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View Full Version : Storage Woes Suggestion: FAT CHOCOBO!



Vivivivi
07-13-2012, 05:13 AM
Clearly this would solve the issue. Hoping this is sought after in Adoulin :3

Demon6324236
07-13-2012, 05:23 AM
I hope there is more storage space with this expansion, its getting very limited now that everyone is leveling so many jobs. My RDM & DRK alone fill my Sack & Satchel almost, let alone the other 13 jobs I have leveled. : /

Dragoy
07-14-2012, 12:12 AM
Indeed it is quite terrible even with the 'recent' additions. Especially for a collector (or a hoarder, if you will) like me!

I've got lots of 'useless' stuff with me, and I always will, but at the same time I do have stuff for several jobs and TP/WS\MDT sets and whatnots. The Porter Moogles aren't exactly the most convenient way to move gear around often, though I can't imagine a life without them any longer as I tend to upgrade Empyrean Armour for every job there is, and collect all the Relics and Artifacts, Nyzul and Salvage gear... everything!).

I know, I'm horrible. :V


Bah, thunderstorm here... I didn't call fer you!
Begone!

Demon6324236
07-14-2012, 12:42 AM
Speaking of slips it would be nice if some of the items that are just for show like the Crown from ToAU were storeable since they take up room but some players will want to keep them still. I know alot of gear can be stored but I still feel like there should be so much more added. For instance, some weapons should be storeable, like the VW weapons, AF1 weapons, and the like. Perhaps add in Relic/Mythic/Emps as well if possible. They should also add the Sphere bodies to the VW slip, Heka's, Mekira, Toci's, they could all be added, same with the T4 City bodies.

Duvemora
07-14-2012, 02:41 AM
Indeed it is quite terrible even with the 'recent' additions. Especially for a collector (or a hoarder, if you will) like me!

I've got lots of 'useless' stuff with me, and I always will, but at the same time I do have stuff for several jobs and TP/WS\MDT sets and whatnots. The Porter Moogles aren't exactly the most convenient way to move gear around often, though I can't imagine a life without them any longer as I tend to upgrade Empyrean Armour for every job there is, and collect all the Relics and Artifacts, Nyzul and Salvage gear... everything!).

I know, I'm horrible. :V


Bah, thunderstorm here... I didn't call fer you!
Begone!

You're not alone. I'm a hoarder too. I collect any armor/weapons I can get my hands on, especially rare/ex NM drops. I also collect anything I think looks cool or fashionable. And then add the useful armor and weapons to that...

Fat Chocobo sounds like a great plan to me. ;)

I would like to see all the stuff that the Event item storage NPCs (i.e. Gallagher in Port Bastok) would hold be transferred over to the Porter Moogles. It's sort of weird to have one set of NPCs that hold about 3/4s of the event items, and the Porter Moogle holds the rest. Never mind having to pay money to remove each item from the previous storage NPCs.

Chamaan
07-14-2012, 03:55 AM
We're getting our own monster ranch. I'll gladly give up raising a fifth Ducken if it means I get 80 more slots.

Demon6324236
07-14-2012, 04:38 AM
True getting our own islands and all that if I remember right. So that should be somewhere for extra items. :D

Dragoy
07-14-2012, 05:28 AM
Yay, storm of thunders gone.


Speaking of slips it would be nice if some of the items that are just for show like the Crown from ToAU were storeable since they take up room but some players will want to keep them still. I know alot of gear can be stored but I still feel like there should be so much more added. For instance, some weapons should be storeable, like the VW weapons, AF1 weapons, and the like. Perhaps add in Relic/Mythic/Emps as well if possible. They should also add the Sphere bodies to the VW slip, Heka's, Mekira, Toci's, they could all be added, same with the T4 City bodies.

Artifact weapons you can actually store with the 04 slip, but yeah, there are lots more they could, and should add.

I only wish the menu windows could be made larger, with less pages, et cetera. I still don't do Voidwatch, so those items personally are not an issue (thank the goddess!).


