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View Full Version : New Jobs - Will you aby burn or no?



Mayoyama
06-27-2012, 08:51 PM
Thought it would be interesting to ask whether everyone is planning to simply get30andabyburn the 2 new jobs when they come out or wil people try some old style xp parties (which actually yield decent xp due to previous updates)?

I personally might try non-aby xp and experience the new jobs while not much is known about them. Could also give rise to some other old jobs having xp party chances

Opinions?

Arcon
06-27-2012, 08:58 PM
FoV to 10, GoV to 30, Aby to 99, as I'm sure it will be for the majority.

Eri
06-27-2012, 09:07 PM
If i decide to lvl them.
I will not enter Abyssea until i can be useful for the group. I'd rather solo to 75 then being useless.
Period.

Lordos
06-27-2012, 09:22 PM
Solo, it the only way 2 know how 2 play this job. and maybe if i have super mega ra change a normal exp pt.

SpankWustler
06-27-2012, 09:38 PM
If I hate how one or both jobs play by the time I hit level 30, and just want one or both at 49 to be done with it, I will do whatever I have to do to pay as little attention as possible for as little time as possible.

Otherwise, I don't know. It depends on what people have posted about the new jobs by the time my horrible connection overcomes a version update two days later than I'd like. More than that, it will depend on what I'm doing and how I'm feeling six to twelve months from now. That's a long time from now.

Such a long time that, well...


Opinions?

This topic is going to go to a dark yet banal place. This topic is going to build a new home there and plant a nice little garden. Things will grow there.

Reiterpallasch
06-27-2012, 09:47 PM
GoV Zeruhn Mines to 10 > GoV Boston Omelette 8+ to whenever > abyssea.

Can hit 100k+ per hour in Bostaunieux Oubliette pretty easily really. Granted it's not quite abyssea rate, but you can just drop in/out whenever you feel like it as there is almost always a group exping there.

That said, it doesn't matter if people solo to 99 or burn to 99. If you can't pick up a job at 99 and learn how to play it, you're not going to be any good at the job no matter how you lvl it.

Either way, Abyssea - Empyreal Paradox is going to be PACKED with people skilling up Geomancer.

Mayoyama
06-27-2012, 09:55 PM
It depends on what people have posted about the new jobs by the time my horrible connection overcomes a version update two days later than I'd like. More than that, it will depend on what I'm doing and how I'm feeling six to twelve months from now. That's a long time from now.

Good point lol.

Mifaco
06-27-2012, 09:59 PM
The magical energies inherent to your job have caused an adverse reaction with the traverser stone!

You cannot enter Abyssea as a Rune Fencer/Geomancer.

MiniDiamond
06-27-2012, 10:57 PM
No. never. Im leveling them Old SchoolStyle! :Di wanna be surprised when i hit and 10 and get a job ablitity that is a Buff or a new weapon skill! <3 me and my friends arent Burning. we want to experiences teh newbness all over again<3

Mirage
06-27-2012, 10:58 PM
I'll burn pages until 65+ or something, then go into abyssea for the rest.

Eric
06-28-2012, 03:16 AM
The new jobs sound awesome, but I honestly don't think I'll do much with them once I unlock them, just because I've invested too much time into the jobs that I already play.

Babekeke
06-28-2012, 03:30 AM
I quite enjoy soloing/old school partying for a change every now and again, especially if a job has a unique skill, so it's more interesting to skill it as you level than to skill up 300 levels afterwards. I'm currently levelling PLD and BLU slow time.

The trouble with leeching or even soloing Rune Fencer is that you won't get much of a feel for which tools help the best to get/hold hate, not to mention sometimes the learning is the fun part.


Either way, Abyssea - Empyreal Paradox is going to be PACKED with people skilling up Geomancer.

Not sure there will be any need since they shouldn't require refresh from atmas. Unless of course, they take forever to cast and the fast-cast atmas are of use.

tyrantsyn
06-28-2012, 05:12 AM
The magical energies inherent to your job have caused an adverse reaction with the traverser stone!

You cannot enter Abyssea as a Rune Fencer/Geomancer.
I LOL at this

nyheen
06-28-2012, 05:14 AM
why would anyone leech the new job or any job. what the fun in that?o.O. once it come out it gonna be sad seeing over 1k people leeching it and then bragging they 99!

tyrantsyn
06-28-2012, 06:03 AM
Who cares how some one else does it. It's there way to play. You wanna go old school and grind it out for 6 month's, go for it. The argument about being better at the job because of the grind you put into it tho is crap. Being good at a job depends on the player. Not the amount of time put into it.

Oakrest
06-28-2012, 06:24 AM
If it was possible to somehow level to 99 on the new jobs like how Trinity learned how to fly a helicopter in The Matrix, I'd do that.

Just kidding, I'd probably want to level outside Abyssea (FoV) as much as bearable before entering - instead of being a keyman or spending gil on a FC afk.

Arcon
06-28-2012, 07:00 AM
why would anyone leech the new job or any job. what the fun in that?o.O. once it come out it gonna be sad seeing over 1k people leeching it and then bragging they 99!

Who brags about 99? We don't get to 99 to brag, we get to 99 to play the game. It's not an achievement, it's a prerequisite. 90% of what you do before 99 is waste time trying to get to 99. Why is that such an essential experience to you?

I completely understand if people want to do it this way, but it won't make them a better player. It's just personal preference. Some people like trying new jobs out at lower levels. Some don't. What's the big deal with either way?

DarkBass
06-28-2012, 07:17 AM
For geomancer, ill certainly take it to 49 in case its a good sub for something. As far as Rune Fencer goes, im gonna try my best to xp it till 60-65. There are absolutely no camps to xp from 65-75 and then hit abyssea. After 65 its time to hit abyssea.

Camiie
06-28-2012, 07:41 AM
What always used to happen when a new job was released? Your local server hotshots would power level the job up as fast as they possibly could. They'd join some sort of burn party, and race to cap. No one really cared then, I'm not sure why we should care now.

Kaisha
06-28-2012, 10:27 AM
Should just start the jobs off at lvl75 honestly and just require another job of 75 or higher to unlock them. Why bother with the waste of space that is the 1-74 range in modern XI where there's no content of worth doing?

Marks
06-28-2012, 10:50 AM
I really would like to level it the traditional exp party way, but worried about people who would actually like to join me in this. Probably will end up duoing to 50s or so then joining an abyssea party :/

hiko
06-28-2012, 02:14 PM
Solo, it the only way 2 know how 2 play this job. and maybe if i have super mega ra change a normal exp pt.

lol !how can you learn to play a buffer job soloing?

FrankReynolds
06-28-2012, 02:17 PM
this:


This topic is going to go to a dark yet banal place. This topic is going to build a new home there and plant a nice little garden. Things will grow there.


That said, I will burn the shit out of them and then go play around on them for a few weeks in abyssea to get my skills up and learn how to play them where no one else has to suffer for my lack of skill.

Chilzen
06-28-2012, 06:59 PM
I won't even hide the fact that I'll try to burn GEO up as quickly as I can to just be done of that boring task and actually try to play with the job that I'll likely be paying $20-$30 extra for fully unlocked. Rune Fencer doesn't sound that interesting after they revealed it'll work by utilizing ammo, which is the bane of my existence with limited inventory options. Only way to stop people from burning both the new jobs in one way or another is to do something radical like WoW and other games, where they just unlock them at a higher level from the getgo and treat them as some new kind of advanced class.

Then again, there's always the possibility that when people mess with them on the test server, that neither job will be all that and a bag of chips, in which case I'll probably avoid them. Already got a mark against GEO since it's gonna be like my COR / BRD as far as placement buffing goes, with watered down unresisted enfeebles that are meant to stack with other jobs for better effect, kinda like how COR is meant to use QD to upgrade and maximize effects from other members but nobody ever does that really. Another mark against both jobs is that they're not going to work into the older content with procs and all, so their utility will be cut down to basically whatever SE will try to create for the expansion and later where it'll be desirable to actually have either of those jobs around. Dunno, gonna be interesting once players mess with them to see just how worth it they'll really be to use.

