View Full Version : Adjustment to Campaign Battle
Sapphic
03-18-2011, 02:32 PM
Adjustments to Campaign Battle
Introduce level sync into campaign and designate battlefields accordingly.
East Ronfaure [S] -West Sarutabaruta [S] -North Gustaberg [S]
Campaign Battle level cap set to 20.
Players level 10-90 (99) can participate.
Players receive reraise and auto-refresh/regen +1/tic upon accepting tags.
When player death occurs, speak to Campaign Arbiter to regain buffs.
All buffs wear upon death/zoning/end of battle
Rolanberry Fields [S] - Batallia Downs [S] - Meriphataud Mountains [S]
Campaign Battle level cap set to 30.
Players level 20-90 (99) can participate.
Players receive reraise and auto-refresh/regen +1/tic upon accepting tags.
When player death occurs, speak to Campaign Arbiter to regain buffs.
All buffs wear upon death/zoning/end of battle
Jugner Forest [S] - Garlaige Citadel [S] - Crawlers' Nest [S]
Campaign Battle level cap set to 40.
Players level 30-90 (99) can participate.
Players receive reraise and auto-refresh/regen +2/tic upon accepting tags.
When player death occurs, speak to Campaign Arbiter to regain buffs.
All buffs wear upon death/zoning/end of battle
Pashhow Marshlands [S] - Sauromugue Champaign [S] - The Eldieme Necropolis [S]
Campaign Battle level cap set to 50.
Players level 40-90 (99) can participate.
Players receive reraise and auto-refresh/regen +2/tic upon accepting tags.
When player death occurs, speak to Campaign Arbiter to regain buffs.
All buffs wear upon death/zoning/end of battle
Vunkerl Inlet (S) - Fort Karugo-Narugo (S) - Grauberg (S)
Campaign Battle level cap set to 60.
Players level 50-90 (99) can participate.
Players receive reraise and auto-refresh/regen +2/tic upon accepting tags.
When player death occurs, speak to Campaign Arbiter to regain buffs.
All buffs wear upon death/zoning/end of battle
All other zones play as normal
I used to love doing campaign and since its inception I always wanted a sort of “Campaign Kidz Zone” area to work on my lower level jobs.
Little bored this evening. Just the overall idea is what I’m interested in. How this could be implemented … well I have no idea really, I am a DRK after all ;)
Karbuncle
03-18-2011, 07:08 PM
I Like the idea in theory, But in practice, I think imposing level caps to where a level 20-30 Adventurer could slay a Campaign Boss would... "Dampen"? The seriousness that the Crystal war Imposed.
If any level 20-30 Adventurer could come and kill these massive invading armies, it just seems like the Crystal War wasn't all that threatening to Vana'Diel. I Can't really think of the right word? "Cheapens" the threat. IDK :|
But, If SE Can look past the Story-line Aspect of what this would do, I'm not Entirely Against it. But I know someone who does Campaign a lot would be against it, because in practice all it would do is severely limit an uncapped players ability to find a campaign battle that wouldn't massively gimp them. Most current Campaign patrons are generally people solo'ing to keep up their Medals or out of boredom.
So, After more thought, I think this might do slightly more harm than good in the long run, and wouldn't make entirely too much sense from a story-line perspective, where these Beastmen hoards were suppose to be giving the Kingdoms a run for their money.
so to reiterate, Its a good Idea in Theory :|, I just don't think in practice it would pan out :(
Kjara
03-18-2011, 08:56 PM
I don't know about the level sync thing, but something I would surely appreciate in campaign battle is auto-reraise, possibly one that doesn't wear off upon end of battle (unless you are alive). Because too many times I ended up having to HP because I died in the middle of CB and NPCs warped away leaving me there with no one avaiable to raise me.
Sapphic
03-19-2011, 04:39 AM
thx for the feedback :) was a old wishlist idea to do campaign at low levels cuz i enjoyed it so much. /peace:p
DukeDudeston
03-19-2011, 08:59 AM
Ok.. so you get a team of level 60+ using all their uber abilities to take down this hard core beastmen, just to look over the hill to see some level 20's do the same... it will make Campaign Battle look a bit... meh
I don't mind the "feild manuals" to appear in the past, as I know there are some enemies that level 20+'s can go for, and it be nice for those that would rather build up their AN then the CP.. just the Campaign Battle, is the one place where I can feel I can be a "battle mage" (Red Mage / Ninja) without feeling like a fancy dressed whm.
I am all up for seeing a level 20+ trying out campaign battle.. I have seen a level 30 sch do it (a friend of mine), they said, the exp they got was alright, but a great way to kill time with the party flag up.
Sapphic
03-19-2011, 09:40 AM
maybe look at it like the level 10-30 are grunts, fighting beastmen grunts in some zones. kinda like low level military units, and the 60's+ are like the navy seal team zones. thx for the reply :)
Rambus
03-19-2011, 11:17 AM
WoG ( i may be missing some small letters) has areas that are higher level then the normal present area.
the smallest mobs I know of is some mobs can be exp pt off of as 35, the bestman can check as EP+ in any past zone.