Duvemora,

\รถ/

Yeah, sounds too familiar! I'd probably carry all event items with me, if I could, not to forget fireworks and a lot of other stuff! Being able to send a lot of mementos to other characters eased up a lot but new stuff just keeps taking their place! I still carry 3 different kinds of lilies, and some other flowers and such. A goblin coif which is who knows how many years old (I got it from a friend who played before me already, who got it from someone when he was level 40, and so on).

After I have all the Empyrean armour, things should be a lot better due to getting rid of all those seals finally (I tend to keep what I happen to get here and there, instead of finishing them one or four at a time to be done with them, which I probably should be doing heh... hehe).


The 'ranch' is likely the thing that most interests me about the expansion at the moment. I am really looking forward to see what it will be like, though I'm not getting my hopes up!

Tsukino_Kaji
07-14-2012, 06:40 AM
Just make people pay an addition $1 subscription fee for each additional 80 slots they want to whateevr max you deem apropriate. Countless people will pay and extra $1 a month for 80 storage.

Demon6324236
07-14-2012, 07:01 AM
Eh, would annoy me. Already paid real life money for ingame storeage before,my satchel, not something I liked doing, to do it monthly would cost me even more : /

Enochroot
07-15-2012, 01:30 AM
Then we'd all get to carry around carrots in order to make it appear?

Okipuit
07-19-2012, 07:20 AM
Happy Watersday! (IRL)

I interviewed a few chocobos about holding our gear for us and they stated:



Wark!?


I'm guessing they're not quite ready yet...

That's okay chocobos... For those of you juggling your equipment, weapons, and items, development gave us a nice bit of inventory information!

This may take a bit of time but they are proactively checking to see if it's technically possible to have additional inventory space as well as expanding the Mog Sack's maximum capacity. :)

As some of you may have heard, we will first be making adjustments so that it will be possible to access your Mog Storage from places other than your home nation.
We'll be sure to keep you updated as we progress!

Daniel_Hatcher
07-19-2012, 07:47 AM
Happy Watersday! (IRL)

I interviewed a few chocobos about holding our gear for us and they stated:



I'm guessing they're not quite ready yet...

That's okay chocobos... For those of you juggling your equipment, weapons, and items, development gave us a nice bit of inventory information!

This may take a bit of time but they are proactively checking to see if it's technnically possible to have additional inventory space as well as expanding the Mog Sack's maximum capacity. :)

As some of you may have heard, we will first be making adjustments so that it will be possible to access your Mog Storage from places other than your home nation.
We'll be sure to keep you updated as we progress!

Oh, please say it is.

Karbuncle
07-19-2012, 07:54 AM
If its not, It may be the first actual legitimate "PS2 Limitations" we'll ever likely hear.

Merton9999
07-19-2012, 08:26 AM
Happy Watersday! (IRL)

I interviewed a few chocobos about holding our gear for us and they stated:



I'm guessing they're not quite ready yet...

That's okay chocobos... For those of you juggling your equipment, weapons, and items, development gave us a nice bit of inventory information!

This may take a bit of time but they are proactively checking to see if it's technnically possible to have additional inventory space as well as expanding the Mog Sack's maximum capacity. :)

As some of you may have heard, we will first be making adjustments so that it will be possible to access your Mog Storage from places other than your home nation.
We'll be sure to keep you updated as we progress!

I recommend every single developer be redirected to this purpose immediately.

And please just increase it across the board. I don't want to get excited about it and find out three years later that the items required for the sack upgrade quest will be hidden on top Mount Everest like Meteor.

Cowardlybabooon
07-19-2012, 08:50 AM
I recommend every single developer be redirected to this purpose immediately.

And please just increase it across the board. I don't want to get excited about it and find out three years later that the items required for the sack upgrade quest will be hidden on top Mount Everest like Meteor.

