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View Full Version : [dev1114] Job Adjustments: Scholar



Rezeak
04-19-2012, 06:20 AM
Enlightenment

Recast time reduced from ten minutes to five.

Additional merit points no longer reduce casting time, but instead grant a bonus to INT and MND

I think that it should be changed to....

Enlightenment

Recast time reduced from ten minutes to five.

Additional merit points will add a 25% chance to reset all stratagems.
or Additional merit points will increase all magic skill by 10 per merit

Duzell
04-19-2012, 07:12 AM
I think they should have fixed Modius Veritas instead >.>

Dantedmc
04-19-2012, 07:33 AM
I suggest either each additional merit adds one extra spell for enlightenment to last under for a total of 5 or completely changing it to a duration of 60 seconds and 30 seconds more for each additional merit for a total of 3 minutes.

Delvish
04-19-2012, 07:37 AM
I think that it should be changed to....

Enlightenment

Recast time reduced from ten minutes to five.

Additional merit points will add a 25% chance to reset all stratagems.
or Additional merit points will increase all magic skill by 10 per merit

I'll start by throwing your first sugguestion out as overpowered, as with full merits you'll be able to reset all stratagems every 5 min, which coincidentally, take 5 min. to fully reset on their own. Essentially doubles the number of stratagems available.

The second sugguestion is far more reasonable, though difficult to say which would be better between stat and skill (of course, varying depending on numbers and purpose).

I'm perfectly fine with the bonus currently in progress. However, I would prefer that all stratagems be open during the next cast, or maybe restricted to just one stratagem of the other art. This is something that should have always been in place, simply based on the help text: "Optimizes both white and black magic capabilities and allows access to both addenda for your next spell." Optimizing our capabilities certainly does imply the use of stratagems for each art since our stratagems are what optimizes our spells. Currently, Enlightenment is only good for casting addendum spells, and Reraise to be specific.

Similar issue as Tabula Rasa: "Optimizes both white and black magic capabilities while allowing charge-free stratagem use."

Sotek
04-19-2012, 07:47 AM
Always nice to know they read the suggestions posted around this place. Added Stratagem effect for the opposite Arts, recharging Stratagems, lasting for additional spell casts? No, lets give SCH another glorified stats boost merit.
I guess that works out pretty nicely actually, we have two glorified INT boosts, two magic accuracy stratagems and two -enmity stratagems. It's like we have three merit options and they just pointlessly decided to split them all into two!

Actual, possibly serious, suggestion: Change Enlightenment from "for your next spell" to "Duration: X minutes". If it's going to be nothing more than a glorified stats/skill boost it might as well have a duration. Repeat complaint: If I need one spell from the opposite addenda, I probably need two. Failing that, pick up a dictionary and change the name, Enlightenment doesn't last for a single moment (a surge would, and oddly Stormsurge lasts for 3 minutes).
And for the hundredth time, Enlightenment needs to optimize both arts like it says it should. What was the bloody point of adding an ability that lets us cast spells from the opposite addenda when you're going to leave the cost/casting penalty in place?


I think they should have fixed Modius Veritas instead >.>

Oh wow, someone other than me derailed a thread into Modus bashing, this is new. Relevant. (http://forum.square-enix.com/ffxi/threads/18821-Modus-Veritas-Accuracy-Suggestion?p=251695&viewfull=1#post251695)

Duzell
04-19-2012, 08:02 AM
Oh wow, someone other than me derailed a thread into Modus bashing, this is new. Relevant. (http://forum.square-enix.com/ffxi/threads/18821-Modus-Veritas-Accuracy-Suggestion?p=251695&viewfull=1#post251695)

Since i leveled SCH, which ill admit is relitively recently, I have tried Modus on a virety of things, Buffalo in Ulegrand(A), too weak mobs, NMs. And it has only consistantly worked on 1 target, just 1. The rock walls in the Excivation Duty Assult. Granted, it makes killing those walls go almost twice as fast using SCH instead of BLM to DoT them but i didnt go 5/5 Modus to make 1 assult that was already easy 10% easier.

Sonshou
04-19-2012, 08:35 AM
Even under Enlightement, spell cast of oppossing arts still under penalty. In stead of bossting INT and MND how about lower the penalty to boost it same as matching arts?

Raksha
04-19-2012, 09:47 AM
I'm trying to figure out what possible use this enlightenment change would have.

I mean, do they expect you to use it for epeen nukes/cures every 5 minutes?

Sotek
04-24-2012, 02:46 AM
Even under Enlightement, spell cast of oppossing arts still under penalty. In stead of bossting INT and MND how about lower the penalty to boost it same as matching arts?

It should do that anyway. I honestly have no idea why it doesn't, Tabula Rasa manages it, Enlightenment should work exactly the same way in that respect.