Melraen
06-28-2012, 08:02 PM
It kinda depends on how solo-able Geomancer is, but if it's not I'll at least try to get someone to duo with me... As Arcon knows, I'm pretty stubborn about taking my time to level stuff, and trying to stay out of Abyssea. =P
But yeah, some people like to get to their destination as fast as possible, and some of us have more fun with the journey~ Nothing wrong with either way, just that the journey can be a pretty lonely one if nobody wants to join you. D=

Vortex
06-29-2012, 12:39 AM
Let's face it, no one is ever going to level the "normal way" anymore, so unless you plan to solo it all the way to 99 burning is what 99% of players will do with the new jobs as soon as they come out, and since to many people are incredibly lazy, fell cleave RMT sellers will probably get alot of business.

Thanks to abyssea, this is how people level now, and it won't change. people want exp handed to them,

Zerich
06-29-2012, 12:46 AM
but the question remains: "Who cares?"

Llana_Virren
06-29-2012, 12:46 AM
Let's face it, no one is ever going to level the "normal way" anymore, so unless you plan to solo it all the way to 99 burning is what 99% of players will do with the new jobs as soon as they come out, and since to many people are incredibly lazy, fell cleave RMT sellers will probably get alot of business.

Thanks to abyssea, this is how people level now, and it won't change. people want exp handed to them,

I think the problem is that there is no decent pre-99 content, and none will be added because everyone's got plenty of Lv99 jobs to pass around. Why would you even want to EXP the long way when the only content worth doing in the game is all at the level cap?

Don't get me wrong, I kinda miss those good ol' party days; but if there's nothing worthwhile from Lv1-98, then there's really no point in criticizing peoples' choice to gain EXP by the quickest means available.

Vortex
06-29-2012, 12:55 AM
I think the problem is that there is no decent pre-99 content, and none will be added because everyone's got plenty of Lv99 jobs to pass around. Why would you even want to EXP the long way when the only content worth doing in the game is all at the level cap?

Don't get me wrong, I kinda miss those good ol' party days; but if there's nothing worthwhile from Lv1-98, then there's really no point in criticizing peoples' choice to gain EXP by the quickest means available.

Didn't critize that way of leveling because i exp on my own in abyssea, or join a exp pt ongoing, not pay someone to do it for me. but i was stating that is how people level now.

Zerich
06-29-2012, 01:01 AM
Didn't critize that way of leveling because i exp on my own in abyssea, or join a exp pt ongoing, not pay someone to do it for me. but i was stating that is how people level now.

but you are criticizing...
your tone is very holier than thou because you refuse to use a non-traditional leveling method.

having /inv up now, is like having /inv up as a BLM in 2007.

Vortex
06-29-2012, 01:30 AM
but you are criticizing...
your tone is very holier than thou because you refuse to use a non-traditional leveling method.

having /inv up now, is like having /inv up as a BLM in 2007.

/facepalm

ok.

Camiie
06-29-2012, 03:44 AM
What some people seem to forget is that you can XP using FOV, GOV, and Abyssea and not be a leech. Use your brains and the options available to you and you can gain XP quickly and still gain that other type of experience.

Alistaire
06-29-2012, 06:47 AM
This topic is going to go to a dark yet banal place. This topic is going to build a new home there and plant a nice little garden. Things will grow there.

LOL'd hard at this.

And at the comment above about playing solo being the only way to learn a job. FFXI is hard, man. But no seriously, how does playing solo teach you about group positioning, as indicated with Geomancer? You'd learn about as much of that job as soloing bard to 99.

And if you already play PLD, and lets say some combination of DRK, SAM, NIN, DNC just to cover a few of the more likely similarities to Rune Fencer (Camate quoted that it won't be a magic based job but "consume runes to gain special effects", which makes it either JAs like SAM and DNC or tools like NIN) then do you really need to solo it to learn?

Make macros with gear swaps as appropriate with rune names instead of "utsusemi", "seigan" or "fan dance". It's not a whole new learning curve.

nyheen
06-29-2012, 07:55 AM
Who brags about 99? We don't get to 99 to brag, we get to 99 to play the game. It's not an achievement, it's a prerequisite. 90% of what you do before 99 is waste time trying to get to 99. Why is that such an essential experience to you?

I completely understand if people want to do it this way, but it won't make them a better player. It's just personal preference. Some people like trying new jobs out at lower levels. Some don't. What's the big deal with either way?
lol i said nothing like that. but i guess if people wanna just leech/afk from 1-99 more power to them?

Tsukino_Kaji
06-29-2012, 09:59 AM
Thought it would be interesting to ask whether everyone is planning to simply get30andabyburn the 2 new jobs when they come out or wil people try some old style xp parties (which actually yield decent xp due to previous updates)?

I personally might try non-aby xp and experience the new jobs while not much is known about them. Could also give rise to some other old jobs having xp party chances

Opinions?Solo to 30, aby burn to 99. I deserve to, I already paid my dues in the years before TAU was out.
Solo, it the only way 2 know how 2 play this job. and maybe if i have super mega ra change a normal exp pt.Burning a job has nothing to do with not knowing how to play it.

Anapingofness
06-29-2012, 12:31 PM
I'll probably duo or trio the jobs if I decide to level them. XD

Arcon
06-29-2012, 02:03 PM
lol i said nothing like that.

Yes, you said exactly that:

why would anyone leech the new job or any job. what the fun in that?o.O. once it come out it gonna be sad seeing over 1k people leeching it and then bragging they 99!


but i guess if people wanna just leech/afk from 1-99 more power to them?

Thank you.

Kojo
06-29-2012, 02:09 PM
No, I don't see the point in leeching jobs, especially a brand new job that no one knows how to play yet. Some may leech to be the first 99 Geomancer or Rune Fencer, but being the first doesn't mean you're the best, it doesn't even mean you know what you're doing. I'll try to learn the job.

Llana_Virren
06-29-2012, 03:12 PM
No, I don't see the point in leeching jobs, especially a brand new job that no one knows how to play yet. Some may leech to be the first 99 Geomancer or Rune Fencer, but being the first doesn't mean you're the best, it doesn't even mean you know what you're doing. I'll try to learn the job.

Yet, within 10 days, you'll have:

Player 1: Leeched to 99 on first day, spent the remainder of 10 days understanding the job, its abilities and mechanics
Player 2: Spent all 10 days levelling, learning the job, its abilities and mechanics.

Difference?

Zerich
06-29-2012, 03:14 PM
Yet, within 10 days, you'll have:

Player 1: Leeched to 99 on first day, spent the remainder of 10 days understanding the job, its abilities and mechanics
Player 2: Spent all 10 days levelling, learning the job, its abilities and mechanics.

Difference?

"it's terribly hard to learn the gameplay mechanics of an MMORPG", said no one

Llana_Virren
06-29-2012, 03:20 PM
"it's terribly hard to learn the gameplay mechanics of an MMORPG", said no one

My point exactly. How getting EXP the "right way" versus leeching is somehow a prerequisite for being good at this game is beyond me. We've had many a crappy end-game player before Abyssea and this will not change just because methods of EXP gain do.

Kitkat
06-29-2012, 10:55 PM
Well, if it is anything like nin, or blu for that fact, in the sense of Rune use it'll possibly have a skill related to it that might require skilling up to reach max potential. Then the only difference is that at 99 you'll see these people going to various places to skill up while the non-burned one skills as they learn/level the job. ~shrugs~

All in all burning up in abyssea isn't any different than when people smn burned pre-abyssea. Either way you have the same thing happening so anyone who says Abyssea ruined lvling up is high on crack. Jobs got burned/leeched long before Abyssea was a twinkle in the developers eyes.

Zerich
06-30-2012, 12:44 AM
Well, if it is anything like nin, or blu for that fact, in the sense of Rune use it'll possibly have a skill related to it that might require skilling up to reach max potential. Then the only difference is that at 99 you'll see these people going to various places to skill up while the non-burned one skills as they learn/level the job. ~shrugs~

All in all burning up in abyssea isn't any different than when people smn burned pre-abyssea. Either way you have the same thing happening so anyone who says Abyssea ruined lvling up is high on crack. Jobs got burned/leeched long before Abyssea was a twinkle in the developers eyes.

you know that it's possible to skill up by being burned.
in fact, there are usually ppl who spam spells and skill up while burning.
don't baaaw about lack of foresight on your part.

SleepStudy
06-30-2012, 01:28 AM
For geomancer, ill certainly take it to 49 in case its a good sub for something. As far as Rune Fencer goes, im gonna try my best to xp it till 60-65. There are absolutely no camps to xp from 65-75 and then hit abyssea. After 65 its time to hit abyssea.

