenting the item should be an option not a storage requirement.

Kristal
09-10-2012, 09:34 PM
I completely agree with this, I shouldn't have to get 10k exp on a piece of equipment just to be able to store it. Augmenting the item should be an option not a storage requirement.

20k. Unless you imply using +100% exp rings. It's not a very difficult or time-consuming trial since you're doing dynamis anyway. Not quite sure why you would upgrade to +2 in the first place though, if not for the augments. Most of the stats pale in comparison with emp +2 or VW gear.

Demon6324236
09-10-2012, 10:09 PM
THF AF2+2 hands have +2 Treasure Hunter rather than +1. I myself do not play THF in Dynamis, I only use it in Abyssea and to farm random things, such as Aero IV for 1 of my other characters. While I have them, I may never store them, and may also never will get the Augment for them, as I have no use for it.

There are a few pieces for other jobs, such as SCH, and WAR, of which I don't particular wish to upgrade as I do not do Dynamis as those jobs, and would have to go specifically for xp, which also requires other players that I may or may not have to join me.

Tamoa
09-10-2012, 10:23 PM
Bump, agreeing with the OP. There are several AF2 +2 pieces which aren't worth augmenting really but still worth upgrading to +2.

Komori
09-10-2012, 10:31 PM
Please, please, please. This. Recently with all the new armor I've finally been able to get, some pieces I upgraded at the time because they were easier to have now become useless and I'm considering tossing multiple pieces for space >.<

Vivivivi
09-11-2012, 12:05 AM
Agreed, many of the Relic+2 pieces I have I use very situationally, for example WAR feet+2, I only use when berserk is active, and Paladin feet+2, when sentinel is active or I need extra magic defense.

Please let us store the un-augmented versions D:

Kari
09-11-2012, 03:16 AM
20k. Unless you imply using +100% exp rings. It's not a very difficult or time-consuming trial since you're doing dynamis anyway. Not quite sure why you would upgrade to +2 in the first place though, if not for the augments. Most of the stats pale in comparison with emp +2 or VW gear.

What? lol.
There are plenty of pieces that have useless augments but amazing stats.
Myself for example, my NIN has +2 Hands/Legs for it's TP set. However, the augments aren't really worth doing.
The hands get +5 Magic Accuracy on Ninjutsu when Ninja Tool Expertise procs. The legs get +50% Mijin Gakure damage.
The hands might be somewhat worth doing, but the legs for sure are only going to be done for the ability to store them. [Nobody does Mijin Gakure for damage.]

There are plenty of other examples.

Also, "since you're doing Dynamis anyway"?
The only reason I'd take my NIN to Dynamis would be to get exp for these pieces.
If I was going to farm, I'd be on my DNC. Not to mention, getting exp is not always efficient farming.

Vagrua
09-11-2012, 03:37 AM
Agreeing, I carry around many af2+2 items that aren't worth augmenting through Dynamis. Need a storage slip for them!

BigPapaBlueJay
09-11-2012, 06:43 AM
Maybe this will do the trick

Now for several more replies and a few hundred "likes" on the OP so that this can be implemented next update!

Komori
09-11-2012, 06:52 AM
in b4 the group comes in to say people asking for this are lazy because they don't feel like spending a day or two worth of dynamis to just get the augment on it.

Taint2
09-11-2012, 06:56 AM
The biggest problems with Augmenting is that most jobs fail at Dynamis. 20k XP for a BST,THF,DNC,MNK,PUP,BLU etc is nothing since they are great Dynamis jobs. 20k for a BLM,PLD,SMN,COR,RDM etc is just plain annoying.

Komori
09-11-2012, 06:58 AM
Getting EXP on most jobs for dynamis is actually just soaking up exp and following a friend around while they farm. :<

Taint2
09-11-2012, 07:01 AM
Getting EXP on most jobs for dynamis is actually just soaking up exp and following a friend around while they farm. :<


That just sounds aweful.

So a player would lose a day of farming, to follow a friend farming. So they could get a meh augment on a piece of gear so it could be stored. More reason to like the OP.

Demon6324236
09-11-2012, 07:07 AM
20k for a BLM,PLD,SMN,COR,RDM etc is just plain annoying.

I solo Dyna as my RDM : /

Glamdring
09-11-2012, 09:41 AM
soloing dyn for the XP is easy. But it costs you time, and most of us don't have enough as it is. So, totally on board with the OP.

Only issue, what if you HAVE started the trial?

Calatilla
09-11-2012, 10:52 AM
If you have the trial started then you either can't store them or you lose any progress on that item, like you would for AF3 pieces.


20k. Unless you imply using +100% exp rings. It's not a very difficult or time-consuming trial since you're doing dynamis anyway. Not quite sure why you would upgrade to +2 in the first place though, if not for the augments. Most of the stats pale in comparison with emp +2 or VW gear.