I'm trying to figure out what possible use this enlightenment change would have.

I mean, do they expect you to use it for epeen nukes/cures every 5 minutes?

If thats what they meant it to be for, then they should have made it so each merit enhances Stratagems.
First merit gives you Addendum: White and Black effect as it currently does.
Second merit gives you -10% MP cost to all white and black magic spells.
Third merit gives you -10% cast time to all white and black magic spells.
Fourth merit gives you +10% potency to spells that stack with Rapture and Ebullience.
Fifth merit gives you a free (no double cost/recast, etc.) AoE effect to any spell that currently stacks with Accession or Manifestation.
In addition to that, all those effects stack with the Stratagems you have access to, an additional 10% to Penury/Celerity/Raptures effect, for example. In the case of Accession and Manifestation, they could grant AoE to additional spells, namely Haste and nukes.

Better Stratagems every 5 minutes is far more useful and versatile than 20MND/INT every 5 minutes, even if all anyone will use it for is Accession Haste.

Well, its already on the test server now, so the most they'll do now is adjust how much MND/INT it gives. You suck SE, etc. Maybe we'll get lucky and they'll increase it to Brew level MND/INT.

Jamesy
04-27-2012, 02:21 PM
I'm honestly not upset about this as much as this is all we are getting an adjustment.
I mean come on square enix why the hell are we getting the short end of the stick?
3 spells that are a job specific joke adloquium and the animus.
2 spells that require two hour. oh thanks because i want to wait 2 hours to do something useful.


at this moment id rather hear us getting another useless spell then see an adjustment, because maybe it'd be something to look forward to.

Sotek
04-28-2012, 12:46 AM
I'm honestly not upset about this as much as this is all we are getting an adjustment.
I mean come on square enix why the hell are we getting the short end of the stick?
3 spells that are a job specific joke adloquium and the animus.
2 spells that require two hour. oh thanks because i want to wait 2 hours to do something useful.


at this moment id rather hear us getting another useless spell then see an adjustment, because maybe it'd be something to look forward to.

These adjustments are only for the Group 2 merits with -recast as additional merits, there is no reason to expect additional adjustments along side it to be honest. The new additional effect being crap is the only thing to be upset with here.

That said, the road map has "Job Specific Merit Category Expansion" on it, which I assume to be Group 3 merits. No that I have much hope those will be any better, Scholars merits are quite literally just expansions of the MP/Attributes/Other/Magic Skills merit categories, rather than expansions of the actual job. If they went with any of the suggestions from here for Group 3 merits (of which there are plenty) I'd be amazed. I fully expect an ability version of Aquafail for one of our new merits.

The rest of the year looks pretty bleak for Scholar to be honest. A new 2Hr for all jobs which will most likely just marginalize our current one, 2Hr merits are probably laughable and Group 3 merits. Tweaks based on play feedback could be a possibility for something but if "Modus Veritas doesn't fucking work you ignorant pricks" hasn't gotten through yet, I have no hope it ever will. Maybe I'm just not being optimistic enough though, given the amazing history SE has in this department.

Jamesy
04-28-2012, 08:50 AM
i'm completely there with you sotek i honestly am im getting really annoyed with trying to play nice with square enix's ignorance

Sotek
04-28-2012, 08:38 PM
I don't even get a sense that the development team has read anything from the Scholar forums (or job forums in general really). The most feedback we've gotten was on Manifestation nukes, Cure V and something to do with Killer traits that I honestly think was mixed up from another job forum (which is so damn reassuring); pretty much all the common suggestions which the JP forums put forward too. I'd consider healing over time spells and Regen V to be a victory, but back when Scholar was released I figured Regen would be our thing due to Helices and the level we learned them.

I don't particularly care if any of my suggestions get added, but a "We read your suggestion and here's why we're not doing it" would be nice, though they'd have to come up with a damn good reason to keep me playing and explain why Libra has to have such a stupid range on it or why Modus has to be completely worthless.

Lucek
05-15-2012, 10:01 AM
As far as SCH is concerned, I'm fairly new, but I have been playing it almost exclusively for the past month. I believe something like the following would be reasonable for Enlightenment:

1 Merit: The next spell cast may be from the white or black addenda, regardless of current arts. Penalties/bonuses for your current arts still apply.

2-5 Merits: Each additional merit reduces the cost/cast/recast penalties by 5% and increases the bonus by 2.5%. The penalty reduction and bonus increase stack, showing as a net change of 7.5% each merit for the opposite arts but still only a 2.5% change each merit for the correct arts (see list).

