Heimdall
09-04-2012, 06:01 PM
Basically how it stands now it has become near impossible to accomplish anything in WoE. To be more specific getting rewards and items for trials. WoE is used so little that except for the occasional small random groups you can't really make progress on things like trials. Just for the devious die you are looking at around a 10 million investment if you were to buy them on your own(assuming you could even find 100 of them) just for a level 95 trial on a weapon. A weapon that is suppose to be just for access to the ws and far inferior to relic and emp weapons though is essentially harder to get now than either of the others. The same can be said for both the coins and various gear maybe even some of the spells especially the higher level fluxs. I know there are people who like WoE and wish could do it more but with way it is set up now there is no real point for them to try with such limited chance of wins and rewards.
What I'd suggest is add a point system similar to einherjar/campaign where you earn points for activitys and for killing the regular mobs where you then redeem at a npc. You could have it where for various amounts of points people can buy singles of coins, devious die and the other upgrade items or have the option of buying pouches of the various ones that would have a random number of the item in the pouch when opened. The same can be done for the various gear and possible spells by letting them be bought from npc with the same reward points. You could have the same points apply for all of the confluxs or have them split up into groups based on level/ number set with each set of fluxs having their own point types used to buy the items from that set of fluxs drops. This should have the bonus effect of keeping people from just spamming the single easiest conflux to earn points for items from a harder set. Might also add xp from killing mobs just to add a extra bonus for people who might not really need anything from WoE to skill up(Can also add a increased skill up rate in there to.) there and or help others.
Now I'm not saying eliminate the reward caskets from getting a actual flux win but add the point system to go along with it so it would entice more small groups and individual people to come do WoE to earn the points and rewards. Can do to is along with the caskets for a flux win is add a good size bonus point amount for getting the win in a zone so people will also try to win zones and not just farm in them. Hopefully doing this will greatly encourage people to do WoE on a regular basis.
PS. Also add a auto RR that kicks in after a zone has been cleared or the time limit has run out so individual people arn't stuck having hp constantly from it. If want to have a lil fun with the place add npcs outside the fluxs where the dead are deposited that then cast raise on any dead people there.
What I'd suggest is add a point system similar to einherjar/campaign where you earn points for activitys and for killing the regular mobs where you then redeem at a npc. You could have it where for various amounts of points people can buy singles of coins, devious die and the other upgrade items or have the option of buying pouches of the various ones that would have a random number of the item in the pouch when opened. The same can be done for the various gear and possible spells by letting them be bought from npc with the same reward points. You could have the same points apply for all of the confluxs or have them split up into groups based on level/ number set with each set of fluxs having their own point types used to buy the items from that set of fluxs drops. This should have the bonus effect of keeping people from just spamming the single easiest conflux to earn points for items from a harder set. Might also add xp from killing mobs just to add a extra bonus for people who might not really need anything from WoE to skill up(Can also add a increased skill up rate in there to.) there and or help others.
Now I'm not saying eliminate the reward caskets from getting a actual flux win but add the point system to go along with it so it would entice more small groups and individual people to come do WoE to earn the points and rewards. Can do to is along with the caskets for a flux win is add a good size bonus point amount for getting the win in a zone so people will also try to win zones and not just farm in them. Hopefully doing this will greatly encourage people to do WoE on a regular basis.
PS. Also add a auto RR that kicks in after a zone has been cleared or the time limit has run out so individual people arn't stuck having hp constantly from it. If want to have a lil fun with the place add npcs outside the fluxs where the dead are deposited that then cast raise on any dead people there.