I did mean 20k yes, I forgot exactly how much exp it was. But as others have stated, not all of the AF2+2 gear augments are worth 20k exp even if the piece is worth upgrading.

BigPapaBlueJay
09-12-2012, 06:17 AM
Needs more "Likes!"

SharMarali
09-12-2012, 10:35 AM
I agree with the OP - Having to augment the item in order to store it is extremely cumbersome. I have quite a few +2 pieces and only a handful are augmented because either the augment isn't very good or the job is just too difficult to take to Dynamis.

Perhaps giving us an alternative method of obtaining the augment would be a workable solution? Personally, I would rather turn in a bunch of junk items (think Kindred Crests, but only useful for a trial) that come from Dynamis rather than being forced to waste Dynamis runs by bringing in my COR just to augment.

Milva
09-12-2012, 03:43 PM
You don't have my sypmpathy on this one, sorry.
Too long;didn't read:



It takes two dynamis runs for non-heavy DD duo + mage to finish a trial. It takes 1 dynamis run to finish run for two geared/heavy DD + mage to finish a trial murdering either decent challenge mobs or easy prey, depending what you can handle.
You don't have even to use xp band for that (unless you want a safety net for few wipes).

Job combinations I've successfully done:
SCH/DNC+RNG/DNC+RDM/WHM (Shattersoul, Jinshu's Radiance)
SCH/DNC+NIN/DNC+RDM/WHM (Shattersoul, Blade: Hi)
SMN/DNC+RNG/DNC+DRG/DNC+RDM/WHM (Shattersoul, free Fenrir, Jinshu's Radiance, Stardiver)
SMN/DNC+BST/DNC+RDM/WHM (Shattersoul, Fenrir, Falcorr, Rampage)
SMN/DNC+DRK/DNC+RDM/WHM (Shattersoul, Fenrir, Catastrophe/Entrophy)
COR/DNC+SAM/DNC+RDM/WHM (1 dynamis run, Wildfire/Exenterator, Tachi: Shoha)
WHM/DNC+SAM/DNC+RDM/WHM (Shattersoul - Hexa Strike sucked too much on decent challenge, swapped to staff, Tachi: Shoha)
THF/DNC+PUP/DNC+RDM/WHM (1 dynamis run, Mercy Stroke/Exenterator, Victory Smite)
THF/DNC+PLD/DNC+RDM/WHM (Mercy Stroke/Exenterator, CDC)
RDM/DNC+PUP/DNC+RDM/WHM (Exenterator, Victory Site)

In almost all cases we were fighting decent challenge enemies. In Valkurm/Qufim/Tavnazia even rotating them to cover proc times. (Shattersoul on easy prey does 1.3-1.9k, on decent challenge 0.7-1.1k. Exenterator decent challenge 1.3k-2.5k. Fenrir decent challenge 1.3-2.6k) Walking out with 40-90 coins/per person/per run.

Playing your job isn't hard, playing with friends isn't hard, even shouting for others interested in trial is free, dynamis entry is free. The hardest part is leaving your Mog House and navigating to the correct Dynamis entrance.

I have many gripes with the game, but having actually to play a job (I will probably never have another chance to meele-SCH or meele-SMN outside Dynamis) with friends/strangers in order to get better gear for it, get back space in my Mog House AND get rich is not something I would ever complain about.

svengalis
09-12-2012, 04:34 PM
soloing dyn for the XP is easy. But it costs you time, and most of us don't have enough as it is. So, totally on board with the OP.

Only issue, what if you HAVE started the trial?

You can cancel the trial as long as you have not finished it.

Dreamin
09-12-2012, 11:48 PM
You don't have my sypmpathy on this one, sorry.
Too long;didn't read:



It takes two dynamis runs for non-heavy DD duo + mage to finish a trial. It takes 1 dynamis run to finish run for two geared/heavy DD + mage to finish a trial murdering either decent challenge mobs or easy prey, depending what you can handle.
You don't have even to use xp band for that (unless you want a safety net for few wipes).

Job combinations I've successfully done:
SCH/DNC+RNG/DNC+RDM/WHM (Shattersoul, Jinshu's Radiance)
SCH/DNC+NIN/DNC+RDM/WHM (Shattersoul, Blade: Hi)
SMN/DNC+RNG/DNC+DRG/DNC+RDM/WHM (Shattersoul, free Fenrir, Jinshu's Radiance, Stardiver)
SMN/DNC+BST/DNC+RDM/WHM (Shattersoul, Fenrir, Falcorr, Rampage)
SMN/DNC+DRK/DNC+RDM/WHM (Shattersoul, Fenrir, Catastrophe/Entrophy)
COR/DNC+SAM/DNC+RDM/WHM (1 dynamis run, Wildfire/Exenterator, Tachi: Shoha)
WHM/DNC+SAM/DNC+RDM/WHM (Shattersoul - Hexa Strike sucked too much on decent challenge, swapped to staff, Tachi: Shoha)
THF/DNC+PUP/DNC+RDM/WHM (1 dynamis run, Mercy Stroke/Exenterator, Victory Smite)
THF/DNC+PLD/DNC+RDM/WHM (Mercy Stroke/Exenterator, CDC)
RDM/DNC+PUP/DNC+RDM/WHM (Exenterator, Victory Site)

