Log in

View Full Version : New Area : Valkurm Dunes Abyssea for level 1-30



hordecore
03-16-2011, 11:00 PM
we don't want leeches so let them leech in their own low level abyssea zone then you can add abyssea in other low level areas each correspond to range or levels

Vinc
03-16-2011, 11:02 PM
Very poor suggestion. A smaller portion of Abyssea is exp parties. We do not need an area specifically designed for that, there is always the rest of the in-game world. Good try though.

Also, we do want leeches.

Ica
03-16-2011, 11:03 PM
we don't want leeches so let them leech in their own low level abyssea zone then you can add abyssea in other low level areas each correspond to range or levels

Um. If it's made for low levels, they won't be leeching. Just sayin'.

hordecore
03-16-2011, 11:03 PM
i smell a leech *points at Vinc*

viion
03-16-2011, 11:03 PM
I would support the idea of having specific abyssea areas designed for specific level groups to try prevent AFK leeching, but I am against the whole 30 > 70 idea.

You could make 1-10 as normal, dont need abyssea, then 10-20 Valkurm, 20-30 Qifum, etcetc

Ezikiel
03-16-2011, 11:52 PM
again posting where i think is relevant

http://forum.square-enix.com/ffxi/threads/2316-Exp-Merits

Miera
03-17-2011, 12:03 AM
As much as I am against sitting on your ass and letting others do everything for you I think that its far too late for SE to change everything. People who burn probably have already burned their jobs to 90 got a Maat's Cap, ect.

I am sure if there was a cap in Abyssea people would just SMN burn their way to Abyssea anyhow. Its all a double edge sword. Nothing you can do but not contribute to the cause if you are against it.

slakyak
03-17-2011, 01:58 AM
I've still not made 50 yet but I'm already bored of the dunes, especially after farming carb's ruby, sub job items and emote items there! A new zone based on it doesnt really float my boat lol.

I've got no intention of leeching either... I'm not going to get high and mighty about it, I'd just rather not.

Odintius
03-17-2011, 02:11 AM
LOL another one ok just add the rules of abyssea to regular area's and be done with it.No skill required

Malamasala
03-17-2011, 02:27 AM
Would it be too much to ask for the world to end and everything becoming Abyssea? Or do I need to regret beating CoP forever since I saved a world that is less worth it than a ruined world?

Odintius
03-17-2011, 02:34 AM
Unfortuantly it seem's to be going that way everyone want a ez button to push. Then they complain why there no more content because they rush threw it already. Going to go out a limb here and say thats not everyone though >.>. The role of grind is in reverse now magian trail's, gear and seal's ect are the new grind in the game.

GERM
03-17-2011, 03:30 AM
they doubled XP so they wouldn't have to implement anything else for low levels or anything leveling outside Abyssea.. FoV is multiple uses a day now your xp is greatly increased I would like to see the idea of mob experience increasing when killing the same mob over and over though.. This would help out a lot and prevent parties from killing multiple mobs so a couple parties could level in the same area (not like this is a problem anymore but in the rare cast it happens)..
Either that or increase spawn rate of mobs when killed in great succession (time repop that decreases when mobs are killed over and over as done in xp parties) and have a decay effect on it so it slowly drops to normal when the party leaves.. Just a random thought I had