View Full Version : Adventuring Fellow Adjustments
Rosalie
04-26-2012, 03:28 AM
Why don't I see any announcements about the Fellow cap going to 99? We were promised 99!!
Fellows adjustments and additions
Level cap increase (95 and 99)
New summonable areas
Dragoy
04-26-2012, 06:16 AM
That is a good question, though I have my doubts about the 99 being intended there as the fellows always were left behind a bit.
Either way, would be nice to get a confirmation!
Also checking if anything happens to the layout if/when I post a reply (since it is messed up at the time of writing).
Referring to your report, the Like button is visible to me by the way, using Opera here with Gentoo Linux. It is not visible when using Firefox, though I did not log in with it, and can't remember if it even should be visible then.
Perhaps try editing the post. Your signature is very much off, too, which for some reason makes me think something was lost into the space of bits when you initially posted. :S
That, and maybe something in the Quote...
Edit:
And since my reply did not change anything, but displays correctly, it is more than likely something in your post, methinks.
Guppie
06-06-2012, 02:22 AM
Some more adventuring fellow quests and content would be nice!
Also, when you add the Crystal Warrior (Divine Might) decorative weapons, can you let them be purchasable for NPC fellow too?
And, how about spendable Merit point options for NPC fellows?
Gropitou
06-06-2012, 11:42 PM
Give us a way to choose their WS and lock it in so we can easily do SCs.
Camiie
06-08-2012, 12:22 PM
It's be really neat if we could use Magian Specs while our Adventuring Fellow is summoned.
Rosalie
06-14-2012, 10:07 PM
:( still nothing about lv99 fellows.