In almost all cases we were fighting decent challenge enemies. In Valkurm/Qufim/Tavnazia even rotating them to cover proc times. (Shattersoul on easy prey does 1.3-1.9k, on decent challenge 0.7-1.1k. Exenterator decent challenge 1.3k-2.5k. Fenrir decent challenge 1.3-2.6k) Walking out with 40-90 coins/per person/per run.

Playing your job isn't hard, playing with friends isn't hard, even shouting for others interested in trial is free, dynamis entry is free. The hardest part is leaving your Mog House and navigating to the correct Dynamis entrance.

I have many gripes with the game, but having actually to play a job (I will probably never have another chance to meele-SCH or meele-SMN outside Dynamis) with friends/strangers in order to get better gear for it, get back space in my Mog House AND get rich is not something I would ever complain about.


Thanks, as if ppl dont know. It's just a waste of time and effort to have to gather so many people for the purposes of ONLY able to store a +2 piece. No thanks. It's just another stupid time sync that does not add much value to many pieces of the gears.

It's great that you want to do them, but dont try to pretend there's any real value in majorly of these augments.

BigPapaBlueJay
09-13-2012, 04:02 AM
You don't have my sypmpathy on this one, sorry.
Too long;didn't read:



It takes two dynamis runs for non-heavy DD duo + mage to finish a trial. It takes 1 dynamis run to finish run for two geared/heavy DD + mage to finish a trial murdering either decent challenge mobs or easy prey, depending what you can handle.
You don't have even to use xp band for that (unless you want a safety net for few wipes).

Job combinations I've successfully done:
SCH/DNC+RNG/DNC+RDM/WHM (Shattersoul, Jinshu's Radiance)
SCH/DNC+NIN/DNC+RDM/WHM (Shattersoul, Blade: Hi)
SMN/DNC+RNG/DNC+DRG/DNC+RDM/WHM (Shattersoul, free Fenrir, Jinshu's Radiance, Stardiver)
SMN/DNC+BST/DNC+RDM/WHM (Shattersoul, Fenrir, Falcorr, Rampage)
SMN/DNC+DRK/DNC+RDM/WHM (Shattersoul, Fenrir, Catastrophe/Entrophy)
COR/DNC+SAM/DNC+RDM/WHM (1 dynamis run, Wildfire/Exenterator, Tachi: Shoha)
WHM/DNC+SAM/DNC+RDM/WHM (Shattersoul - Hexa Strike sucked too much on decent challenge, swapped to staff, Tachi: Shoha)
THF/DNC+PUP/DNC+RDM/WHM (1 dynamis run, Mercy Stroke/Exenterator, Victory Smite)
THF/DNC+PLD/DNC+RDM/WHM (Mercy Stroke/Exenterator, CDC)
RDM/DNC+PUP/DNC+RDM/WHM (Exenterator, Victory Site)

In almost all cases we were fighting decent challenge enemies. In Valkurm/Qufim/Tavnazia even rotating them to cover proc times. (Shattersoul on easy prey does 1.3-1.9k, on decent challenge 0.7-1.1k. Exenterator decent challenge 1.3k-2.5k. Fenrir decent challenge 1.3-2.6k) Walking out with 40-90 coins/per person/per run.

Playing your job isn't hard, playing with friends isn't hard, even shouting for others interested in trial is free, dynamis entry is free. The hardest part is leaving your Mog House and navigating to the correct Dynamis entrance.

I have many gripes with the game, but having actually to play a job (I will probably never have another chance to meele-SCH or meele-SMN outside Dynamis) with friends/strangers in order to get better gear for it, get back space in my Mog House AND get rich is not something I would ever complain about.

Don't think anyone said this was hard. I farm ADL 7x a week as the same job, so I can't complete these trials unless I can get EXP on any job in any zone counting for any trial. I understand farming the most prized item in Dynamis instead of wasting my time is a choice; but this need not be the case, there should be a separate slip for the unaugmented AF2+2 to be stored so players don't have their inventory gobbled up until they waste their time.

Mirage
09-13-2012, 04:56 AM
Yes. The problem isn't difficulty, but that sacrificing a dynamis run for this leads to a loss of potential income.