Campaign!!!!!!!!!!!

SleepStudy
06-30-2012, 01:43 AM
Applying some sort of moral value to how one chooses to level is just stupid....exp is exp...its a personal preference. I would like to play the jobs a little bit just to kinda learn as i level up, but if someone wants to plant their butts in aby and get to 99 in a few hours...more power to them. I agree that learning the game mechanics of a job can be done as you level, or you can just start learning at 99. Either works.

Merton9999
06-30-2012, 01:46 AM
I'll do whatever seems fun at the time. Current popular low leveling methods don't interest me, for GEO at least. I can't imagine soloing a party-buff job. As for GoV, I've only done the common ones twice because it was too boring to repeat. There's nothing less interesting than playing with the same low level abilities capped for 69 levels, and never getting to use anything I learn along the way. Both times I wished I had just paid to leech. Old school 6-man parties got mundane and boring for me in 2005, so that's entirely out of the running.

Who knows what will be added with the expansion though. For example if they were to allow skill ups in Campaign with the expansion release that might be a good place to spam on GEO. Or if a new leveling method is discovered and sounds interesting I'll try that. It's still a long time away.

Ultimately my current goal is to just participate in the current end game events I already enjoy with the flavor of a new job. If there's no new exciting ways to gain low level exp I see no reason not to get to 99 as quickly as possible.

As far as learning the job, the claims that leeching prevents this are absurd. Anyone with experience on other jobs can learn a new one at 99 just fine. I've done it and seen it with others dozens of times.

I am concerned about the empyrean armor upgrades, at least if the method is the same. It could be different considering AF acquisition was changed from coffer hunting for jobs >= TAU. If it's Abyssea seals, since SE is going to have to break the current 4-job-per-mob rule anyway, I just suggest that they make more mobs per zone drop seals for GEO and RNF.

Kitheren
06-30-2012, 04:37 AM
By level 30 I'd think I would have a general understanding on how the job is played and can decide from there if I want to keep playing it past there or never touch it again.

That being said, I'll answer the question. Geomancer, I would burn. My reason is that my magic skills are decently high (working on elemental and dark a bit more) so I wouldn't need to skill up forever. Rune Fencer, probably not. I don't have any DD jobs leveled (or geared) anyway so I don't know how to play them that well. I can play my husband's Dark Knight but he has it set up in a way that I can. My DRK would likely differ from his greatly so even though I have the experience, I wouldn't burn my own up. So I'd probably GoV it up.

That's my general view towards the "to burn or not to burn" argument. If I have the skills up and the general know-how (I'm a long time WHM ONLY player but RDM wasn't that hard to figure out, nor SCH) I'll burn it.

Buuuuut what it comes down to is.. learn your job. Burn it or grind it, I don't care how you level it. Just take the time to skill it up and learn it properly. Anyone can learn WHM. But it takes practice to learn how to react to a situation and handle it in a way that is being a great WHM.

Kitkat
06-30-2012, 04:59 AM
you know that it's possible to skill up by being burned.
in fact, there are usually ppl who spam spells and skill up while burning.
don't baaaw about lack of foresight on your part.

Nice to see you made that a personally directed comment when all I did was point out that just because you can burn a job, doesn't mean you will be capped by the time it is 99 (if lucky you'll have skill up to mid lvl 40's or 50's range depending on skill you're working on). Additionally, the point of the post was to show that burning is nothing new. The difference being you are uncapped to do it. Next time take a few moments to understand the point and direction of the post rather than assuming what you think it means, ok?

Reiterpallasch
06-30-2012, 05:16 AM
There are absolutely no camps to xp from 65-75 and then hit abyssea. After 65 its time to hit abyssea.
Back in the ToAU days, we used to all ding 65 and then get stuck there since there was nowhere to get good exp anymore!

I wonder how many players don't even have whitegate access these days...

Lastranger
06-30-2012, 06:40 AM
Back in the ToAU days, we used to all ding 65 and then get stuck there since there was nowhere to get good exp anymore!

I wonder how many players don't even have whitegate access these days...


well as for levling if u do GOV party/alliance there are tons of camps at 60-80++ u even have sevral FOV camps those levels including The desert area on other side of kuftal tunnel.

Here is a few tips. CN has more pages then page 1, pg 4 is nice once u are 57+ though closest camp for it is 1 alliance only like the bee/crawler camp in start area ,and guess what , with page repeat u dont need to be close to book unless u need constant refresh/haste of book.
Also there some higher ones down to the side ( not the high level mobs area, but towards map with demon tiphia )and theres a book near exit on that side too.

Kuftal has more then just crab pages although those are nice, try difrent camps down there as some are 75+

Boyhoda tree has GOV and a healthy amount of mobs ranging from level mid 50s and up to at least 75+ without taking on the new superhigh mobs there also nice thing about gov is higher pages give more exp some will give u around 4k+ exp a page completed.

If u dont wanna leave to far away from home and ur home nation is sandy, then go to bost.. obliut ( never could spell that right ) down from basement in castle, in groups of 6+ u can probably start early 50s on bats pg 1, once u leveld up a bit u can go for leaches in lower levels kill 9 for 1 pg and there is a ton there, just watch out for the leech nm that has same name down there, well if u got alliance u can probably kill it.
I recently did this leech camp solo GOV on my galka char levling/skilling sam/dnc doing both polearm and GK at low 60s solo the links can get u killed but i learned theres a trick u can use to loose hate runing back to book hugging the wall as u go there, it may take sevral attempts back in and out but it eventually force the leeches to loose hate and go yellow, saved my butt a lot lower levels there.
at 65+ leeches page done with alliance should have high turnover of exp as they also repop fairly fast and there is like a ton of them.
i capped out skills up to level 70 cap there

Gustav tunnels also has some nice GOV on second map, u can kill gobbies+skelles down there and theres 2 camps, although one has taxim pop there, the skelle are level 77.

the area that leads to sky near tree also has fairly high level FOV pages, kill arcana of kind there although pages from FOV is less exp then GOV, but still its a camp, and Sky is also a 70+ camp on FOV u can do if u have 4-6+ people, seem to recall the mobs in start area are level 77ish.

There is also FOV page camps from 60+ up at uleguerand range.

As for other spots there is GOV pages in GC if u go past door 3 for skelle, also i think the pg 2 in cn doing bats and skelle is same exp as the one in CN pg1 so its a nice backup area if CN is full come release.
Also there tons of GOV pages in Toraimarai channel 60+ if u get access, theres GOV pages 60+ in various areas in quicksand caves and if u done quest for it u dont need weight to open all the doors.

i cant remember if newton movopolis got GOV pages but mobs down there are level 70ish so even old school exp possible down there
Eldiem got sevral hig level skelles, just do camp area checks first as some areas now have level 90+ mobs, and on that note i belive GOV pages in Zherun mines right in basty is level 75+content with new adds there, and once u capped near 80 u can go to korrolokka and take on the highest page there for level 80+

So saying there is no camps 65+ is just lazy, ive done solo FOV/GOV on one char to 87+ , also done duo box FOV to level 75 before cap raise happened and it was fairly fast, its all about finding right camp for the job u have and come expansion u wont be alone so getting 99 even without doing abby while still hauling exp fairly fast should not be a problem.
One thing i can recomend is being open to odd sub job choices if u duo box, like i did bst/dnc + brd/bst and the brd did okay charming all the way up to 62+ even though the sub job was at level 50 at the time, any mischarm on brd and i had bst take it off after 2 fails with a auto macro for closest enemy, and i did my exp in desert on the beetle/cactur page from 50 ish, the added pets helped negate 1000 needles until i moved to lantista and other antica.

So getting 99 come expansion on new jobs should be easy wether u do abyy lech after 30 or GOv/fov Alliance, my personal opinion on it is do what u want, i did some smn burn on some jobs pre level cap/abby and other jobs i levled coz i liked levling em.
Personally id probably fov/gov level the new jobs

On other note of thread convo im super pissed at the lack of updates/ stealing of ideas to make new job instead of considering a makeover of rdm so far, the new jobs seem to have a bit of suggested stuff from rdm threads, however im splitt cuz i also like getting new jobs , just wish SE would realize that after smn/sch etc was added they should have made some changes to rdm when these jobs got spells/aoe effects that rdm dont get cuz it dosnt fit SE Vision of rdm, witch sadens me cuz its like it was okay to change vision on so many jobs like nin not being just dd but also tank because players used it that way or sam not being used as tank but as dd cuz players did that.