I actually kinda like having to do a gobbiebag quest or something. There are so many people running around with jillions of gil these days and nothing to spend it on. I will gladly farm these gobbiebag items and sell them at a hefty commission :-) Seriously though, the auction house needs more things that people want to buy these days. With crafting in the current state that it is, there are not many simple items to farm now. Most of the time it just makes more sense to do voidwatch.

Francisco
07-19-2012, 11:07 AM
New Gobbie Bag Quest:
1x Umbral Marrow
1x Mulciber Scoria
1x Riftcinder
1x Riftdross

Demon6324236
07-19-2012, 11:33 AM
New Gobbie Bag Quest:
1x Umbral Marrow
1x Mulciber Scoria
1x Riftcinder
1x Riftdross

Only 30mil for 5 extra inventory per bag, totally worth it.

SpankWustler
07-19-2012, 11:35 AM
This may take a bit of time but they are proactively checking to see if it's technically possible to have additional inventory space as well as expanding the Mog Sack's maximum capacity. :)

I am filled with cautious optimism.

Rosina
07-19-2012, 01:31 PM
Only 30mil for 5 extra inventory per bag, totally worth it.

(thanks for the offer, but i'll have to pass)

better idea

*holds gobbi bag maker at <weapon> point*
upgrade my bag you filthy beastman scum...
gobbi gives us extra 300 slots
thank you *skips along*


XD yes i'm evil...

but kidding aside, outside the fact ima need to farm my mithran tail off idm...

i'm surpised they don;t just rework the entire inventory system to cut out the equipment we use from the inventory, then just use a bag system similar to WoW, and the gobbi who gave said quests can be used to make special bags vis the items... and have cloth crafters make bags Then just put the UI to show 3, 4 square slots we use for bag space making the the top bag be 200 slots. That should help with the woes.

Godofgods
07-19-2012, 09:51 PM
Happy Watersday! (IRL)

I interviewed a few chocobos about holding our gear for us and they stated:



Wark!?

I'm guessing they're not quite ready yet...


That actually made me laugh lol

Kristal
07-19-2012, 10:45 PM
As some of you may have heard, we will first be making adjustments so that it will be possible to access your Mog Storage from places other than your home nation.
We'll be sure to keep you updated as we progress!

Any word from the devs about changes to the furniture system? It currently takes up a lot of room in Mog Safe, especially if you make it look cozy... moving that furniture into it's own container and freeing up space would spark a wave of interior decorating! (And you could organize another room raiders/mog house screenshot contest ;D )

Surely the moogles would appreciate a splendid study over a sterile storeroom...

Dragoy
07-19-2012, 10:50 PM
It currently takes up a lot of room in Mog Safe, especially if you make it look cozy...

I have probably about 10 spots free in the Mog Safe /bank, and I have just a bed, and I think one cabinet there. The rest is just event stuff laying around the floor, leaving only some squares free!

Yeah, my mog house probably looks like a flea-market to some!

Point being, it would certainly be nice to somehow be able to use the Mog Safe for storage once more again, while actually keeping the stuff in the room still! I don't think there is an easy way to do this at all with the current system though...

Kristal
07-19-2012, 10:55 PM
Clearly this would solve the issue. Hoping this is sought after in Adoulin :3

I tried breeding a fat chocobo - or chocobese, by giving it plenty of fatty food, VanaTV access and no walks. Results were... disappointing. Having your stash of mithkabobs regurgitated by a chocobese tends to diminish their palpability.. not to mention the smell of your armor. Being shunned by your fellow adventurers is bad enough, but even marlboros make themselves scarce when you get within 100 yalms...

Vivivivi
07-19-2012, 11:14 PM
Happy Watersday! (IRL)

I interviewed a few chocobos about holding our gear for us and they stated:



I'm guessing they're not quite ready yet...

That's okay chocobos... For those of you juggling your equipment, weapons, and items, development gave us a nice bit of inventory information!

This may take a bit of time but they are proactively checking to see if it's technically possible to have additional inventory space as well as expanding the Mog Sack's maximum capacity. :)

As some of you may have heard, we will first be making adjustments so that it will be possible to access your Mog Storage from places other than your home nation.
We'll be sure to keep you updated as we progress!

