View Full Version : Wise Strap
Daiiawn
03-18-2011, 12:52 AM
As someone who in the past has had a near perfectly geared blm, it pains me when i see blms who have signifigantly better gear than me, yet also go with the wise strap.
So just to clarify to anyone using or thinking of using one (and they arnt cheap, they are around 500k on my server). Unless you are going for that one epeen nuke to go in a sig, you are far better off NOT using wise strap.
Why you ask?
A Magic Critical appears to be a random boost to nuke damage independent of day/weather bonuses. The effect seems to be a bonus of +10 MAB. By default, a player has a 0% chance of magic critical.
Wise strap gives you mag crit hit rate +3%. That is 3% chance of getting +10mab on one nuke. This averages out to 0.3mab per nuke. The 2 int on buggard+1 will by a very long way surpass the average boost you get from wise strap.
So in short, gear wisely, ditch the wise strap!
Monkeynutz
03-18-2011, 02:38 AM
Buggard strap +1 has 1 INT. Your point still stands, but on slightly weaker footing since people will usually be wearing Goetia gloves +1/2 that enhance magic critical damage a bit further and perhaps some other gear that might pull the .3MAB on average up a bit higher. I'd imagine in the long run the difference wouldn't be substantial or anything. There are so few choices for straps it's really a matter of picking the least mediocre thing. Buggard +1 makes the most sense, but some people might think wise is more fun or something. Given that they're losing out on 1 INT, who really cares?
Daiiawn
03-18-2011, 03:18 AM
I had actually overlooked af3+2 hands, but its unlikely they would pull the damage up alone to compete with the 1 int (id been away from the game for a while, so forgot that blm actually got royally screwed when it came to int on strap <,<).
Ive not been able to find an actual number for the increase on +2 hands, only the +1 (which is +3%). Which is far to low to make a difference when you are talking about critting 3/100 nukes (it would be an additional 0.09% damage per nuke on average).
As for the other gear, absolutly non of the other stuff that increases mcrit damage would ever be worth using over alternative gear (again, unless you were going for that one epeen nuke for a sig)
It might be fun to have the mcrit stuff as i mentioned for that one big "Epeen" nuke. But far to many blms are under the impression that it is the best strap and that using anything else is foolish, which is not the case. Some people think gearing for dex/str/eva in a tp set rather than haste is more fun, doesnt make them right or good at gearing their job!
Its also worth noting that in abys mcrit is going to be even worse than it is outside of abys because mab gives diminishing returns and the crit is straight up mab. (That is assuming you have some + mab atma(s) on, otherwise it will be just the same)
Autymn
03-18-2011, 08:05 AM
The wise strap is good, like a lot of things in FFXI, if you stack up what it gives. 3% haste isn't gonna do much, but 25% does a lot. At the moment I have magic crit +19% (Wise strap[3], Selenian Cap[10], Goetia Gloves+1[3] and Hecate's earring[3]) which gives me a +23 on my crits (10 base, 10 for the tatsumaki sitagoromo and 3 for the Goetia Gloves +1).
math time, let's say I'm casting a spell that usually lands for 2k damage
2000*100=200,000 - this is what i'd be doing normally over 100 castings
2000*81= 162,000 - what i'd do the 81% of the time I don't crit.
2000*1.23= 2460 - how much damage a crit would do
2460*19= 46740 - what I do the 19% of the time I do crit
162,000+46740= 208740 - how much damage I'd do over 100 castings
208,740/200,000= 1.0437 - how much extra damage I'm doing, or roughly +4 MAB
Now admittedly that's a lot of gear to get +4MAB, but most of this gear has other nuking stuff on it. So once I get a piece of gear that replaces one of their slots that has more than 4MAb on it this becomes pointless, but until then its better in the long run.
I've done a lot of testing and found MAB heavily outweighs INT at the higher levels unless you're getting a butt load of INT (like with the MM atma), so it'd take a LOT of int to outweigh 4 MAB.
Again, this is only if you stack it heavily. The Blitz ring is a joke for being 1% haste, but every melee has a haste set.
The wise strap is good, like a lot of things in FFXI, if you stack up what it gives. 3% haste isn't gonna do much, but 25% does a lot. At the moment I have magic crit +19% (Wise strap[3], Selenian Cap[10], Goetia Gloves+1[3] and Hecate's earring[3]) which gives me a +23 on my crits (10 base, 10 for the tatsumaki sitagoromo and 3 for the Goetia Gloves +1).
math time, let's say I'm casting a spell that usually lands for 2k damage
2000*100=200,000 - this is what i'd be doing normally over 100 castings
2000*81= 162,000 - what i'd do the 81% of the time I don't crit.
2000*1.23= 2460 - how much damage a crit would do
2460*19= 46740 - what I do the 19% of the time I do crit
162,000+46740= 208740 - how much damage I'd do over 100 castings
208,740/200,000= 1.0437 - how much extra damage I'm doing, or roughly +4 MAB
Now admittedly that's a lot of gear to get +4MAB, but most of this gear has other nuking stuff on it. So once I get a piece of gear that replaces one of their slots that has more than 4MAb on it this becomes pointless, but until then its better in the long run.