Tile
09-13-2012, 04:57 AM
the whole reason why SE made them only storable when you finish the aug. is so you dont stop 1/2. its half finished gear thats why you can store it, just go and finish it. its like complaining that the lvl 80 emp weapon doesn't have the WS on it.

Mirage
09-13-2012, 05:08 AM
No, it's like complaining that Empyrean +0 gear isn't storable. Oh wait, it is!

BigPapaBlueJay
09-13-2012, 05:28 AM
the whole reason why SE made them only storable when you finish the aug. is so you dont stop 1/2. its half finished gear thats why you can store it, just go and finish it. its like complaining that the lvl 80 emp weapon doesn't have the WS on it.

It is exactly like how Empyrean / +1 / +2 can be stored. AF2 / -1 / +1 / +2 can be stored, unaugmented +2 should be stored as well.

BigPapaBlueJay
09-13-2012, 05:38 AM
Just as a side note, why is anyone complaining about something that is beneficial and doesn't change the balance of the game? It just seems like you are an angry little person who doesn't want change unless it directly benefits you in a positive manner; even if this doesn't benefit you, it sure doesn't take away from anything that you have done. I realize this forum is open for people to post their opinions, but some people's opinions just don't seem to make any sense; it is why, as a whole, these forums aren't looked at upon by the greater FFXI community in a positive light.

Komori
09-13-2012, 06:07 AM
You don't stop things halfway? Last I checked augments, except for the storyline pieces etc. augments are not part of a gear's meat stats but are typically just something EXTRA to put on them.

Why on earth should augments ever be required? And people make a good point about base empyrean armor and +1 both also being storable on the Porter Moogle if it's because "you don't stop halfway".

Milva
09-13-2012, 06:52 AM
I realize this forum is open for people to post their opinions, but some people's opinions just don't seem to make any sense; it is why, as a whole, these forums aren't looked at upon by the greater FFXI community in a positive light.
This, a million times!

detlef
09-13-2012, 07:06 AM
Just as a side note, why is anyone complaining about something that is beneficial and doesn't change the balance of the game? It just seems like you are an angry little person who doesn't want change unless it directly benefits you in a positive manner; even if this doesn't benefit you, it sure doesn't take away from anything that you have done.I can present many examples on these very forums where people will argue (often extremely vociferously) against changes that would have no negative impact on their gaming experience in any way. It's just human nature.

I personally think it's very easy to finish the XP requirement and don't really see anything wrong with the current system. I also think that having slips for NQ, +1, -1, +2, and +2 augmented is probably excessive. But whatever. Seems to be what the people want so why not.

Demon6324236
09-13-2012, 07:28 AM
I personally think it's very easy to finish the XP requirement and don't really see anything wrong with the current system. I also think that having slips for NQ, +1, -1, +2, and +2 augmented is probably excessive. But whatever. Seems to be what the people want so why not.

I honestly think they should just make it all in 1 single slip, however they haven't and don't seem to be doing that so oh well. I mean really, all AF1/+1 on 1 slip, all AF2/-1/+1/+2/+2Aug on 1 slip, all AF3/+1/+2 on another, and lastly all Accessories/Weapons on their own final slip. That would convert what is currently 9 slips I believe, down to only 4.

Komori
09-13-2012, 07:57 AM
I think they don't because the menu pages are so small and to get to a certain one would be flipping through like 20 pages.

Demon6324236
09-13-2012, 08:02 AM
People who already have full sets of all AF1+1, AF2+2Aug and AF3+2 have this problem, if nothing else possibly make the list longer per page.

Komori
09-13-2012, 08:08 AM
Well, I almost have +2 empy done, just have like 1 piece of SMN, 2 pieces of BRD and then 2 pieces each for COR and RNG to be done. And right now my +2 has like six or so pages I think? Probably around seven or eight when it's all said and done. But thankfully I can throw away 09 after that. But I would accept the more pages to not have to use more slips, and would love to expand on existing ones rather than creating new ones.

Demon6324236
09-13-2012, 08:40 AM
See thats what I'm saying though. People already deal with the high amount of pages like your saying, so really condensing the amount of slips by adding items from other slips all onto 1 would really not be any more of a problem than what we already have. The only case I can say this would differ would be if you have +1 & +2 of the same item, which there are almost no reasons to have both, so these are few and far between and can be over looked.

Septimus
09-13-2012, 08:41 AM
I don't understand why anyone would be against this. If you don't want to use a claim slip for non-augmented Relic Armor, you don't have to. The time to create said item would most likely be nominal since it would use an existing system. (If it does not utilize an existing system, we need to talk about making an efficient work flow.)

BigPapaBlueJay
09-13-2012, 08:51 AM
898 views and only 49 likes, we need to pick up the pace so that this becomes high priority! Tell everyone you know to visit this thread!

