View Full Version : bandwidth use
Riggs
06-17-2012, 08:12 AM
does anyone know how much bandwidth usage this game uses an hour? are we talking 500 meg 2 gig or what?
Mirage
06-17-2012, 10:03 AM
Probably less than 50 MB.
RAIST
06-17-2012, 02:48 PM
designed to run on a 56k connection, so should be pretty low.
Arcon
06-17-2012, 04:21 PM
designed to run on a 56k connection, so should be pretty low.
Provided that as the maximum, it's 200 MB/h.
Mirage
06-17-2012, 07:29 PM
Are you sure? According to my calculations, a 56k internet connection shouldn't be able to do more than about 25 MB/hour.
56k(bit) is 7 kB per second. 7 kB *60 * 60 = 25200 kB, which is 25.2 MB.
Minus overhead, of course. On my 64kbit isdn back in the day, I would never get more than 7.6 kB, even if the theoretical maximum was 8. This also assumes perfect signal quality, which often wasn't the case, considering 56k dialup was an analogue connection type. It was common for 56k users to get connected at for example 48k.
Riggs
06-17-2012, 07:46 PM
thats all good info guys thanks allot, looks like i can connect and play while working away from home during the week with my 5 gig per month dongle
Ziyyigo-Tipyigo
06-18-2012, 12:05 AM
does anyone know how much bandwidth usage this game uses an hour? are we talking 500 meg 2 gig or what?
Little secret the ISPs advertising "ZOMG bandwidth!" don't want you to know: after the first 1 Mb/s or so, gaming doesn't care about bandwidth so much as latency.
Arcon
06-18-2012, 12:56 AM
56k(bit) is 7 kB per second. 7 kB *60 * 60 = 25200 kB, which is 25.2 MB.
You're absolutely correct, I made a mistake. I was calculating with 56 kilobytes instead of kilobits per second.
Little secret the ISPs advertising "ZOMG bandwidth!" don't want you to know: after the first 1 Mb/s or so, gaming doesn't care about bandwidth so much as latency.
Way less even, for most of the games. Also, I think he was talking about volume limits, not speed limits.
Mirage
06-18-2012, 01:17 AM
You're absolutely correct, I made a mistake. I was calculating with 56 kilobytes instead of kilobits per second.
A honest mistake, I forgive you <3.