If posible i wouldnt mind getting even more jobs, im sure theres room for mime/Ronin/time mage/necromance/battle alchemist/Cannoneer/Berserker/Eastern priest/Battle Engineer etc theres been loads of sugestions on forum and im sure iforgott to mention 3/4 of em, thing is im sure there is room for it just as long as SE also remember to update past jobs to propperly Balancing to new content.

Zerich
06-30-2012, 06:44 AM
Nice to see you made that a personally directed comment when all I did was point out that just because you can burn a job, doesn't mean you will be capped by the time it is 99 (if lucky you'll have skill up to mid lvl 40's or 50's range depending on skill you're working on). Additionally, the point of the post was to show that burning is nothing new. The difference being you are uncapped to do it. Next time take a few moments to understand the point and direction of the post rather than assuming what you think it means, ok?

sorry, i'll rephrase it so it won't be interpreted as a personal attack.

"It's possible to skill up while being burned.
In fact, there are usually ppl who spam spells and skill up while burning.
Suck less."

saevel
06-30-2012, 06:47 AM
Yeah ..... burn baby burn.

We'll know the "Job Mechanics" about two weeks after it's release. We'll know finer detail of those mechanics / abilities within a few weeks after that. Every inch of both Geo and RNK(RNF / whatever) will be tested and retested using established methods to figure out what effects what. We'll take one look over what gear it appears on, determine the best TP setup, and the best WS setup.

saevel
06-30-2012, 06:54 AM
"it's terribly hard to learn the gameplay mechanics of an MMORPG", said no one

It's FFXI not WoW. SE doesn't radically change game mechanics every year. GEO will be the most complicated of the two due to having to deal with the damn direction BS, we'll figure out the best buffs and that will be that. Now six months to a year later when SE finally gets around to fixing whatever is broke with those jobs upon release. Not sure what Geo's skills will be so SJ is hard to determine, most likely /SCH or /RDM. RNK will be easy, its /SAM or /WAR using resolution.

Zerich
06-30-2012, 06:59 AM
It's FFXI not WoW.

dude, i don't play WoW.
i couldn't stand it past level 20.

Mayoyama
06-30-2012, 10:17 AM
Applying some sort of moral value to how one chooses to level is just stupid....exp is exp...its a personal preference. I would like to play the jobs a little bit just to kinda learn as i level up, but if someone wants to plant their butts in aby and get to 99 in a few hours...more power to them. I agree that learning the game mechanics of a job can be done as you level, or you can just start learning at 99. Either works.

I wasnt asking from an ethical or moral perspective.. more from a "would be nice to do some normal xp pts when the job comes out and curious if anyone else feels the same".. if my OP sounded different to that, I apologise

Suteru
06-30-2012, 12:12 PM
Solo, it the only way 2 know how 2 play this job. and maybe if i have super mega ra change a normal exp pt.

I know this is from way in the front page, but this is just hilarious. "The only way to know how to play a party-based class is to play it by yourself!"

Kitkat
06-30-2012, 12:26 PM
sorry, i'll rephrase it so it won't be interpreted as a personal attack.

"It's possible to skill up while being burned.
In fact, there are usually ppl who spam spells and skill up while burning.
Suck less."

Sounds like you need to take your own advice on reading, interpretation, and rephrasing skills.

Zerich
06-30-2012, 12:46 PM
Sounds like you need to take your own advise on reading, interpretation, and rephrasing skills.

Hurts my eyes. I think you meant 'advice'.

Tsukino_Kaji
06-30-2012, 04:00 PM
"it's terribly hard to learn the gameplay mechanics of an MMORPG", said no oneNot ins those words, but plenty of people have said it.
Back in the ToAU days, we used to all ding 65 and then get stuck there since there was nowhere to get good exp anymore!You didn't try hard enough. Cape and then Valley, or that back corner of Mis if you were desperate.

DarkBass
06-30-2012, 06:48 PM
Campaign!!!!!!!!!!!

Why campaign? I can just burn it to 99 after 65. With leveling it the regular way just to enjoy the experience of old school leveling, and having leveled other jobs similar to it, im not really missing out on anything but getting it to 99 quicker at that point.

Eri
06-30-2012, 07:25 PM
Why campaign? I can just burn it to 99 after 65. With leveling it the regular way just to enjoy the experience of old school leveling, and having leveled other jobs similar to it, im not really missing out on anything but getting it to 99 quicker at that point.


What you miss out on:
The Gameplay SE Low and Midvl feels like today. Then you can actually bitch about how lame exping would feel for a new Player. Other than that. Its preferance how you like to exp. (I for myself want to work for want i have. My exp included.)

Merton9999
07-01-2012, 12:01 AM
What you miss out on:
(I for myself want to work for want i have. My exp included.)

Would you be happy if you went to a restaurant and had to beat the chef at a cook-off to get the meal you already paid for? How about a bar that requires you to best the bartender at an armwrestling match before he gives you the beer you purchased?

I already work for what I get in FFXI from SE. It's my 10-hour per day career. I use the money from that to pay to play a game. I shouldn't be expected to work for anything in that game. If the process of gaining something (exp, baubles, skills), is enjoyable, I'll do it for the fun factor.

Old exp parties, NM camping, etc. were fun for a while. They aren't anymore, for me. That's obviously the real issue people are differing on - what constitutes fun for them. To be bring duty and hard work into it is ridiculous. It's some weird attempt to make yourself seem more responsible than other people when you should just keep it at "I like it" and be done with it.

I'll never do anything in FFXI because I feel I need to earn it from SE. I've already done that. Earning help from other players is a different story, and I'll do that gladly with give and take. But that's not at all necessary for exp anymore.

Eri
07-01-2012, 01:34 AM
Would you be happy if you went to a restaurant and had to beat the chef at a cook-off to get the meal you already paid for? How about a bar that requires you to best the bartender at an armwrestling match before he gives you the beer you purchased?

I already work for what I get in FFXI from SE. It's my 10-hour per day career. I use the money from that to pay to play a game. I shouldn't be expected to work for anything in that game. If the process of gaining something (exp, baubles, skills), is enjoyable, I'll do it for the fun factor.

Old exp parties, NM camping, etc. were fun for a while. They aren't anymore, for me. That's obviously the real issue people are differing on - what constitutes fun for them. To be bring duty and hard work into it is ridiculous. It's some weird attempt to make yourself seem more responsible than other people when you should just keep it at "I like it" and be done with it.

I'll never do anything in FFXI because I feel I need to earn it from SE. I've already done that. Earning help from other players is a different story, and I'll do that gladly with give and take. But that's not at all necessary for exp anymore.

Thats kinda weird XD

You pay for.... content you can play with. What you do with it is a diffent Story.

You pay for a meal. Meaning You get the meal. Now you can either eat it or do whatever with it (Throw it away?).

Same for the Game. In your exaple eating it would be 'work'. Leeching your Jobs to 99 is throwing it away (in my point of View).

So you pay for the content provided. If you feel like exping with others is a waste of time. Then your welcome to leech to 99 and throwing away a part of the gameplay that you payed for.
Its also not 'earning it from SE' its more like that you feel that you deserve what you have, so earing it from yourself.

Thats however my Point of view, that can differ from person to person.

Llana_Virren
07-01-2012, 01:46 AM
Thats kinda weird XD

You pay for.... content you can play with. What you do with it is a diffent Story.

You pay for a meal. Meaning You get the meal. Now you can either eat it or do whatever with it (Throw it away?).

Same for the Game. In your exaple eating it would be 'work'. Leeching your Jobs to 99 is throwing it away (in my point of View).

So you pay for the content provided. If you feel like exping with others is a waste of time. Then your welcome to leech to 99 and throwing away a part of the gameplay that you payed for.
Its also not 'earning it from SE' its more like that you feel that you deserve what you have, so earing it from yourself.

Thats however my Point of view, that can differ from person to person.