I've done a lot of testing and found MAB heavily outweighs INT at the higher levels unless you're getting a butt load of INT (like with the MM atma), so it'd take a LOT of int to outweigh 4 MAB.
Again, this is only if you stack it heavily. The Blitz ring is a joke for being 1% haste, but every melee has a haste set.No, you're and idiot. Stacking mcrit does not make it more effective. In fact it makes it less effective.
You have no idea how int/mab work either. The more of each you have, the less you get from adding more. The difference is huge for mab, and very small for int. 8 int will always beat 4 mab, and if your mab is high enough, 7 int can beat it.
Nacht
03-18-2011, 08:57 AM
2000*1.23= 2460 - how much damage a crit would do
No. Crit adds MAB, which you already have a lot of. So, assume you have 130 MAB in gear+atma, which is not unreasonable, and makes the math easy. You're only getting a multipler of (230+23)/230, or 1.1 multipler on your crits.
In general, gearing for Int and MAB far outweighs Crit. Magic Crits are a bonus that should rarely ever factor into gear choices.
8 int will always beat 4 mab, and if your mab is high enough, 7 int can beat it.
Correct. Quoting for emhpasis.
Autymn
03-18-2011, 09:05 AM
I did some math and you are right, I had INT/MAB worked out all wrong. I am curious what your set up is, or what ratio of INT to MAB you go for.
Ideal nuking set only involves Goetia Gloves +2 (in regards to any magic crit damage modifiers.) This results in crits going from +10 MAB > +13 MAB. Wise Strap increases the occurrence of this by 3%. So the effective gains are, under ideal conditions, (13 MAB)*(0.03) = +0.39 MAB. 1 INT is still better than 0.39 MAB in any circumstance. There is an atma (Atma of the Impregnable Tower, which you shouldn't be using under any circumstance) that caps magical crit damage at +30 MAB. If you had this, then it would effectively add (30 MAB)*(0.03) = 0.9 MAB. In this case, Wise Strap would be better. However, you would be giving up on either 50 INT, 50 MAB, or 30 MAB/30 ice potency, which is clearly a tremendously stupid thing to ever do.
Also, as far as the 'big epeen' nuke goes, it's still better to just use Bugard Strap +1 cause you're epeen nuke will be bigger when you do end up critting.
Autymn
03-18-2011, 10:16 AM
correct me if I'm wrong, because I am here to learn. At the moment my gear set up gives me +4.37 MAB over time from crits (23 MAB*.19) Lets say I replace the wise strap with the Buggard Strap (23*.16) that gives me 3.68 MAB over time.
Edit
is 2 INT better than the .69 MAB it replaces?
Most likely, nvm.
Tsukino_Kaji
03-18-2011, 03:01 PM
As someone who in the past has had a near perfectly geared blm, it pains me when i see blms who have signifigantly better gear than me, yet also go with the wise strap.
So just to clarify to anyone using or thinking of using one (and they arnt cheap, they are around 500k on my server). Unless you are going for that one epeen nuke to go in a sig, you are far better off NOT using wise strap.
Why you ask?
Wise strap gives you mag crit hit rate +3%. That is 3% chance of getting +10mab on one nuke. This averages out to 0.3mab per nuke. The 2 int on buggard+1 will by a very long way surpass the average boost you get from wise strap.
So in short, gear wisely, ditch the wise strap!50k on Siren.
Besides it's important for the magic crit.
Maleficus
Wise Strap
Jinx Ampula
Nebula Hat +1
Hecate's Earring
Yhel Jacket +1(Still working on that.)
Goetia Gloves +2
Cybele Pants
Nebula Pigaches +1
+37% magic crit.
You can supposedly get another 8% on MMM rings, but I've never seen them.
Odintius
03-18-2011, 03:05 PM
Just like more grip's and maybe magian trail ones >.>
Tsukino_Kaji
03-18-2011, 03:11 PM
Just like more grip's and maybe magian trail ones >.>[Yes Please!] because use 2hand users are left in the dust compaired to the dual wielders.
Daiiawn
03-18-2011, 06:33 PM
Also, as far as the 'big epeen' nuke goes, it's still better to just use Bugard Strap +1 cause you're epeen nuke will be bigger when you do end up critting.
Again this is true, in my OP i had overlooked af3+2 hands, so i said that wise strap is ok for the epeen nukes, assuming that you have a 0% base crit rate.
Also what gear are you using to hit 23 mab per crit and 19% crit hit rate? I ask because the chances are you will be using something in another slot that again in terms of DoT is better replaced with something else (and you seem happy to take advie on it)
Daiiawn
03-18-2011, 07:01 PM
50k on Siren.
Besides it's important for the magic crit.
Maleficus
Wise Strap
Jinx Ampula
Nebula Hat +1
Hecate's Earring
Yhel Jacket +1(Still working on that.)
