View Full Version : Mele Pet jobs + Weapon Aftermath
TLGrunt
06-07-2012, 06:35 AM
Would it be too much to ask that all pets can benifit from a legendary weapon's aftermath as well like the mythic aftermaths that incl. their pet?
Ophannus
06-09-2012, 10:58 AM
Yay Shock Spikes for Wyverns and Refresh for Avatars!
Babekeke
06-16-2012, 04:31 PM
Yay Shock Spikes for Wyverns and Refresh for Avatars!
I'm going out on a limb here, but I think he wants Occ. Att. Twice^^
Ophannus
06-18-2012, 10:49 AM
No he's asking that Relics and Empyreans give aftermath to pets. Mythics already give Occ. Att. Twice/Thrice to pets.\\
http://images.wikia.com/ffxi/images/f/f1/Ryunohigeid.png
Silkavenger
06-19-2012, 11:46 AM
If the give empy and relic aftermath to pets, can we have higher base damage on mythics? :D
TLGrunt
06-19-2012, 03:18 PM
Yeah I hope just for dot sake pets can benefit from all weapon aftermath, sure some of the aftermaths might be a bit pointless, but if the job has a pet that makes the job unique, their weaps should support that. af3 stats and their pet related jobs was a refreshing approach to a degree, even though i be damn to tp in whole drg af3+2 just to trigger ODD effect when my wyvern is almost always hurt or it dies and a few minutes later i coincidently obtain wyvern scales in a VW spoil chest...(that is a very very cruel joke se). Sry i drifted there but yes aftermaths shouldn't be a balance issue for pets.
Babekeke
06-20-2012, 03:05 PM
No he's asking that Relics and Empyreans give aftermath to pets. Mythics already give Occ. Att. Twice/Thrice to pets.\\
http://images.wikia.com/ffxi/images/f/f1/Ryunohigeid.png
My bad I was meaning Mythic aftermath, thought it was OAT not ODD.