The problem with this logic is that nothing is focussed on pre-75. So "enjoying the meal" in your example, would mean focusing on the appetizer and ignoring the main dish. Everything in FFXI is revolving around Lv99. If going getting from Lv1 to Lv99 is important to you, then enjoy the appetizer. Most players are going to find the most convenient/expedient method of levelling to enjoy the man course.

Merton9999
07-01-2012, 02:03 AM
The problem with this logic is that nothing is focussed on pre-75. So "enjoying the meal" in your example, would mean focusing on the appetizer and ignoring the main dish. Everything in FFXI is revolving around Lv99. If going getting from Lv1 to Lv99 is important to you, then enjoy the appetizer. Most players are going to find the most convenient/expedient method of levelling to enjoy the man course.

This is my point pretty much. Experience point grinding is no longer the meal to me. It's an extra cost. One that I don't feel obligated to pay as if doing so made me responsible and moral. It's just wasted time that I could be spending on something I like, after I've already spent 10 hours that day on a job.

Like I said the whole OP question should just be about preference. I have no issue with someone saying "I'll exp the old way because it's still fun for me." Own that and be proud of what you like. I have an issue with people trying to elevate that preference to the point of principle and claiming that spending weeks hitting stuff in an MMO makes them more responsible than the other guy.

Arcon
07-01-2012, 05:36 AM
So you pay for the content provided. If you feel like exping with others is a waste of time. Then your welcome to leech to 99 and throwing away a part of the gameplay that you payed for.
Its also not 'earning it from SE' its more like that you feel that you deserve what you have, so earing it from yourself.


The problem with this logic is that nothing is focussed on pre-75. So "enjoying the meal" in your example, would mean focusing on the appetizer and ignoring the main dish.

I would compare it more to buying a lobster dish. Sure, you can eat the shell of a lobster if you feel it's an achievement, but it's tedious and tastes bad, and the only purpose of it is to get to the actual meat. And it won't make the meat itself any more enjoyable, nor will it make you more proficient at eating it. It's just part of the meal that most of the population agrees is better off untasted. Being part of the meal that's being served does not equal being part of the meal that's worth eating.

Llana_Virren
07-01-2012, 05:57 PM
I would compare it more to buying a lobster dish. Sure, you can eat the shell of a lobster if you feel it's an achievement, but it's tedious and tastes bad, and the only purpose of it is to get to the actual meat. And it won't make the meat itself any more enjoyable, nor will it make you more proficient at eating it. It's just part of the meal that most of the population agrees is better off untasted. Being part of the meal that's being served does not equal being part of the meal that's worth eating.

You had be at Lobster.
I'm a Mainer and I'm heading back to the east coast from Japan this summer. Although I will miss living in Japan, I am most certainly missing true, fresh Maine lobstah even more!

Merton9999
07-02-2012, 05:01 AM
I would compare it more to buying a lobster dish. Sure, you can eat the shell of a lobster if you feel it's an achievement, but it's tedious and tastes bad, and the only purpose of it is to get to the actual meat. And it won't make the meat itself any more enjoyable, nor will it make you more proficient at eating it. It's just part of the meal that most of the population agrees is better off untasted. Being part of the meal that's being served does not equal being part of the meal that's worth eating.

Yeah this is dead on. I'll forever have the image of crunching into a lobster shell every time I laboriously FoV/GoV a new job to 30.

I might also liken it to a cable subscription where I pay for a package of channels instead of picking and choosing among them. Avoiding channels and programs that don't appeal to me will not make me feel that I'm throwing my cable subscription money away. On the contrary, I'm much more sensitive about wasting time on part of a luxury activity I don't enjoy than I am about get my money's worth.

Xantavia
07-02-2012, 06:16 AM
Now that I think of it, will RMT's thrive once this comes out? Who else is going to run an abyssea xp party, allowing 15 leechers.

Bokmog
07-02-2012, 11:09 AM
fuuuuuuck yeah i'll burn the shit out of them and then learn how to play it while skilling up for two weeks.

Limecat
07-02-2012, 01:50 PM
To the ground.

Babekeke
07-02-2012, 03:16 PM
I would compare it more to buying a lobster dish. Sure, you can eat the shell of a lobster if you feel it's an achievement, but it's tedious and tastes bad, and the only purpose of it is to get to the actual meat. And it won't make the meat itself any more enjoyable, nor will it make you more proficient at eating it. It's just part of the meal that most of the population agrees is better off untasted. Being part of the meal that's being served does not equal being part of the meal that's worth eating.

You are right about the bold part with lobster, but not necessarily for job burning. The prime example I think is BST. Most people levelling BST for dynamis haven't charmed a mob since level 10 when they entered gusgen mines. I think (and hope) that the new expansion has new mobs that are charmable and are far superior pets to the current jugs. If this is the case, the 'old school' BSTs will thrive (once they find all their charm gear again) while the rest of us (I burned it too, just for maat's cap) won't have a clue what the deal is.
My other example of a horrid job to burn is BLU. You can't pre-level blue magic, so you have to skill it up afterwards, and you can't learn spells until your skill is high enough, so you find yourself spamming head butt and bludgeon to try and skill up so you can go and hunt the spells. Personally, I'm levelling it while learning the spells.
It isn't all bad for many jobs though. If you have THF or RNG levelled, COR is easy to leech, then learn after with your already-capped marksmanship.
Any job that you can skill up the weapons on WAR first is easy to leech.
SCH is easy to leech since light/dark arts will give you reasonably high skill regardless what your original skill was, and once you cap SCH skills, rdm blm whm are easy to leech. etc.



Now that I think of it, will RMT's thrive once this comes out? Who else is going to run an abyssea xp party, allowing 15 leechers.

Anyone wanting the gil to make a relic/empy/mythic?

Dohati
07-03-2012, 12:26 AM
No. never. Im leveling them Old SchoolStyle! :Di wanna be surprised when i hit and 10 and get a job ablitity that is a Buff or a new weapon skill! <3 me and my friends arent Burning. we want to experiences teh newbness all over again<3

i would love to do this... if only there were enough willing people to make oldschool 6-man pts anymore. with auto-repeat option from pages, it still would be a lot faster xp than it used to be, but you'd get skills and it would actually be kinda fun c.c; i totally know what you mean about it being exciting to get new abilities, etc. that way. some of the stuff you get 75~99, i forget i have, because i never really had to anticipate a new lvl in abyssea to even bother checking for new stuff.

SleepStudy
07-03-2012, 12:27 AM
Why campaign? I can just burn it to 99 after 65. With leveling it the regular way just to enjoy the experience of old school leveling, and having leveled other jobs similar to it, im not really missing out on anything but getting it to 99 quicker at that point.

I was just being facetious really

Jingizu
07-07-2012, 03:48 PM
If i decide to lvl them.
I will not enter Abyssea until i can be useful for the group. I'd rather solo to 75 then being useless.
Period.

Ditto. I've done that personally, solo to 72-75 before entering abyssea with just about every job I currently have leveled. The exceptions being THF(solo til 46) and RDM(solo to 55). Neither of those jobs I felt important enough to "skill" or "learn" to play as, DNC was already completed and THF was for personal use, and for RDM...well, WHM and BLM were already capped in level and magics, enfeebling and enhancing not too hard to finish out for RDM at that point.

I do realize that the majority WILL indeed leech the new jobs up, and in the end be as useless as just about EVERY ninja in Void Watch that cries and runs away when the thief comes up behind them. Or as useless as the innumerable WHMs that can't push out a Cure 5 greater than 750, or the BLM at 99 that couldn't land a sleep on a goblin thug if their very internet existence depended on it. Leech away.

Zerich
07-07-2012, 04:32 PM
Ditto. I've done that personally, solo to 72-75 before entering abyssea with just about every job I currently have leveled. The exceptions being THF(solo til 46) and RDM(solo to 55). Neither of those jobs I felt important enough to "skill" or "learn" to play as, DNC was already completed and THF was for personal use, and for RDM...well, WHM and BLM were already capped in level and magics, enfeebling and enhancing not too hard to finish out for RDM at that point.

