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View Full Version : Pet's dying/dismissed effects Super Tanking



Sargent
06-01-2012, 01:48 AM
Platform:
PC, but happens on all platforms

ISP:
3, but happens on all ISPs

Type of Internet Connection:
Mobile Broadband, but again happens on all

Internet Connection Speed:
idk

Date & Time:
All the time

Frequency:
Always

Character Name:
Sargent, but seen other people encounter the same issue

Race:
HumeF

World:
Leviathan

Main Job:
SMN, but effects BST, DRG and PUP too

Support Job:
RDM

Area and Coordinates:
Mostly anything VW related, but I'll come to that

Party or Solo:
Party/Alliance

NPC Name:
None

Monster Name:
Anything with adds. Mostly Zilart, Promathia and Aht Urhgan Voidwatch.

Steps:
Basically, if someone is Super Tanking (ie one person aggroing a group of monsters and holding/kiting them without generating any enmity on them) and a pet in the party/alliance is either dismissed or dies, the monster(s) will then attack the pets master, usually resulting in mass genocide in Voidwatch. The only way I have found to safely change pet is for the master to die before the pet. This issue effectively removes any chance of Pet Jobs being involved in Zilart/Promathia/Aht Urhgan Voidwatch.

Verytus
06-01-2012, 02:37 AM
Thank you for informing us about the problem with dismissing or having pets die drawing aggro to the player. I have made sure to submit all of your information to the development team, and they will thoroughly investigate this matter, based on your report. Unfortunately, I cannot guarantee that a direct response will be posted on this thread, but I do recommend checking Here (http://www.playonline.com/ff11us/index.shtml) and Here (http://forum.square-enix.com/ffxi/forums/84-Version-Updates) for any details regarding the development team's investigation. Thanks again for your report!