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View Full Version : reduce weakness time in timed events



Riggs
07-06-2012, 08:48 PM
It would be really nice if the 5 minutes weakness was reduced to say 2 minutes in events where your against the clock.
In many cases mobs may need to be cleared before that person can rise extending the time your out of action. Please either reduce the weakness timer when raised or start the 5 minute timer upon the moment of K.O.
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Gilraen
07-06-2012, 09:30 PM
I don't know, but I believe this is why there's three different levels of Raise. I'd personally like the duration reduced all around, not just for specific instances, but that's just me.