I do realize that the majority WILL indeed leech the new jobs up, and in the end be as useless as just about EVERY ninja in Void Watch that cries and runs away when the thief comes up behind them. Or as useless as the innumerable WHMs that can't push out a Cure 5 greater than 750, or the BLM at 99 that couldn't land a sleep on a goblin thug if their very internet existence depended on it. Leech away.

omg, i forgot that you are the best player in the game.
/blow

Arcon
07-07-2012, 05:48 PM
I do realize that the majority WILL indeed leech the new jobs up, and in the end be as useless as just about EVERY ninja in Void Watch that cries and runs away when the thief comes up behind them. Or as useless as the innumerable WHMs that can't push out a Cure 5 greater than 750, or the BLM at 99 that couldn't land a sleep on a goblin thug if their very internet existence depended on it. Leech away.

I didn't realize that beating Robber Crabs for half an eternity somehow gave you cure potency or enfeebling magic gear. They never did for me, anyway.

I'll rather play with people who got 99 quickly and spend their time gearing/skilling their character than people who think they know how to play because they've killed more trash mobs than anyone else.

Eri
07-07-2012, 07:21 PM
I didn't realize that beating Robber Crabs for half an eternity somehow gave you cure potency or enfeebling magic gear. They never did for me, anyway.
It certainly doesn't give you that kind of Bonus, its giving you Skillups thu...
an Player Skill. Opening chest gives you Skillups now? YAY



I'll rather play with people who got 99 quickly and spend their time gearing/skilling their character than people who think they know how to play because they've killed more trash mobs than anyone else.

Lol they can have all the Gear in the world, they dont play nearly as good as someone that lvled the Job in a real pt.(Must not be true, some ppl just play bad XD)
Massmurdering DC Mobs is about it. (Funny thing is they dont get better)

I don't blame them thu. Exping solo teaches you .... soloing. No one Highlevel would considder using Levelsync to Skill up.(Given Level sync is a failing System considdering gear).
You either have friends that want to exp with you on a low Level or you don't.
Then again the exp from books is pretty nice, even that is better than a chest leech in my opinion.

But acutally what about killing mobs that can actually punch back?

Arcon
07-07-2012, 08:25 PM
It certainly doesn't give you that kind of Bonus, its giving you Skillups thu...
an Player Skill. Opening chest gives you Skillups now? YAY

Opening chests gets you to 99 faster so you have more time to use on skilling up, so in a way, yes. I level to 99 in less than a day and then spend a few hours skilling (unless it turns out to be as annoying as summoning skill, but I guarantee you that won't skill any faster in a real EXP party either). You, on the other hand, waste weeks of playtime just to get to 99 a different way, and you still won't be capped and will have to skill seperately (or take breaks from leveling to skill up in between).


Lol they can have all the Gear in the world, they dont play nearly as good as someone that lvled the Job in a real pt.(Must not be true, some ppl just play bad XD)

It's definitely not true. Playing in a "real" party, as you so casually call it, teaches you nothing relevant to endgame at all. Good players will be good, regardless of they get to 99. Bad players will be bad, regardless of how they get to 99.

I've leveled plenty of jobs in slow EXP parties, my first being PLD. You know what those wasted months taught me? "Provoke on timer and WS when/if you have TP."

My question to you, do you consider that a relevant skill? And if so, why do you think it would take me months to learn it?


But acutally what about killing mobs that can actually punch back?

Why would you fight difficult mobs to EXP on? EXP mobs have always been chosen so they pose little threat to the party. You apparently don't think so. So let me ask you another question: if you think EXP mobs should be challenging to get real experience on, why wouldn't you leech to 99 and get real experience on endgame events in the same time? Why do you want to get that experience at lower levels instead of higher levels? Do you think your brain learns these things faster while your character is still low?

You seem to think that real experience is worth more than experience points for your character, and I agree. Yet you seem to think that they're related. Why? Your character level is just a number. And real experience you'll always get easier and better during real endgame events rather than on challenging EXP mobs, whatever those may be.

FrankReynolds
07-07-2012, 11:49 PM
I leveled White Mage the old school way... Then I burned it to 99 on my mule. When I play my mule do I have to suck because I burned it? lol

Jingizu
07-08-2012, 12:34 AM
I can understand someone leeching a job on a new char that they've already learned to play, but, it doesn't remove the fact that the skills will be under leveled. I leveled WHM, BRD, BST, BLM, and PLD the old school way, before Abyssea. Spent 5 years endgame on WHM. And as any old school WHM should, would remove status effects before a tank even knew they had it. Today.....post mass leeching........the tanks always have to ask for paralyna, silena, stona, or w/e. This is not single isolated instances, on every group activity anymore it's the same thing. Occasionally, there will be old schoolers on critical jobs, and it shows.

I'm not the best, player, nor the best geared player, but at least I can say I know the nuances of each job I play. And, yes, you CAN learn it after the fact, but learning to play a job when others are relying on you to already know your job only wastes everyone else's time.

Eri
07-08-2012, 07:38 PM
Opening chests gets you to 99 faster so you have more time to use on skilling up, so in a way, yes. I level to 99 in less than a day and then spend a few hours skilling (unless it turns out to be as annoying as summoning skill, but I guarantee you that won't skill any faster in a real EXP party either). You, on the other hand, waste weeks of playtime just to get to 99 a different way, and you still won't be capped and will have to skill seperately (or take breaks from leveling to skill up in between).

Do you think your useful to the Party while Opening chests? Cuz every other Level 90 Dude could trade a Key? On the other Hand.... I can stay in Abys, Solo, without Keys,
if im 90-99 so really... All you would need is 6 Ppl 90+ not 18 (12 of which are Leeches)



It's definitely not true. Playing in a "real" party, as you so casually call it, teaches you nothing relevant to endgame at all. Good players will be good, regardless of they get to 99. Bad players will be bad, regardless of how they get to 99.

However you learn how manage your hate, also...to use the abyitys if you think about it. Whats with the new players, they learn how to play by 99? Since they can't do anything beside GoV with 18 ppl, they naturally play like trash.


I've leveled plenty of jobs in slow EXP parties, my first being PLD. You know what those wasted months taught me? "Provoke on timer and WS when/if you have TP."

My question to you, do you consider that a relevant skill? And if so, why do you think it would take me months to learn it?

You Learned how to Cover, you learnd to cure someone to Grab hate quickly, You probably learned how to SC, You maybe learned to time your Flash for Tp moves (like Pecking Fury)


Why would you fight difficult mobs to EXP on? EXP mobs have always been chosen so they pose little threat to the party. You apparently don't think so. So let me ask you another question: if you think EXP mobs should be challenging to get real experience on, why wouldn't you leech to 99 and get real experience on endgame events in the same time? Why do you want to get that experience at lower levels instead of higher levels? Do you think your brain learns these things faster while your character is still low?

Yes mobs have been chosen so that they would give you high Exp while being not so threatening, however, you were not fighting trash IT-IT+ so any Mob could like 3 Shot some average DD. Now its what 15 shot?

I recall Exp Party on Cats in LoO . That was the real test for any Whm or /Whm
or Garliage Citadell for pullers by 34~ (Nearly as bad as pulling Dyna-Tav by 75)
So now you miss out on a lot of experinces.



You seem to think that real experience is worth more than experience points for your character, and I agree. Yet you seem to think that they're related. Why? Your character level is just a number. And real experience you'll always get easier and better during real endgame events rather than on challenging EXP mobs, whatever those may be.

What is called endgame atm is well weird, say VW you can like throw 18 ppl on something and win except for some cases where 4 WHMs cure a DD till it dies.
its like Gov only that it needs more ppl, doesnt teach you more or less, but at least Enmity works on Lower Levels. So for me i'd say the pre Abys Lvls are the learing ones.

FrankReynolds
07-09-2012, 06:50 AM
Do you think your useful to the Party while Opening chests? Cuz every other Level 90 Dude could trade a Key? On the other Hand.... I can stay in Abys, Solo, without Keys,
if im 90-99 so really... All you would need is 6 Ppl 90+ not 18 (12 of which are Leeches)

This should be obvious: 18 people kill far faster than 6 and whoever is opening chests is not killing stuff. You have to stop killing to pop chests. Level 90 characters don't trade keys any better than level 30 characters. Hence the "leech" is actually helping the party just as much as anyone else would have.



However you learn how manage your hate, also...to use the abyitys if you think about it. Whats with the new players, they learn how to play by 99? Since they can't do anything beside GoV with 18 ppl, they naturally play like trash.

Too bad no one cares about managing hate at level 99.