Goetia Gloves +2
Cybele Pants
Nebula Pigaches +1
+37% magic crit.
You can supposedly get another 8% on MMM rings, but I've never seen them.
Ive only just woken up, so if this post was meant in jest, please ignore me. If however it wasnt meant in jest and it is being suggested that due to the large amount of mcrit this is a good set (despite the fact that someone mentioned on the last page the cap is 30%, which i personally have no idea about). I'll quickly go through it and explain why its not good
First of all, the only +crit damage gear in there is the boost from af3+2 hands, so using other people's numbers on the previous page, that puts you at +13mab per crit.
Mab per nuke (average):
Weapon - 10 + 0.05*13 = 10.65.
[10.65 is by a LONG way worse than elemental/magian staves. For example the level 90 Laevateinn has + 50mab on it, but is only better than magian +2 staves if you have less than 67 Magic Atk. Bonus (including job traits, gear and atmas)]
Strap - 0.03 * 13 = 0.39 mab.
[As discussed on the previous page the 1 int on bugg+1 will outperform the 0.39 mab.]
Head - 0.03 * 13 + 5 int = 0.39 mab + 5 int
[Again this is easily surpassed by many gear choices, goet head +2 for example at 8 int]
Neck - 0.01*13 = 0.13 mab.
[0.13 mab is by a Long way worse than any +7 neck, Ugg pendant, Artemis' Medal (even during new moon]
Body - 10 + 0.05 * 13 = 10.65
[While this body isnt awful, af3+2 on its own is still marginally better. Af3+2 body becomes even stronger in comparisson when you have 5/5 and the chance of set bonus proccing]
Legs - 0.03 * 13 + 10 int = 0.39mab + 10 int
[Again not an awful item, but with 7mab and the set bonus proc af3+2 legs are likely to come out ahead *I dont know the actual numbers on set boost proc rate for af3+2, maybee someone can plug them in, i may be proven wrong on body/legs)
Feet - 0.02 * 13 + 6 int = 0.26 mab + 6int
[Comfortably out performed by the 10 int on af3+2 feet]
*If an item hasnt been listed above, then afaik it is the best option currently available in that slot
**While i dont know the exact numbers on cmp augment proc, i have assumed it procs on 10% of cmp's. Since cmp has a 25% base, that means i am assuming cmp procs on 2.5% of all nukes. If we round that down to 2% proc rate, that means you are getting on average as a bonus for wearing 5/5 af3+2 of 2% (2% proc rate for 100% damage boost).
Tsukino_Kaji
03-19-2011, 05:36 AM
(despite the fact that someone mentioned on the last page the cap is 30%, which i personally have no idea about)There's a difference between reading it somewhere and trying ti for yourself. Where's the evidence?
Neisan_Quetz
03-19-2011, 06:05 AM
Slap on Impregnable atma, get a M crit with Mcrit gear, then get a M crit without M crit gear, backsolve. I don't know who tested it but I've heard of a cap as well.
Nacht
03-19-2011, 08:20 AM
50k on Siren.
Besides it's important for the magic crit.
Maleficus
Wise Strap
Jinx Ampula
Nebula Hat +1
Hecate's Earring
Yhel Jacket +1(Still working on that.)
Goetia Gloves +2
Cybele Pants
Nebula Pigaches +1
+37% magic crit.
You can supposedly get another 8% on MMM rings, but I've never seen them.
I'm having trouble deciding if you're trolling or not.
Daiiawn
03-19-2011, 09:12 AM
There's a difference between reading it somewhere and trying ti for yourself. Where's the evidence?
Im not saying there is a cap, i am merely stating that someone mentiond there is a cap (wether they have evidence or not, is not for me to say). Further more i even say that i personally have no idea if that is true or not. You want me to provide evidence that i have no knowledge on wether or not a cap exists? Sure!
Initially i couldnt decide if it was a troll post or not, but having read many many other threads on these forums, ive come to the conclusion that sadly it probably isnt and in fact, even when faced with pesky evidence showing that a mcrit set is less efficient than a mab/int build, the poster will probably still believe mcrit is the way to go.
Tsukino_Kaji
03-19-2011, 09:25 AM
I'd go prove it, but no servers. lol
Nepharite
03-19-2011, 09:25 AM
50k on Siren.
Besides it's important for the magic crit.
Maleficus
Wise Strap
Jinx Ampula
Nebula Hat +1
Hecate's Earring
Yhel Jacket +1(Still working on that.)
Goetia Gloves +2
Cybele Pants
Nebula Pigaches +1
+37% magic crit.
You can supposedly get another 8% on MMM rings, but I've never seen them.
hahaha, is this what your aiming for?
http://www.ffxiah.com/item-sets/205598
that would be an awesome troll set for blm.
edit - Oh yeah I'm also grabbing hp cruor buffs and only going into yellow so that s.ring doesn't work either.
Nacht
03-19-2011, 09:27 AM
Your link doesn't work.
Nepharite
03-19-2011, 09:33 AM
Your link doesn't work.
sorry fixed