I would not like to be level cap due to space it is hard to fins gear. the level cap stat change is bad.
I would like to do campain battle more then just northland, I do not like northland because there is so much outside aggro.
You also have to change a lot of mob level.
I would like making some areas have higher level mobs so they are more enjoyed at higher levels.
Tavnazian Safehold past areas anyone? please no more ps2 ><
So what would you guys think of being able to have your Adventuring Fellows fight along side you in Campaign Battles? Would help if the current battle isn't mage friendly to players and you are stuck with no form of heals etc.. Basically upon recieving Allied Tags effect, your Adventuring Fellow appears. Once the battle ends, your Adventuring Fellow will Warp. I do like the idea of Auto-Reraise too for Campaign Battle. It sucks that players need to purchase expensive RR items if they really like/appreciate Campaign Battle so much as their own interest of entertainment.
Maybe adjust the Allied Nations healer NPCs to have an Accession effect when they cast Protect and Shell as the Beastmen healers do. Would also like to be able to skill up in Campaign if possible, though I am sure the monsters aren't high enough anymore anyways to attain skillups, just a thought.
Also would be a fair adjustment to put a limit to how many Freelances can be recruited to each nation to balance the strength of the Allied Nations that have those common battles where they are outmatched.
If anyone has any thoughts about these suggestions, feel free to discuss.
Meowryu
03-22-2011, 01:16 AM
If they allowed skillups in campaign then I'd think campaign would be utilized more. They could also change how you acquire exp in campaign to something similar to Bastion Battles.
skirmishinghowl
03-22-2011, 02:36 AM
they should just drop the campaign level to 60ish so we can level 50-75 easier, sure you will have the random 90+ coming in and wiping the area clean but you have that now so might as well let people utilize it before they go to abyssea
Imole
03-22-2011, 12:22 PM
The only thing that concernes me about Campain Battles... No Fiat Lux...
There is still some very nice gear from the BCNM's in the past Witch Sash? whos price has jumped another mill from 6 months ago. Shadow lord stuff is still damn nice if not always the best. Need to make it posible to gain acces to the BCNM's some other way than controloing all of the surounding zones. Lets face it its not posible if you got 3 level 60 players levelingin the zone. AN army of levels90's could win back the zones but you cant get that many people to go back to doing campain when so many other job specific items are available in aby.
We just need to be able to skillup through campaign and people would come back to it.
Kriegsgott
09-11-2012, 02:57 AM
More Freelancers or geting "Funding" increased easier would be nice too
CapriciousOne
09-14-2012, 08:52 AM
Personally I am against level syncing/capping anything at this point of game development. One of the things I like most is not having to rely as much on others to kill a single mob and capping or syncing me down would encourage me to not do them anymore. In addition, I think this is an overall bad idea anyway because in the places you are suggesting a sync would be illogical considering in those same areas the level of mobs outside of the battle are also higher then the recommended sync level you suggest and also have the capacity to aggro during battle if I recall, that why nobody ever really does campaign out Xarcabard [S] or Beaucedine Glacier [S] zones.
Also it may been a while since I've read the manual but is there a level restriction to participating? I could've swore I was a low level RDM doing those at one point. Sure I died alot because I only had a few hit points but ususally if I kept my distance and healed the npcs or nuked I was fine. Again it has been a while since I tried something like that but I swear I was able to before at one point but I could be wrong. Realistically no lower level jobs would be able to ACTUALLY kill anything but that doesnt mean they cant and shouldn't be allowed to contribute to the war.
Dudelsack
09-21-2012, 12:36 AM
SE should finally do something all the nice suggestions and the did nothing until today
Charilyn
09-22-2012, 12:27 AM
More Freelancers or geting "Funding" increased easier would be nice too
Yep! and more OP Credits plz! 1 each day is to less
Kriegsgott
09-24-2012, 08:18 PM
Yep! and more OP Credits plz! 1 each day is to less
<3 you heard me eh?
Instead of buffs that you need to get each time you die I'd rather receive them as status effects like how you see atma's.... and RR would be best, imho, if it worked like WoE.
Dudelsack
10-25-2012, 04:53 AM
SE WAKE UP! updates please!
so call me maybe ?
Kriegsgott
10-26-2012, 04:49 PM
Instead of buffs that you need to get each time you die I'd rather receive them as status effects like how you see atma's.... and RR would be best, imho, if it worked like WoE.
but i want buffs like Atma's for Campaign and a function to auto-join battles so i dont even have to bother with geting a A Allied Tag + Union and set my Buffs i want to set the shit before i even zone to the battle field and you should be aviable to set the sets in your home town Example:
Allied Tag YES/NO <--- auto join function
Union: Adder,another one, just set one you want to join auto !
Buffs: of course you have to pay some first with AN but after this you can set DD or Mage or another Atma BUFFS
get it ? want it ? = win