LOL best official response ever! Glad to hear we'll be getting at least some sort of more accessible inventory if not more space :)

sc4500
07-19-2012, 11:37 PM
It would be nice to have another slot with are house moogle thats is server dedicated and stores thousand items even if we have to wait one minute for it to download or upload ,

Ryanx
07-20-2012, 11:54 AM
Happy Watersday! (IRL)

I interviewed a few chocobos about holding our gear for us and they stated:



I'm guessing they're not quite ready yet...

That's okay chocobos... For those of you juggling your equipment, weapons, and items, development gave us a nice bit of inventory information!

This may take a bit of time but they are proactively checking to see if it's technically possible to have additional inventory space as well as expanding the Mog Sack's maximum capacity. :)

As some of you may have heard, we will first be making adjustments so that it will be possible to access your Mog Storage from places other than your home nation.
We'll be sure to keep you updated as we progress!

We can get them to talk by thretening them to turn them in to Kazham fried chocobo

Demon6324236
07-20-2012, 11:57 AM
We can get them to talk by thretening them to turn them in to Kazham fried chocobo

If not we get some yummy KFC! :D

bungiefanNA
07-20-2012, 03:43 PM
I thought chocobos only said "wark" in FFVII and earlier, and then the officially changed to "kweh". FFXI has Camp Kweh for raising chocobos.

JovialRat
07-20-2012, 09:17 PM
Happy Watersday! (IRL)

I interviewed a few chocobos about holding our gear for us and they stated:



I'm guessing they're not quite ready yet...

That's okay chocobos... For those of you juggling your equipment, weapons, and items, development gave us a nice bit of inventory information!

This may take a bit of time but they are proactively checking to see if it's technically possible to have additional inventory space as well as expanding the Mog Sack's maximum capacity. :)

As some of you may have heard, we will first be making adjustments so that it will be possible to access your Mog Storage from places other than your home nation.
We'll be sure to keep you updated as we progress!

I tried to "LIKE" this more than once :( but i couldnt

Sarick
07-20-2012, 11:53 PM
Clearly this would solve the issue. Hoping this is sought after in Adoulin :3


This was mentioned in another post (argument) way back where you store items like an auction house. This "Fat Chocobo" would be the same thing just more atone then creating a new mog house storage system.

Dragoy
07-21-2012, 07:33 AM
I tried breeding a fat chocobo - or chocobese, by giving it plenty of fatty food, VanaTV access and no walks. Results were... disappointing. Having your stash of mithkabobs regurgitated by a chocobese tends to diminish their palpability.. not to mention the smell of your armor. Being shunned by your fellow adventurers is bad enough, but even marlboros make themselves scarce when you get within 100 yalms...

I do believe you are referring to malboros, there. ^^;
Else, that would make some very strange phenomenon of an encounter indeed!

Other than that, yeah, I think I know what would become of that.
I can imagine it all too well...


Edit:

Oh and to this:


That's okay chocobos... For those of you juggling your equipment, weapons, and items, development gave us a nice bit of inventory information!

This may take a bit of time but they are proactively checking to see if it's technically possible to have additional inventory space as well as expanding the Mog Sack's maximum capacity. :)

all I can say is:

http://i197.photobucket.com/albums/aa92/The_Noob_Unlimited/Miscellaneous/OhExcellent.gif

sc4500
07-21-2012, 08:43 PM
After talking to a few friends and stuff , The easiest way for them to help out on storage with the system they got is just add more storage slips for each job you got kind like the macros list can have 20 books, example if got a warrior can store up to 30 items no matter what but needs to have a war as one the weapons or armor he/she can use to store it, for the trade to the porter moogle, then just expaned on that, so each job got there own slip , but the items need be rare/ex or items that can not be sold or traded or bazaar. other wise nothing ever would be sold.

Also any item that re/ex or cant be sold or bazaar should have a misc porter moogle slip to store stuff.

