Karbuncle
03-26-2012, 07:37 AM
Okay, Lets first start by what brought me to this idea.
I'm in Zeruhn Mines playing with Shattersoul, Using Carbuncle for Favor, and i bring out my NPC, who is a healer type. After a while, I've built up max favor, and my NPCs low on MP, So i go to heal. Then i remember, I can't heal with a pet out.
So now i have two options, Release carby and break my Favor to heal my NPC, or Continue on with no MP for my NPC. I'll chose healing my NPC's MP. But this got me to thinking...
*The Idea:
What I was thinking is, When you click on your NPC you have the option to Talk and Disband, amongst other things. Would it be possible to add a "Heal" Command. This command would then trigger your NPC To heal until it reaches full HP, or MP, based on its current Job. If its a DD Class, It will heal to full HP, if its a MAge, Full MP, if its a tank, Full Both.
Or, A Second Idea, the Heal option would be similar to disengage, You can toggle it right. One is "Heal HP", the other "Heal MP". Once its done healing, It will get up, and run to your position on its own.
This adjustment is two fold. When you're soloing with your NPC and it runs out of MP, Its a drag, You can still solo without it, but you sure do love its Haste and Cures. So it would be nice even as a Non-SMN job. That way, You could command your NPC to "Heal Up", and continue to solo while it does so.
Thats my Idea, would really help Adventuring fellows in my opinion. Thanks!
I'm in Zeruhn Mines playing with Shattersoul, Using Carbuncle for Favor, and i bring out my NPC, who is a healer type. After a while, I've built up max favor, and my NPCs low on MP, So i go to heal. Then i remember, I can't heal with a pet out.
So now i have two options, Release carby and break my Favor to heal my NPC, or Continue on with no MP for my NPC. I'll chose healing my NPC's MP. But this got me to thinking...
*The Idea:
What I was thinking is, When you click on your NPC you have the option to Talk and Disband, amongst other things. Would it be possible to add a "Heal" Command. This command would then trigger your NPC To heal until it reaches full HP, or MP, based on its current Job. If its a DD Class, It will heal to full HP, if its a MAge, Full MP, if its a tank, Full Both.
Or, A Second Idea, the Heal option would be similar to disengage, You can toggle it right. One is "Heal HP", the other "Heal MP". Once its done healing, It will get up, and run to your position on its own.
This adjustment is two fold. When you're soloing with your NPC and it runs out of MP, Its a drag, You can still solo without it, but you sure do love its Haste and Cures. So it would be nice even as a Non-SMN job. That way, You could command your NPC to "Heal Up", and continue to solo while it does so.
Thats my Idea, would really help Adventuring fellows in my opinion. Thanks!