Bulrogg
04-15-2012, 09:45 AM
I had an idea, SE willing, to rework TII merits for NIN.
Rather than have six categories for the San spells, reduce them to one category unlocking all six elements and have extra merits increase magic acc and attack.
And to replace perhaps add a new merit category for enhancing Tactical Parry; putting merits into it will (similar to issekigan) increase the rate of parry activation and TP gained with successful parries.
I'm also curious what ideas SE may have for adjusting Sange. Perhaps changing the recast to either 3 - 5 minutes and additional merits to increase racc and rattk; while capping sange will give the effect without removing shadows.
But then that got me thinking... what if SE chose a few merits for other jobs to add a "special effect" when a merit category was capped. <.< (perhaps a new thread is in order)
Rather than have six categories for the San spells, reduce them to one category unlocking all six elements and have extra merits increase magic acc and attack.
And to replace perhaps add a new merit category for enhancing Tactical Parry; putting merits into it will (similar to issekigan) increase the rate of parry activation and TP gained with successful parries.
I'm also curious what ideas SE may have for adjusting Sange. Perhaps changing the recast to either 3 - 5 minutes and additional merits to increase racc and rattk; while capping sange will give the effect without removing shadows.
But then that got me thinking... what if SE chose a few merits for other jobs to add a "special effect" when a merit category was capped. <.< (perhaps a new thread is in order)