Milva
09-13-2012, 03:52 PM
Oh, I'm not against creating a claim slip, never said so.
I just find all this whining "OMG, all this armor is clogging my inventory! Why do I have to play my job and participate in a game activity, possibly even tolerating another person playing together with me to receive several benefits at the same time!"
You guys' hardships make me laugh.
As for having to attend ADL runs 7daya/week, it's your choice to do so, and it's your Linkshell's choice to see you as one trick pony. As for losing on opportunity cost by having to enter dynamis as anything other than BST, it's your choice to do so. You miss out on coin count, but gain Af2+2 augment and ability to store it. Wish I was getting paid by Devs in solid gil every time I exit my Mog House.
Also, to give you some perspective: you'd be getting 500k/h+ gil per hour 24/7 with minimal effort by afking in abyssea cruor alliance (let's say, taking 2 hour turns at actively playing each day). So why don't you all just go back to abyssea and stay there? You're losing A LOT of gil by touching anything but cruor party, ADL or mercing Neo-Nyzul gear. Everything else should just get a "JP Button" so you don't have to deal with all that unnecessary "waste of time", as you call it.

49 likes is still a lot. If there was "I support this whining" button, I'd click it myself, as I don't wish you bad.

Tamoa
09-13-2012, 04:27 PM
Did it ever occur to you that this "another person" might not actually want to waste their dynamis run with a less than optimal job combination for currency farming?

Why even argue when the OP's suggestion can't affect you negatively in any way?

Kristal
09-13-2012, 04:52 PM
Did it ever occur to you that this "another person" might not actually want to waste their dynamis run with a less than optimal job combination for currency farming?

Why even argue when the OP's suggestion can't affect you negatively in any way?

You don't do exp trials for optimal currency farming.. you do them for optimal exp farming.

And it does affect me negatively, since it's yet another storage page that clogs up my mog locker. I won't benefit from it until I've upgraded at least 2 pieces to +2, meaning I have to spent time in less then optimal dynamis areas for forgotten drops. Drops that might require as many as 5-8 runs per equipment piece duoing with a THF, versus the 2 needed for pure exp. (And solo it could be as many as 50 runs.)

Demon6324236
09-13-2012, 04:58 PM
Simple answer then, don't use it.

BigPapaBlueJay
09-13-2012, 05:43 PM
You don't do exp trials for optimal currency farming.. you do them for optimal exp farming.

And it does affect me negatively, since it's yet another storage page that clogs up my mog locker. I won't benefit from it until I've upgraded at least 2 pieces to +2, meaning I have to spent time in less then optimal dynamis areas for forgotten drops. Drops that might require as many as 5-8 runs per equipment piece duoing with a THF, versus the 2 needed for pure exp. (And solo it could be as many as 50 runs.)

You do realize you have to purchase the slip for it to be in your inventory, and therefore you do have the option to not buy it. You also have the option to dispose of the slip when you don't need it any longer. There is no conceivable way that this idea can negatively impact any player in the game. Just trying to come up with a way to oppose a suggestion that benefits people with absolutely no down side just proves you are of a mindset that needs to be bred out of our player base.

Tamoa
09-13-2012, 08:13 PM
You don't do exp trials for optimal currency farming.. you do them for optimal exp farming.

And it does affect me negatively, since it's yet another storage page that clogs up my mog locker. I won't benefit from it until I've upgraded at least 2 pieces to +2, meaning I have to spent time in less then optimal dynamis areas for forgotten drops. Drops that might require as many as 5-8 runs per equipment piece duoing with a THF, versus the 2 needed for pure exp. (And solo it could be as many as 50 runs.)


1. Not everyone has friends who will give up their currency farming to help with af2 +2 augments. Personally I'm working on a relic at the moment, and don't want to give up my currency farming to get exp on my unaugmented af2 +2 pieces for the sole purpose of being able to store them. I also only have 4 days a week available for currency farming, the other 3 I do ADL with my ls.

2. Why would you even get the storage slip if you only have one single unaugmented af2 +2 piece??

3. It would be more efficient to farm currency and either use some of it to upgrade to +1 first, and then sell the rest to buy the forgotten items - or sell all of it and buy forgotten items.

Komori
09-13-2012, 08:44 PM
Did she really say she would be forced to buy the storage slip? You only buy a slip if you have more than one piece of armor for it. I didn't buy storage slip 03 until I had more than just Athos's Boots, if your dumb enough to buy every slip just because you can and have no armor to put on them and then whine and complain about the number of slips increasing, then you deserve less the less inventory space anyway.

hiko
09-13-2012, 08:58 PM
I think they don't because the menu pages are so small and to get to a certain one would be flipping through like 20 pages.
I think it's more because maximum number of item a slip "can" save

Waldrich
09-14-2012, 01:37 AM
FFFFF make augmented gears "unstoreable" then those who don't want unaugmented to be able storeable will complain.