You Learned how to Cover, you learnd to cure someone to Grab hate quickly, You probably learned how to SC, You maybe learned to time your Flash for Tp moves (like Pecking Fury)

You should be able to learn how to do all those things in about ten seconds of reading your wiki of choice. If it takes several weeks of partying to grasp basic concepts then the player will probably be a trash player regardless of which path he / she takes to gain xp. Killing thousands of crabs and beetles will not cure learning disabilities (it may have a soothing affect on ADD sufferers though :P).

Camiie
07-09-2012, 06:53 PM
I can understand someone leeching a job on a new char that they've already learned to play, but, it doesn't remove the fact that the skills will be under leveled. I leveled WHM, BRD, BST, BLM, and PLD the old school way, before Abyssea. Spent 5 years endgame on WHM. And as any old school WHM should, would remove status effects before a tank even knew they had it. Today.....post mass leeching........the tanks always have to ask for paralyna, silena, stona, or w/e. This is not single isolated instances, on every group activity anymore it's the same thing. Occasionally, there will be old schoolers on critical jobs, and it shows.

It was always like this. The vast majority of WHMs I've dealt with, before Abyssea was even on the drawing board, couldn't keep up with hastes or status removals. It was always so refreshing to find one who bothered to do more than spam cures.

You could say bad WHM play is more prevalent now, but I think it has more to do with people leveling WHM without a true interest in the job than how they're leveling it. They're just leveling it for the sake of convenience, so their heart isn't really in learning the nuances of the job.

Lojinxx
07-09-2012, 08:08 PM
Abyssea. . Of course. :)

Eri
07-09-2012, 08:47 PM
This should be obvious: 18 people kill far faster than 6 and whoever is opening chests is not killing stuff. You have to stop killing to pop chests. Level 90 characters don't trade keys any better than level 30 characters. Hence the "leech" is actually helping the party just as much as anyone else would have.

Every single Party in abysea i had in none Jp time was horrible exp.
And how hard is it for any DD to trade a freakin key to a chest via macro?
U are sir are Lazy. Leeches are useless. In a Party with player doing chest i got Tripple the exp. Evidently noone went afk too but u see where im heading.



Too bad no one cares about managing hate at level 99.


You can't at the moment. SE screwed up mayjorly on Enmity. But then again, they'll bring it back before long.
And what happens by then? Wait nothing? Probably cuz ppl cant fight mobs stronger than DC (with 18 ppl).



You should be able to learn how to do all those things in about ten seconds of reading your wiki of choice. If it takes several weeks of partying to grasp basic concepts then the player will probably be a trash player regardless of which path he / she takes to gain xp. Killing thousands of crabs and beetles will not cure learning disabilities (it may have a soothing affect on ADD sufferers though :P).

Well some ppl take longer. Some ppl might even learn what to dispel when to use which debuff, and some blackmage might even not start a fight with their biggest nuke. Might be wishful thinking.

Meyi
07-09-2012, 09:31 PM
Nope! Won't even unlock them. :P

Demon6324236
07-09-2012, 10:03 PM
The reason xp parties probably suck is because of leveling. People need good atma, and gear, for parties to go faster, if everyone is using subpar atma, with pink/perle, xp will be bad. Also if people are under leveled, it causes much of the same. Keyers do help parties when good people are in the parties, if I am in a party and killing a work every 10 seconds solo, it is better I keep killing, instead of stopping for 3 seconds to put a key in a box, after waiting for my weapon to be put away as well. If the party is bad, or slow, keyers should not be in the party, the party needs extra speed and the people are apparently weaker than they need be, so to key a chest for a few seconds is no big loss.

Leveling at lower levels helps some, but not much, alot of the things you might learn have no relevance in the game now, such as enmity, enfeebling, and the like. It is easier to learn the lv99 function of a job when you have all of the abilities at your disposal, rather than gradually getting them slowly, but never learning their end functions. Leveling in old parties are good for somethings, but overall will take alot of time, this time could be better spent learning about events that are done in the game, learning what that job will be doing in abyssea, learning how to play it in the current atmosphere of the game.


You can't at the moment. SE screwed up mayjorly on Enmity. But then again, they'll bring it back before long.
And what happens by then? Wait nothing? Probably cuz ppl cant fight mobs stronger than DC (with 18 ppl).

SE has said they will possibly be making changes to enmity, but in such a way that to me, it sounds like even if you were to learn its functions now, it may not be exactly the same later. If changed to much, then you will have learned this broken enmity system, but will be as clueless as everyone else when it is changed. As for people not being able to kill mobs stronger than DC with 18 people, thats not because they cant, its because there is no reason to. Why kill something IT when it gives the same xp as something DC or EP? There is no reason, 1 dies faster, easier, and is just as rewarding.

Demon6324236
07-09-2012, 10:04 PM
Nope! Won't even unlock them. :P

I'm guessing your a NA PS2 player. Sorry.

FrankReynolds
07-09-2012, 10:06 PM
Every single Party in abysea i had in none Jp time was horrible exp.
And how hard is it for any DD to trade a freakin key to a chest via macro?
U are sir are Lazy. Leeches are useless. In a Party with player doing chest i got Tripple the exp. Evidently noone went afk too but u see where im heading.


No, I don't see where your heading. I think you misunderstand how XP works in abbysea.

Eri
07-10-2012, 04:50 AM
No, I don't see where your heading. I think you misunderstand how XP works in abbysea.

Abyssea = Massproduction of gimps that couldnt play if it was like important.

XP works like: Bring a Mass of Underskilled/Lowlevel Players. Bring 2-4 real DDs. Charge for Leeching them up. = Profit

Demon6324236
07-10-2012, 04:57 AM
Abyssea = Massproduction of gimps that couldnt play if it was like important.

XP works like: Bring a Mass of Underskilled/Lowlevel Players. Bring 2-4 real DDs. Charge for Leeching them up. = Profit

With that colored opinion, no, you don't understand.

Arcon
07-10-2012, 05:04 AM
Abyssea = Massproduction of gimps that couldnt play if it was like important.

That describes old EXP perfectly as well. Only it was very slow mass production and took up to months. But the result was the same, gimps that couldn't play if their life depended on it. You're just sugarcoating how it really was because you don't like the fact that people don't need to waste their time anymore to get to 99.

SpankWustler
07-10-2012, 06:21 AM
Abyssea = Massproduction of gimps that couldnt play if it was like important.

That is how all of Final Fantasy XI has always worked. People have not gotten any worse, the production line has just been streamlined to work more efficiently.

Well, unless you consider an eternally dagger-wielding Puppetmaster with capped skill to have more value in a group than an eternally dagger-wielding Puppetmaster with 150 skill.

Daniel_Hatcher
07-10-2012, 06:34 AM
Abyssea = Massproduction of gimps that couldnt play if it was like important.

XP works like: Bring a Mass of Underskilled/Lowlevel Players. Bring 2-4 real DDs. Charge for Leeching them up. = Profit

This again, really!?

Don't delude yourself to this being something new, bad players were and will forever be bad. Abyssea did not make this, it's always existed.

You don't need to level slow to learn skill, skill up etc....

FrankReynolds
07-10-2012, 11:01 AM
Abyssea = Massproduction of gimps that couldnt play if it was like important.

XP works like: Bring a Mass of Underskilled/Lowlevel Players. Bring 2-4 real DDs. Charge for Leeching them up. = Profit

XP does not scale based on the number of people in your group in abbysea. More people = more exp. The fact that you don't know how to gain exp. in abbysea, yet think you are better than those who do, is pretty funny.

Eri
07-10-2012, 07:17 PM
If you did know. You would not have anyone, in the Pt that is there for chest and have it do someone in between. (could be even a few Mages or Brds or something not engaged)

On a Sidenote thu:

Say u had like 2 Hours a Day to play. The 'efficient' way to exp would be a nomal party since you get full 650ish(not chained) exp from start right? You wouldn't have to build an exp chain up. Noone does that thu.

So Abyssea while its ok (expwise) and can net like 450k-500k an hour if everyone plays right. Is not for short periods of Time.
Also its like a joke that ppl accept the state some Characters are Geared or which Atmas someone has.

If someone is hurting Party exp, what happend to ask them to get Gear/Atma/Skill first?