Crimson_Slasher
07-22-2012, 11:16 PM
Noteworthy ways to fix some storage woes, i havent cracked the game code, but am comparing to other games similar to this one (in their own ways) and i felt these were worth mention.

Furniture; Similar to loading automaton attachments, have a storage category to load furniture into the house itself, rather than the safe, because...having a bed RIGHT THERE yet someone in a magical safe, seems nonsense. In a nutshell load furniture into safe, use nation's menu function to transfer furniture item A into house list. Use redecorate to layout furniture. In a nutshell that would place furniture in its own menu, while requiring them to be loaded into the safe first then transfered, converself, then you could unload if you had room in safe to manage this.

Take Out/Put Away; No clue if this is true, but i hear the limit to things that can be displayed on screen via menues is around 160, thus limiting each storage to 80 (to manage when having a source and destination open). IF this is true, what about expanding each menu to ask if you are depositing or withdrawing, then only opening the target menu during that operation. For example, Safe. Assuming you would like to load 3 items into safe, you select deposit and it pulls up only your active inventory, from which, the game would check content quantity but not specifics, to store items. Doing it this way would have it check, see there are 40/80 in your safe, but not what 40 items, and would transfer the information between the two lists without outputting it. However... i suspect this is now allowed BECAUSE doing so would allow doubles of rare items to occupy the same storage space.

Storage containers. Some games like this option. If i put a treasure-chest in my MH in my nation, why not make it possible to ACTUALLY interact, and store items within it, then access its contents?

Layered Storage. Okay similar to the last one, why not layer storage to some degree. When accessing mog safe, have it pull up storage locations, similar to how it does now, or similar to the ability menu. Being able to go Mog House > Furniture > Chest > 5 stored items. Might be a nice option, however you can always limit how many tiered storages can be permitted, say 5 for example. If feasable this may be useful for mog-sack like storages. Being able to access Sack1/Sack2/Sack3/Sack4/Sack5.

Bundles. This is one of my favorites, lets assume you have 5 pieces of a set (of approved gear, lets use the Teal/Aurore sets and puppetmaster for example for this explanation) in your inventory that arent equipped. Lets say your PUP has its aurore gear equipped. Its teal set is nolonger equipped, and is taking up 5 slots. Lets bundle it, using a command in menu to take all 5 pieces, and convert them into a useable item. Teal Chapeau, Teal Cuffs, Teal Pigaches, Teal Slops, and Teal Saio become the useable item Teal Bundle. This ofcourse would only work with complete sets, would need to be manually done, and would not work with augmented items (because ever copy of the bundle would be the same). So if you then change your Puppetmaster to Black mage and suddenly need your Teal gear, you can use the Teal Bundle, and suddenly be granted all 5 items, and then can opt to bundle your aurore gear. Flaws i see are again, with gear being rare, it could be obtained more than once unless there is some sort of check in place to prevent the gear from co-existing with said bundle. Additionally this would be more practical for gear sitting in MH slots rather than active macroable inventory. Still a thought and a somewhat reasonable one if you ask me.

Not saying these can be implemented, but are my ideas for some storage issue resolutions.

Krystal
07-23-2012, 07:10 AM
Just make people pay an addition $1 subscription fee for each additional 80 slots they want to whateevr max you deem apropriate. Countless people will pay and extra $1 a month for 80 storage.

Do you EVER have anything useful to contribute to a thread?

Demon6324236
07-23-2012, 08:55 AM
Do you EVER have anything useful to contribute to a thread?

In honesty that suggestion seems like it would actually be the next thing SE would do... despite my hate at that idea of it happening.

Kristal
07-23-2012, 06:14 PM
In honesty that suggestion seems like it would actually be the next thing SE would do... despite my hate at that idea of it happening.

FFXIV has retainers which pretty much do that very thing.
In FFXI though, you get a mule with 5 times the storage for $1. Granted, you need to unlock the maximum storage via a lot of effort, and the transfer of items leaves something to be desired.