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Hayward
05-02-2012, 08:11 AM
After trying out Requiescat for a while on RDM at level 3 (was farming Manigordos for teeth), I'll have to eat a bit of crow for my erroneous assessment of the WS. The damage was a bit wide-ranging due to the lack of Accuracy gear on me at the time, but it seems adequate when all 5 hits connect (Highest WS broke 2,000, which is impressive for a 1-hander and no MND Atma). Not sure if this is because of my Dual-Wielding MND & STR swords or whatever, but I'm contemplating putting in more merits to see if more damage can be gained at level 4.

Dragonlord
05-02-2012, 11:04 AM
Like some other merittable WS, elemental gorget and belt bonuses apply to all hits of the WS, giving it a large boost to damage. However, it does have an attack penalty. It's a solid WS when you need to attack a mob with -pdt, or don't have CDC. If you don't have many jobs competing for your merit WS points, its a WS worth meritting.

If you'd like to see how much damage you'd gain from the extra merits, byrth made a great WS damage calculating guide here: Byrth's WS guide (http://wiki.bluegartr.com/bg/Byrth%27s_WS_Damage_Guide)

An added merit into the WS increases its WSC mod by 20% more. (3 to 4 merits increase WSC from 60% to 80% before applying alpha)

saevel
05-04-2012, 01:33 AM
Req is good on targets without a high level / defense, with all the MND RDM can get it works out well enough. The problem is vs anything T or higher the WS starts to take a nose dive in damage.

SE needs to remove / reduce the 20% attack penalty.

Daniel_Hatcher
05-04-2012, 02:41 AM
Req is good on targets without a high level / defense, with all the MND RDM can get it works out well enough. The problem is vs anything T or higher the WS starts to take a nose dive in damage.

SE needs to remove / reduce the 20% attack penalty.

Just need to remove it, one handed weapons suffer a big enough problem already.