Melraen
07-10-2012, 07:50 PM
Honestly, if someone just does their own thing and doesn't listen to people who know what they're talking about, it's not going to make a difference how fast they level. And if no-one is telling them anything and they're blundering along, it'll still have the same effect! I solo/duo/whatever my jobs slowly because that's my personal preference.
I'm sure I'd be able to learn the job either way, and if I feel I could, probably anyone who wants to learn could do so too! Especially with supportive friends and LS members. So, I'm not going to pretend that it makes a difference to how the person plays at the end. I may well be wasting my time to some, but I just find the slower paced levelling fun! And as long as you find something fun, it's never a waste of time. ^^

So, if you're seeing these (possibly) new players, who have reached 99 the fast way, and (to you at least) they "suck", rather than moaning about it, perhaps try to give them some friendly advice! They might not have known about the information available online; it could very well have never crossed their mind. Be that person who's willing to help someone play better! Of course, if they don't want to learn, then it won't matter.

Eri
07-11-2012, 03:01 AM
I mostly do that. As tough im not an expert on every Job around so can't give tipps on stuff i didn't do myself can i?
Other than that. Did you personally try to give Players, whoever they be, any tipps. I sure did... 1 out off 10 listened and turned out to be a quick learner on top. For the other 9 ... well i could care less! Could as in u meet these in events and they are hurting performance by a Lot. I surely give you all that that always was the case. But it 'feels' to be more then it used to be since Aby, FoV or GoV.

tyrantsyn
07-11-2012, 03:14 AM
Abyssea = Massproduction of gimps that couldnt play if it was like important.

XP works like: Bring a Mass of Underskilled/Lowlevel Players. Bring 2-4 real DDs. Charge for Leeching them up. = Profit

1: Who care's, I mean really. Are people really so petty they get all bent out of shape because some guy's riding the xp express.

2: And what about good players who use this method? Why is it no one ever point's out how much good it add's when ppl that know what there doing use this method to fill roles.

3: No one standardize a player by level anyways. In a shout it's do you have a relic/emp/mythic or no thank's. Not to mention gear in general will get you excused in a hurry. If your dealing with those type of ppl.

I'm not just directing this to this poster, but to everyone who think's this way. Give it a rest already. Your the only one risking a stroke over it.

Kitkat
07-11-2012, 03:28 AM
That is mainly the streamlined experience you are seeing over the actual quality of overall players. Personally, in the "old days" you'd tend to pt with generally the same circulation of people each time you got invited to a pt. You'd find the ones that made exp roll in the fastest and stick with them by inviting them the next time around you pt'd. Now it takes less real effort to reach that ultimate xp goal, and in most cases you'll run into people who lvl the job just to get it to 99 and nothing more. That is what you are feeling out of it, the fact there is no effort to be good because it isn't a job they plan to take serious at all. More than likely, due to inventory issues, a mass majority of people only play 2-3 jobs seriously, and possibly up to 4 if they all happen to use a majority of the same gear (like mnk/thf/blu/nin/pup/dnc or sam/drk/drg/war/pld, etc).

When abyssea came around it made playing multiple jobs a bit harder because so much of the gear primarily used was job specific to 1 job. Now that vw/ni2 is where a majority of the best of the best comes from you see people having more than 1-2 job well geared and more along the lines of 3-4 and in some cases 5. Then you also have options to mule/porter a majority of the rare/ex gear you might not be using at all to make space for gear you do need/use. Not the most ideal inventory options...but far better than it was before it in regards to how many jobs you can gear out well now.

Main issue I have with aby-burned new jobs is just that they are new. You'll have people understand general mechanics during the climb to 30, but it'll take a bit of time to apply it to the end of the spectrum. Either that or it'll be massively broken and the flood of bandwagon players will be there to flush out the flaw/exploits so SE can swing the balance hammer and make most of them say "well now this job totally sucks." It's happened before, many times, so it will happen again....the main difference is just how fast it'll happen since most all the bandwagon will be 99 in a matter of days instead of a few weeks.

Zerich
07-11-2012, 03:43 AM
Abyssea = Massproduction of gimps that couldnt play if it was like important.

XP works like: Bring a Mass of Underskilled/Lowlevel Players. Bring 2-4 real DDs. Charge for Leeching them up. = Profit

quit now, quit now quit now
quit

NOW

Karbuncle
07-11-2012, 06:18 AM
quit now, quit now quit now
quit

NOW

YUP.

That said, If i leveled the new jobs, I'd probably solo it. Not because EXP IS DA DEVUL GUYZ... But because I like soloing, and It'll probably be how i do it.

Trisscar
07-11-2012, 06:26 AM
YUP.

That said, If i leveled the new jobs, I'd probably solo it. Not because EXP IS DA DEVUL GUYZ... But because I like soloing, and It'll probably be how i do it.

You're a more tolerant Mithra than me, Karbuncle. I did that once, on Blue Mage, and could barely stand it. Then again, that was before FoV and GoV...

Karbuncle
07-11-2012, 06:29 AM
Low levels are my favorite. I'd level jobs 1-40 a million times given the chance... Around level 60 or so I might join a Party, but as is, I like soloing... Mostly because i hate people, but also because I like soloing.

Trisscar
07-11-2012, 06:31 AM
While we're on the subject, what's a good path to take on soloing a job these days should it come to that?

Karbuncle
07-11-2012, 06:34 AM
1-10 in starting areas, I'm sure from here there's some FoV/GoV, But I'm old school... Usually go to Konsch. Highlands or Tahrongi.

at about level 22-ish I go to Qufim, Solo some Worms... Stay there until about level 35 when the Gigas/Pugil page gets slow. At about level 35 I move to Yuhtunga and suicide on Opo-Opo... About level 38-39 I move to the Pugil/Sahagin page... That'll take you up a few levels.

There's better paths, But thats my routine... That was before GoV though, and only FoV. GoV zones are better... But i like to take it slow sometimes.

FrankReynolds
07-11-2012, 09:14 AM
If you did know. You would not have anyone, in the Pt that is there for chest and have it do someone in between. (could be even a few Mages or Brds or something not engaged)

On a Sidenote thu:

Say u had like 2 Hours a Day to play. The 'efficient' way to exp would be a nomal party since you get full 650ish(not chained) exp from start right? You wouldn't have to build an exp chain up. Noone does that thu.

So Abyssea while its ok (expwise) and can net like 450k-500k an hour if everyone plays right. Is not for short periods of Time.
Also its like a joke that ppl accept the state some Characters are Geared or which Atmas someone has.

If someone is hurting Party exp, what happend to ask them to get Gear/Atma/Skill first?

That has to do with the party leaders. Regular exp parties are subject to the same problem. When you get a guy with shit gear / atmas, you have to either kick him and get someone better, or put up with sub par exp. The difference being that in abbysea, the party can absorb several shitty players without becoming a waste of time. Where as outside abbysea, if one guy sucks, the whole party is going to have a rough time. Remember old merit parties where the Red Mage would fall asleep, everyone would die and some other group would roll into your camp and take over? Good Times.

Some one has to run to each chest and pop it. While they are running to the chests (there will be tons of them in a fast party) they are not fighting / curing / hasting / whatever. Which means that it doesn't matter if they are level 30 or level 99. The box doesn't open faster based on your level / gear etc..

Aliron
07-11-2012, 10:41 AM
What I'll be doing is soloing to about 50~60, of course hoping into parties now and then. At that point I'll start a bit of campaign battles and besieged while still doing the solo/party route, once I near 75 I'll start doing stuff in abyssea.
Usually do the starter areas up to about 12, then went to the highlands to about 18, and kept going from there following the old party routes pre-abyssea, going to the camps at the point the prey became even match to tough

Tsukino_Kaji
07-12-2012, 02:41 AM
1: Who care's, I mean really. Are people really so petty they get all bent out of shape because some guy's riding the xp express.

2: And what about good players who use this method? Why is it no one ever point's out how much good it add's when ppl that know what there doing use this method to fill roles.

3: No one standardize a player by level anyways. In a shout it's do you have a relic/emp/mythic or no thank's. Not to mention gear in general will get you excused in a hurry. If your dealing with those type of ppl.

I'm not just directing this to this poster, but to everyone who think's this way. Give it a rest already. Your the only one risking a stroke over it.Repeating for posteriety.

Vivik
07-12-2012, 08:52 AM
FoV to 10, GoV to 30, Aby to 99, as I'm sure it will be for the majority.

^^^^^^^^^^