It's like people saying being able to convert crystal to cluster is useles......

BigPapaBlueJay
09-14-2012, 01:45 AM
61 likes, keep it going!

BigPapaBlueJay
09-14-2012, 05:01 PM
Hmmm...65 likes, time to start bothering them developers for a response!

Komori
09-14-2012, 08:03 PM
They better give us one, I don't want to throw away most of my relic +2 because that's millions in gil wasted, but I want the space back without wasting gil otherwise to take the job in for dynamis. <.<

BigPapaBlueJay
09-15-2012, 05:30 AM
We just dropped to the bottom of the hot list, we need more replies to stay current!

Septimus
09-15-2012, 06:59 AM
You don't do exp trials for optimal currency farming.. you do them for optimal exp farming.

And it does affect me negatively, since it's yet another storage page that clogs up my mog locker. I won't benefit from it until I've upgraded at least 2 pieces to +2, meaning I have to spent time in less then optimal dynamis areas for forgotten drops. Drops that might require as many as 5-8 runs per equipment piece duoing with a THF, versus the 2 needed for pure exp. (And solo it could be as many as 50 runs.)

So the Porter Moogle is going to show up at your Mog House and make you buy the storage slip now?

"Gimme what I want, and no one gets hurt, kupo!"

I wouldn't use a storage slip for unaugmented Relic +2, but I still understand why other people would want it.

Olor
09-15-2012, 07:24 AM
Liked.

Liked it for reals.

BigPapaBlueJay
09-15-2012, 10:07 AM
Guys! We must try harder, we fell off the hot topics list!

Demon6324236
09-15-2012, 11:22 AM
Guys! We must try harder, we fell off the hot topics list!

We need something to post about to keep it going and the convo seems dead! D:

BigPapaBlueJay
09-15-2012, 12:19 PM
Let's talk about how we will riot if this doesn't get implemented in the next version update!

Mirage
09-15-2012, 12:24 PM
898 views and only 49 likes, we need to pick up the pace so that this becomes high priority! Tell everyone you know to visit this thread!

Keep in mind that whenever any of us return to the thread we "liked" in, it adds to the view count, so 49 likes isn't bad at all.

BigPapaBlueJay
09-15-2012, 01:49 PM
Keep in mind that whenever any of us return to the thread we "liked" in, it adds to the view count, so 49 likes isn't bad at all.

True, but that would mean everyone who liked it came back 18-19 times each which seems unlikely. <_<

Mirage
09-15-2012, 02:39 PM
Idk, this is probably the 10th time I load this thread, if not more.

Komori
09-15-2012, 08:19 PM
I want to +2 SMN relic but I'm really not going to get the augment on those because other than +2 I'm about as lol as they come on SMN.

SpankWustler
09-16-2012, 05:03 AM
This is a good idea.

Many of the +2 augments are pointless for one reason or another even if the affected ability is merit-ed.

Much like finishing the last three inches of a foot-long chili-cheese-dog I bought if that might make me simultaneously vomit and poop my pants, I feel very conflicted about bothering with such pointless augments just to store something.

Demon6324236
09-16-2012, 05:31 AM
Honestly when looking at all of the augments just how many are worth the time? 2-hours are often worth it because of the fact they make them last longer, however a few are not so lucky such as NIN & RNG. Past that, alot of merits are not used, or used so little that the majority of people will never want the augment even if the piece of gear is great itself.

Tamoa
09-16-2012, 05:42 AM
If I didn't miscount, I currently have 7 unaugmented AF2 +2 pieces cluttering up my MH. 4 of them being for one job where I store everything else that's storeable. SE, can I have inv +6 please??

BigPapaBlueJay
09-16-2012, 09:02 AM
This is a good idea.

Many of the +2 augments are pointless for one reason or another even if the affected ability is merit-ed.

Much like finishing the last three inches of a foot-long chili-cheese-dog I bought if that might make me simultaneously vomit and poop my pants, I feel very conflicted about bothering with such pointless augments just to store something.

Interesting imagery.

Lumpia
09-16-2012, 06:08 PM
Totally agree. Please consider.

Krashport
09-16-2012, 06:49 PM
I approve this message, We need more Likes!

BigPapaBlueJay
09-16-2012, 06:50 PM
I approve this message, We need more Likes!

!!!!!!!!!!!!!!!!!!!!!!!!!!!

Komori
09-16-2012, 08:50 PM
Come on devs, any kind of response! Don't be so strict when it comes to storage! I would also wish for all voidwatch specific drops to be able to go on 03! You could just categorize them I don't care how but it's kind of meh to have to mule all of my voidwatch gear when it no longer has as much use or I need the space. There are alot of things you could do on your part to make inventory space a much better experience ):

Demon6324236
09-17-2012, 01:00 AM
We hit 75+ likes, can we get a rep with a positive answer yet?

