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View Full Version : Store Unaugmented Relic +2



Halldir
07-16-2012, 05:22 AM
PLEASE change/add the storage slip for Relic +2 without the augments.

Komori
07-16-2012, 06:06 AM
I'd kill puppies for this storage slip.

Dragoy
07-17-2012, 04:33 AM
I'd revive puppies for this storage slip.

Sapphires
08-03-2012, 11:47 AM
I would love this as well, as it stands im pretty much done augmenting anymore Relic2 since I cant porter it and im running out of space.

Komori
08-03-2012, 07:21 PM
Why hasn't this been looked at? >.<

Twille
08-04-2012, 02:14 AM
This is a fantastic idea.

detlef
08-04-2012, 04:16 AM
I wouldn't mind another storage slip, but is it really that difficult to augment these pieces? I have found that I was able to trio 20k xp in one run for many of my pieces if I had a 2x XP ring.

Komori
08-04-2012, 04:53 AM
Do I really have to waste my time in dynamis on all 20 jobs because I wanted one piece of relic +2 for the job for a purpose and wanted it to not clog my inventory.

detlef
08-04-2012, 05:19 AM
I'm not familiar with the +2's across all jobs, but are there many items out there that are useful even without the augment but are not worth upgrading further (because the merit ability sucks or is not enhanced in a useful way)?

Komori
08-04-2012, 05:42 AM
I'm sure all of the augments have some use, but as far as I know most of them aren't game-breaking (except for a few like DRG hands and Angon) and such things. But I personally do Dynamis on my PUP, THF or BST; but I have +2 for RDM and BLU and want to +2 pieces for DRK and a few others. Should I have to waste my daily tally and join my friends in dynamis on a job I'd rather not take into the zone for whatever reason just to be able to store it?

Sapphire
08-04-2012, 06:22 AM
Why hasn't this been looked at? >.<

At the risk of sounding snarky, I would suspect it hasn't been looked at because it's "working as intended."

They did warn this would be the case before they even put the relic +2 on the test server...