Correct arts: 10% discount to cost/cast/recast. Opposite arts: -20% penalty to cast/cast/recast.
Correct arts: 12.5% discount to cost/cast/recast. Opposite arts: -12.5% penalty to cost/cast/recast.
Correct arts: 15% discount to cost/cast/recast. Opposite arts: -5% penalty to cost/cast/recast.
Correct arts: 17.5% discount to cost/cast/recast. Opposite arts: 2.5% bonus to cost/cast/recast.
Correct arts: 20% discount to cost/cast/recast. Opposite arts: 10% bonus to cost/cast/recast. 1 Stratagem may be applied to a spell of the opposite arts.


Upon achieving 5/5 merits, a stratagem can be applied to a spell from the opposite arts.

I humbly submit that this suggestion would make it useful for more than the hourly Reraise, without making it overpowered.

Ophannus
05-15-2012, 11:33 AM
Can you guys adjust Enlightement as follows?

Currently it says "Optimizes White and Black magic capability and allows casting of spells from both addenda". While it does allow casting from either Addenda, and skills are boosted as if both arts are active, black and white magic aren't really optimized. The skills are boosted but MP Cost, Casting Time and Art bonuses are not active. So if I'm in Dark Arts and I need reraise, if i throw up Enlightenment I still suffer the Dark Arts -20% MP penalty and 20% casting time to my Reraise. At the very least, for a 5 minute merit job ability let Enlightenment do the following:

1) Increase magic skills as if both Light Arts and Dark Arts are activated simultaneously.(This is already a present effect)
2) Allow casting from either Addenda(This is already a present effect)
3) Allow the SCH to benefit from MP Reduction/Casting Time as if both Arts are active.
4) Allow the SCH to benefit from Arts bonuses as if both Arts are active i.e bonus to Regen spells in Light Arts/Helices in Dark Arts. This way if I'm in Dark Arts and I Enlightenement+Regen V, it will be as if I was in Light Arts when I cast it and experience augmented duration/potency on it.

I think adding #3 and #4 to a 5 minute merit ability would be far. The bonuses should not stack with arts like how they do with Tabula Rasa up obviously. I just want it so that if I cast a spell in an opposing Art with Enlightenment up, I'm not penalized heavily in terms of MP cost/cast speed and bonus effects for a 5 minute merit ability.

Delvish
06-04-2012, 06:51 PM
So... Just following up on this. Anyone use the Dark Arts Reraise ability for anything else useful?

Eric
06-09-2012, 10:25 AM
Noooooooooooope.

I think ONCE I used it to cast break on a mob that was resistant to sleep while I was in light arts, but aside from that, nope.

Raksha
06-09-2012, 12:49 PM
What's Dark Arts?


....



....


/cry

Delvish
06-09-2012, 04:52 PM
What's Dark Arts?


....



....


/cry

Funny, because I could say the same for Light Arts. I'm a terrible healer so I just blow things up.

Merton9999
06-10-2012, 10:15 AM
So... Just following up on this. Anyone use the Dark Arts Reraise ability for anything else useful?

I've gotten into Manifestation + Enlightenment + Ice Spikes. Enlightenment gives that extra enhancing skill for spike potency that would normally be missing in the Dark Arts that's required to AOE spikes. Not huge of course, but why not? I need to use it for something in that 60 minute reraise duration.

I'm guessing you're asking now because of the new INT/MND bonus though. I can't think of anything outside the obvious, and functionally pointless, for that.

@Eric : I hadn't thought about break, but have actually done the same thing now that you mention it. I remember I used to use Enlightenment for Sleep II before it became subbable with /RDM. Break is similar now. I was doing skeles for the wind magian trial and converted too close once. Don't ask why I built a wind magian...

Delvish
06-10-2012, 10:59 PM
I've gotten into Manifestation + Enlightenment + Ice Spikes. Enlightenment gives that extra enhancing skill for spike potency that would normally be missing in the Dark Arts that's required to AOE spikes. Not huge of course, but why not? I need to use it for something in that 60 minute reraise duration.

I'm guessing you're asking now because of the new INT/MND bonus though. I can't think of anything outside the obvious, and functionally pointless, for that.

@Eric : I hadn't thought about break, but have actually done the same thing now that you mention it. I remember I used to use Enlightenment for Sleep II before it became subbable with /RDM. Break is similar now. I was doing skeles for the wind magian trial and converted too close once. Don't ask why I built a wind magian...

Definitely not criticizing you for doing a Wind magian. On my to-do list. Holding out incase SE caves and gives out a Prism I staff that you have to trade all Magian I staves in for (similarly a Prism II or III staff, but I don't care about those).

As for the INT/MND bonus, it might be nice for the odd cure you have to cast on Dark Arts. That and/or the extra 20INT oomph (supposing full merits) to tack on to a powerful Helix when you need it to count.

Raksha
06-11-2012, 10:09 AM
I did a wind magian because there was a 6 month or so gap between Aero5 and Blizz5.