Krashport
09-18-2012, 01:42 AM
Bump@80! Keep it going people GJ. ^^

BigPapaBlueJay
09-18-2012, 03:59 AM
Bump@80! Keep it going people GJ. ^^

80 likes and no Dev response?! It must be because we aren't on the hot topic list! Let's get more replies and aim for 100+ likes!

Plasticleg
09-18-2012, 06:12 AM
or maybe cause it isn't in japanese.

we need otaku expertise, asap!

BigPapaBlueJay
09-19-2012, 02:21 AM
We're falling behind in forum relevance! Need to start some drama to attract more people for likes and replies!

Komori
09-19-2012, 02:46 AM
Quick, let's bring the BST discussion here, it'll stay on top then. Someone mention how BST can totally monopolize the forgotten market or something for these!

Krashport
09-19-2012, 03:41 AM
Replies: 76+1 / Views: 2,472

Just think if all those that Viewed and clicked like, Wait a minute.... We still wouldn't have gotten a reply!

Demon6324236
09-19-2012, 07:21 AM
Come on SE, 80 likes now, we want a response tellin us your gonna do it~!

BigPapaBlueJay
09-19-2012, 08:46 AM
Come on SE, 80 likes now, we want a response tellin us your gonna do it~!

Need more demanding replies!

Demon6324236
09-19-2012, 09:40 AM
Ya know, we really need more slips and just this too... Elemental Gorgets/Belts/Obis would be nice!

Tsukino_Kaji
09-19-2012, 10:02 AM
You might have garnered a dev responce if you called them relic+2 instead. Just saying.
Still, this needs to be looked at. As stated, most augments are worthless and a pointless waste of time.
Ya know, we really need more slips and just this too... Elemental Gorgets/Belts/Obis would be nice!Realy they just need to merge them with synergy. Take the EX stamp off of it in the proccess. EX ingredients are nothing new.

BigPapaBlueJay
09-19-2012, 06:39 PM
Ya know, we really need more slips and just this too... Elemental Gorgets/Belts/Obis would be nice!

Would be nice if they added elemental gorgets and obis to slip 02, but they are from a quest and therefore not obtained via the same means of the other items stored on the slip; still, would be nice.

Demon6324236
09-19-2012, 06:43 PM
I was thinking the same but if there is truly a limit of gear they may place on a single slip as would be suggested by the fact there are only 9 slips for AF... I thought I would say a new slip instead of adding on seeing as they have quite a bit already.

BigPapaBlueJay
09-20-2012, 07:41 AM
Go visit the new JP version of this thread (http://forum.square-enix.com/ffxi/threads/27391-%E3%83%AC%E3%83%AA%E3%83%83%E3%82%AF2%E3%82%B9%E3%83%88%E3%83%AC%E3%83%BC%E3%82%B8)!

Nala
09-20-2012, 10:36 AM
I'm (K)Nala of slyph(fairy) and i approve this message.

BigPapaBlueJay
09-21-2012, 05:48 AM
This JP thing seems to be working a bit, up to 89 likes!

Demon6324236
09-21-2012, 05:56 AM
SE just how long will you ignore this? How many people must agree for our voices to be heard!?

Calatilla
09-21-2012, 10:37 AM
I'd put money on the JP thread of the same topic getting a response before this one.

BigPapaBlueJay
09-21-2012, 07:20 PM
Google translating the responses in the JP thread I made, it seems that they are in support! 96 likes so far! Keep it going!

svengalis
09-22-2012, 02:52 AM
Need more likes people!

Bigrob33
09-22-2012, 04:09 AM
I support the OP, liked. I'm just waiting for "NO"kipuit to come in and say that there are no plans to implement this. Then i'll grab my popcorn and sit back and watch this thread flame and the drama ensue. I really hope I'm wrong though. lol

BigPapaBlueJay
09-22-2012, 05:12 AM
99 likes!! Need even more!

Krashport
09-22-2012, 09:16 PM
Wow... no reply from a Dev yet and we're hitting Page 11... we all know what happens after page 11!! Here...
http://www.yserasdaughter.com/wp-content/uploads/2012/07/Its_dangerous_to_go_alone_Take_this.jpg

I still support this, bump!

Komori
09-22-2012, 09:18 PM
I support the OP, liked. I'm just waiting for "NO"kipuit to come in and say that there are no plans to implement this. Then i'll grab my popcorn and sit back and watch this thread flame and the drama ensue. I really hope I'm wrong though. lol

I'm really afraid of this.

BigPapaBlueJay
09-23-2012, 06:38 AM
100 likes and we're off the hot-list again, we need more frivolous posts to keep people's attention!

