Log in

View Full Version : SMN issue with VW Tavnazia/Aht Urhgan T2



darkvision
03-29-2012, 09:11 AM
Platform: ALL

ISP: Not relevant as nto connection issue

Type of Internet Connection: Optic Fiber

Internet Connection Speed: 150 mb/s

Date & Time: March 28 (cant remember time), March 29 23:48 GMT

Frequency: Always

Character Name: Lightvision

Race: Male Hume

World: Cerberus

Main Job: Paladin 99

Support Job: Warrior 49

Area and Coordinates:
Bibiki Bay - Purgonorgo Isle (I-9/J-9)
Aydwwwa Subterrane (I-8)

Party or Solo: 18 person Alliance

NPC Name: n/a

Monster Name: Bismarck and Morta

Steps:

1. Buff Paladin (2xMinne, Boost-Vit, Gallant Roll, Haste, Phalanx, Stoneskin, Protect5, Shell5)
2. Paladin Initiate Voidwatch (Bismarck or Morta)
3. Paladin uses Fanatics Drink Imediately
4. wait for NM pets to spawn
5. Warior provoke NM
6. Paladin holds pets (does no action to pets)
7. Summoner call out an avatar/uses Blood pact
8. watch pets kill everyone

This will happen every time. and may possibly happen in other Tavnazia or Uht Arhgan Voidwatch paths.

i suggest you either fix this or remove Summoner from triggers as summoners cannot take part in these 2 Voidwatch paths because it is just not worth it and can provide issues to killing NMs

Qeepel
03-30-2012, 02:14 AM
Hello!

I'll go ahead and submit your information for further testing. Any changes, news or updates regarding this matter will either be made directly to this post, or on www.PlayOnline.com and official FFXI forums. Thank you again!

SQUARE ENIX MODERATOR