Komori
09-23-2012, 06:46 AM
Boom Shaka Laka Laka

Demon6324236
09-23-2012, 06:58 AM
Blah blah blah give me my Storage slip already >:O

Tamoa
09-23-2012, 07:21 AM
I can't think of a single reason why this can't be done. At least not a remotely GOOD reason.

Komori
09-23-2012, 07:31 AM
SE Response: Balance. Translation: Because we said so, no.

Calatilla
09-23-2012, 04:49 PM
Any kind of reply would do right now, just to show they are actually taking note. As Tamoa said, I can't think of a good reason why this can't be done. Augments on gear, if they're useful augments or not, shouldn't be a requirement to storage.

Jile
09-23-2012, 05:28 PM
Agree with the OP! ~Please do this SE.

Komori
09-23-2012, 06:36 PM
Please Square. D:

BigPapaBlueJay
09-24-2012, 12:26 PM
110 likes and still nothing, sad day.

BigPapaBlueJay
09-25-2012, 04:48 AM
112 and counting.

Calatilla
09-25-2012, 09:11 AM
At least let us know you have acknowledged this thread SE.

Krashport
09-25-2012, 10:07 AM
http://ts4.mm.bing.net/images/thumbnail.aspx?q=4925696817038887&id=c053c8cd46b1bfb067b34cea35f3e238
Maybe they're tied up atm... I still support this, bump! :D

Komori
09-26-2012, 12:43 AM
Either this, or allowing storage in all cities or both need to be done with all of the new un-storable gear being released. Either add more slips or more armor to current slips in general. Or all of the above so that people can be optimal without so many space issues.

BigPapaBlueJay
09-27-2012, 04:48 AM
Ugh, we fell off the host list again. Need more responses!

BigPapaBlueJay
09-28-2012, 02:28 AM
114!!!!!!!

BigPapaBlueJay
09-28-2012, 11:49 AM
Feels like we're being ignored >.>

Demon6324236
09-28-2012, 12:21 PM
You know it!

BigPapaBlueJay
09-29-2012, 07:13 PM
118 likes hmmmmmmmmmmm

Demon6324236
09-29-2012, 08:46 PM
I was happy the new guy seemed to pay attention to us, for like a week... seem its back to the old ignoring the players and moving on with what they please again, oh well, shouldn't have gotten my hopes up, suppose Ill never learn.

Komori
09-29-2012, 09:14 PM
I'm hoping that's not true and they're just busy with new Salvage and new 2hrs and really awesome adjustments like this.

Mirage
09-29-2012, 09:23 PM
So am I! /ten

Demon6324236
09-29-2012, 09:48 PM
Being busy is one thing, not giving a response to a 12 page thread with over 100 likes, while other threads around it in the same section get replies, is a totally different story.

Calatilla
09-30-2012, 07:07 AM
Disappointed the reps can't take a second of their time to take a look at this thread and at least tell us they have passed it on to the dev team.

Demon6324236
10-01-2012, 08:32 AM
Up to 121 likes... 13 pages... other threads are still getting responses, can we at least be told something? Anything? I mean hell I would take a rep coming in and saying "We said something to the Devs, leave us alone till they give us an answer! >:O" or something, just stop ignoring us!

Demon6324236
10-02-2012, 09:51 PM
Our friends over in the "In regards to the lack of communication on the NA side over the update issues" (http://forum.square-enix.com/ffxi/threads/27568-In-regards-to-the-lack-of-communication-on-the-NA-side-over-the-update-issues) thread got a responce from Camate while we got nothing still! I tried to get Camate's attention (http://forum.square-enix.com/ffxi/threads/27568-In-regards-to-the-lack-of-communication-on-the-NA-side-over-the-update-issues?p=365951&viewfull=1#post365951), but dont think it worked. ;;

svengalis
10-03-2012, 08:30 AM
Lol they are avoiding this thread like the plague. Dev - " You guys are asking for to much we are working on the new expansion."

Okipuit
10-03-2012, 09:29 AM
Greetings,

Moogle storage slips were originally created to store items that you may not use as frequently. This is because storing and retrieving items through this method is not as efficient as storing things in your mog safe, locker, sack, or satchel.

If we were to give relic equipment +2 that has not been augmented its own moogle slip, and we continued at the pace, we would eventually reach a point where storage slips themselves would begin to clutter a player's inventory. So we have to be very careful about the pace at which we implement storage slips to avoid creating so many slips that they become inventory hogs as well. With these thoughts in mind, we ultimately decided to limit it to upgraded pieces only.

As for the time it took to get a response, I know that we have touched on this many times, but please understand that we cannot always reply to every single topic. However, that doesn't mean we aren't paying attention. When we have a concrete response for you, rest assured we will deliver it as soon as we can.

Finally, please note that constantly bumping threads asking for updates and attacking the staff will not be tolerated. With that said, this thread will be closed.